# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.InputType> Literal
haystackHuman: List of Input Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.InputType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8da64164-0269-4455-adf7-2e85112223f0","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+InputType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Character Validation of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.CharacterValidation Literal
haystackHuman: Character Validation of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.CharacterValidation Literal
favoriteKey: TMPro.TMP_InputField+CharacterValidation@literal
tag1: TMPro.TMP_InputField+CharacterValidation
valueOutputTypes: TMPro.TMP_InputField+CharacterValidation
unit:
{"type":"TMPro.TMP_InputField+CharacterValidation","value":{"$content":"None","$type":"TMPro.TMP_InputField+CharacterValidation"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5251e447-cc80-48da-b7ed-3c5318cf83f9","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Character Validation of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.CharacterValidation> Literal
haystackHuman: List of Character Validation of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.CharacterValidation> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46b589e7-6282-4c12-a661-ef0930f0cd99","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+CharacterValidation, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Line Type of TMP_ Input Field Literal
labelProgrammer: TMP_InputField.LineType Literal
haystackHuman: Line Type of TMP_ Input Field Literal
haystackProgrammer: TMP_InputField.LineType Literal
favoriteKey: TMPro.TMP_InputField+LineType@literal
tag1: TMPro.TMP_InputField+LineType
valueOutputTypes: TMPro.TMP_InputField+LineType
unit:
{"type":"TMPro.TMP_InputField+LineType","value":{"$content":"SingleLine","$type":"TMPro.TMP_InputField+LineType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"793eee15-8661-4b14-8f2a-6f08e94870d3","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Line Type of TMP_ Input Field Literal
labelProgrammer: List<TMP_InputField.LineType> Literal
haystackHuman: List of Line Type of TMP_ Input Field Literal
haystackProgrammer: List<TMP_InputField.LineType> Literal
favoriteKey:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cdd061b0-930b-4ef6-ad8f-7b22ff2a55a4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[TMPro.TMP_InputField+LineType, Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Button Literal
labelProgrammer: Button Literal
haystackHuman: Button Literal
haystackProgrammer: Button Literal
favoriteKey: UnityEngine.UI.Button@literal
tag1: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07ba7d2d-7f0c-4e62-a080-180a32457785","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Button Literal
labelProgrammer: List<Button> Literal
haystackHuman: List of Button Literal
haystackProgrammer: List<Button> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fedb603e-1c72-4b54-a8e6-49dfa35ab8f2","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Button, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Button
labelProgrammer: Expose Button
haystackHuman: Expose Button
haystackProgrammer: Expose Button
favoriteKey: UnityEngine.UI.Button@expose
tag1: UnityEngine.UI.Button
valueInputTypes: UnityEngine.UI.Button
unit:
{"type":"UnityEngine.UI.Button","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d6e0b56-2db9-4eb0-bb10-f9c489ec15c1","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.UI.Button+ButtonClickedEvent|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Canvas Update Literal
labelProgrammer: CanvasUpdate Literal
haystackHuman: Canvas Update Literal
haystackProgrammer: CanvasUpdate Literal
favoriteKey: UnityEngine.UI.CanvasUpdate@literal
tag1: UnityEngine.UI.CanvasUpdate
valueOutputTypes: UnityEngine.UI.CanvasUpdate
unit:
{"type":"UnityEngine.UI.CanvasUpdate","value":{"$content":"Prelayout","$type":"UnityEngine.UI.CanvasUpdate"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"63dad823-4e5a-45ed-a9fe-1e424e8efe21","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Canvas Update Literal
labelProgrammer: List<CanvasUpdate> Literal
haystackHuman: List of Canvas Update Literal
haystackProgrammer: List<CanvasUpdate> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"032aebf4-2111-43d0-985b-5c24061d40e9","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.CanvasUpdate, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Dropdown Literal
labelProgrammer: Dropdown Literal
haystackHuman: Dropdown Literal
haystackProgrammer: Dropdown Literal
favoriteKey: UnityEngine.UI.Dropdown@literal
tag1: UnityEngine.UI.Dropdown
valueOutputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"67890385-ef1c-413e-8125-581d466570e6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Dropdown Literal
labelProgrammer: List<Dropdown> Literal
haystackHuman: List of Dropdown Literal
haystackProgrammer: List<Dropdown> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72a55acd-1e7b-4552-aa90-3ff65e422e43","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Dropdown
labelProgrammer: Expose Dropdown
haystackHuman: Expose Dropdown
haystackProgrammer: Expose Dropdown
favoriteKey: UnityEngine.UI.Dropdown@expose
tag1: UnityEngine.UI.Dropdown
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"type":"UnityEngine.UI.Dropdown","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f9e5cf2-5060-4ca0-80ca-f51d934637f6","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.RectTransform|UnityEngine.UI.Text|UnityEngine.UI.Image|System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.UI.Dropdown+DropdownEvent|System.Single|System.Int32|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Graphic|System.Boolean|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Literal
labelProgrammer: Graphic Literal
haystackHuman: Graphic Literal
haystackProgrammer: Graphic Literal
favoriteKey: UnityEngine.UI.Graphic@literal
tag1: UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e6593b74-e511-4418-87cb-7f461accf50f","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Literal
labelProgrammer: List<Graphic> Literal
haystackHuman: List of Graphic Literal
haystackProgrammer: List<Graphic> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e51d193-175b-48c8-aab8-98468ddcb4c4","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Graphic, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic
labelProgrammer: Expose Graphic
haystackHuman: Expose Graphic
haystackProgrammer: Expose Graphic
favoriteKey: UnityEngine.UI.Graphic@expose
tag1: UnityEngine.UI.Graphic
valueInputTypes: UnityEngine.UI.Graphic
unit:
{"type":"UnityEngine.UI.Graphic","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"809973ac-c0a9-4acf-b0d7-8d5b082b48a9","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Texture|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Graphic Raycaster Literal
labelProgrammer: GraphicRaycaster Literal
haystackHuman: Graphic Raycaster Literal
haystackProgrammer: GraphicRaycaster Literal
favoriteKey: UnityEngine.UI.GraphicRaycaster@literal
tag1: UnityEngine.UI.GraphicRaycaster
valueOutputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b29e2559-13e7-4ff6-9e73-49b17e4be959","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Graphic Raycaster Literal
labelProgrammer: List<GraphicRaycaster> Literal
haystackHuman: List of Graphic Raycaster Literal
haystackProgrammer: List<GraphicRaycaster> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"276d22b5-7061-4e2d-af94-ee9a1138baba","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.GraphicRaycaster, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Graphic Raycaster
labelProgrammer: Expose GraphicRaycaster
haystackHuman: Expose Graphic Raycaster
haystackProgrammer: Expose GraphicRaycaster
favoriteKey: UnityEngine.UI.GraphicRaycaster@expose
tag1: UnityEngine.UI.GraphicRaycaster
valueInputTypes: UnityEngine.UI.GraphicRaycaster
unit:
{"type":"UnityEngine.UI.GraphicRaycaster","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a29639a-a507-4882-9b34-36511dd0426a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Int32|System.Boolean|UnityEngine.UI.GraphicRaycaster+BlockingObjects|UnityEngine.LayerMask|UnityEngine.Camera|UnityEngine.EventSystems.BaseRaycaster|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Image Literal
labelProgrammer: Image Literal
haystackHuman: Image Literal
haystackProgrammer: Image Literal
favoriteKey: UnityEngine.UI.Image@literal
tag1: UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a3a192b-616e-436e-8e7d-4a2fb14be4ea","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Image Literal
labelProgrammer: List<Image> Literal
haystackHuman: List of Image Literal
haystackProgrammer: List<Image> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a9f84ad0-d01e-44c8-b7ac-c4dd20f03c8b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.Image, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Image
labelProgrammer: Expose Image
haystackHuman: Expose Image
haystackProgrammer: Expose Image
favoriteKey: UnityEngine.UI.Image@expose
tag1: UnityEngine.UI.Image
valueInputTypes: UnityEngine.UI.Image
unit:
{"type":"UnityEngine.UI.Image","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71b1549d-cceb-4b49-958c-865ecf0ba54a","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
UnityEngine.Color|System.Boolean|UnityEngine.Vector4|System.Int32|UnityEngine.RectTransform|UnityEngine.Canvas|UnityEngine.CanvasRenderer|UnityEngine.Material|UnityEngine.Sprite|UnityEngine.UI.Image+Type|UnityEngine.UI.Image+FillMethod|System.Single|UnityEngine.Texture|UnityEngine.UI.MaskableGraphic+CullStateChangedEvent|UnityEngine.Transform|UnityEngine.GameObject|System.String|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Field Literal
labelProgrammer: InputField Literal
haystackHuman: Input Field Literal
haystackProgrammer: InputField Literal
favoriteKey: UnityEngine.UI.InputField@literal
tag1: UnityEngine.UI.InputField
valueOutputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ac3a9fc5-ad65-4f7c-999f-6fa8225b6de4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Field Literal
labelProgrammer: List<InputField> Literal
haystackHuman: List of Input Field Literal
haystackProgrammer: List<InputField> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9915bd48-e94c-496e-b7f1-49ef26fcb197","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.InputField, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Input Field
labelProgrammer: Expose InputField
haystackHuman: Expose Input Field
haystackProgrammer: Expose InputField
favoriteKey: UnityEngine.UI.InputField@expose
tag1: UnityEngine.UI.InputField
valueInputTypes: UnityEngine.UI.InputField
unit:
{"type":"UnityEngine.UI.InputField","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07ce675c-cac9-4367-864c-fb880f5b1bda","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|System.String|System.Single|System.Int32|UnityEngine.UI.Text|UnityEngine.UI.Graphic|UnityEngine.Color|UnityEngine.UI.InputField+EndEditEvent|UnityEngine.UI.InputField+SubmitEvent|UnityEngine.UI.InputField+OnChangeEvent|UnityEngine.UI.InputField+OnValidateInput|UnityEngine.UI.InputField+ContentType|UnityEngine.UI.InputField+LineType|UnityEngine.UI.InputField+InputType|UnityEngine.TouchScreenKeyboard|UnityEngine.TouchScreenKeyboardType|UnityEngine.UI.InputField+CharacterValidation|System.Char|UnityEngine.UI.Navigation|UnityEngine.UI.Selectable+Transition|UnityEngine.UI.ColorBlock|UnityEngine.UI.SpriteState|UnityEngine.UI.AnimationTriggers|UnityEngine.UI.Image|UnityEngine.Animator|UnityEngine.Transform|UnityEngine.GameObject|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Aspect Ratio Fitter Literal
labelProgrammer: AspectRatioFitter Literal
haystackHuman: Aspect Ratio Fitter Literal
haystackProgrammer: AspectRatioFitter Literal
favoriteKey: UnityEngine.UI.AspectRatioFitter@literal
tag1: UnityEngine.UI.AspectRatioFitter
valueOutputTypes: UnityEngine.UI.AspectRatioFitter
unit:
{"type":"UnityEngine.UI.AspectRatioFitter","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa7e0075-f5f6-4298-a20f-218e4c4e5979","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Aspect Ratio Fitter Literal
labelProgrammer: List<AspectRatioFitter> Literal
haystackHuman: List of Aspect Ratio Fitter Literal
haystackProgrammer: List<AspectRatioFitter> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d3352617-bbc2-4d86-b66a-c4b770d562f8","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.UI.AspectRatioFitter, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Aspect Ratio Fitter
labelProgrammer: Expose AspectRatioFitter
haystackHuman: Expose Aspect Ratio Fitter
haystackProgrammer: Expose AspectRatioFitter
favoriteKey: UnityEngine.UI.AspectRatioFitter@expose
tag1: UnityEngine.UI.AspectRatioFitter
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unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Scroll Rect Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Selectable Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Selectable Literal
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unitType: Unity.VisualScripting.Literal
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unitType: Unity.VisualScripting.Literal
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: ReferenceEquals (objA, objB)
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unitType: Unity.VisualScripting.GetMember
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
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haystackProgrammer: int.MinValue (get)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Normal (F)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Positive Infinity (F)
labelProgrammer: IsPositiveInfinity (f)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Subnormal (F)
labelProgrammer: IsSubnormal (f)
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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