Merge branch 'Assets' into Scripting

This commit is contained in:
Legonzaur 2023-01-13 13:48:27 +01:00
commit b4a2f07196
165 changed files with 22500 additions and 1236 deletions

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@ -29,24 +29,29 @@ Shader "Cg shading in world space" {
return output;
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float3 ApplyHue(float t)
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}
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// 1 for points).
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/*if (input.position_in_world_space.x % 1 < .5)
{
return float4(0.0, 1.0, 0.0, 1.0);
// color near origin
}
else
{
return float4(0.1, 0.1, 0.1, 1.0);
// color far from origin
}*/
return float4(ApplyHue(_Time.x*4.), 1.0);
//return float4(fmod(input.position_in_world_space.x,1), input.position_in_world_space.y % 1, input.position_in_world_space.z % 1, 1.0);
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ENDCG
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