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dev-multit
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master
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9ea6089327 | ||
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6c834e05f9 |
38
.github/workflows/cmake.yml
vendored
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38
.github/workflows/cmake.yml
vendored
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@ -0,0 +1,38 @@
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name: CMake
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on:
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push:
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branches: [ master, dev ]
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pull_request:
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branches: [ master, dev ]
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: RelWithDebInfo
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jobs:
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build:
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# The CMake configure and build commands are platform agnostic and should work equally
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# well on Windows or Mac. You can convert this to a matrix build if you need
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# cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
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- name: Build
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# Build your program with the given configuration
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run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
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- name: Test
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working-directory: ${{github.workspace}}/build
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# Execute tests defined by the CMake configuration.
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# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
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run: ctest -C ${{env.BUILD_TYPE}}
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@ -3,9 +3,4 @@ project(qotd C)
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set(CMAKE_C_STANDARD 99)
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set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
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set(THREADS_PREFER_PTHREAD_FLAG TRUE)
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find_package(Threads REQUIRED)
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add_executable(qotd main.c quote.c quote.h server.c server.h config.h)
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target_link_libraries(qotd Threads::Threads)
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4
config.h
4
config.h
@ -5,8 +5,8 @@
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#ifndef QOTD_CONFIG_H
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#define QOTD_CONFIG_H
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#define QUOTES_FILE "./qotd.txt"
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#define QUOTES_FILE "./quotes.txt"
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#define MESSAGE_STRING_LENGTH 2048
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#define DEFAULT_LISTEN_PORT 7878 // should be 17 to be RFC compliant
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#define DEFAULT_LISTEN_PORT 17 // should be 17 to be RFC compliant
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#endif //QOTD_CONFIG_H
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2
main.c
2
main.c
@ -2,7 +2,7 @@
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int main(int argc, char *argv[]) {
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// TODO: shell args
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server();
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server(1, 1);
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return 0;
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}
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2
quote.c
2
quote.c
@ -5,8 +5,6 @@
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#include "quote.h"
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#include "config.h"
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//TODO: error handling
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void getRandomQuote(char quote[2048]) {
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int lineCount;
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long line;
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146
server.c
146
server.c
@ -6,128 +6,122 @@
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#include "config.h"
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//TODO: object-like C
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//TODO: refactoring, cleanup
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extern int errno;
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_Noreturn void udpListen(void *args[]) {
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struct sockinfo *server = (struct sockinfo *) args[0];
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struct sockinfo *client = (struct sockinfo *) args[1];
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char quote[MESSAGE_STRING_LENGTH] = "", clientMessage[MESSAGE_STRING_LENGTH] = "";
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// create args
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server->handle = socket(server->address->sa_family, SOCK_DGRAM, IPPROTO_UDP);
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if (server->handle == -1) {
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perror("socket not created");
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pthread_exit((void *) 1);
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}
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puts("socket created");
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// bind args
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if (bind(server->handle, server->address, server->addressLength) < 0) {
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perror("bind failed");
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pthread_exit((void *) 2);
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}
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_Noreturn void udpListen(int serverSocket, struct sockaddr * clientAddress, unsigned long addressLength) {
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char clientMessage[MESSAGE_STRING_LENGTH], quote[MESSAGE_STRING_LENGTH];
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for (;;) {
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// receive data
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if (recvfrom(server->handle, clientMessage, MESSAGE_STRING_LENGTH, 0, client->address,
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&client->addressLength) >= 0) {
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if (recvfrom(serverSocket, clientMessage, MESSAGE_STRING_LENGTH, 0, clientAddress, (socklen_t *) &addressLength) >= 0) {
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printf("received: %s\n", clientMessage);
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// send data
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getRandomQuote(quote);
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printf("sending: %s\n", quote);
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if (sendto(server->handle, quote, (long) strlen(quote), 0, client->address, client->addressLength) == -1) {
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perror("[UDP: SENDTO]");
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if (sendto(serverSocket, quote, strlen(quote), 0, clientAddress, addressLength) == -1) {
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perror("udp: sendto");
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}
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} else {
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perror("[UDP: RECVFROM]");
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perror("udp: recvfrom");
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}
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}
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}
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void tcpListen(void *args[]) {
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struct sockinfo *server = (struct sockinfo *) args[0];
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struct sockinfo *client = (struct sockinfo *) args[1];
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void tcpListen(int serverSocket, struct sockaddr * clientAddress, unsigned long addressLength) {
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int clientSocket;
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char quote[MESSAGE_STRING_LENGTH] = "", clientMessage[MESSAGE_STRING_LENGTH] = "";
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// create args
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server->handle = socket(server->address->sa_family, SOCK_STREAM, IPPROTO_TCP);
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if (server->handle == -1) {
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perror("socket not created");
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pthread_exit((void *) 1);
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}
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puts("socket created");
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// bind args
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if (bind(server->handle, server->address, server->addressLength) < 0) {
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perror("bind failed");
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pthread_exit((void *) 2);
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}
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listen(server->handle, 5);
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listen(serverSocket, 5);
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puts("server listening");
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// accept connections
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//TODO: t h r e a d s
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while ((client->handle = accept(server->handle, client->address, &client->addressLength)) >= 0) {
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while ((clientSocket = accept(serverSocket, clientAddress, (socklen_t *) &addressLength)) >= 0) {
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puts("client connected");
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// receive data
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if (recv(client->handle, clientMessage, MESSAGE_STRING_LENGTH, 0) >= 0) {
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if (recv(clientSocket, clientMessage, MESSAGE_STRING_LENGTH, 0) >= 0) {
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printf("client says: %s\n", clientMessage);
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// send data
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getRandomQuote(quote);
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printf("responding: \"%s\"\n", quote);
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if (send(client->handle, quote, (long) strlen(quote), 0) == -1) {
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perror("[TCP: SEND]");
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if (send(clientSocket, quote, strlen(quote), 0) == -1) {
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perror("tcp: send");
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}
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} else {
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perror("[TCP: RECV]");
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perror("tcp: recv");
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}
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close(client->handle);
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close(clientSocket);
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puts("closed connection");
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}
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if (client->handle < 0) {
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perror("client connection failed");
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pthread_exit((void *) 3);
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if (clientSocket < 0) {
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puts("client connection failed");
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exit(3);
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}
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}
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void server() {
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struct sockinfo client;
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struct sockinfo udp, tcp;
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struct sockaddr_in6 serverAddress, clientAddress;
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void server(int tcp, int ipv6) {
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int serverSocket, socketType, socketProtocol;
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unsigned long serverAddressLength, clientAddressLength;
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struct sockaddr *serverAddress, *clientAddress;
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struct sockaddr_in serverAddress4, clientAddress4;
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struct sockaddr_in6 serverAddress6, clientAddress6;
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serverAddress.sin6_family = AF_INET6;
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serverAddress.sin6_addr = in6addr_any;
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serverAddress.sin6_port = htons(DEFAULT_LISTEN_PORT);
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if (ipv6) {
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serverAddress6.sin6_family = AF_INET6;
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serverAddress6.sin6_addr = in6addr_any;
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serverAddress6.sin6_port = htons(DEFAULT_LISTEN_PORT);
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serverAddress = (struct sockaddr *) &serverAddress6;
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serverAddressLength = sizeof serverAddress6;
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tcp.address = (struct sockaddr *) &serverAddress;
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udp.address = (struct sockaddr *) &serverAddress;
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tcp.addressLength = sizeof serverAddress;
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udp.addressLength = sizeof serverAddress;
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clientAddress6.sin6_family = AF_INET6;
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clientAddress = (struct sockaddr *) &clientAddress6;
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clientAddressLength = sizeof clientAddress6;
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} else {
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serverAddress4.sin_family = AF_INET;
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serverAddress4.sin_addr.s_addr = INADDR_ANY;
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serverAddress4.sin_port = htons(DEFAULT_LISTEN_PORT);
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serverAddress = (struct sockaddr *) &serverAddress4;
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serverAddressLength = sizeof serverAddress4;
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clientAddress.sin6_family = AF_INET6;
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client.address = (struct sockaddr *) &clientAddress;
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client.addressLength = sizeof clientAddress;
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clientAddress4.sin_family = AF_INET;
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clientAddress = (struct sockaddr *) &clientAddress4;
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clientAddressLength = sizeof clientAddress4;
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}
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void *tcpArgs[] = {&tcp, &client};
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void *udpArgs[] = {&udp, &client};
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if (tcp) {
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socketType = SOCK_STREAM;
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socketProtocol = IPPROTO_TCP;
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} else {
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socketType = SOCK_DGRAM;
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socketProtocol = IPPROTO_UDP;
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}
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// create sock
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serverSocket = socket(serverAddress->sa_family, socketType, socketProtocol);
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if (serverSocket == -1) {
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puts("socket not created");
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exit(1);
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}
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puts("socket created");
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// bind sock
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if (bind(serverSocket, serverAddress, serverAddressLength) < 0) {
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puts("bind failed");
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exit(2);
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}
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// TODO: threads to run both at the same time
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pthread_t tcpHandle, udpHandle;
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_create(&tcpHandle, &attr, (void *(*)(void *)) tcpListen, tcpArgs);
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pthread_create(&udpHandle, &attr, (void *(*)(void *)) udpListen, udpArgs);
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void *tcpReturn, *udpReturn;
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pthread_join(tcpHandle, tcpReturn);
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pthread_join(udpHandle, udpReturn);
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if (tcp) {
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tcpListen(serverSocket, clientAddress, clientAddressLength);
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} else {
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udpListen(serverSocket, clientAddress, clientAddressLength);
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}
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}
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13
server.h
13
server.h
@ -14,20 +14,13 @@
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#include <string.h>
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#include <stdio.h>
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#include <errno.h>
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#include <pthread.h>
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#include "quote.h"
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struct sockinfo {
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int handle;
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struct sockaddr * address;
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socklen_t addressLength;
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};
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void server(int tcp, int ipv6);
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void server();
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void tcpListen(int serverSocket, struct sockaddr *clientAddress, unsigned long addressLength);
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void tcpListen(void * args[]);
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_Noreturn void udpListen(void * args[]);
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_Noreturn void udpListen(int serverSocket, struct sockaddr *clientAddress, unsigned long addressLength);
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#endif //QOTD_SERVER_H
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Block a user