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File diff suppressed because it is too large
Load Diff
95
Assets/Scripts/SwipeManagementScript.cs
Normal file
95
Assets/Scripts/SwipeManagementScript.cs
Normal file
@ -0,0 +1,95 @@
|
||||
using System.Collections;
|
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using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using TMPro;
|
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|
||||
|
||||
public class SwipeManagementScript : MonoBehaviour
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{
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public TMP_Text textSteps;
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public List<Text> lengths;
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public int numberImage;
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public int lengthTexts;
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public GameObject arrowLeft;
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public GameObject arrowRight;
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public GameObject imgDown;
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public GameObject imgUp;
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public TMP_Text textNumber;
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private Vector2 startTouchPosition;
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private Vector2 endTouchPosition;
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// Start is called before the first frame update
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void Start()
|
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{
|
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textSteps.text = lengths[0].text;
|
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textNumber.text = "Step 1/" + lengthTexts;
|
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arrowLeft.gameObject.SetActive(false);
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}
|
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|
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// Update is called once per frame
|
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void Update()
|
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{
|
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if(Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began){
|
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startTouchPosition = Input.GetTouch(0).position;
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}
|
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if(Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Ended){
|
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endTouchPosition = Input.GetTouch(0).position;
|
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if(endTouchPosition.x < startTouchPosition.x){
|
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NextText();
|
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}else{
|
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PreviousText();
|
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}
|
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if(endTouchPosition.y < startTouchPosition.y){
|
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SwipeDown();
|
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} else {
|
||||
SwipeUp();
|
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}
|
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}
|
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}
|
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|
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private void NextText(){
|
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if(numberImage < lengthTexts)
|
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{
|
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numberImage ++;
|
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if(numberImage == lengthTexts){
|
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arrowRight.gameObject.SetActive(false);
|
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}else{
|
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arrowRight.gameObject.SetActive(true);
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}
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if(numberImage != 0){
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arrowLeft.gameObject.SetActive(true);
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}
|
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textSteps.text = lengths[numberImage].text;
|
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textNumber.text = "Step" + (numberImage+1) + "/" + lengthTexts;
|
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}
|
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}
|
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|
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private void PreviousText(){
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if(numberImage > 0) {
|
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numberImage --;
|
||||
if(numberImage == 0){
|
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arrowLeft.gameObject.SetActive(false);
|
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}else{
|
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arrowLeft.gameObject.SetActive(true);
|
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}
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if(numberImage != lengthTexts){
|
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arrowRight.gameObject.SetActive(true);
|
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}
|
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textSteps.text = lengths[numberImage].text;
|
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textNumber.text = "Step" + (numberImage+1) + "/" + lengthTexts;
|
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}
|
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}
|
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|
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private void SwipeDown(){
|
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imgDown.SetActive(true);
|
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imgUp.SetActive(false);
|
||||
}
|
||||
private void SwipeUp(){
|
||||
imgDown.SetActive(false);
|
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imgUp.SetActive(true);
|
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}
|
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}
|
||||
11
Assets/Scripts/SwipeManagementScript.cs.meta
Normal file
11
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@ -2,17 +2,21 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class SwipeScript : MonoBehaviour
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{
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public Text textSteps;
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public TMP_Text textSteps;
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public List<Text> lengths;
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public int numberImage;
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public int lengthTexts;
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public Button arrowLeft;
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public Button arrowRight;
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public Button quit;
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public GameObject canvas1;
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public GameObject canvas2;
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private Vector2 startTouchPosition;
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private Vector2 endTouchPosition;
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@ -22,9 +26,11 @@ public class SwipeScript : MonoBehaviour
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{
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Button btnLeft = arrowLeft.GetComponent<Button>();
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Button btnRight = arrowRight.GetComponent<Button>();
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Button btnQuit = quit.GetComponent<Button>();
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arrowLeft.gameObject.SetActive(false);
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btnLeft.onClick.AddListener(PreviousText);
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btnRight.onClick.AddListener(NextText);
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btnQuit.onClick.AddListener(Quit);
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textSteps.text = lengths[0].text;
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}
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@ -36,11 +42,15 @@ public class SwipeScript : MonoBehaviour
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}
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if(Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Ended){
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endTouchPosition = Input.GetTouch(0).position;
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if(endTouchPosition.x < startTouchPosition.x){
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/* if(endTouchPosition.x < startTouchPosition.x){
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NextText();
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}
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if(endTouchPosition.x > startTouchPosition.x){
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}else{
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PreviousText();
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}*/
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if(endTouchPosition.y < startTouchPosition.y){
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SwipeDown();
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} else {
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SwipeUp();
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}
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}
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}
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@ -75,4 +85,21 @@ public class SwipeScript : MonoBehaviour
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textSteps.text = lengths[numberImage].text;
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}
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}
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private void Quit(){
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canvas1.SetActive(false);
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canvas2.SetActive(false);
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}
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public void Enter(){
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canvas1.SetActive(true);
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canvas2.SetActive(true);
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Debug.Log("Hello: ");
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}
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private void SwipeDown(){
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PreviousText();
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}
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private void SwipeUp(){
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NextText();
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}
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}
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|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.psdimporter": {
|
||||
"version": "6.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "7.0.8",
|
||||
"com.unity.2d.common": "6.0.5",
|
||||
"com.unity.2d.sprite": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.2d.spriteshape": {
|
||||
"version": "7.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.2d.common": "6.0.4",
|
||||
"com.unity.2d.path": "5.0.2",
|
||||
"com.unity.modules.physics2d": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.tilemap": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.2d.tilemap.extras": {
|
||||
"version": "2.2.3",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.burst": {
|
||||
"version": "1.6.6",
|
||||
"depth": 3,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.2.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.17.7",
|
||||
"depth": 0,
|
||||
@ -38,6 +132,20 @@
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.feature.2d": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "7.0.8",
|
||||
"com.unity.2d.pixel-perfect": "5.0.1",
|
||||
"com.unity.2d.psdimporter": "6.0.6",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.spriteshape": "7.0.6",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.2d.tilemap.extras": "2.2.3"
|
||||
}
|
||||
},
|
||||
"com.unity.feature.development": {
|
||||
"version": "1.0.1",
|
||||
"depth": 0,
|
||||
@ -77,6 +185,13 @@
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.2.6",
|
||||
"depth": 2,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.nuget.newtonsoft-json": {
|
||||
"version": "3.0.2",
|
||||
"depth": 2,
|
||||
|
||||
14
ProjectSettings/BurstAotSettings_Android.json
Normal file
14
ProjectSettings/BurstAotSettings_Android.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"MonoBehaviour": {
|
||||
"Version": 4,
|
||||
"EnableBurstCompilation": true,
|
||||
"EnableOptimisations": true,
|
||||
"EnableSafetyChecks": false,
|
||||
"EnableDebugInAllBuilds": false,
|
||||
"CpuMinTargetX32": 0,
|
||||
"CpuMaxTargetX32": 0,
|
||||
"CpuMinTargetX64": 0,
|
||||
"CpuMaxTargetX64": 0,
|
||||
"OptimizeFor": 0
|
||||
}
|
||||
}
|
||||
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"MonoBehaviour": {
|
||||
"Version": 4,
|
||||
"DisabledWarnings": ""
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user