# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bool (Id, Value)
labelProgrammer: SetBool (id, value)
haystackHuman: Animator: Set Bool
haystackProgrammer: Animator.SetBool
favoriteKey: UnityEngine.Animator.SetBool(System.Int32System.Boolean)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetBool;System.Int32;System.Boolean
tag3: UnityEngine.Animator;SetBool;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Animator|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetBool","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7188885e-e2f5-472e-a1fe-6367664d0c88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Integer (Name)
labelProgrammer: GetInteger (name)
haystackHuman: Animator: Get Integer
haystackProgrammer: Animator.GetInteger
favoriteKey: UnityEngine.Animator.GetInteger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetInteger;System.String
tag3: UnityEngine.Animator;GetInteger;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInteger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"33c84bd3-731e-4782-a131-dcc759ee143c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Integer (Id)
labelProgrammer: GetInteger (id)
haystackHuman: Animator: Get Integer
haystackProgrammer: Animator.GetInteger
favoriteKey: UnityEngine.Animator.GetInteger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetInteger;System.Int32
tag3: UnityEngine.Animator;GetInteger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInteger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c94b40ae-12d3-4567-a06a-f19ff857e63f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Integer (Name, Value)
labelProgrammer: SetInteger (name, value)
haystackHuman: Animator: Set Integer
haystackProgrammer: Animator.SetInteger
favoriteKey: UnityEngine.Animator.SetInteger(System.StringSystem.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetInteger;System.String;System.Int32
tag3: UnityEngine.Animator;SetInteger;System.String;System.Int32
valueInputTypes: UnityEngine.Animator|System.String|System.Int32
unit:
{"chainable":false,"member":{"name":"SetInteger","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"},"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c99ad8f1-1499-4f78-90bf-913a5fdbd773","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Integer (Id, Value)
labelProgrammer: SetInteger (id, value)
haystackHuman: Animator: Set Integer
haystackProgrammer: Animator.SetInteger
favoriteKey: UnityEngine.Animator.SetInteger(System.Int32System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetInteger;System.Int32;System.Int32
tag3: UnityEngine.Animator;SetInteger;System.Int32;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"member":{"name":"SetInteger","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"},"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"931ab591-097c-4c51-8207-784e875e663f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Trigger (Name)
labelProgrammer: SetTrigger (name)
haystackHuman: Animator: Set Trigger
haystackProgrammer: Animator.SetTrigger
favoriteKey: UnityEngine.Animator.SetTrigger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetTrigger;System.String
tag3: UnityEngine.Animator;SetTrigger;System.String
valueInputTypes: UnityEngine.Animator|System.String
unit:
{"chainable":false,"member":{"name":"SetTrigger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"62164781-b3cb-4fb6-97b5-f4408286e3ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Trigger (Id)
labelProgrammer: SetTrigger (id)
haystackHuman: Animator: Set Trigger
haystackProgrammer: Animator.SetTrigger
favoriteKey: UnityEngine.Animator.SetTrigger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetTrigger;System.Int32
tag3: UnityEngine.Animator;SetTrigger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"member":{"name":"SetTrigger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"23cf014a-8331-431e-aec6-c562ef262e63","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Trigger (Name)
labelProgrammer: ResetTrigger (name)
haystackHuman: Animator: Reset Trigger
haystackProgrammer: Animator.ResetTrigger
favoriteKey: UnityEngine.Animator.ResetTrigger(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;ResetTrigger;System.String
tag3: UnityEngine.Animator;ResetTrigger;System.String
valueInputTypes: UnityEngine.Animator|System.String
unit:
{"chainable":false,"member":{"name":"ResetTrigger","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14668322-4230-4445-bbb9-a4f850255d5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Trigger (Id)
labelProgrammer: ResetTrigger (id)
haystackHuman: Animator: Reset Trigger
haystackProgrammer: Animator.ResetTrigger
favoriteKey: UnityEngine.Animator.ResetTrigger(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;ResetTrigger;System.Int32
tag3: UnityEngine.Animator;ResetTrigger;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
unit:
{"chainable":false,"member":{"name":"ResetTrigger","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1d2e3a6e-1cb9-49b6-90f8-b17ce6bac1fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Parameter Controlled By Curve (Name)
labelProgrammer: IsParameterControlledByCurve (name)
haystackHuman: Animator: Is Parameter Controlled By Curve
haystackProgrammer: Animator.IsParameterControlledByCurve
favoriteKey: UnityEngine.Animator.IsParameterControlledByCurve(System.String)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;IsParameterControlledByCurve;System.String
tag3: UnityEngine.Animator;IsParameterControlledByCurve;System.String
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsParameterControlledByCurve","parameterTypes":["System.String"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"01963f99-67b4-41f1-9771-66605d796617","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Parameter Controlled By Curve (Id)
labelProgrammer: IsParameterControlledByCurve (id)
haystackHuman: Animator: Is Parameter Controlled By Curve
haystackProgrammer: Animator.IsParameterControlledByCurve
favoriteKey: UnityEngine.Animator.IsParameterControlledByCurve(System.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;IsParameterControlledByCurve;System.Int32
tag3: UnityEngine.Animator;IsParameterControlledByCurve;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsParameterControlledByCurve","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%id":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"951a8727-dcef-41ba-856b-e252d1a6afab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Position (Goal)
labelProgrammer: GetIKPosition (goal)
haystackHuman: Animator: Get IK Position
haystackProgrammer: Animator.GetIKPosition
favoriteKey: UnityEngine.Animator.GetIKPosition(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKPosition;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKPosition;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetIKPosition","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"7f6a4d66-9189-4b9e-93e5-e1c2bffc3575","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Position (Goal, Goal Position)
labelProgrammer: SetIKPosition (goal, goalPosition)
haystackHuman: Animator: Set IK Position
haystackProgrammer: Animator.SetIKPosition
favoriteKey: UnityEngine.Animator.SetIKPosition(UnityEngine.AvatarIKGoalUnityEngine.Vector3)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKPosition;UnityEngine.AvatarIKGoal;UnityEngine.Vector3
tag3: UnityEngine.Animator;SetIKPosition;UnityEngine.AvatarIKGoal;UnityEngine.Vector3
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"SetIKPosition","parameterTypes":["UnityEngine.AvatarIKGoal","UnityEngine.Vector3"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"},"%goalPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f7163192-8c4a-40d3-a47d-9978479c3057","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Rotation (Goal)
labelProgrammer: GetIKRotation (goal)
haystackHuman: Animator: Get IK Rotation
haystackProgrammer: Animator.GetIKRotation
favoriteKey: UnityEngine.Animator.GetIKRotation(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKRotation;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKRotation;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"GetIKRotation","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"5bf0ec92-eb3c-4e9b-8d3a-798c864c1b7b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Rotation (Goal, Goal Rotation)
labelProgrammer: SetIKRotation (goal, goalRotation)
haystackHuman: Animator: Set IK Rotation
haystackProgrammer: Animator.SetIKRotation
favoriteKey: UnityEngine.Animator.SetIKRotation(UnityEngine.AvatarIKGoalUnityEngine.Quaternion)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKRotation;UnityEngine.AvatarIKGoal;UnityEngine.Quaternion
tag3: UnityEngine.Animator;SetIKRotation;UnityEngine.AvatarIKGoal;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"SetIKRotation","parameterTypes":["UnityEngine.AvatarIKGoal","UnityEngine.Quaternion"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"867d2adf-03b2-4b74-8629-3269fff3e07d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Position Weight (Goal)
labelProgrammer: GetIKPositionWeight (goal)
haystackHuman: Animator: Get IK Position Weight
haystackProgrammer: Animator.GetIKPositionWeight
favoriteKey: UnityEngine.Animator.GetIKPositionWeight(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKPositionWeight;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKPositionWeight;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetIKPositionWeight","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"4f6af988-bc3b-4a5e-9a26-17e5ed3e09bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Position Weight (Goal, Value)
labelProgrammer: SetIKPositionWeight (goal, value)
haystackHuman: Animator: Set IK Position Weight
haystackProgrammer: Animator.SetIKPositionWeight
favoriteKey: UnityEngine.Animator.SetIKPositionWeight(UnityEngine.AvatarIKGoalSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKPositionWeight;UnityEngine.AvatarIKGoal;System.Single
tag3: UnityEngine.Animator;SetIKPositionWeight;UnityEngine.AvatarIKGoal;System.Single
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|System.Single
unit:
{"chainable":false,"member":{"name":"SetIKPositionWeight","parameterTypes":["UnityEngine.AvatarIKGoal","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f3b84d54-b54b-4de9-b7ff-dcb74f2c7d47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Rotation Weight (Goal)
labelProgrammer: GetIKRotationWeight (goal)
haystackHuman: Animator: Get IK Rotation Weight
haystackProgrammer: Animator.GetIKRotationWeight
favoriteKey: UnityEngine.Animator.GetIKRotationWeight(UnityEngine.AvatarIKGoal)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKRotationWeight;UnityEngine.AvatarIKGoal
tag3: UnityEngine.Animator;GetIKRotationWeight;UnityEngine.AvatarIKGoal
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetIKRotationWeight","parameterTypes":["UnityEngine.AvatarIKGoal"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"}},"position":{"x":0.0,"y":0.0},"guid":"86473ab3-dbe4-4aad-896d-4ce28b6367a6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Rotation Weight (Goal, Value)
labelProgrammer: SetIKRotationWeight (goal, value)
haystackHuman: Animator: Set IK Rotation Weight
haystackProgrammer: Animator.SetIKRotationWeight
favoriteKey: UnityEngine.Animator.SetIKRotationWeight(UnityEngine.AvatarIKGoalSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKRotationWeight;UnityEngine.AvatarIKGoal;System.Single
tag3: UnityEngine.Animator;SetIKRotationWeight;UnityEngine.AvatarIKGoal;System.Single
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKGoal|System.Single
unit:
{"chainable":false,"member":{"name":"SetIKRotationWeight","parameterTypes":["UnityEngine.AvatarIKGoal","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%goal":{"$content":"LeftFoot","$type":"UnityEngine.AvatarIKGoal"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fd787459-dce6-463f-b95c-f8af4cc41e85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Hint Position (Hint)
labelProgrammer: GetIKHintPosition (hint)
haystackHuman: Animator: Get IK Hint Position
haystackProgrammer: Animator.GetIKHintPosition
favoriteKey: UnityEngine.Animator.GetIKHintPosition(UnityEngine.AvatarIKHint)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKHintPosition;UnityEngine.AvatarIKHint
tag3: UnityEngine.Animator;GetIKHintPosition;UnityEngine.AvatarIKHint
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetIKHintPosition","parameterTypes":["UnityEngine.AvatarIKHint"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%hint":{"$content":"LeftKnee","$type":"UnityEngine.AvatarIKHint"}},"position":{"x":0.0,"y":0.0},"guid":"16908d63-73f7-4bc2-95f5-526d263ebb29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Hint Position (Hint, Hint Position)
labelProgrammer: SetIKHintPosition (hint, hintPosition)
haystackHuman: Animator: Set IK Hint Position
haystackProgrammer: Animator.SetIKHintPosition
favoriteKey: UnityEngine.Animator.SetIKHintPosition(UnityEngine.AvatarIKHintUnityEngine.Vector3)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKHintPosition;UnityEngine.AvatarIKHint;UnityEngine.Vector3
tag3: UnityEngine.Animator;SetIKHintPosition;UnityEngine.AvatarIKHint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"SetIKHintPosition","parameterTypes":["UnityEngine.AvatarIKHint","UnityEngine.Vector3"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%hint":{"$content":"LeftKnee","$type":"UnityEngine.AvatarIKHint"},"%hintPosition":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"23cb5965-f8e9-4870-a65f-f043beeb05a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get IK Hint Position Weight (Hint)
labelProgrammer: GetIKHintPositionWeight (hint)
haystackHuman: Animator: Get IK Hint Position Weight
haystackProgrammer: Animator.GetIKHintPositionWeight
favoriteKey: UnityEngine.Animator.GetIKHintPositionWeight(UnityEngine.AvatarIKHint)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;GetIKHintPositionWeight;UnityEngine.AvatarIKHint
tag3: UnityEngine.Animator;GetIKHintPositionWeight;UnityEngine.AvatarIKHint
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetIKHintPositionWeight","parameterTypes":["UnityEngine.AvatarIKHint"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%hint":{"$content":"LeftKnee","$type":"UnityEngine.AvatarIKHint"}},"position":{"x":0.0,"y":0.0},"guid":"f4a12f6c-a120-4ed0-8d48-0d71130245ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set IK Hint Position Weight (Hint, Value)
labelProgrammer: SetIKHintPositionWeight (hint, value)
haystackHuman: Animator: Set IK Hint Position Weight
haystackProgrammer: Animator.SetIKHintPositionWeight
favoriteKey: UnityEngine.Animator.SetIKHintPositionWeight(UnityEngine.AvatarIKHintSystem.Single)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetIKHintPositionWeight;UnityEngine.AvatarIKHint;System.Single
tag3: UnityEngine.Animator;SetIKHintPositionWeight;UnityEngine.AvatarIKHint;System.Single
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarIKHint|System.Single
unit:
{"chainable":false,"member":{"name":"SetIKHintPositionWeight","parameterTypes":["UnityEngine.AvatarIKHint","System.Single"],"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"%hint":{"$content":"LeftKnee","$type":"UnityEngine.AvatarIKHint"},"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8b496fb7-aaf5-41f6-a4fd-560406c700ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Look At Position (Look At Position)
labelProgrammer: SetLookAtPosition (lookAtPosition)
haystackHuman: Animator: Set Look At Position
haystackProgrammer: Animator.SetLookAtPosition
favoriteKey: UnityEngine.Animator.SetLookAtPosition(UnityEngine.Vector3)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;SetLookAtPosition;UnityEngine.Vector3
tag3: UnityEngine.Animator;SetLookAtPosition;UnityEngine.Vector3
valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
unit:
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labelProgrammer: SetLookAtWeight (weight)
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haystackProgrammer: Animator.SetLookAtWeight
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labelProgrammer: SetLookAtWeight (weight, bodyWeight)
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labelProgrammer: SetLookAtWeight (weight, bodyWeight, headWeight)
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labelProgrammer: SetLookAtWeight (weight, bodyWeight, headWeight, eyesWeight)
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haystackProgrammer: Animator.SetLookAtWeight
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labelHuman: Set Look At Weight (Weight, Body Weight, Head Weight, Eyes Weight, Clamp Weight)
labelProgrammer: SetLookAtWeight (weight, bodyWeight, headWeight, eyesWeight, clampWeight)
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haystackProgrammer: Animator.SetLookAtWeight
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labelProgrammer: SetBoneLocalRotation (humanBoneId, rotation)
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labelProgrammer: GetBehaviours (fullPathHash, layerIndex)
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labelProgrammer: GetLayerName (layerIndex)
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haystackProgrammer: Animator.GetLayerName
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labelProgrammer: GetLayerIndex (layerName)
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labelProgrammer: GetLayerWeight (layerIndex)
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labelProgrammer: SetLayerWeight (layerIndex, weight)
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labelHuman: Cross Fade (State Hash Name, Normalized Transition Duration, Layer, Normalized Time Offset)
labelProgrammer: CrossFade (stateHashName, normalizedTransitionDuration, layer, normalizedTimeOffset)
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haystackProgrammer: Animator.CrossFade
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tag2: UnityEngine.Animator;CrossFade;System.Int32;System.Single;System.Int32;System.Single
tag3: UnityEngine.Animator;CrossFade;System.Int32;System.Single;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cross Fade (State Hash Name, Normalized Transition Duration, Layer)
labelProgrammer: CrossFade (stateHashName, normalizedTransitionDuration, layer)
haystackHuman: Animator: Cross Fade
haystackProgrammer: Animator.CrossFade
favoriteKey: UnityEngine.Animator.CrossFade(System.Int32System.SingleSystem.Int32)@any
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;CrossFade;System.Int32;System.Single;System.Int32
tag3: UnityEngine.Animator;CrossFade;System.Int32;System.Single;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade (State Hash Name, Normalized Transition Duration)
labelProgrammer: CrossFade (stateHashName, normalizedTransitionDuration)
haystackHuman: Animator: Cross Fade
haystackProgrammer: Animator.CrossFade
favoriteKey: UnityEngine.Animator.CrossFade(System.Int32System.Single)@any
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tag2: UnityEngine.Animator;CrossFade;System.Int32;System.Single
tag3: UnityEngine.Animator;CrossFade;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play In Fixed Time (State Name, Layer)
labelProgrammer: PlayInFixedTime (stateName, layer)
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haystackProgrammer: Animator.PlayInFixedTime
favoriteKey: UnityEngine.Animator.PlayInFixedTime(System.StringSystem.Int32)@any
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tag3: UnityEngine.Animator;PlayInFixedTime;System.String;System.Int32
valueInputTypes: UnityEngine.Animator|System.String|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play In Fixed Time (State Name)
labelProgrammer: PlayInFixedTime (stateName)
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tag2: UnityEngine.Animator;PlayInFixedTime;System.String
tag3: UnityEngine.Animator;PlayInFixedTime;System.String
valueInputTypes: UnityEngine.Animator|System.String
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labelProgrammer: PlayInFixedTime (stateName, layer, fixedTime)
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favoriteKey: UnityEngine.Animator.PlayInFixedTime(System.StringSystem.Int32System.Single)@any
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labelProgrammer: PlayInFixedTime (stateNameHash, layer, fixedTime)
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tag3: UnityEngine.Animator;PlayInFixedTime;System.Int32;System.Int32;System.Single
valueInputTypes: UnityEngine.Animator|System.Int32|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play In Fixed Time (State Name Hash, Layer)
labelProgrammer: PlayInFixedTime (stateNameHash, layer)
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tag2: UnityEngine.Animator;PlayInFixedTime;System.Int32;System.Int32
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valueInputTypes: UnityEngine.Animator|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play In Fixed Time (State Name Hash)
labelProgrammer: PlayInFixedTime (stateNameHash)
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tag3: UnityEngine.Animator;PlayInFixedTime;System.Int32
valueInputTypes: UnityEngine.Animator|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Play (State Name, Layer)
labelProgrammer: Play (stateName, layer)
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valueInputTypes: UnityEngine.Animator|System.String|System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (State Name)
labelProgrammer: Play (stateName)
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haystackProgrammer: Animator.Play
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tag2: UnityEngine.Animator;Play;System.String
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valueInputTypes: UnityEngine.Animator|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Play (State Name, Layer, Normalized Time)
labelProgrammer: Play (stateName, layer, normalizedTime)
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haystackProgrammer: Animator.Play
favoriteKey: UnityEngine.Animator.Play(System.StringSystem.Int32System.Single)@any
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tag2: UnityEngine.Animator;Play;System.String;System.Int32;System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (State Name Hash, Layer, Normalized Time)
labelProgrammer: Play (stateNameHash, layer, normalizedTime)
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favoriteKey: UnityEngine.Animator.Play(System.Int32System.Int32System.Single)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (State Name Hash, Layer)
labelProgrammer: Play (stateNameHash, layer)
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valueInputTypes: UnityEngine.Animator|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (State Name Hash)
labelProgrammer: Play (stateNameHash)
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haystackProgrammer: Animator.Play
favoriteKey: UnityEngine.Animator.Play(System.Int32)@any
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tag2: UnityEngine.Animator;Play;System.Int32
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valueInputTypes: UnityEngine.Animator|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Target (Target Index, Target Normalized Time)
labelProgrammer: SetTarget (targetIndex, targetNormalizedTime)
haystackHuman: Animator: Set Target
haystackProgrammer: Animator.SetTarget
favoriteKey: UnityEngine.Animator.SetTarget(UnityEngine.AvatarTargetSystem.Single)@any
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tag2: UnityEngine.Animator;SetTarget;UnityEngine.AvatarTarget;System.Single
tag3: UnityEngine.Animator;SetTarget;UnityEngine.AvatarTarget;System.Single
valueInputTypes: UnityEngine.Animator|UnityEngine.AvatarTarget|System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bone Transform (Human Bone Id)
labelProgrammer: GetBoneTransform (humanBoneId)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Playback ()
labelProgrammer: StartPlayback ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Playback ()
labelProgrammer: StopPlayback ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Recording (Frame Count)
labelProgrammer: StartRecording (frameCount)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Recording ()
labelProgrammer: StopRecording ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has State (Layer Index, State ID)
labelProgrammer: HasState (layerIndex, stateID)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: String To Hash (Name)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update (Delta Time)
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haystackHuman: Animator: Has Root Motion
haystackProgrammer: Animator.hasRootMotion (get)
favoriteKey: UnityEngine.Animator.hasRootMotion@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasRootMotion
tag3: UnityEngine.Animator;hasRootMotion
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d98bb2f5-b25a-423d-bebf-621a859a5f0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Scale
labelProgrammer: humanScale (get)
haystackHuman: Animator: Get Human Scale
haystackProgrammer: Animator.humanScale (get)
favoriteKey: UnityEngine.Animator.humanScale@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;humanScale
tag3: UnityEngine.Animator;humanScale
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"humanScale","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33dce8cd-2f63-4577-8fdb-135259965cfe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Initialized
labelProgrammer: isInitialized (get)
haystackHuman: Animator: Is Initialized
haystackProgrammer: Animator.isInitialized (get)
favoriteKey: UnityEngine.Animator.isInitialized@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isInitialized
tag3: UnityEngine.Animator;isInitialized
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isInitialized","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72845f3b-9a5f-473c-a8bf-8083f30a53b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Position
labelProgrammer: deltaPosition (get)
haystackHuman: Animator: Get Delta Position
haystackProgrammer: Animator.deltaPosition (get)
favoriteKey: UnityEngine.Animator.deltaPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;deltaPosition
tag3: UnityEngine.Animator;deltaPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"deltaPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba343c78-17f5-4925-a242-40341fac82d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Rotation
labelProgrammer: deltaRotation (get)
haystackHuman: Animator: Get Delta Rotation
haystackProgrammer: Animator.deltaRotation (get)
favoriteKey: UnityEngine.Animator.deltaRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;deltaRotation
tag3: UnityEngine.Animator;deltaRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"deltaRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c554711-5257-484c-96d5-c8a7f6cd8adf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Animator: Get Velocity
haystackProgrammer: Animator.velocity (get)
favoriteKey: UnityEngine.Animator.velocity@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;velocity
tag3: UnityEngine.Animator;velocity
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72e18784-7b33-4053-92cb-d304184c5c1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Animator: Get Angular Velocity
haystackProgrammer: Animator.angularVelocity (get)
favoriteKey: UnityEngine.Animator.angularVelocity@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;angularVelocity
tag3: UnityEngine.Animator;angularVelocity
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6308196-5358-4580-998b-2d78f89cd242","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Position
labelProgrammer: rootPosition (get)
haystackHuman: Animator: Get Root Position
haystackProgrammer: Animator.rootPosition (get)
favoriteKey: UnityEngine.Animator.rootPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootPosition
tag3: UnityEngine.Animator;rootPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"rootPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68aabf82-fef5-4e14-a7c6-54cc7f6035d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Position
labelProgrammer: rootPosition (set)
haystackHuman: Animator: Set Root Position
haystackProgrammer: Animator.rootPosition (set)
favoriteKey: UnityEngine.Animator.rootPosition@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootPosition
tag3: UnityEngine.Animator;rootPosition
valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"rootPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"1b3c9615-4968-470a-adcd-729497e584f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Rotation
labelProgrammer: rootRotation (get)
haystackHuman: Animator: Get Root Rotation
haystackProgrammer: Animator.rootRotation (get)
favoriteKey: UnityEngine.Animator.rootRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootRotation
tag3: UnityEngine.Animator;rootRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rootRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5163a57f-97bc-42d2-8c55-f749061a2330","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Rotation
labelProgrammer: rootRotation (set)
haystackHuman: Animator: Set Root Rotation
haystackProgrammer: Animator.rootRotation (set)
favoriteKey: UnityEngine.Animator.rootRotation@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rootRotation
tag3: UnityEngine.Animator;rootRotation
valueInputTypes: UnityEngine.Animator|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rootRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68a63f45-0860-437a-bc5f-9d7bd2066534","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apply Root Motion
labelProgrammer: applyRootMotion (get)
haystackHuman: Animator: Get Apply Root Motion
haystackProgrammer: Animator.applyRootMotion (get)
favoriteKey: UnityEngine.Animator.applyRootMotion@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;applyRootMotion
tag3: UnityEngine.Animator;applyRootMotion
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"applyRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5bfe7d6-f68d-46b7-9512-cf53f0556278","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Apply Root Motion
labelProgrammer: applyRootMotion (set)
haystackHuman: Animator: Set Apply Root Motion
haystackProgrammer: Animator.applyRootMotion (set)
favoriteKey: UnityEngine.Animator.applyRootMotion@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;applyRootMotion
tag3: UnityEngine.Animator;applyRootMotion
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"applyRootMotion","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"083cf3c7-079b-47a1-8b20-3ff30f9c5778","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Mode
labelProgrammer: updateMode (get)
haystackHuman: Animator: Get Update Mode
haystackProgrammer: Animator.updateMode (get)
favoriteKey: UnityEngine.Animator.updateMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;updateMode
tag3: UnityEngine.Animator;updateMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorUpdateMode
unit:
{"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad1136bb-eb98-4f52-8739-b2fb5c9372af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Mode
labelProgrammer: updateMode (set)
haystackHuman: Animator: Set Update Mode
haystackProgrammer: Animator.updateMode (set)
favoriteKey: UnityEngine.Animator.updateMode@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;updateMode
tag3: UnityEngine.Animator;updateMode
valueInputTypes: UnityEngine.Animator|UnityEngine.AnimatorUpdateMode
valueOutputTypes: UnityEngine.AnimatorUpdateMode
unit:
{"chainable":false,"member":{"name":"updateMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.AnimatorUpdateMode"}},"position":{"x":0.0,"y":0.0},"guid":"aee39a04-54e9-458c-b930-86b44989bd48","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Transform Hierarchy
labelProgrammer: hasTransformHierarchy (get)
haystackHuman: Animator: Has Transform Hierarchy
haystackProgrammer: Animator.hasTransformHierarchy (get)
favoriteKey: UnityEngine.Animator.hasTransformHierarchy@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasTransformHierarchy
tag3: UnityEngine.Animator;hasTransformHierarchy
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasTransformHierarchy","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d113e7f-e953-4783-8c9b-71f235745189","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Weight
labelProgrammer: gravityWeight (get)
haystackHuman: Animator: Get Gravity Weight
haystackProgrammer: Animator.gravityWeight (get)
favoriteKey: UnityEngine.Animator.gravityWeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;gravityWeight
tag3: UnityEngine.Animator;gravityWeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityWeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d243c3f-3035-46bb-adb3-369e4006126d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Position
labelProgrammer: bodyPosition (get)
haystackHuman: Animator: Get Body Position
haystackProgrammer: Animator.bodyPosition (get)
favoriteKey: UnityEngine.Animator.bodyPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyPosition
tag3: UnityEngine.Animator;bodyPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"bodyPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"422311ef-cbf7-4a81-879a-660edf38c754","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Position
labelProgrammer: bodyPosition (set)
haystackHuman: Animator: Set Body Position
haystackProgrammer: Animator.bodyPosition (set)
favoriteKey: UnityEngine.Animator.bodyPosition@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyPosition
tag3: UnityEngine.Animator;bodyPosition
valueInputTypes: UnityEngine.Animator|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"bodyPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e73d689b-97f0-48da-8da7-2fcf00e0778a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Rotation
labelProgrammer: bodyRotation (get)
haystackHuman: Animator: Get Body Rotation
haystackProgrammer: Animator.bodyRotation (get)
favoriteKey: UnityEngine.Animator.bodyRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyRotation
tag3: UnityEngine.Animator;bodyRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"bodyRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4aa1180c-e3d0-4f30-b765-58adfe78e521","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Rotation
labelProgrammer: bodyRotation (set)
haystackHuman: Animator: Set Body Rotation
haystackProgrammer: Animator.bodyRotation (set)
favoriteKey: UnityEngine.Animator.bodyRotation@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;bodyRotation
tag3: UnityEngine.Animator;bodyRotation
valueInputTypes: UnityEngine.Animator|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"bodyRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9f74efc-c986-45b4-b2ca-04305a7103b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stabilize Feet
labelProgrammer: stabilizeFeet (get)
haystackHuman: Animator: Get Stabilize Feet
haystackProgrammer: Animator.stabilizeFeet (get)
favoriteKey: UnityEngine.Animator.stabilizeFeet@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;stabilizeFeet
tag3: UnityEngine.Animator;stabilizeFeet
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"stabilizeFeet","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9145588d-090d-40fc-8d26-4e64df5bf1a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stabilize Feet
labelProgrammer: stabilizeFeet (set)
haystackHuman: Animator: Set Stabilize Feet
haystackProgrammer: Animator.stabilizeFeet (set)
favoriteKey: UnityEngine.Animator.stabilizeFeet@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;stabilizeFeet
tag3: UnityEngine.Animator;stabilizeFeet
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"stabilizeFeet","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ff1c20d0-cb6c-4a02-b2a7-5296410b712b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Count
labelProgrammer: layerCount (get)
haystackHuman: Animator: Get Layer Count
haystackProgrammer: Animator.layerCount (get)
favoriteKey: UnityEngine.Animator.layerCount@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layerCount
tag3: UnityEngine.Animator;layerCount
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerCount","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"623d8034-2692-4bf6-bbec-b90e5b5ecbed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parameters
labelProgrammer: parameters (get)
haystackHuman: Animator: Get Parameters
haystackProgrammer: Animator.parameters (get)
favoriteKey: UnityEngine.Animator.parameters@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;parameters
tag3: UnityEngine.Animator;parameters
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorControllerParameter[]
unit:
{"member":{"name":"parameters","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89fc7e64-7cad-428a-b4d2-24805102da86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parameter Count
labelProgrammer: parameterCount (get)
haystackHuman: Animator: Get Parameter Count
haystackProgrammer: Animator.parameterCount (get)
favoriteKey: UnityEngine.Animator.parameterCount@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;parameterCount
tag3: UnityEngine.Animator;parameterCount
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Int32
unit:
{"member":{"name":"parameterCount","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56ce6aba-7a3e-4bc3-b212-730281817c9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Feet Pivot Active
labelProgrammer: feetPivotActive (get)
haystackHuman: Animator: Get Feet Pivot Active
haystackProgrammer: Animator.feetPivotActive (get)
favoriteKey: UnityEngine.Animator.feetPivotActive@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;feetPivotActive
tag3: UnityEngine.Animator;feetPivotActive
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"feetPivotActive","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"543030f4-e2ac-4a71-951e-0b55cc29933b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Feet Pivot Active
labelProgrammer: feetPivotActive (set)
haystackHuman: Animator: Set Feet Pivot Active
haystackProgrammer: Animator.feetPivotActive (set)
favoriteKey: UnityEngine.Animator.feetPivotActive@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;feetPivotActive
tag3: UnityEngine.Animator;feetPivotActive
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"feetPivotActive","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5c76d8dd-f444-4d51-9f32-e0a4ee4507df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot Weight
labelProgrammer: pivotWeight (get)
haystackHuman: Animator: Get Pivot Weight
haystackProgrammer: Animator.pivotWeight (get)
favoriteKey: UnityEngine.Animator.pivotWeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;pivotWeight
tag3: UnityEngine.Animator;pivotWeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"pivotWeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c84f1eb0-889d-4c6f-ace1-484ece48dd53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pivot Position
labelProgrammer: pivotPosition (get)
haystackHuman: Animator: Get Pivot Position
haystackProgrammer: Animator.pivotPosition (get)
favoriteKey: UnityEngine.Animator.pivotPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;pivotPosition
tag3: UnityEngine.Animator;pivotPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"pivotPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92cba9c7-7eb8-4580-abe7-695d840d212b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Matching Target
labelProgrammer: isMatchingTarget (get)
haystackHuman: Animator: Is Matching Target
haystackProgrammer: Animator.isMatchingTarget (get)
favoriteKey: UnityEngine.Animator.isMatchingTarget@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isMatchingTarget
tag3: UnityEngine.Animator;isMatchingTarget
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isMatchingTarget","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbb44a32-fb53-4f9f-95f6-d75b584689b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator: Get Speed
haystackProgrammer: Animator.speed (get)
favoriteKey: UnityEngine.Animator.speed@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;speed
tag3: UnityEngine.Animator;speed
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02de899e-94c4-4ddf-a52e-41167dc11228","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Animator: Set Speed
haystackProgrammer: Animator.speed (set)
favoriteKey: UnityEngine.Animator.speed@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;speed
tag3: UnityEngine.Animator;speed
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a5fe5968-8cc4-4e8b-80e0-b65baddc5e82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Position
labelProgrammer: targetPosition (get)
haystackHuman: Animator: Get Target Position
haystackProgrammer: Animator.targetPosition (get)
favoriteKey: UnityEngine.Animator.targetPosition@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;targetPosition
tag3: UnityEngine.Animator;targetPosition
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"targetPosition","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e65a4d24-2b43-4d04-8d04-cbe806c46740","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Rotation
labelProgrammer: targetRotation (get)
haystackHuman: Animator: Get Target Rotation
haystackProgrammer: Animator.targetRotation (get)
favoriteKey: UnityEngine.Animator.targetRotation@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;targetRotation
tag3: UnityEngine.Animator;targetRotation
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"targetRotation","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c6c9e7f-d936-4654-ac5b-2c6d1e90ad25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Mode
labelProgrammer: cullingMode (get)
haystackHuman: Animator: Get Culling Mode
haystackProgrammer: Animator.cullingMode (get)
favoriteKey: UnityEngine.Animator.cullingMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;cullingMode
tag3: UnityEngine.Animator;cullingMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorCullingMode
unit:
{"member":{"name":"cullingMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b9d9d9e-c8ac-42b6-99f2-52676f558236","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Mode
labelProgrammer: cullingMode (set)
haystackHuman: Animator: Set Culling Mode
haystackProgrammer: Animator.cullingMode (set)
favoriteKey: UnityEngine.Animator.cullingMode@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;cullingMode
tag3: UnityEngine.Animator;cullingMode
valueInputTypes: UnityEngine.Animator|UnityEngine.AnimatorCullingMode
valueOutputTypes: UnityEngine.AnimatorCullingMode
unit:
{"chainable":false,"member":{"name":"cullingMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimatorCullingMode"}},"position":{"x":0.0,"y":0.0},"guid":"7edf28fd-f1c1-4026-8d60-6ea6917fc5f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Time
labelProgrammer: playbackTime (get)
haystackHuman: Animator: Get Playback Time
haystackProgrammer: Animator.playbackTime (get)
favoriteKey: UnityEngine.Animator.playbackTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playbackTime
tag3: UnityEngine.Animator;playbackTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"playbackTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b4c49ad-272f-4570-8f11-73ef96fd09af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Time
labelProgrammer: playbackTime (set)
haystackHuman: Animator: Set Playback Time
haystackProgrammer: Animator.playbackTime (set)
favoriteKey: UnityEngine.Animator.playbackTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playbackTime
tag3: UnityEngine.Animator;playbackTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"playbackTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f8d3c16c-aa0d-4816-b84b-a3e967081ba1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Start Time
labelProgrammer: recorderStartTime (get)
haystackHuman: Animator: Get Recorder Start Time
haystackProgrammer: Animator.recorderStartTime (get)
favoriteKey: UnityEngine.Animator.recorderStartTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStartTime
tag3: UnityEngine.Animator;recorderStartTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"recorderStartTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"124c06cb-1482-48b0-a5e7-64a3db0b6a72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Recorder Start Time
labelProgrammer: recorderStartTime (set)
haystackHuman: Animator: Set Recorder Start Time
haystackProgrammer: Animator.recorderStartTime (set)
favoriteKey: UnityEngine.Animator.recorderStartTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStartTime
tag3: UnityEngine.Animator;recorderStartTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"recorderStartTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b53c9c7b-31d1-40e3-9922-67873ba9e891","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Stop Time
labelProgrammer: recorderStopTime (get)
haystackHuman: Animator: Get Recorder Stop Time
haystackProgrammer: Animator.recorderStopTime (get)
favoriteKey: UnityEngine.Animator.recorderStopTime@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStopTime
tag3: UnityEngine.Animator;recorderStopTime
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"recorderStopTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9177aa8a-fb40-46f0-b180-03a1dc258096","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Recorder Stop Time
labelProgrammer: recorderStopTime (set)
haystackHuman: Animator: Set Recorder Stop Time
haystackProgrammer: Animator.recorderStopTime (set)
favoriteKey: UnityEngine.Animator.recorderStopTime@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderStopTime
tag3: UnityEngine.Animator;recorderStopTime
valueInputTypes: UnityEngine.Animator|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"recorderStopTime","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"513f47ae-2c4c-4c72-92d2-93ffd458f803","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Recorder Mode
labelProgrammer: recorderMode (get)
haystackHuman: Animator: Get Recorder Mode
haystackProgrammer: Animator.recorderMode (get)
favoriteKey: UnityEngine.Animator.recorderMode@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;recorderMode
tag3: UnityEngine.Animator;recorderMode
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.AnimatorRecorderMode
unit:
{"member":{"name":"recorderMode","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d04bdb08-11b4-412c-9546-d436247dafde","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (get)
haystackHuman: Animator: Get Runtime Animator Controller
haystackProgrammer: Animator.runtimeAnimatorController (get)
favoriteKey: UnityEngine.Animator.runtimeAnimatorController@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;runtimeAnimatorController
tag3: UnityEngine.Animator;runtimeAnimatorController
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aaf676eb-468b-491b-b734-c64ccca4abc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Runtime Animator Controller
labelProgrammer: runtimeAnimatorController (set)
haystackHuman: Animator: Set Runtime Animator Controller
haystackProgrammer: Animator.runtimeAnimatorController (set)
favoriteKey: UnityEngine.Animator.runtimeAnimatorController@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;runtimeAnimatorController
tag3: UnityEngine.Animator;runtimeAnimatorController
valueInputTypes: UnityEngine.Animator|UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.RuntimeAnimatorController
unit:
{"chainable":false,"member":{"name":"runtimeAnimatorController","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a5fea520-1a8e-4904-b3e1-aa185dbd3d5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Bound Playables
labelProgrammer: hasBoundPlayables (get)
haystackHuman: Animator: Has Bound Playables
haystackProgrammer: Animator.hasBoundPlayables (get)
favoriteKey: UnityEngine.Animator.hasBoundPlayables@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hasBoundPlayables
tag3: UnityEngine.Animator;hasBoundPlayables
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasBoundPlayables","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a62fe553-ae0d-4337-810e-540c0eaf2506","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Avatar
labelProgrammer: avatar (get)
haystackHuman: Animator: Get Avatar
haystackProgrammer: Animator.avatar (get)
favoriteKey: UnityEngine.Animator.avatar@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatar
tag3: UnityEngine.Animator;avatar
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Avatar
unit:
{"member":{"name":"avatar","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4d36b92-57d3-4c08-9737-d63b638d6373","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Avatar
labelProgrammer: avatar (set)
haystackHuman: Animator: Set Avatar
haystackProgrammer: Animator.avatar (set)
favoriteKey: UnityEngine.Animator.avatar@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;avatar
tag3: UnityEngine.Animator;avatar
valueInputTypes: UnityEngine.Animator|UnityEngine.Avatar
valueOutputTypes: UnityEngine.Avatar
unit:
{"chainable":false,"member":{"name":"avatar","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4382179e-8824-4a05-b0aa-b7c516f29782","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playable Graph
labelProgrammer: playableGraph (get)
haystackHuman: Animator: Get Playable Graph
haystackProgrammer: Animator.playableGraph (get)
favoriteKey: UnityEngine.Animator.playableGraph@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;playableGraph
tag3: UnityEngine.Animator;playableGraph
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Playables.PlayableGraph
unit:
{"member":{"name":"playableGraph","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"769b2e88-f5a2-45c9-a957-ac95e2dd62f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layers Affect Mass Center
labelProgrammer: layersAffectMassCenter (get)
haystackHuman: Animator: Get Layers Affect Mass Center
haystackProgrammer: Animator.layersAffectMassCenter (get)
favoriteKey: UnityEngine.Animator.layersAffectMassCenter@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layersAffectMassCenter
tag3: UnityEngine.Animator;layersAffectMassCenter
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"layersAffectMassCenter","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc4519b3-5689-4e07-bcf7-44f3c080d33b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layers Affect Mass Center
labelProgrammer: layersAffectMassCenter (set)
haystackHuman: Animator: Set Layers Affect Mass Center
haystackProgrammer: Animator.layersAffectMassCenter (set)
favoriteKey: UnityEngine.Animator.layersAffectMassCenter@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;layersAffectMassCenter
tag3: UnityEngine.Animator;layersAffectMassCenter
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"layersAffectMassCenter","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aab01f57-94f7-4ca1-866e-767361808869","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Feet Bottom Height
labelProgrammer: leftFeetBottomHeight (get)
haystackHuman: Animator: Get Left Feet Bottom Height
haystackProgrammer: Animator.leftFeetBottomHeight (get)
favoriteKey: UnityEngine.Animator.leftFeetBottomHeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;leftFeetBottomHeight
tag3: UnityEngine.Animator;leftFeetBottomHeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"leftFeetBottomHeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8360cc40-a504-42d3-a3f4-e0904ff3b99c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Feet Bottom Height
labelProgrammer: rightFeetBottomHeight (get)
haystackHuman: Animator: Get Right Feet Bottom Height
haystackProgrammer: Animator.rightFeetBottomHeight (get)
favoriteKey: UnityEngine.Animator.rightFeetBottomHeight@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;rightFeetBottomHeight
tag3: UnityEngine.Animator;rightFeetBottomHeight
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Single
unit:
{"member":{"name":"rightFeetBottomHeight","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c158fb4d-d2ce-414c-be0e-6465b05c1972","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Log Warnings
labelProgrammer: logWarnings (get)
haystackHuman: Animator: Get Log Warnings
haystackProgrammer: Animator.logWarnings (get)
favoriteKey: UnityEngine.Animator.logWarnings@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;logWarnings
tag3: UnityEngine.Animator;logWarnings
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"logWarnings","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f603d60-6f14-475e-a6d2-b840b8725847","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Log Warnings
labelProgrammer: logWarnings (set)
haystackHuman: Animator: Set Log Warnings
haystackProgrammer: Animator.logWarnings (set)
favoriteKey: UnityEngine.Animator.logWarnings@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;logWarnings
tag3: UnityEngine.Animator;logWarnings
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"logWarnings","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0cfcc40b-1a30-40e3-b573-3b7ba99245fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fire Events
labelProgrammer: fireEvents (get)
haystackHuman: Animator: Get Fire Events
haystackProgrammer: Animator.fireEvents (get)
favoriteKey: UnityEngine.Animator.fireEvents@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;fireEvents
tag3: UnityEngine.Animator;fireEvents
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fireEvents","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bac2a931-521d-4d23-97f6-17f6654efa84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fire Events
labelProgrammer: fireEvents (set)
haystackHuman: Animator: Set Fire Events
haystackProgrammer: Animator.fireEvents (set)
favoriteKey: UnityEngine.Animator.fireEvents@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;fireEvents
tag3: UnityEngine.Animator;fireEvents
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fireEvents","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7f6b6bd2-4581-46ea-9882-6fd14a8e39e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keep Animator State On Disable
labelProgrammer: keepAnimatorStateOnDisable (get)
haystackHuman: Animator: Get Keep Animator State On Disable
haystackProgrammer: Animator.keepAnimatorStateOnDisable (get)
favoriteKey: UnityEngine.Animator.keepAnimatorStateOnDisable@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;keepAnimatorStateOnDisable
tag3: UnityEngine.Animator;keepAnimatorStateOnDisable
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"keepAnimatorStateOnDisable","parameterTypes":null,"targetType":"UnityEngine.Animator","targetTypeName":"UnityEngine.Animator","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12d8073b-8c44-4589-af0e-8827c00844a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Keep Animator State On Disable
labelProgrammer: keepAnimatorStateOnDisable (set)
haystackHuman: Animator: Set Keep Animator State On Disable
haystackProgrammer: Animator.keepAnimatorStateOnDisable (set)
favoriteKey: UnityEngine.Animator.keepAnimatorStateOnDisable@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;keepAnimatorStateOnDisable
tag3: UnityEngine.Animator;keepAnimatorStateOnDisable
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animator: Get Enabled
haystackProgrammer: Animator.enabled (get)
favoriteKey: UnityEngine.Animator.enabled@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;enabled
tag3: UnityEngine.Animator;enabled
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animator: Set Enabled
haystackProgrammer: Animator.enabled (set)
favoriteKey: UnityEngine.Animator.enabled@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;enabled
tag3: UnityEngine.Animator;enabled
valueInputTypes: UnityEngine.Animator|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animator: Is Active And Enabled
haystackProgrammer: Animator.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animator.isActiveAndEnabled@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;isActiveAndEnabled
tag3: UnityEngine.Animator;isActiveAndEnabled
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animator: Get Transform
haystackProgrammer: Animator.transform (get)
favoriteKey: UnityEngine.Animator.transform@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animator: Get Game Object
haystackProgrammer: Animator.gameObject (get)
favoriteKey: UnityEngine.Animator.gameObject@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animator: Get Tag
haystackProgrammer: Animator.tag (get)
favoriteKey: UnityEngine.Animator.tag@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animator: Set Tag
haystackProgrammer: Animator.tag (set)
favoriteKey: UnityEngine.Animator.tag@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator: Get Name
haystackProgrammer: Animator.name (get)
favoriteKey: UnityEngine.Animator.name@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animator
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator: Set Name
haystackProgrammer: Animator.name (set)
favoriteKey: UnityEngine.Animator.name@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animator|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator: Get Hide Flags
haystackProgrammer: Animator.hideFlags (get)
favoriteKey: UnityEngine.Animator.hideFlags@get
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animator
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator: Set Hide Flags
haystackProgrammer: Animator.hideFlags (set)
favoriteKey: UnityEngine.Animator.hideFlags@set
tag1: UnityEngine.Animator
tag2: UnityEngine.Animator;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animator|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Enter (Animator, State Info, Layer Index)
labelProgrammer: OnStateEnter (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Enter
haystackProgrammer: StateMachineBehaviour.OnStateEnter
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.StateMachineBehaviour;OnStateEnter;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Update (Animator, State Info, Layer Index)
labelProgrammer: OnStateUpdate (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Update
haystackProgrammer: StateMachineBehaviour.OnStateUpdate
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
UnityEngine.StateMachineBehaviour;OnStateUpdate;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

tag3:
UnityEngine.StateMachineBehaviour;OnStateUpdate;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Exit (Animator, State Info, Layer Index)
labelProgrammer: OnStateExit (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Exit
haystackProgrammer: StateMachineBehaviour.OnStateExit
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.StateMachineBehaviour;OnStateExit;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Move (Animator, State Info, Layer Index)
labelProgrammer: OnStateMove (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State Move
haystackProgrammer: StateMachineBehaviour.OnStateMove
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
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tag3:
UnityEngine.StateMachineBehaviour;OnStateMove;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State IK (Animator, State Info, Layer Index)
labelProgrammer: OnStateIK (animator, stateInfo, layerIndex)
haystackHuman: State Machine Behaviour: On State IK
haystackProgrammer: StateMachineBehaviour.OnStateIK
tag1: UnityEngine.StateMachineBehaviour
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|UnityEngine.AnimatorStateInfo|System.Int32
favoriteKey:
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tag2:
UnityEngine.StateMachineBehaviour;OnStateIK;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

tag3:
UnityEngine.StateMachineBehaviour;OnStateIK;UnityEngine.Animator;UnityEngine.AnimatorStateInfo;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Enter (Animator, State Machine Path Hash)
labelProgrammer: OnStateMachineEnter (animator, stateMachinePathHash)
haystackHuman: State Machine Behaviour: On State Machine Enter
haystackProgrammer: StateMachineBehaviour.OnStateMachineEnter
favoriteKey: UnityEngine.StateMachineBehaviour.OnStateMachineEnter(UnityEngine.AnimatorSystem.Int32)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;OnStateMachineEnter;UnityEngine.Animator;System.Int32
tag3: UnityEngine.StateMachineBehaviour;OnStateMachineEnter;UnityEngine.Animator;System.Int32
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Machine Exit (Animator, State Machine Path Hash)
labelProgrammer: OnStateMachineExit (animator, stateMachinePathHash)
haystackHuman: State Machine Behaviour: On State Machine Exit
haystackProgrammer: StateMachineBehaviour.OnStateMachineExit
favoriteKey: UnityEngine.StateMachineBehaviour.OnStateMachineExit(UnityEngine.AnimatorSystem.Int32)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;OnStateMachineExit;UnityEngine.Animator;System.Int32
tag3: UnityEngine.StateMachineBehaviour;OnStateMachineExit;UnityEngine.Animator;System.Int32
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.Animator|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Enter (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateEnter (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Enter
haystackProgrammer: StateMachineBehaviour.OnStateEnter
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Update (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateUpdate (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Update
haystackProgrammer: StateMachineBehaviour.OnStateUpdate
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Exit (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateExit (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Exit
haystackProgrammer: StateMachineBehaviour.OnStateExit
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State Move (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateMove (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State Move
haystackProgrammer: StateMachineBehaviour.OnStateMove
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On State IK (Animator, State Info, Layer Index, Controller)
labelProgrammer: OnStateIK (animator, stateInfo, layerIndex, controller)
haystackHuman: State Machine Behaviour: On State IK
haystackProgrammer: StateMachineBehaviour.OnStateIK
tag1: UnityEngine.StateMachineBehaviour
favoriteKey:
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tag2:
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tag3:
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labelProgrammer: OnStateMachineEnter (animator, stateMachinePathHash, controller)
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haystackProgrammer: StateMachineBehaviour.OnStateMachineEnter
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labelProgrammer: OnStateMachineExit (animator, stateMachinePathHash, controller)
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haystackProgrammer: StateMachineBehaviour.OnStateMachineExit
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labelProgrammer: CreateInstance (className)
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labelProgrammer: CreateInstance (type)
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: StateMachineBehaviour.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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labelHuman: Dont Destroy On Load (Target)
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labelHuman: Reference Equals (Obj A, Obj B)
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haystackHuman: State Machine Behaviour: Reference Equals
haystackProgrammer: StateMachineBehaviour.ReferenceEquals
favoriteKey: UnityEngine.StateMachineBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Machine Behaviour: Get Name
haystackProgrammer: StateMachineBehaviour.name (get)
favoriteKey: UnityEngine.StateMachineBehaviour.name@get
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.StateMachineBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Machine Behaviour: Set Name
haystackProgrammer: StateMachineBehaviour.name (set)
favoriteKey: UnityEngine.StateMachineBehaviour.name@set
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.StateMachineBehaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: State Machine Behaviour: Get Hide Flags
haystackProgrammer: StateMachineBehaviour.hideFlags (get)
favoriteKey: UnityEngine.StateMachineBehaviour.hideFlags@get
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.StateMachineBehaviour
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: State Machine Behaviour: Set Hide Flags
haystackProgrammer: StateMachineBehaviour.hideFlags (set)
favoriteKey: UnityEngine.StateMachineBehaviour.hideFlags@set
tag1: UnityEngine.StateMachineBehaviour
tag2: UnityEngine.StateMachineBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.StateMachineBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop ()
labelProgrammer: Stop ()
haystackHuman: Animation: Stop
haystackProgrammer: Animation.Stop
favoriteKey: UnityEngine.Animation.Stop()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Stop;
tag3: UnityEngine.Animation;Stop;
valueInputTypes: UnityEngine.Animation
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop (Name)
labelProgrammer: Stop (name)
haystackHuman: Animation: Stop
haystackProgrammer: Animation.Stop
favoriteKey: UnityEngine.Animation.Stop(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Stop;System.String
tag3: UnityEngine.Animation;Stop;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rewind ()
labelProgrammer: Rewind ()
haystackHuman: Animation: Rewind
haystackProgrammer: Animation.Rewind
favoriteKey: UnityEngine.Animation.Rewind()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Rewind;
tag3: UnityEngine.Animation;Rewind;
valueInputTypes: UnityEngine.Animation
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rewind (Name)
labelProgrammer: Rewind (name)
haystackHuman: Animation: Rewind
haystackProgrammer: Animation.Rewind
favoriteKey: UnityEngine.Animation.Rewind(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Rewind;System.String
tag3: UnityEngine.Animation;Rewind;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample ()
labelProgrammer: Sample ()
haystackHuman: Animation: Sample
haystackProgrammer: Animation.Sample
favoriteKey: UnityEngine.Animation.Sample()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Sample;
tag3: UnityEngine.Animation;Sample;
valueInputTypes: UnityEngine.Animation
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Playing (Name)
labelProgrammer: IsPlaying (name)
haystackHuman: Animation: Is Playing
haystackProgrammer: Animation.IsPlaying
favoriteKey: UnityEngine.Animation.IsPlaying(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;IsPlaying;System.String
tag3: UnityEngine.Animation;IsPlaying;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play ()
labelProgrammer: Play ()
haystackHuman: Animation: Play
haystackProgrammer: Animation.Play
favoriteKey: UnityEngine.Animation.Play()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Play;
tag3: UnityEngine.Animation;Play;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (Mode)
labelProgrammer: Play (mode)
haystackHuman: Animation: Play
haystackProgrammer: Animation.Play
favoriteKey: UnityEngine.Animation.Play(UnityEngine.PlayMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Play;UnityEngine.PlayMode
tag3: UnityEngine.Animation;Play;UnityEngine.PlayMode
valueInputTypes: UnityEngine.Animation|UnityEngine.PlayMode
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (Animation)
labelProgrammer: Play (animation)
haystackHuman: Animation: Play
haystackProgrammer: Animation.Play
favoriteKey: UnityEngine.Animation.Play(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Play;System.String
tag3: UnityEngine.Animation;Play;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play (Animation, Mode)
labelProgrammer: Play (animation, mode)
haystackHuman: Animation: Play
haystackProgrammer: Animation.Play
favoriteKey: UnityEngine.Animation.Play(System.StringUnityEngine.PlayMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Play;System.String;UnityEngine.PlayMode
tag3: UnityEngine.Animation;Play;System.String;UnityEngine.PlayMode
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.PlayMode
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade (Animation)
labelProgrammer: CrossFade (animation)
haystackHuman: Animation: Cross Fade
haystackProgrammer: Animation.CrossFade
favoriteKey: UnityEngine.Animation.CrossFade(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFade;System.String
tag3: UnityEngine.Animation;CrossFade;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade (Animation, Fade Length)
labelProgrammer: CrossFade (animation, fadeLength)
haystackHuman: Animation: Cross Fade
haystackProgrammer: Animation.CrossFade
favoriteKey: UnityEngine.Animation.CrossFade(System.StringSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFade;System.String;System.Single
tag3: UnityEngine.Animation;CrossFade;System.String;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade (Animation, Fade Length, Mode)
labelProgrammer: CrossFade (animation, fadeLength, mode)
haystackHuman: Animation: Cross Fade
haystackProgrammer: Animation.CrossFade
favoriteKey: UnityEngine.Animation.CrossFade(System.StringSystem.SingleUnityEngine.PlayMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFade;System.String;System.Single;UnityEngine.PlayMode
tag3: UnityEngine.Animation;CrossFade;System.String;System.Single;UnityEngine.PlayMode
valueInputTypes: UnityEngine.Animation|System.String|System.Single|UnityEngine.PlayMode
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Blend (Animation)
labelProgrammer: Blend (animation)
haystackHuman: Animation: Blend
haystackProgrammer: Animation.Blend
favoriteKey: UnityEngine.Animation.Blend(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Blend;System.String
tag3: UnityEngine.Animation;Blend;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Blend (Animation, Target Weight)
labelProgrammer: Blend (animation, targetWeight)
haystackHuman: Animation: Blend
haystackProgrammer: Animation.Blend
favoriteKey: UnityEngine.Animation.Blend(System.StringSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Blend;System.String;System.Single
tag3: UnityEngine.Animation;Blend;System.String;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Blend (Animation, Target Weight, Fade Length)
labelProgrammer: Blend (animation, targetWeight, fadeLength)
haystackHuman: Animation: Blend
haystackProgrammer: Animation.Blend
favoriteKey: UnityEngine.Animation.Blend(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Blend;System.String;System.Single;System.Single
tag3: UnityEngine.Animation;Blend;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation)
labelProgrammer: CrossFadeQueued (animation)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
favoriteKey: UnityEngine.Animation.CrossFadeQueued(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFadeQueued;System.String
tag3: UnityEngine.Animation;CrossFadeQueued;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: UnityEngine.AnimationState
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation, Fade Length)
labelProgrammer: CrossFadeQueued (animation, fadeLength)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
favoriteKey: UnityEngine.Animation.CrossFadeQueued(System.StringSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single
tag3: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
valueOutputTypes: UnityEngine.AnimationState
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation, Fade Length, Queue)
labelProgrammer: CrossFadeQueued (animation, fadeLength, queue)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
favoriteKey: UnityEngine.Animation.CrossFadeQueued(System.StringSystem.SingleUnityEngine.QueueMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single;UnityEngine.QueueMode
tag3: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single;UnityEngine.QueueMode
valueInputTypes: UnityEngine.Animation|System.String|System.Single|UnityEngine.QueueMode
valueOutputTypes: UnityEngine.AnimationState
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation, Fade Length, Queue, Mode)
labelProgrammer: CrossFadeQueued (animation, fadeLength, queue, mode)
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haystackProgrammer: Animation.CrossFadeQueued
tag1: UnityEngine.Animation
valueInputTypes: UnityEngine.Animation|System.String|System.Single|UnityEngine.QueueMode|UnityEngine.PlayMode
valueOutputTypes: UnityEngine.AnimationState
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play Queued (Animation)
labelProgrammer: PlayQueued (animation)
haystackHuman: Animation: Play Queued
haystackProgrammer: Animation.PlayQueued
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tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;PlayQueued;System.String
tag3: UnityEngine.Animation;PlayQueued;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: UnityEngine.AnimationState
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play Queued (Animation, Queue)
labelProgrammer: PlayQueued (animation, queue)
haystackHuman: Animation: Play Queued
haystackProgrammer: Animation.PlayQueued
favoriteKey: UnityEngine.Animation.PlayQueued(System.StringUnityEngine.QueueMode)@any
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tag2: UnityEngine.Animation;PlayQueued;System.String;UnityEngine.QueueMode
tag3: UnityEngine.Animation;PlayQueued;System.String;UnityEngine.QueueMode
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.QueueMode
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tag2: UnityEngine.Animation;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"213d7adb-2d43-4449-ba54-c3f4b512d4bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Animation: Find Object Of Type
haystackProgrammer: Animation.FindObjectOfType
favoriteKey: UnityEngine.Animation.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"084fe6e7-8f45-42d4-9145-471c2ed9f5bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Animation: Find Object Of Type
haystackProgrammer: Animation.FindObjectOfType
favoriteKey: UnityEngine.Animation.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fb011f76-884b-4c62-8e33-0ebcc50bd88c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animation: To String
haystackProgrammer: Animation.ToString
favoriteKey: UnityEngine.Animation.ToString()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af2ac9cd-9a85-4051-a048-26ccdac80711","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animation: Equals
haystackProgrammer: Animation.Equals
favoriteKey: UnityEngine.Animation.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"97593740-69e2-4837-8070-5e6b1567f40e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animation: Get Type
haystackProgrammer: Animation.GetType
favoriteKey: UnityEngine.Animation.GetType()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85ee3a88-ac0c-4e1b-9861-05882c05e792","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animation: Reference Equals
haystackProgrammer: Animation.ReferenceEquals
favoriteKey: UnityEngine.Animation.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f480beb4-13e4-48a3-9138-18a3ae3f325a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Clip
labelProgrammer: clip (get)
haystackHuman: Animation: Get Clip
haystackProgrammer: Animation.clip (get)
favoriteKey: UnityEngine.Animation.clip@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;clip
tag3: UnityEngine.Animation;clip
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"member":{"name":"clip","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d4c08a9-c386-4480-acc4-222354835875","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Clip
labelProgrammer: clip (set)
haystackHuman: Animation: Set Clip
haystackProgrammer: Animation.clip (set)
favoriteKey: UnityEngine.Animation.clip@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;clip
tag3: UnityEngine.Animation;clip
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"member":{"name":"clip","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ecbe3b2f-a5e4-4bcd-a1b7-88c0d5d4dcb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Play Automatically
labelProgrammer: playAutomatically (get)
haystackHuman: Animation: Get Play Automatically
haystackProgrammer: Animation.playAutomatically (get)
favoriteKey: UnityEngine.Animation.playAutomatically@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"playAutomatically","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef794fbf-a427-4f4a-b1cc-00b98b9265e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Play Automatically
labelProgrammer: playAutomatically (set)
haystackHuman: Animation: Set Play Automatically
haystackProgrammer: Animation.playAutomatically (set)
favoriteKey: UnityEngine.Animation.playAutomatically@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"playAutomatically","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"afc949d3-2bd4-4a03-b062-c673804d7836","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation: Get Wrap Mode
haystackProgrammer: Animation.wrapMode (get)
favoriteKey: UnityEngine.Animation.wrapMode@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db868b91-b1b0-4670-95d7-729f78e9b643","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation: Set Wrap Mode
haystackProgrammer: Animation.wrapMode (set)
favoriteKey: UnityEngine.Animation.wrapMode@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"d0d23c6a-d2d8-49f6-ad38-b122c8546045","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Playing
labelProgrammer: isPlaying (get)
haystackHuman: Animation: Is Playing
haystackProgrammer: Animation.isPlaying (get)
favoriteKey: UnityEngine.Animation.isPlaying@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isPlaying
tag3: UnityEngine.Animation;isPlaying
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPlaying","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"adee76ac-baef-4839-8564-4c939c9b13e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Physics
labelProgrammer: animatePhysics (get)
haystackHuman: Animation: Get Animate Physics
haystackProgrammer: Animation.animatePhysics (get)
favoriteKey: UnityEngine.Animation.animatePhysics@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"856dc259-a3dc-436c-9feb-0717071f49f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Physics
labelProgrammer: animatePhysics (set)
haystackHuman: Animation: Set Animate Physics
haystackProgrammer: Animation.animatePhysics (set)
favoriteKey: UnityEngine.Animation.animatePhysics@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"15c7e832-9609-4600-a78e-89035d441906","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Type
labelProgrammer: cullingType (get)
haystackHuman: Animation: Get Culling Type
haystackProgrammer: Animation.cullingType (get)
favoriteKey: UnityEngine.Animation.cullingType@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"646fbc20-0312-43be-82de-458249c60012","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Type
labelProgrammer: cullingType (set)
haystackHuman: Animation: Set Culling Type
haystackProgrammer: Animation.cullingType (set)
favoriteKey: UnityEngine.Animation.cullingType@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationCullingType
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"chainable":false,"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimationCullingType"}},"position":{"x":0.0,"y":0.0},"guid":"fba1ee4a-cc58-4883-a01a-05bacda3e7c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation: Get Local Bounds
haystackProgrammer: Animation.localBounds (get)
favoriteKey: UnityEngine.Animation.localBounds@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47033a40-e36e-4a23-95d0-c83fcc9a9a77","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation: Set Local Bounds
haystackProgrammer: Animation.localBounds (set)
favoriteKey: UnityEngine.Animation.localBounds@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b0f67af-9dba-476e-9978-c57bd788e7e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animation: Get Enabled
haystackProgrammer: Animation.enabled (get)
favoriteKey: UnityEngine.Animation.enabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97fd64d7-1ce5-49a5-b394-fb1017ded440","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animation: Set Enabled
haystackProgrammer: Animation.enabled (set)
favoriteKey: UnityEngine.Animation.enabled@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6b6fa1e2-2938-428a-aabe-29b27dff0a45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animation: Is Active And Enabled
haystackProgrammer: Animation.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animation.isActiveAndEnabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isActiveAndEnabled
tag3: UnityEngine.Animation;isActiveAndEnabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df7cfaf7-ef6c-45af-8eeb-a0d04a4df409","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animation: Get Transform
haystackProgrammer: Animation.transform (get)
favoriteKey: UnityEngine.Animation.transform@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e4868ce-5c87-4337-af68-53ad8836badd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animation: Get Game Object
haystackProgrammer: Animation.gameObject (get)
favoriteKey: UnityEngine.Animation.gameObject@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2b6b087-359e-48b4-994a-67c289ffb7b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animation: Get Tag
haystackProgrammer: Animation.tag (get)
favoriteKey: UnityEngine.Animation.tag@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26637ddc-1563-4995-9f92-9188159c60d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animation: Set Tag
haystackProgrammer: Animation.tag (set)
favoriteKey: UnityEngine.Animation.tag@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1a8da953-12c8-4839-873f-9e403b848a74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation: Get Name
haystackProgrammer: Animation.name (get)
favoriteKey: UnityEngine.Animation.name@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f80b0389-393d-486c-b6b4-b4176c0b581e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation: Set Name
haystackProgrammer: Animation.name (set)
favoriteKey: UnityEngine.Animation.name@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"828fb12b-b787-40f9-bd9c-c52ee9f3fcb9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation: Get Hide Flags
haystackProgrammer: Animation.hideFlags (get)
favoriteKey: UnityEngine.Animation.hideFlags@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"394567cc-6711-408e-9bd9-b7c77efa3ab8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation: Set Hide Flags
haystackProgrammer: Animation.hideFlags (set)
favoriteKey: UnityEngine.Animation.hideFlags@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9140eb26-7ea2-41aa-a9ac-2ba33ac63ea0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Animation (Go, Time)
labelProgrammer: SampleAnimation (go, time)
haystackHuman: Animation Clip: Sample Animation
haystackProgrammer: AnimationClip.SampleAnimation
favoriteKey: UnityEngine.AnimationClip.SampleAnimation(UnityEngine.GameObjectSystem.Single)@any
tag1: UnityEngine.AnimationClip
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labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animation Clip: Get Length
haystackProgrammer: AnimationClip.length (get)
favoriteKey: UnityEngine.AnimationClip.length@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;length
tag3: UnityEngine.AnimationClip;length
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46be3f0a-2ccb-47e0-9d9e-745d4fb215a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Rate
labelProgrammer: frameRate (get)
haystackHuman: Animation Clip: Get Frame Rate
haystackProgrammer: AnimationClip.frameRate (get)
favoriteKey: UnityEngine.AnimationClip.frameRate@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"033304f8-142b-41ab-86fd-1df42f41290f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frame Rate
labelProgrammer: frameRate (set)
haystackHuman: Animation Clip: Set Frame Rate
haystackProgrammer: AnimationClip.frameRate (set)
favoriteKey: UnityEngine.AnimationClip.frameRate@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a1e36418-7def-432f-b1b3-b1c5f4396146","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation Clip: Get Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (get)
favoriteKey: UnityEngine.AnimationClip.wrapMode@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40291a5f-1d18-4379-ab04-5ff9e41da0bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation Clip: Set Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (set)
favoriteKey: UnityEngine.AnimationClip.wrapMode@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"7c8291aa-2b96-4924-9ecb-5144cacbe5b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation Clip: Get Local Bounds
haystackProgrammer: AnimationClip.localBounds (get)
favoriteKey: UnityEngine.AnimationClip.localBounds@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94671b15-dbe7-4b62-b106-d9ec3b25581b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation Clip: Set Local Bounds
haystackProgrammer: AnimationClip.localBounds (set)
favoriteKey: UnityEngine.AnimationClip.localBounds@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb1cf43b-7051-4446-8765-f57158a2732a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Animation Clip: Get Legacy
haystackProgrammer: AnimationClip.legacy (get)
favoriteKey: UnityEngine.AnimationClip.legacy@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1741001-d561-48f9-84bc-0fd88cc8c865","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Legacy
labelProgrammer: legacy (set)
haystackHuman: Animation Clip: Set Legacy
haystackProgrammer: AnimationClip.legacy (set)
favoriteKey: UnityEngine.AnimationClip.legacy@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75a028ab-df61-4970-8a03-d5c59de20506","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Motion
labelProgrammer: humanMotion (get)
haystackHuman: Animation Clip: Get Human Motion
haystackProgrammer: AnimationClip.humanMotion (get)
favoriteKey: UnityEngine.AnimationClip.humanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;humanMotion
tag3: UnityEngine.AnimationClip;humanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"humanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2949da01-968a-48f5-894d-17236ec443a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Empty
labelProgrammer: empty (get)
haystackHuman: Animation Clip: Get Empty
haystackProgrammer: AnimationClip.empty (get)
favoriteKey: UnityEngine.AnimationClip.empty@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;empty
tag3: UnityEngine.AnimationClip;empty
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"empty","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b714a46-01fb-4874-a1b8-39b411244e28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Generic Root Transform
labelProgrammer: hasGenericRootTransform (get)
haystackHuman: Animation Clip: Has Generic Root Transform
haystackProgrammer: AnimationClip.hasGenericRootTransform (get)
favoriteKey: UnityEngine.AnimationClip.hasGenericRootTransform@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasGenericRootTransform
tag3: UnityEngine.AnimationClip;hasGenericRootTransform
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasGenericRootTransform","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"821d88b2-a9fa-4398-90a2-a94ff113fe64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Float Curves
labelProgrammer: hasMotionFloatCurves (get)
haystackHuman: Animation Clip: Has Motion Float Curves
haystackProgrammer: AnimationClip.hasMotionFloatCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionFloatCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionFloatCurves
tag3: UnityEngine.AnimationClip;hasMotionFloatCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionFloatCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f14ff4c-df3c-4435-bbb0-0f04fe8c6c9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Curves
labelProgrammer: hasMotionCurves (get)
haystackHuman: Animation Clip: Has Motion Curves
haystackProgrammer: AnimationClip.hasMotionCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionCurves
tag3: UnityEngine.AnimationClip;hasMotionCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2675a6d-1ec6-4f70-99c8-e349a82d759f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Root Curves
labelProgrammer: hasRootCurves (get)
haystackHuman: Animation Clip: Has Root Curves
haystackProgrammer: AnimationClip.hasRootCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasRootCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasRootCurves
tag3: UnityEngine.AnimationClip;hasRootCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasRootCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e71f0445-a5de-4deb-8f68-d634e472e9a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Events
labelProgrammer: events (get)
haystackHuman: Animation Clip: Get Events
haystackProgrammer: AnimationClip.events (get)
favoriteKey: UnityEngine.AnimationClip.events@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a47be26c-ce55-4650-af30-d44a98f3ac46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


