generated from VR-Sexe/Unity3DTemplate
swipe
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b27fecb9d1
commit
8cea51f47f
@ -655,8 +655,8 @@ MonoBehaviour:
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- {fileID: 21300000, guid: 16a85829eb6fea243b045f6d00d2e5a3, type: 3}
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numberImage: 0
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lengthTexts: 3
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arrowLeft: {fileID: 1856408476}
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arrowRight: {fileID: 1728270320}
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arrowLeft: {fileID: 1856408478}
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arrowRight: {fileID: 1728270322}
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--- !u!1 &1248988450
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GameObject:
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m_ObjectHideFlags: 0
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@ -10,8 +10,8 @@ public class SwipeScript : MonoBehaviour
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public int numberImage;
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public int lengthTexts;
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public GameObject arrowLeft;
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public GameObject arrowRight;
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public Button arrowLeft;
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public Button arrowRight;
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private Vector2 startTouchPosition;
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@ -20,7 +20,10 @@ public class SwipeScript : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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Button btnLeft = arrowLeft.GetComponent<Button>();
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Button btnRight = arrowRight.GetComponent<Button>();
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btnLeft.onClick.AddListener(PreviousText);
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btnRight.onClick.AddListener(NextText);
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}
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// Update is called once per frame
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@ -43,9 +46,9 @@ public class SwipeScript : MonoBehaviour
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private void NextText(){
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numberImage ++;
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if(numberImage == lengthTexts){
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arrowRight.SetActive(false);
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arrowRight.gameObject.SetActive(false);
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}else{
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arrowRight.SetActive(true);
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arrowRight.gameObject.SetActive(true);
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}
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imageText.sprite = lengths[numberImage];
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}
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@ -53,9 +56,9 @@ public class SwipeScript : MonoBehaviour
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private void PreviousText(){
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numberImage --;
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if(numberImage == 0){
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arrowLeft.SetActive(false);
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arrowLeft.gameObject.SetActive(false);
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}else{
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arrowLeft.SetActive(true);
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arrowLeft.gameObject.SetActive(true);
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}
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imageText.sprite = lengths[numberImage];
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}
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