generated from VR-Sexe/Unity3DTemplate
add set walls to static for baked lighting
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@ -98,6 +98,11 @@
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"key": "log.path",
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"value": "{\"m_Value\":\"ProBuilderLog.txt\"}"
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},
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{
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"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
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"key": "editor.materialPalettePath",
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"value": "{\"m_Value\":\"Assets/ProBuilder Data/Default Material Palette.asset\"}"
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},
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{
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"type": "UnityEngine.ProBuilder.SemVer, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "about.identifier",
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@ -126,7 +131,7 @@
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{
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"type": "UnityEngine.ProBuilder.SelectMode, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "editor.lastMeshSelectMode",
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"value": "{\"m_Value\":4}"
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"value": "{\"m_Value\":8}"
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},
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{
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"type": "UnityEngine.Rendering.ShadowCastingMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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@ -187,6 +192,11 @@
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"type": "UnityEngine.Quaternion, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "ShapeBuilder.LastRotation",
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"value": "{\"m_Value\":{\"x\":0.0,\"y\":0.0,\"z\":0.0,\"w\":1.0}}"
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},
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{
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"type": "UnityEngine.ProBuilder.ExtrudeMethod, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
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"key": "editor.extrudeMethod",
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"value": "{\"m_Value\":2}"
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}
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]
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}
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