generated from VR-Sexe/Unity3DTemplate
reimport steamVR + fix hands
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m_PersistentCalls:
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m_Calls: []
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m_PersistentCalls:
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@ -240,6 +240,100 @@ MonoBehaviour:
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previewPoseSelection: 0
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blendingBehaviours: []
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m_PersistentCalls:
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m_Calls: []
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onAttachedToHand:
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m_PersistentCalls:
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m_Calls: []
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onDetachedFromHand:
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m_PersistentCalls:
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m_Calls: []
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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restoreOriginalParent: 0
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onPickUp:
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m_PersistentCalls:
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m_Calls: []
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onDetachFromHand:
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m_PersistentCalls:
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m_Calls: []
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onHeldUpdate:
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m_PersistentCalls:
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m_Calls: []
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interactable: {fileID: 0}
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@ -21,8 +21,8 @@ MonoBehaviour:
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pinkyFingerMovementType: 0
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ignoreRootPoseData: 1
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ignoreWristPoseData: 1
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position: {x: 0.06432454, y: -0.0030566137, z: 0.1038176}
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rotation: {x: 0.3872679, y: -0.519138, z: 0.6107113, w: -0.4555778}
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position: {x: 0.06839416, y: -0.010264687, z: 0.09792394}
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rotation: {x: -0.6107118, y: -0.45557544, z: 0.38726595, w: 0.51914096}
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- {x: 0, y: 0, z: 0}
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- {x: 0.00015978733, y: -0.000031924497, z: -0.00062570866}
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@ -72,7 +72,7 @@ MonoBehaviour:
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- {x: -0.00010739729, y: -0.0041253637, z: -0.14127655, w: 0.98996156}
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- {x: 0, y: -0, z: -0, w: 1}
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- {x: -0.50724775, y: -0.34011436, z: -0.5071735, w: 0.6081093}
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- {x: -0.5072478, y: -0.34011438, z: -0.50717354, w: 0.60810935}
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- {x: 0.00019865863, y: 0.004263068, z: -0.13535492, w: 0.990788}
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@ -96,8 +96,8 @@ MonoBehaviour:
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pinkyFingerMovementType: 0
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ignoreRootPoseData: 1
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ignoreWristPoseData: 1
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position: {x: -0.06432455, y: -0.003056577, z: 0.1038176}
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- {x: 0.00015978733, y: -0.000031924497, z: -0.00062570866}
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File diff suppressed because it is too large
Load Diff
@ -1,4 +1,9 @@
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using UnityEditor;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEditor;
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using UnityEngine;
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namespace Valve.VR
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@ -399,16 +404,9 @@ namespace Valve.VR
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dest.rightHand.position = source.rightHand.position;
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dest.rightHand.rotation = source.rightHand.rotation;
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for (int boneIndex = 0; boneIndex < boneNum; boneIndex++)
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{
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if (boneIndex < dest.rightHand.bonePositions.Length && boneIndex < source.rightHand.bonePositions.Length)
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{
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dest.rightHand.bonePositions[boneIndex] = source.rightHand.bonePositions[boneIndex];
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}
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if (boneIndex < dest.rightHand.boneRotations.Length && boneIndex < source.rightHand.boneRotations.Length)
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{
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dest.rightHand.boneRotations[boneIndex] = source.rightHand.boneRotations[boneIndex];
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}
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EditorUtility.DisplayProgressBar("Copying...", "Copying right hand pose", (float)boneIndex / (float)boneNum / 2f);
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}
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dest.rightHand.thumbFingerMovementType = source.rightHand.thumbFingerMovementType;
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@ -423,14 +421,8 @@ namespace Valve.VR
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dest.leftHand.rotation = source.leftHand.rotation;
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for (int boneIndex = 0; boneIndex < boneNum; boneIndex++)
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{
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if (boneIndex < dest.rightHand.bonePositions.Length && boneIndex < source.rightHand.bonePositions.Length)
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{
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dest.rightHand.bonePositions[boneIndex] = source.rightHand.bonePositions[boneIndex];
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}
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if (boneIndex < dest.rightHand.boneRotations.Length && boneIndex < source.rightHand.boneRotations.Length)
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{
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dest.rightHand.boneRotations[boneIndex] = source.rightHand.boneRotations[boneIndex];
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}
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dest.leftHand.bonePositions[boneIndex] = source.leftHand.bonePositions[boneIndex];
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dest.leftHand.boneRotations[boneIndex] = source.leftHand.boneRotations[boneIndex];
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EditorUtility.DisplayProgressBar("Copying...", "Copying left hand pose", (float)boneIndex / (float)boneNum / 2f);
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}
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dest.leftHand.thumbFingerMovementType = source.leftHand.thumbFingerMovementType;
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@ -1,194 +1,197 @@
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{
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"bindings" : {
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"/actions/buggy": {
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"sources": [
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"/actions/buggy" : {
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"sources" : [
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{
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"path": "/user/hand/left/input/thumbstick",
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"mode": "joystick",
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"inputs": {
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"position": {
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"output": "/actions/buggy/in/steering"
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}
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"inputs" : {
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"position" : {
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"output" : "/actions/buggy/in/steering"
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}
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},
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{
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"path": "/user/hand/right/input/thumbstick",
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"mode": "joystick",
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"inputs": {
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"position": {
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"output": "/actions/buggy/in/steering"
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}
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}
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"mode" : "joystick",
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"path" : "/user/hand/left/input/thumbstick"
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},
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{
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"path": "/user/hand/left/input/trigger",
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"mode": "trigger",
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"inputs": {
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"pull": {
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"output": "/actions/buggy/in/throttle"
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}
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"inputs" : {
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"position" : {
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"output" : "/actions/buggy/in/steering"
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}
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},
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{
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"path": "/user/hand/right/input/trigger",
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"mode": "trigger",
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"inputs": {
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"pull": {
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"output": "/actions/buggy/in/throttle"
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}
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}
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"mode" : "joystick",
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"path" : "/user/hand/right/input/thumbstick"
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},
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{
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"path": "/user/hand/left/input/a",
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"mode": "button",
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"inputs": {
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"click": {
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"output": "/actions/buggy/in/brake"
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}
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"inputs" : {
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"pull" : {
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"output" : "/actions/buggy/in/throttle"
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}
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},
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{
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"path": "/user/hand/right/input/a",
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"mode": "button",
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"inputs": {
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"click": {
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"output": "/actions/buggy/in/brake"
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}
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}
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"mode" : "trigger",
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"path" : "/user/hand/left/input/trigger"
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},
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{
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"path": "/user/hand/left/input/b",
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"mode": "button",
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"inputs": {
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"click": {
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"output": "/actions/buggy/in/reset"
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}
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"inputs" : {
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"pull" : {
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"output" : "/actions/buggy/in/throttle"
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}
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},
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"mode" : "trigger",
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"path" : "/user/hand/right/input/trigger"
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},
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{
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"path": "/user/hand/right/input/b",
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"mode": "button",
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"inputs": {
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"click": {
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"output": "/actions/buggy/in/reset"
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"inputs" : {
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"click" : {
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"output" : "/actions/buggy/in/brake"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/left/input/a"
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},
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{
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"inputs" : {
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"click" : {
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"output" : "/actions/buggy/in/brake"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/right/input/a"
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},
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{
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"inputs" : {
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"click" : {
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"output" : "/actions/buggy/in/reset"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/left/input/b"
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},
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{
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"inputs" : {
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"click" : {
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"output" : "/actions/buggy/in/reset"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/right/input/b"
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}
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]
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},
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"/actions/default": {
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"chords": [],
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"poses": [
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"/actions/default" : {
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"chords" : [],
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"haptics" : [
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{
|
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"output": "/actions/default/in/pose",
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"path": "/user/hand/left/pose/raw"
|
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"output" : "/actions/default/out/haptic",
|
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"path" : "/user/hand/left/output/haptic"
|
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},
|
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{
|
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"output": "/actions/default/in/pose",
|
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"path": "/user/hand/right/pose/raw"
|
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"output" : "/actions/default/out/haptic",
|
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"path" : "/user/hand/right/output/haptic"
|
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}
|
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],
|
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"haptics": [
|
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"poses" : [
|
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{
|
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"output": "/actions/default/out/haptic",
|
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"path": "/user/hand/left/output/haptic"
|
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"output" : "/actions/default/in/pose",
|
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"path" : "/user/hand/left/pose/raw"
|
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},
|
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{
|
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"output": "/actions/default/out/haptic",
|
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"path": "/user/hand/right/output/haptic"
|
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"output" : "/actions/default/in/pose",
|
||||
"path" : "/user/hand/right/pose/raw"
|
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}
|
||||
],
|
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"skeleton" : [
|
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{
|
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"output" : "/actions/default/in/skeletonlefthand",
|
||||
"path" : "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
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"output" : "/actions/default/in/skeletonrighthand",
|
||||
"path" : "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"sources": [
|
||||
{
|
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"path": "/user/hand/left/input/trigger",
|
||||
"mode": "button",
|
||||
"inputs": {
|
||||
"click": {
|
||||
"output": "/actions/default/in/interactui"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"mode": "force_sensor",
|
||||
"inputs": {
|
||||
"force": {
|
||||
"output": "/actions/default/in/squeeze"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"mode": "force_sensor",
|
||||
"inputs": {
|
||||
"force": {
|
||||
"output": "/actions/default/in/squeeze"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"path": "/user/hand/left/input/trackpad",
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trigger"
|
||||
},
|
||||
{
|
||||
"inputs": {
|
||||
"force": {
|
||||
"output": "/actions/default/in/squeeze"
|
||||
}
|
||||
},
|
||||
"mode": "force_sensor",
|
||||
"path": "/user/hand/left/input/grip"
|
||||
},
|
||||
{
|
||||
"inputs": {
|
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"force": {
|
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"output": "/actions/default/in/squeeze"
|
||||
}
|
||||
},
|
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"mode": "force_sensor",
|
||||
"path": "/user/hand/right/input/grip"
|
||||
},
|
||||
{
|
||||
"inputs": {
|
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"click": {
|
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"output": "/actions/default/in/teleport"
|
||||
}
|
||||
}
|
||||
},
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/trackpad"
|
||||
},
|
||||
{
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"mode": "button",
|
||||
"inputs": {
|
||||
"click": {
|
||||
"output": "/actions/default/in/interactui"
|
||||
}
|
||||
}
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forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
@ -113,6 +137,18 @@ TextureImporter:
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 1
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
|
||||
Loading…
Reference in New Issue
Block a user