generated from VR-Sexe/Unity3DTemplate
fix grab and trash
This commit is contained in:
parent
cf259c2f08
commit
7ad1df6962
83
Assets/Materials/Trash.mat
Normal file
83
Assets/Materials/Trash.mat
Normal file
@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Trash
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords:
|
||||
- _ALPHAPREMULTIPLY_ON
|
||||
- _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _GlossMapScale: 0.5
|
||||
- _Glossiness: 0.737
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 3
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 1
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0.07366419, a: 0.42745098}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
8
Assets/Materials/Trash.mat.meta
Normal file
8
Assets/Materials/Trash.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e4be7523f64df641b9ac39f39093c91
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -6234,11 +6234,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8531222383232042004, guid: 0615df42b5cd5f1429cafa57731d1869, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.3921218
|
||||
value: 0.7629217
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8531222383232042004, guid: 0615df42b5cd5f1429cafa57731d1869, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.013928294
|
||||
value: 0.013927817
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8531222383232042004, guid: 0615df42b5cd5f1429cafa57731d1869, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@ -6407,6 +6407,10 @@ PrefabInstance:
|
||||
propertyPath: pointVisibleMaterial
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 510c6e0b8b5c948458c2b4bc3de5a637, type: 2}
|
||||
- target: {fileID: 11445746, guid: 7a135b1a2cb9c8f488d4dd00c55ab283, type: 3}
|
||||
propertyPath: traceLayerMask.m_Bits
|
||||
value: 384
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 11445746, guid: 7a135b1a2cb9c8f488d4dd00c55ab283, type: 3}
|
||||
propertyPath: areaHighlightedMaterial
|
||||
value:
|
||||
@ -8400,11 +8404,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3674349604157782260, guid: b4f1c52a4d9acc94da08e9006d9fd5e0, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.33978105
|
||||
value: 0.031019092
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3674349604157782260, guid: b4f1c52a4d9acc94da08e9006d9fd5e0, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.010123134
|
||||
value: -0.010122895
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3674349604157782260, guid: b4f1c52a4d9acc94da08e9006d9fd5e0, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@ -13768,11 +13772,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5367457311287030540, guid: ab468a82ad445da4e9a084297505261f, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.17465973
|
||||
value: 0.19614017
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5367457311287030540, guid: ab468a82ad445da4e9a084297505261f, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.014138341
|
||||
value: -0.014138818
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5367457311287030540, guid: ab468a82ad445da4e9a084297505261f, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@ -16734,6 +16738,120 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: b4f1c52a4d9acc94da08e9006d9fd5e0, type: 3}
|
||||
--- !u!1 &1104488937
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1104488938}
|
||||
- component: {fileID: 1104488942}
|
||||
- component: {fileID: 1104488941}
|
||||
- component: {fileID: 1104488940}
|
||||
- component: {fileID: 1104488939}
|
||||
m_Layer: 10
|
||||
m_Name: Trash
|
||||
m_TagString: Trash
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1104488938
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1104488937}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.117, z: 0.2219}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1527984575637916538}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &1104488939
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1104488937}
|
||||
serializedVersion: 2
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 126
|
||||
m_CollisionDetection: 0
|
||||
--- !u!135 &1104488940
|
||||
SphereCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1104488937}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &1104488941
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1104488937}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 0e4be7523f64df641b9ac39f39093c91, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &1104488942
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1104488937}
|
||||
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!1 &1119201756
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -16823,7 +16941,7 @@ Mesh:
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: pb_Mesh50740
|
||||
m_Name: pb_Mesh24816
|
||||
serializedVersion: 10
|
||||
m_SubMeshes:
|
||||
- serializedVersion: 2
|
||||
@ -18544,11 +18662,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6291597597410968062, guid: fde4367ea6917fe43b9f69a154c145c1, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.20531806
|
||||
value: 0.2053181
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6291597597410968062, guid: fde4367ea6917fe43b9f69a154c145c1, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.20531791
|
||||
value: 0.20531794
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6291597597410968062, guid: fde4367ea6917fe43b9f69a154c145c1, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
@ -18556,11 +18674,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6291597597410968062, guid: fde4367ea6917fe43b9f69a154c145c1, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.37300003
|
||||
value: 0.74380004
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6291597597410968062, guid: fde4367ea6917fe43b9f69a154c145c1, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.23510015
|
||||
value: -0.23510039
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6291597597410968062, guid: fde4367ea6917fe43b9f69a154c145c1, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@ -20247,6 +20365,68 @@ Transform:
|
||||
m_Father: {fileID: 45957245}
|
||||
m_RootOrder: 12
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1475892020
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1475892021}
|
||||
- component: {fileID: 1475892022}
|
||||
m_Layer: 26
|
||||
m_Name: FurnitureMover
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1475892021
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1475892020}
|
||||
m_LocalRotation: {x: 0.1677507, y: -0.000000007450581, z: -0.000000004656613, w: 0.98582953}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1558616916}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 19.314, y: 0, z: 0}
|
||||
--- !u!114 &1475892022
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1475892020}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 92e268c9230c939469a5d6b56877fb57, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pose: {fileID: 0}
|
||||
interactWithUI:
|
||||
actionPath: /actions/default/in/InteractUI
|
||||
needsReinit: 0
|
||||
snapLeftAction:
|
||||
actionPath: /actions/default/in/SnapTurnLeft
|
||||
needsReinit: 0
|
||||
snapRightAction:
|
||||
actionPath: /actions/default/in/SnapTurnRight
|
||||
needsReinit: 0
|
||||
AutoPlacementEnvironmentMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 1280
|
||||
pointer: {fileID: 0}
|
||||
Grabbing: {fileID: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 0}
|
||||
thickness: 0.002
|
||||
clickColor: {r: 0, g: 1, b: 0, a: 1}
|
||||
--- !u!1001 &1481052597
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -21186,41 +21366,11 @@ Transform:
|
||||
m_Father: {fileID: 1173886246}
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1558616909 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 160596, guid: dc06161b6d97feb419f45f03b62e14b9, type: 3}
|
||||
--- !u!4 &1558616916 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 485514, guid: dc06161b6d97feb419f45f03b62e14b9, type: 3}
|
||||
m_PrefabInstance: {fileID: 1290121935}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &1558616915
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1558616909}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 92e268c9230c939469a5d6b56877fb57, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pose: {fileID: 0}
|
||||
interactWithUI:
|
||||
actionPath: /actions/default/in/InteractUI
|
||||
needsReinit: 0
|
||||
snapLeftAction:
|
||||
actionPath: /actions/default/in/SnapTurnLeft
|
||||
needsReinit: 0
|
||||
snapRightAction:
|
||||
actionPath: /actions/default/in/SnapTurnRight
|
||||
needsReinit: 0
|
||||
AutoPlacementEnvironmentMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 256
|
||||
pointer: {fileID: 0}
|
||||
Grabbing: {fileID: 0}
|
||||
color: {r: 0, g: 0, b: 0, a: 0}
|
||||
thickness: 0.002
|
||||
clickColor: {r: 0, g: 1, b: 0, a: 1}
|
||||
--- !u!4 &1569489522 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 3674349604157782260, guid: b4f1c52a4d9acc94da08e9006d9fd5e0, type: 3}
|
||||
@ -27282,7 +27432,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1888977163}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.077, y: -0.821, z: 1.791}
|
||||
m_LocalPosition: {x: 0.077, y: -1.1918, z: 1.791}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
@ -33372,11 +33522,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7101811468694509626, guid: cbdff3e37c153cc48b95d4374a38eed9, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.411
|
||||
value: 0.78180015
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7101811468694509626, guid: cbdff3e37c153cc48b95d4374a38eed9, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.19400012
|
||||
value: -0.19399989
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7101811468694509626, guid: cbdff3e37c153cc48b95d4374a38eed9, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
|
||||
@ -25,6 +25,7 @@ public class Catalog : MonoBehaviour
|
||||
Instance = this;
|
||||
maxShownObjects = Furnitures.Count;
|
||||
spherePrefab = transform.Find("Sphere").gameObject;
|
||||
Trash = transform.Find("Trash").gameObject;
|
||||
player = Player.instance;
|
||||
if (player == null)
|
||||
{
|
||||
@ -70,25 +71,26 @@ public class Catalog : MonoBehaviour
|
||||
public void LeaveTrash(MovableFurniture Grabbing)
|
||||
{
|
||||
Grabbing.gameObject.SetActive(true);
|
||||
CatalogElement element = Trash.GetComponent<CatalogElement>();
|
||||
element.ClearFurniture();
|
||||
/*CatalogElement element = Trash.GetComponent<CatalogElement>();
|
||||
element.ClearFurniture();*/
|
||||
Trash.GetComponent<MeshRenderer>().material.color = new Color(1, 0, 0, 0.5f);
|
||||
|
||||
}
|
||||
private void SpawnTrash()
|
||||
/*private void SpawnTrash()
|
||||
{
|
||||
var sphere = Instantiate(spherePrefab);
|
||||
sphere.transform.parent = transform;
|
||||
sphere.transform.localScale = Vector3.one * objectScale;
|
||||
sphere.transform.localPosition = new Vector3(0, 1, 1) * distance;
|
||||
sphere.GetComponent<MeshRenderer>().material.color = new Color(1, 0, 0, 0.5f);
|
||||
sphere.GetComponent<Interactable>().enabled = false;
|
||||
sphere.GetComponent<SteamVR_Skeleton_Poser>().enabled = false;
|
||||
Destroy(sphere.GetComponent<SteamVR_Skeleton_Poser>());
|
||||
Destroy(sphere.GetComponent<Interactable>());
|
||||
sphere.AddComponent<Trash>();
|
||||
sphere.SetActive(true);
|
||||
sphere.tag = "Trash";
|
||||
sphere.layer = 10;
|
||||
Trash = sphere;
|
||||
}
|
||||
}*/
|
||||
private void ShowCatalog()
|
||||
{
|
||||
gameObject.transform.SetParent(player.hands[0].transform);
|
||||
@ -98,7 +100,7 @@ public class Catalog : MonoBehaviour
|
||||
{
|
||||
SpawnSphere(i);
|
||||
}
|
||||
SpawnTrash();
|
||||
//SpawnTrash();
|
||||
|
||||
StartCoroutine(CatalogCoroutine());
|
||||
}
|
||||
@ -145,10 +147,10 @@ public class Catalog : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
public void OnGrabSphere(CatalogElement sphere, Valve.VR.InteractionSystem.Hand hand)
|
||||
public void OnGrabSphere(CatalogElement sphere)
|
||||
{
|
||||
SpawnSphere(sphere.index);
|
||||
MovableFurniture grab = hand.GetComponent<FurnitureMover>().Grabbing;
|
||||
MovableFurniture grab = FurnitureMover.Instance.Grabbing;
|
||||
if (grab != null)
|
||||
{
|
||||
return;
|
||||
@ -161,12 +163,12 @@ public class Catalog : MonoBehaviour
|
||||
}
|
||||
script.CalculateBounds();
|
||||
//script.OnPointerClickDown();
|
||||
hand.GetComponent<FurnitureMover>().Grabbing = script;
|
||||
FurnitureMover.Instance.Grabbing = script;
|
||||
}
|
||||
|
||||
public void OnReleaseSphere(CatalogElement sphere, Valve.VR.InteractionSystem.Hand hand)
|
||||
public void OnReleaseSphere(CatalogElement sphere)
|
||||
{
|
||||
hand.GetComponent<FurnitureMover>().Grabbing = null;
|
||||
FurnitureMover.Instance.Grabbing = null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -38,7 +38,7 @@ public class CatalogElement : Throwable
|
||||
attachPosition = transform.position;
|
||||
attachRotation = transform.rotation;
|
||||
|
||||
Catalog.Instance.OnGrabSphere(this, hand);
|
||||
Catalog.Instance.OnGrabSphere(this);
|
||||
//hand.GetComponent<FurnitureMover>().Grabbing = largeFurnitureModel.GetComponent<MovableFurniture>();
|
||||
}
|
||||
|
||||
@ -54,7 +54,7 @@ public class CatalogElement : Throwable
|
||||
|
||||
rigidbody.interpolation = hadInterpolation;
|
||||
|
||||
Catalog.Instance.OnReleaseSphere(this, hand);
|
||||
Catalog.Instance.OnReleaseSphere(this);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
|
||||
@ -42,9 +42,9 @@ public class FurnitureMover : MonoBehaviour
|
||||
private void Start()
|
||||
{
|
||||
Instance = this;
|
||||
hand = GetComponent<Hand>();
|
||||
hand = Player.instance.GetHand(1); ;
|
||||
if (pose == null)
|
||||
pose = this.GetComponent<SteamVR_Behaviour_Pose>();
|
||||
pose = hand.GetComponent<SteamVR_Behaviour_Pose>();
|
||||
if (pose == null)
|
||||
Debug.LogError("No SteamVR_Behaviour_Pose component found on this object", this);
|
||||
|
||||
@ -196,7 +196,7 @@ public class FurnitureMover : MonoBehaviour
|
||||
|
||||
public void ReleaseFurniture(GameObject furniture)
|
||||
{
|
||||
Catalog.Instance.ReleaseObject(furniture, gameObject.GetComponent<Hand>());
|
||||
Catalog.Instance.ReleaseObject(furniture, hand);
|
||||
}
|
||||
private void OnPointerClickDown(object sender, PointerEventArgs e)
|
||||
{
|
||||
|
||||
87
Assets/Scripts/Trash.cs
Normal file
87
Assets/Scripts/Trash.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using Valve.VR.InteractionSystem;
|
||||
|
||||
public class Trash : MonoBehaviour
|
||||
{
|
||||
public GameObject largeFurnitureModel;
|
||||
public int index;
|
||||
private GameObject smallFurnitureModel;
|
||||
private Vector3 returnPosition;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
returnPosition = transform.localPosition;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void SetFurniture(GameObject furniture, float objectScale)
|
||||
{
|
||||
largeFurnitureModel = furniture;
|
||||
smallFurnitureModel = Instantiate(furniture);
|
||||
var throwables = smallFurnitureModel.GetComponentsInChildren<Throwable>();
|
||||
foreach (Throwable throwable in throwables)
|
||||
{
|
||||
Destroy(throwable);
|
||||
};
|
||||
var rigidbodies = smallFurnitureModel.GetComponentsInChildren<Rigidbody>();
|
||||
foreach (Rigidbody rigidbody in rigidbodies)
|
||||
{
|
||||
Destroy(rigidbody);
|
||||
};
|
||||
smallFurnitureModel.transform.parent = transform;
|
||||
Destroy(smallFurnitureModel.GetComponent<MovableFurniture>());
|
||||
Furniture objectBounds = smallFurnitureModel.AddComponent<Furniture>();
|
||||
objectBounds.CalculateBounds();
|
||||
var colldiers = smallFurnitureModel.GetComponentsInChildren<Collider>();
|
||||
foreach (Collider collider in colldiers)
|
||||
{
|
||||
Destroy(collider);
|
||||
};
|
||||
float rescale = (objectScale / 1.4f) / objectBounds.combinedBounds.size.magnitude;
|
||||
smallFurnitureModel.transform.localScale *= rescale;
|
||||
smallFurnitureModel.transform.localPosition = Vector3.down * 0.2f;
|
||||
|
||||
StartCoroutine(KeepFurnitureAligned());
|
||||
}
|
||||
|
||||
public void ClearFurniture()
|
||||
{
|
||||
Destroy(smallFurnitureModel);
|
||||
}
|
||||
|
||||
private IEnumerator ReturnSphere()
|
||||
{
|
||||
float time = 0;
|
||||
Vector3 startPosition = transform.localPosition;
|
||||
while (time <= 1)
|
||||
{
|
||||
transform.localPosition = Vector3.Lerp(startPosition, returnPosition, time);
|
||||
time += Time.deltaTime * 4;
|
||||
yield return null;
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
|
||||
private IEnumerator KeepFurnitureAligned()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
smallFurnitureModel.transform.eulerAngles = new Vector3(0, smallFurnitureModel.transform.eulerAngles.y - (20 * Time.deltaTime), 0);
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnPointerEnter()
|
||||
{
|
||||
Debug.Log("enter");
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/Trash.cs.meta
Normal file
11
Assets/Scripts/Trash.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 274e05291e7b24c4e94f4be0000aee1e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
Reference in New Issue
Block a user