# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.MonoBehaviour|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d20ecbb9-f4bb-4435-9180-c5f2c5aa99d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.MonoBehaviour|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0a2f333-37ab-4d99-9d10-023fd0ca9993","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"836d8eda-c8eb-4c05-9ba7-fa1472094208","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3da58ad3-117a-49d7-a496-a0534bb17288","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Mono Behaviour: Stop All Coroutines
haystackProgrammer: MonoBehaviour.StopAllCoroutines
favoriteKey: UnityEngine.MonoBehaviour.StopAllCoroutines()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dfaa466-c680-40b1-90a8-d0467678fa72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Mono Behaviour: Print
haystackProgrammer: MonoBehaviour.print
favoriteKey: UnityEngine.MonoBehaviour.print(System.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"533e7ce1-7929-4b40-b89d-1aca621d03e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
favoriteKey: UnityEngine.MonoBehaviour.GetComponent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d17bab29-ea58-410c-8efe-f040dc07e6ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mono Behaviour: Try Get Component
haystackProgrammer: MonoBehaviour.TryGetComponent
favoriteKey: UnityEngine.MonoBehaviour.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a7a267da-9b29-4205-9571-278902209298","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
favoriteKey: UnityEngine.MonoBehaviour.GetComponent(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"232d2ef9-fc3e-4b3f-99e5-d0003df68166","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a854b754-726e-4c1f-a23d-e93653bda136","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"6d275af2-b5dd-4b26-81e8-a3243175f61d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Components In Children
haystackProgrammer: MonoBehaviour.GetComponentsInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"746f6c11-10aa-4eb8-9488-483b7655a237","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mono Behaviour: Get Components In Children
haystackProgrammer: MonoBehaviour.GetComponentsInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"829cc7b0-4c1e-4260-a146-032c2a667204","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Parent
haystackProgrammer: MonoBehaviour.GetComponentInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7f0156e7-63e8-4570-a688-739218595926","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mono Behaviour: Get Component In Parent
haystackProgrammer: MonoBehaviour.GetComponentInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"1d4a78c6-52dc-4264-9c7e-ea458c3ef251","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mono Behaviour: Get Components In Parent
haystackProgrammer: MonoBehaviour.GetComponentsInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f762ccfc-07bb-4378-b829-2c2fa41dd948","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mono Behaviour: Get Components In Parent
haystackProgrammer: MonoBehaviour.GetComponentsInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"7a877fe0-48ad-4e4b-af5c-cb51feb3a602","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Mono Behaviour: Get Components
haystackProgrammer: MonoBehaviour.GetComponents
favoriteKey: UnityEngine.MonoBehaviour.GetComponents(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"97a5c13a-a6c6-465f-a710-76facb7948cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Mono Behaviour: Get Components
haystackProgrammer: MonoBehaviour.GetComponents
tag1: UnityEngine.MonoBehaviour
favoriteKey:
UnityEngine.MonoBehaviour.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.MonoBehaviour;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d5a45d76-f9bf-4750-ab61-cf05aab116d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.MonoBehaviour|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Mono Behaviour: Compare Tag
haystackProgrammer: MonoBehaviour.CompareTag
favoriteKey: UnityEngine.MonoBehaviour.CompareTag(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e5284eb6-e7d0-461d-a715-ca73dc42e417","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
tag1: UnityEngine.MonoBehaviour
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.MonoBehaviour.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.MonoBehaviour;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ded5ef7d-021c-4bc6-939b-f3ee5d16fa6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
favoriteKey: UnityEngine.MonoBehaviour.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a56ded61-818b-4d5b-9c0f-728fc9a26959","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
favoriteKey: UnityEngine.MonoBehaviour.SendMessageUpwards(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8ea2fdd-1ef4-49b3-9790-fed663698a20","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
favoriteKey: UnityEngine.MonoBehaviour.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.MonoBehaviour|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4c2a682f-5095-49ce-bbaf-fd13d18c6832","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Mono Behaviour: Send Message
haystackProgrammer: MonoBehaviour.SendMessage
favoriteKey: UnityEngine.MonoBehaviour.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
unit:
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haystackProgrammer: MonoBehaviour.ToString
favoriteKey: UnityEngine.MonoBehaviour.ToString()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mono Behaviour: Equals
haystackProgrammer: MonoBehaviour.Equals
favoriteKey: UnityEngine.MonoBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mono Behaviour: Get Type
haystackProgrammer: MonoBehaviour.GetType
favoriteKey: UnityEngine.MonoBehaviour.GetType()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7cc85dd-1ebc-411b-a422-7423e60eca49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mono Behaviour: Reference Equals
haystackProgrammer: MonoBehaviour.ReferenceEquals
favoriteKey: UnityEngine.MonoBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Mono Behaviour: Get Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (get)
favoriteKey: UnityEngine.MonoBehaviour.useGUILayout@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e086a170-62f7-4176-9664-edf7f69bca77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Mono Behaviour: Set Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (set)
favoriteKey: UnityEngine.MonoBehaviour.useGUILayout@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Mono Behaviour: Get Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Mono Behaviour: Set Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mono Behaviour: Get Enabled
haystackProgrammer: MonoBehaviour.enabled (get)
favoriteKey: UnityEngine.MonoBehaviour.enabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69738a04-efde-46cd-a144-9ba1e71e92ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mono Behaviour: Set Enabled
haystackProgrammer: MonoBehaviour.enabled (set)
favoriteKey: UnityEngine.MonoBehaviour.enabled@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aeedbfc2-41bc-4d2d-bab8-b82b46284f08","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Mono Behaviour: Is Active And Enabled
haystackProgrammer: MonoBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.MonoBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;isActiveAndEnabled
tag3: UnityEngine.MonoBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0744afed-2bc0-44c7-b8a5-2ba8a84ece23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mono Behaviour: Get Transform
haystackProgrammer: MonoBehaviour.transform (get)
favoriteKey: UnityEngine.MonoBehaviour.transform@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d75d2bd-c8da-4438-8348-a1a2229a28f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mono Behaviour: Get Game Object
haystackProgrammer: MonoBehaviour.gameObject (get)
favoriteKey: UnityEngine.MonoBehaviour.gameObject@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e310bd6-6dbd-4035-a62a-cdfa4b67fb90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mono Behaviour: Get Tag
haystackProgrammer: MonoBehaviour.tag (get)
favoriteKey: UnityEngine.MonoBehaviour.tag@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e03ff974-0fc2-441d-b037-b863a63f1849","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mono Behaviour: Set Tag
haystackProgrammer: MonoBehaviour.tag (set)
favoriteKey: UnityEngine.MonoBehaviour.tag@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"815db882-4208-4e1a-9633-d06adb9cd807","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mono Behaviour: Get Name
haystackProgrammer: MonoBehaviour.name (get)
favoriteKey: UnityEngine.MonoBehaviour.name@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ac4d97a-ee3a-4ad7-8a58-d672cc1668d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mono Behaviour: Set Name
haystackProgrammer: MonoBehaviour.name (set)
favoriteKey: UnityEngine.MonoBehaviour.name@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"376f4db7-6d8c-4826-9810-28d6b1ca4567","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mono Behaviour: Get Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (get)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"461264d7-9a78-47c3-8954-66445a9d8e2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mono Behaviour: Set Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (set)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.String)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Scriptable Object: Get Instance ID
haystackProgrammer: ScriptableObject.GetInstanceID
favoriteKey: UnityEngine.ScriptableObject.GetInstanceID()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetInstanceID;
tag3: UnityEngine.ScriptableObject;GetInstanceID;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f06925a3-4bca-476f-b574-f229b9ab3f38","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scriptable Object: Get Hash Code
haystackProgrammer: ScriptableObject.GetHashCode
favoriteKey: UnityEngine.ScriptableObject.GetHashCode()@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;GetHashCode;
tag3: UnityEngine.ScriptableObject;GetHashCode;
valueInputTypes: UnityEngine.ScriptableObject
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"393eca28-633e-433c-858d-2d6a88f2c620","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scriptable Object: Equals
haystackProgrammer: ScriptableObject.Equals
favoriteKey: UnityEngine.ScriptableObject.Equals(System.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Equals;System.Object
tag3: UnityEngine.ScriptableObject;Equals;System.Object
valueInputTypes: UnityEngine.ScriptableObject|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"47b8607d-cba5-49c3-b09a-8d462b80d654","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
tag1: UnityEngine.ScriptableObject
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

tag3:
UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"a74524c7-08fb-4ce0-a779-9022d476dbed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"4e524c42-ab91-4fc5-96b9-9f57e70c7227","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Scriptable Object: Instantiate
haystackProgrammer: ScriptableObject.Instantiate
favoriteKey: UnityEngine.ScriptableObject.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.ScriptableObject;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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labelHuman: To String ()
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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haystackProgrammer: TextAsset.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: TextAsset.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: TextAsset.FindObjectsOfType
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tag2: UnityEngine.TextAsset;FindObjectsOfType;System.Type
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: TextAsset.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: TextAsset.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: TextAsset.FindObjectOfType
favoriteKey: UnityEngine.TextAsset.FindObjectOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: TextAsset.FindObjectOfType
favoriteKey: UnityEngine.TextAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Text Asset: Equals
haystackProgrammer: TextAsset.Equals
favoriteKey: UnityEngine.TextAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Text Asset: Get Type
haystackProgrammer: TextAsset.GetType
favoriteKey: UnityEngine.TextAsset.GetType()@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Asset: Reference Equals
haystackProgrammer: TextAsset.ReferenceEquals
favoriteKey: UnityEngine.TextAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset ()
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haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;.ctor;
tag3: UnityEngine.TextAsset;.ctor;
valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Text)
labelProgrammer: new TextAsset (text)
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
favoriteKey: UnityEngine.TextAsset..ctor(System.String)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;.ctor;System.String
tag3: UnityEngine.TextAsset;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bytes
labelProgrammer: bytes (get)
haystackHuman: Text Asset: Get Bytes
haystackProgrammer: TextAsset.bytes (get)
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tag2: UnityEngine.TextAsset;bytes
tag3: UnityEngine.TextAsset;bytes
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Byte[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Asset: Get Text
haystackProgrammer: TextAsset.text (get)
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tag2: UnityEngine.TextAsset;text
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valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Size
labelProgrammer: dataSize (get)
haystackHuman: Text Asset: Get Data Size
haystackProgrammer: TextAsset.dataSize (get)
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tag2: UnityEngine.TextAsset;dataSize
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Asset: Get Name
haystackProgrammer: TextAsset.name (get)
favoriteKey: UnityEngine.TextAsset.name@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Asset: Set Name
haystackProgrammer: TextAsset.name (set)
favoriteKey: UnityEngine.TextAsset.name@set
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tag2: UnityEngine.TextAsset;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Asset: Get Hide Flags
haystackProgrammer: TextAsset.hideFlags (get)
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tag2: UnityEngine.TextAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Asset: Set Hide Flags
haystackProgrammer: TextAsset.hideFlags (set)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
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tag2: UnityEngine.Object;GetInstanceID;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Unity Object: Get Hash Code
haystackProgrammer: Object.GetHashCode
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tag2: UnityEngine.Object;GetHashCode;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Unity Object: Equals
haystackProgrammer: Object.Equals
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tag2: UnityEngine.Object;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Object|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Unity Object: Instantiate
haystackProgrammer: Object.Instantiate
favoriteKey: UnityEngine.Object.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Object
tag2: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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tag1: UnityEngine.Object
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Unity Object: Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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tag2: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
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haystackHuman: Compute Shader: Get Hash Code
haystackProgrammer: ComputeShader.GetHashCode
favoriteKey: UnityEngine.ComputeShader.GetHashCode()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ComputeShader|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
favoriteKey: UnityEngine.ComputeShader.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Compute Shader: Destroy
haystackProgrammer: ComputeShader.Destroy
favoriteKey: UnityEngine.ComputeShader.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Compute Shader: Destroy Immediate
haystackProgrammer: ComputeShader.DestroyImmediate
favoriteKey: UnityEngine.ComputeShader.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"7ae8fd38-71c5-4dec-a8ec-b7ccaf22461d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Objects Of Type
haystackProgrammer: ComputeShader.FindObjectsOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Compute Shader: Dont Destroy On Load
haystackProgrammer: ComputeShader.DontDestroyOnLoad
favoriteKey: UnityEngine.ComputeShader.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.Type)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Compute Shader: Find Object Of Type
haystackProgrammer: ComputeShader.FindObjectOfType
favoriteKey: UnityEngine.ComputeShader.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader|System.String[]
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword[]
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Shader Variant Collection: Get Type
haystackProgrammer: ShaderVariantCollection.GetType
favoriteKey: UnityEngine.ShaderVariantCollection.GetType()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Shader Variant Collection: Reference Equals
haystackProgrammer: ShaderVariantCollection.ReferenceEquals
favoriteKey: UnityEngine.ShaderVariantCollection.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Shader Variant Collection ()
labelProgrammer: new ShaderVariantCollection ()
haystackHuman: Shader Variant Collection: Create Shader Variant Collection
haystackProgrammer: new ShaderVariantCollection
favoriteKey: UnityEngine.ShaderVariantCollection..ctor()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;.ctor;
tag3: UnityEngine.ShaderVariantCollection;.ctor;
valueOutputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Count
labelProgrammer: shaderCount (get)
haystackHuman: Shader Variant Collection: Get Shader Count
haystackProgrammer: ShaderVariantCollection.shaderCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.shaderCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;shaderCount
tag3: UnityEngine.ShaderVariantCollection;shaderCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Variant Count
labelProgrammer: variantCount (get)
haystackHuman: Shader Variant Collection: Get Variant Count
haystackProgrammer: ShaderVariantCollection.variantCount (get)
favoriteKey: UnityEngine.ShaderVariantCollection.variantCount@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;variantCount
tag3: UnityEngine.ShaderVariantCollection;variantCount
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Warmed Up
labelProgrammer: isWarmedUp (get)
haystackHuman: Shader Variant Collection: Is Warmed Up
haystackProgrammer: ShaderVariantCollection.isWarmedUp (get)
favoriteKey: UnityEngine.ShaderVariantCollection.isWarmedUp@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;isWarmedUp
tag3: UnityEngine.ShaderVariantCollection;isWarmedUp
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shader Variant Collection: Get Name
haystackProgrammer: ShaderVariantCollection.name (get)
favoriteKey: UnityEngine.ShaderVariantCollection.name@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d2b24f2-5829-4ec2-9984-b3e84a69b06b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.ShaderVariantCollection","targetTypeName":"UnityEngine.ShaderVariantCollection","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"139a266a-bc4f-40d5-9d0c-98ba13d7ab44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shader Variant Collection: Set Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (set)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Time|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Time: Get Hash Code
haystackProgrammer: Time.GetHashCode
favoriteKey: UnityEngine.Time.GetHashCode()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
favoriteKey: UnityEngine.Time.GetType()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
favoriteKey: UnityEngine.Time.ToString()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
favoriteKey: UnityEngine.Time..ctor()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;.ctor;
tag3: UnityEngine.Time;.ctor;
valueOutputTypes: UnityEngine.Time
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Framerate
labelProgrammer: captureFramerate (get)
haystackHuman: Time: Get Capture Framerate
haystackProgrammer: Time.captureFramerate (get)
favoriteKey: UnityEngine.Time.captureFramerate@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Framerate
labelProgrammer: captureFramerate (set)
haystackHuman: Time: Set Capture Framerate
haystackProgrammer: Time.captureFramerate (set)
favoriteKey: UnityEngine.Time.captureFramerate@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get In Fixed Time Step
labelProgrammer: inFixedTimeStep (get)
haystackHuman: Time: Get In Fixed Time Step
haystackProgrammer: Time.inFixedTimeStep (get)
favoriteKey: UnityEngine.Time.inFixedTimeStep@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;inFixedTimeStep
tag3: UnityEngine.Time;inFixedTimeStep
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Update Rect Transforms ()
labelProgrammer: ForceUpdateRectTransforms ()
haystackHuman: Rect Transform: Force Update Rect Transforms
haystackProgrammer: RectTransform.ForceUpdateRectTransforms
favoriteKey: UnityEngine.RectTransform.ForceUpdateRectTransforms()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ForceUpdateRectTransforms;
tag3: UnityEngine.RectTransform;ForceUpdateRectTransforms;
valueInputTypes: UnityEngine.RectTransform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Corners (Four Corners Array)
labelProgrammer: GetLocalCorners (fourCornersArray)
haystackHuman: Rect Transform: Get Local Corners
haystackProgrammer: RectTransform.GetLocalCorners
favoriteKey: UnityEngine.RectTransform.GetLocalCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get World Corners (Four Corners Array)
labelProgrammer: GetWorldCorners (fourCornersArray)
haystackHuman: Rect Transform: Get World Corners
haystackProgrammer: RectTransform.GetWorldCorners
favoriteKey: UnityEngine.RectTransform.GetWorldCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Inset And Size From Parent Edge (Edge, Inset, Size)
labelProgrammer: SetInsetAndSizeFromParentEdge (edge, inset, size)
haystackHuman: Rect Transform: Set Inset And Size From Parent Edge
haystackProgrammer: RectTransform.SetInsetAndSizeFromParentEdge
tag1: UnityEngine.RectTransform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Edge|System.Single
favoriteKey:
UnityEngine.RectTransform.SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform+EdgeSystem.SingleSystem.Single)@any

tag2:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

tag3:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Size With Current Anchors (Axis, Size)
labelProgrammer: SetSizeWithCurrentAnchors (axis, size)
haystackHuman: Rect Transform: Set Size With Current Anchors
haystackProgrammer: RectTransform.SetSizeWithCurrentAnchors
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
tag3: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Axis|System.Single
favoriteKey:
UnityEngine.RectTransform.SetSizeWithCurrentAnchors(UnityEngine.RectTransform+AxisSystem.Single)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
haystackHuman: Rect Transform: Set Position And Rotation
haystackProgrammer: RectTransform.SetPositionAndRotation
favoriteKey: UnityEngine.RectTransform.SetPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.RectTransform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: SetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Rect Transform: Set Local Position And Rotation
haystackProgrammer: RectTransform.SetLocalPositionAndRotation
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.RectTransform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.RectTransform.SetLocalPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(UnityEngine.Vector3UnityEngine.Space)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Space
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Space
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Space
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation)
labelProgrammer: Translate (translation)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(UnityEngine.Vector3)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3
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