generated from VR-Sexe/Unity3DTemplate
32 lines
873 B
C#
32 lines
873 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class interfaceScript : MonoBehaviour
|
|
{
|
|
string Btn;
|
|
RaycastHit hit;
|
|
public GameObject cube;
|
|
private Renderer cubeRenderer;
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
cubeRenderer = cube.GetComponent<Renderer>();
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
if(Input.touchCount > 0 && Input.touches[0].phase == TouchPhase.Began ){
|
|
Ray ray = Camera.main.ScreenPointToRay(Input.GetTouch(0).position);
|
|
if(Physics.Raycast(ray, out hit)){
|
|
btnName = hit.transform.name;
|
|
switch (btnName){
|
|
case "Cube":
|
|
cubeRenderer.material.SetColor("_Color", Color.red)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|