fix glass

This commit is contained in:
Legonzaur 2023-01-23 11:10:44 +01:00
parent 97abeca9b8
commit f831e34bdd

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@ -10,7 +10,8 @@ Material:
m_Name: Glass m_Name: Glass
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON - _ALPHABLEND_ON
- _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A
m_InvalidKeywords: [] m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
@ -68,12 +69,12 @@ Material:
- _Glossiness: 1 - _Glossiness: 1
- _GlossyReflections: 1 - _GlossyReflections: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 3 - _Mode: 2
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 5
- _UVSec: 0 - _UVSec: 0
- _ZWrite: 0 - _ZWrite: 0
m_Colors: m_Colors: