# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Resolution
labelProgrammer: heightmapResolution (get)
haystackHuman: Terrain Data: Get Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (get)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"heightmapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50fb993d-690b-4f46-8cab-36cbdee1b633","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Heightmap Resolution
labelProgrammer: heightmapResolution (set)
haystackHuman: Terrain Data: Set Heightmap Resolution
haystackProgrammer: TerrainData.heightmapResolution (set)
favoriteKey: UnityEngine.TerrainData.heightmapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapResolution
tag3: UnityEngine.TerrainData;heightmapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"heightmapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bb6eb98d-0653-4cc2-a511-f0ac2fb5d735","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Heightmap Scale
labelProgrammer: heightmapScale (get)
haystackHuman: Terrain Data: Get Heightmap Scale
haystackProgrammer: TerrainData.heightmapScale (get)
favoriteKey: UnityEngine.TerrainData.heightmapScale@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;heightmapScale
tag3: UnityEngine.TerrainData;heightmapScale
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"heightmapScale","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d983e37c-9618-4864-adc3-8ad47c0ddfc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture
labelProgrammer: holesTexture (get)
haystackHuman: Terrain Data: Get Holes Texture
haystackProgrammer: TerrainData.holesTexture (get)
favoriteKey: UnityEngine.TerrainData.holesTexture@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesTexture
tag3: UnityEngine.TerrainData;holesTexture
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"holesTexture","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af679905-2ac4-4807-b3f1-240b21f9e988","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (get)
haystackHuman: Terrain Data: Get Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (get)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba8bb633-8f1f-4ad0-80de-b1270eb23499","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Holes Texture Compression
labelProgrammer: enableHolesTextureCompression (set)
haystackHuman: Terrain Data: Set Enable Holes Texture Compression
haystackProgrammer: TerrainData.enableHolesTextureCompression (set)
favoriteKey: UnityEngine.TerrainData.enableHolesTextureCompression@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;enableHolesTextureCompression
tag3: UnityEngine.TerrainData;enableHolesTextureCompression
valueInputTypes: UnityEngine.TerrainData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableHolesTextureCompression","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f31ea200-f0a8-4fbe-a577-48aa9eef6029","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Resolution
labelProgrammer: holesResolution (get)
haystackHuman: Terrain Data: Get Holes Resolution
haystackProgrammer: TerrainData.holesResolution (get)
favoriteKey: UnityEngine.TerrainData.holesResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;holesResolution
tag3: UnityEngine.TerrainData;holesResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"holesResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea6bf45d-c653-4fe3-ad97-5df67a5d70f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Terrain Data: Get Size
haystackProgrammer: TerrainData.size (get)
favoriteKey: UnityEngine.TerrainData.size@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d695f62d-d81a-4546-b7f1-1b8612090109","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Terrain Data: Set Size
haystackProgrammer: TerrainData.size (set)
favoriteKey: UnityEngine.TerrainData.size@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;size
tag3: UnityEngine.TerrainData;size
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"4e10ee37-a5d8-47ac-8fc2-62322ba40cf3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Data: Get Bounds
haystackProgrammer: TerrainData.bounds (get)
favoriteKey: UnityEngine.TerrainData.bounds@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;bounds
tag3: UnityEngine.TerrainData;bounds
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ec6f4d6-f231-4665-bfc2-47c3bc972eda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Strength
labelProgrammer: wavingGrassStrength (get)
haystackHuman: Terrain Data: Get Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bc22527-0e8f-45c3-8495-0a0bcec72705","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Strength
labelProgrammer: wavingGrassStrength (set)
haystackHuman: Terrain Data: Set Waving Grass Strength
haystackProgrammer: TerrainData.wavingGrassStrength (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassStrength@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassStrength
tag3: UnityEngine.TerrainData;wavingGrassStrength
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassStrength","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"546d11bb-0051-4116-a47b-6a211c6fbb91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Amount
labelProgrammer: wavingGrassAmount (get)
haystackHuman: Terrain Data: Get Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e296ee0-409d-4d62-9764-8c3a444f90c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Amount
labelProgrammer: wavingGrassAmount (set)
haystackHuman: Terrain Data: Set Waving Grass Amount
haystackProgrammer: TerrainData.wavingGrassAmount (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassAmount@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassAmount
tag3: UnityEngine.TerrainData;wavingGrassAmount
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassAmount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"38dee6cd-0983-42d1-a183-43e300f2268c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Speed
labelProgrammer: wavingGrassSpeed (get)
haystackHuman: Terrain Data: Get Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Single
unit:
{"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0301076d-abca-4727-9602-e690f686b6fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Speed
labelProgrammer: wavingGrassSpeed (set)
haystackHuman: Terrain Data: Set Waving Grass Speed
haystackProgrammer: TerrainData.wavingGrassSpeed (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassSpeed@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassSpeed
tag3: UnityEngine.TerrainData;wavingGrassSpeed
valueInputTypes: UnityEngine.TerrainData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"wavingGrassSpeed","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d4f4bda5-c443-4826-b18c-2dc10005ca9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Waving Grass Tint
labelProgrammer: wavingGrassTint (get)
haystackHuman: Terrain Data: Get Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (get)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec843c01-a7e1-4fc2-95f2-1fe4aa85f771","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Waving Grass Tint
labelProgrammer: wavingGrassTint (set)
haystackHuman: Terrain Data: Set Waving Grass Tint
haystackProgrammer: TerrainData.wavingGrassTint (set)
favoriteKey: UnityEngine.TerrainData.wavingGrassTint@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;wavingGrassTint
tag3: UnityEngine.TerrainData;wavingGrassTint
valueInputTypes: UnityEngine.TerrainData|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"wavingGrassTint","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"6d3d3c5c-aabc-4b09-9940-796b53f3b37a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Width
labelProgrammer: detailWidth (get)
haystackHuman: Terrain Data: Get Detail Width
haystackProgrammer: TerrainData.detailWidth (get)
favoriteKey: UnityEngine.TerrainData.detailWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailWidth
tag3: UnityEngine.TerrainData;detailWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76493a03-1f0d-4943-8835-e1e5284004ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Height
labelProgrammer: detailHeight (get)
haystackHuman: Terrain Data: Get Detail Height
haystackProgrammer: TerrainData.detailHeight (get)
favoriteKey: UnityEngine.TerrainData.detailHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailHeight
tag3: UnityEngine.TerrainData;detailHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fc907a8-43a7-41d4-9d43-7d5f9331eb73","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Patch Count
labelProgrammer: detailPatchCount (get)
haystackHuman: Terrain Data: Get Detail Patch Count
haystackProgrammer: TerrainData.detailPatchCount (get)
favoriteKey: UnityEngine.TerrainData.detailPatchCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPatchCount
tag3: UnityEngine.TerrainData;detailPatchCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailPatchCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea24eb8f-faf0-4743-a888-69e1cd22a9ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution
labelProgrammer: detailResolution (get)
haystackHuman: Terrain Data: Get Detail Resolution
haystackProgrammer: TerrainData.detailResolution (get)
favoriteKey: UnityEngine.TerrainData.detailResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolution
tag3: UnityEngine.TerrainData;detailResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56776ff6-08de-4933-9217-3ab39b5f4595","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Resolution Per Patch
labelProgrammer: detailResolutionPerPatch (get)
haystackHuman: Terrain Data: Get Detail Resolution Per Patch
haystackProgrammer: TerrainData.detailResolutionPerPatch (get)
favoriteKey: UnityEngine.TerrainData.detailResolutionPerPatch@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailResolutionPerPatch
tag3: UnityEngine.TerrainData;detailResolutionPerPatch
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"detailResolutionPerPatch","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0921cac9-586b-4435-b634-e825f4855b62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detail Prototypes
labelProgrammer: detailPrototypes (get)
haystackHuman: Terrain Data: Get Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (get)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7ffc487-bc72-48bc-a52f-359313d18cf6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detail Prototypes
labelProgrammer: detailPrototypes (set)
haystackHuman: Terrain Data: Set Detail Prototypes
haystackProgrammer: TerrainData.detailPrototypes (set)
favoriteKey: UnityEngine.TerrainData.detailPrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;detailPrototypes
tag3: UnityEngine.TerrainData;detailPrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.DetailPrototype[]
valueOutputTypes: UnityEngine.DetailPrototype[]
unit:
{"chainable":false,"member":{"name":"detailPrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4509350-6670-4272-83f8-ada156427199","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instances
labelProgrammer: treeInstances (get)
haystackHuman: Terrain Data: Get Tree Instances
haystackProgrammer: TerrainData.treeInstances (get)
favoriteKey: UnityEngine.TerrainData.treeInstances@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d174ee1-62c0-4851-9d74-1620852a2920","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Instances
labelProgrammer: treeInstances (set)
haystackHuman: Terrain Data: Set Tree Instances
haystackProgrammer: TerrainData.treeInstances (set)
favoriteKey: UnityEngine.TerrainData.treeInstances@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstances
tag3: UnityEngine.TerrainData;treeInstances
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreeInstance[]
valueOutputTypes: UnityEngine.TreeInstance[]
unit:
{"chainable":false,"member":{"name":"treeInstances","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"908560c4-d9f1-4d62-a623-01cfbaac2cb2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Instance Count
labelProgrammer: treeInstanceCount (get)
haystackHuman: Terrain Data: Get Tree Instance Count
haystackProgrammer: TerrainData.treeInstanceCount (get)
favoriteKey: UnityEngine.TerrainData.treeInstanceCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treeInstanceCount
tag3: UnityEngine.TerrainData;treeInstanceCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"treeInstanceCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"636bb07d-7785-490a-b6ee-0bf6a89f0132","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tree Prototypes
labelProgrammer: treePrototypes (get)
haystackHuman: Terrain Data: Get Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (get)
favoriteKey: UnityEngine.TerrainData.treePrototypes@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"149c084f-e67f-4aa5-bb8c-cad867b2123e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tree Prototypes
labelProgrammer: treePrototypes (set)
haystackHuman: Terrain Data: Set Tree Prototypes
haystackProgrammer: TerrainData.treePrototypes (set)
favoriteKey: UnityEngine.TerrainData.treePrototypes@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;treePrototypes
tag3: UnityEngine.TerrainData;treePrototypes
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TreePrototype[]
valueOutputTypes: UnityEngine.TreePrototype[]
unit:
{"chainable":false,"member":{"name":"treePrototypes","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d00641e2-6941-4820-9983-84dc10b10274","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Layers
labelProgrammer: alphamapLayers (get)
haystackHuman: Terrain Data: Get Alphamap Layers
haystackProgrammer: TerrainData.alphamapLayers (get)
favoriteKey: UnityEngine.TerrainData.alphamapLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapLayers
tag3: UnityEngine.TerrainData;alphamapLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bffc6bdf-1b49-49c0-9003-1532dacac5cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Resolution
labelProgrammer: alphamapResolution (get)
haystackHuman: Terrain Data: Get Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (get)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78cd43b2-2e2b-4b35-a305-a6aeb500af91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alphamap Resolution
labelProgrammer: alphamapResolution (set)
haystackHuman: Terrain Data: Set Alphamap Resolution
haystackProgrammer: TerrainData.alphamapResolution (set)
favoriteKey: UnityEngine.TerrainData.alphamapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapResolution
tag3: UnityEngine.TerrainData;alphamapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"alphamapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9c24d664-271b-4c23-9b45-a476395e25b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Width
labelProgrammer: alphamapWidth (get)
haystackHuman: Terrain Data: Get Alphamap Width
haystackProgrammer: TerrainData.alphamapWidth (get)
favoriteKey: UnityEngine.TerrainData.alphamapWidth@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapWidth
tag3: UnityEngine.TerrainData;alphamapWidth
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapWidth","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c9608fd-49e8-43e9-9143-8654e92950a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Height
labelProgrammer: alphamapHeight (get)
haystackHuman: Terrain Data: Get Alphamap Height
haystackProgrammer: TerrainData.alphamapHeight (get)
favoriteKey: UnityEngine.TerrainData.alphamapHeight@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapHeight
tag3: UnityEngine.TerrainData;alphamapHeight
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapHeight","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a283896d-f285-4c99-8285-677f9541b4d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Base Map Resolution
labelProgrammer: baseMapResolution (get)
haystackHuman: Terrain Data: Get Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (get)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b04792cd-8f6f-4158-b924-51de1b58d5eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Base Map Resolution
labelProgrammer: baseMapResolution (set)
haystackHuman: Terrain Data: Set Base Map Resolution
haystackProgrammer: TerrainData.baseMapResolution (set)
favoriteKey: UnityEngine.TerrainData.baseMapResolution@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;baseMapResolution
tag3: UnityEngine.TerrainData;baseMapResolution
valueInputTypes: UnityEngine.TerrainData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"baseMapResolution","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c7f0c4e7-57f5-41cd-a4ac-d656dcdee19d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Count
labelProgrammer: alphamapTextureCount (get)
haystackHuman: Terrain Data: Get Alphamap Texture Count
haystackProgrammer: TerrainData.alphamapTextureCount (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextureCount@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextureCount
tag3: UnityEngine.TerrainData;alphamapTextureCount
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"alphamapTextureCount","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccb1c520-203b-47f2-8ecb-a65d80573fa8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Textures
labelProgrammer: alphamapTextures (get)
haystackHuman: Terrain Data: Get Alphamap Textures
haystackProgrammer: TerrainData.alphamapTextures (get)
favoriteKey: UnityEngine.TerrainData.alphamapTextures@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;alphamapTextures
tag3: UnityEngine.TerrainData;alphamapTextures
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.Texture2D[]
unit:
{"member":{"name":"alphamapTextures","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffb0fb3e-d924-41a4-8f73-c6fb8b3fae21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Layers
labelProgrammer: terrainLayers (get)
haystackHuman: Terrain Data: Get Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (get)
favoriteKey: UnityEngine.TerrainData.terrainLayers@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc939e16-77ef-4301-a2fe-73db6c411629","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Layers
labelProgrammer: terrainLayers (set)
haystackHuman: Terrain Data: Set Terrain Layers
haystackProgrammer: TerrainData.terrainLayers (set)
favoriteKey: UnityEngine.TerrainData.terrainLayers@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;terrainLayers
tag3: UnityEngine.TerrainData;terrainLayers
valueInputTypes: UnityEngine.TerrainData|UnityEngine.TerrainLayer[]
valueOutputTypes: UnityEngine.TerrainLayer[]
unit:
{"chainable":false,"member":{"name":"terrainLayers","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c80dabd-5b0d-49ae-bf99-7b4569f5a18b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alphamap Texture Name
labelProgrammer: AlphamapTextureName (get)
haystackHuman: Terrain Data: Get Alphamap Texture Name
haystackProgrammer: TerrainData.AlphamapTextureName (get)
favoriteKey: UnityEngine.TerrainData.AlphamapTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;AlphamapTextureName
tag3: UnityEngine.TerrainData;AlphamapTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"AlphamapTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d3d3fec-bbe1-4895-96d2-055cc8c2e330","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Holes Texture Name
labelProgrammer: HolesTextureName (get)
haystackHuman: Terrain Data: Get Holes Texture Name
haystackProgrammer: TerrainData.HolesTextureName (get)
favoriteKey: UnityEngine.TerrainData.HolesTextureName@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;HolesTextureName
tag3: UnityEngine.TerrainData;HolesTextureName
valueOutputTypes: System.String
unit:
{"member":{"name":"HolesTextureName","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ef11a58-116a-4287-9665-5f8a3fafed41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Data: Get Name
haystackProgrammer: TerrainData.name (get)
favoriteKey: UnityEngine.TerrainData.name@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd0471fb-ba8d-45fc-89b9-0599fc433f94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Data: Set Name
haystackProgrammer: TerrainData.name (set)
favoriteKey: UnityEngine.TerrainData.name@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainData|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9847b159-4cdd-409f-aa6a-9f709d22c171","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Data: Get Hide Flags
haystackProgrammer: TerrainData.hideFlags (get)
favoriteKey: UnityEngine.TerrainData.hideFlags@get
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b28a7dc3-57d0-44d2-9588-bfcffab42769","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Data: Set Hide Flags
haystackProgrammer: TerrainData.hideFlags (set)
favoriteKey: UnityEngine.TerrainData.hideFlags@set
tag1: UnityEngine.TerrainData
tag2: UnityEngine.TerrainData;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainData|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TerrainData","targetTypeName":"UnityEngine.TerrainData","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0395813d-ce8d-4b60-bd40-6f434a5d7a32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Terrain Layer: Get Instance ID
haystackProgrammer: TerrainLayer.GetInstanceID
favoriteKey: UnityEngine.TerrainLayer.GetInstanceID()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2d3e5af-f13b-4132-a70c-4c05cfb74ad8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Terrain Layer: Get Hash Code
haystackProgrammer: TerrainLayer.GetHashCode
favoriteKey: UnityEngine.TerrainLayer.GetHashCode()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"077792fc-c2bf-42ce-8fa5-6848bb11f1c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TerrainLayer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44ed71ba-a1fb-4d3d-844f-dc68949d5ef2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3d310a38-9ff9-4b5d-bfa6-f7bad879b8ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
tag1: UnityEngine.TerrainLayer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"83e50cf3-6011-4d06-b038-d2b82593b62d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"e0a00578-f4e0-40a9-bbe7-7c4fc78464ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"d3fc0b4d-41da-4170-a510-618719080138","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Layer: Instantiate
haystackProgrammer: TerrainLayer.Instantiate
favoriteKey: UnityEngine.TerrainLayer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"de902486-3212-457f-a8b9-1605a32def97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Layer: Destroy
haystackProgrammer: TerrainLayer.Destroy
favoriteKey: UnityEngine.TerrainLayer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Layer: Destroy Immediate
haystackProgrammer: TerrainLayer.DestroyImmediate
favoriteKey: UnityEngine.TerrainLayer.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.TerrainLayer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Terrain Layer: Find Objects Of Type
haystackProgrammer: TerrainLayer.FindObjectsOfType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Terrain Layer: Find Objects Of Type
haystackProgrammer: TerrainLayer.FindObjectsOfType
favoriteKey: UnityEngine.TerrainLayer.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Layer: Dont Destroy On Load
haystackProgrammer: TerrainLayer.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainLayer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Terrain Layer: Find Object Of Type
haystackProgrammer: TerrainLayer.FindObjectOfType
favoriteKey: UnityEngine.TerrainLayer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Terrain Layer: Find Object Of Type
haystackProgrammer: TerrainLayer.FindObjectOfType
favoriteKey: UnityEngine.TerrainLayer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Layer: To String
haystackProgrammer: TerrainLayer.ToString
favoriteKey: UnityEngine.TerrainLayer.ToString()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Layer: Equals
haystackProgrammer: TerrainLayer.Equals
favoriteKey: UnityEngine.TerrainLayer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Layer: Get Type
haystackProgrammer: TerrainLayer.GetType
favoriteKey: UnityEngine.TerrainLayer.GetType()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Layer: Reference Equals
haystackProgrammer: TerrainLayer.ReferenceEquals
favoriteKey: UnityEngine.TerrainLayer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Terrain Layer ()
labelProgrammer: new TerrainLayer ()
haystackHuman: Terrain Layer: Create Terrain Layer
haystackProgrammer: new TerrainLayer
favoriteKey: UnityEngine.TerrainLayer..ctor()@any
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;.ctor;
tag3: UnityEngine.TerrainLayer;.ctor;
valueOutputTypes: UnityEngine.TerrainLayer
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Texture
labelProgrammer: diffuseTexture (get)
haystackHuman: Terrain Layer: Get Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Texture
labelProgrammer: diffuseTexture (set)
haystackHuman: Terrain Layer: Set Diffuse Texture
haystackProgrammer: TerrainLayer.diffuseTexture (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseTexture
tag3: UnityEngine.TerrainLayer;diffuseTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Map Texture
labelProgrammer: normalMapTexture (get)
haystackHuman: Terrain Layer: Get Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Map Texture
labelProgrammer: normalMapTexture (set)
haystackHuman: Terrain Layer: Set Normal Map Texture
haystackProgrammer: TerrainLayer.normalMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.normalMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalMapTexture
tag3: UnityEngine.TerrainLayer;normalMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Texture
labelProgrammer: maskMapTexture (get)
haystackHuman: Terrain Layer: Get Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Texture
labelProgrammer: maskMapTexture (set)
haystackHuman: Terrain Layer: Set Mask Map Texture
haystackProgrammer: TerrainLayer.maskMapTexture (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapTexture@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapTexture
tag3: UnityEngine.TerrainLayer;maskMapTexture
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Size
labelProgrammer: tileSize (get)
haystackHuman: Terrain Layer: Get Tile Size
haystackProgrammer: TerrainLayer.tileSize (get)
favoriteKey: UnityEngine.TerrainLayer.tileSize@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Size
labelProgrammer: tileSize (set)
haystackHuman: Terrain Layer: Set Tile Size
haystackProgrammer: TerrainLayer.tileSize (set)
favoriteKey: UnityEngine.TerrainLayer.tileSize@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileSize
tag3: UnityEngine.TerrainLayer;tileSize
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Offset
labelProgrammer: tileOffset (get)
haystackHuman: Terrain Layer: Get Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (get)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Offset
labelProgrammer: tileOffset (set)
haystackHuman: Terrain Layer: Set Tile Offset
haystackProgrammer: TerrainLayer.tileOffset (set)
favoriteKey: UnityEngine.TerrainLayer.tileOffset@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;tileOffset
tag3: UnityEngine.TerrainLayer;tileOffset
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Specular
labelProgrammer: specular (get)
haystackHuman: Terrain Layer: Get Specular
haystackProgrammer: TerrainLayer.specular (get)
favoriteKey: UnityEngine.TerrainLayer.specular@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Specular
labelProgrammer: specular (set)
haystackHuman: Terrain Layer: Set Specular
haystackProgrammer: TerrainLayer.specular (set)
favoriteKey: UnityEngine.TerrainLayer.specular@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;specular
tag3: UnityEngine.TerrainLayer;specular
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Metallic
labelProgrammer: metallic (get)
haystackHuman: Terrain Layer: Get Metallic
haystackProgrammer: TerrainLayer.metallic (get)
favoriteKey: UnityEngine.TerrainLayer.metallic@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Metallic
labelProgrammer: metallic (set)
haystackHuman: Terrain Layer: Set Metallic
haystackProgrammer: TerrainLayer.metallic (set)
favoriteKey: UnityEngine.TerrainLayer.metallic@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;metallic
tag3: UnityEngine.TerrainLayer;metallic
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smoothness
labelProgrammer: smoothness (get)
haystackHuman: Terrain Layer: Get Smoothness
haystackProgrammer: TerrainLayer.smoothness (get)
favoriteKey: UnityEngine.TerrainLayer.smoothness@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Smoothness
labelProgrammer: smoothness (set)
haystackHuman: Terrain Layer: Set Smoothness
haystackProgrammer: TerrainLayer.smoothness (set)
favoriteKey: UnityEngine.TerrainLayer.smoothness@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;smoothness
tag3: UnityEngine.TerrainLayer;smoothness
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Scale
labelProgrammer: normalScale (get)
haystackHuman: Terrain Layer: Get Normal Scale
haystackProgrammer: TerrainLayer.normalScale (get)
favoriteKey: UnityEngine.TerrainLayer.normalScale@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal Scale
labelProgrammer: normalScale (set)
haystackHuman: Terrain Layer: Set Normal Scale
haystackProgrammer: TerrainLayer.normalScale (set)
favoriteKey: UnityEngine.TerrainLayer.normalScale@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;normalScale
tag3: UnityEngine.TerrainLayer;normalScale
valueInputTypes: UnityEngine.TerrainLayer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Min
labelProgrammer: diffuseRemapMin (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Min
labelProgrammer: diffuseRemapMin (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Min
haystackProgrammer: TerrainLayer.diffuseRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMin
tag3: UnityEngine.TerrainLayer;diffuseRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Diffuse Remap Max
labelProgrammer: diffuseRemapMax (get)
haystackHuman: Terrain Layer: Get Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Diffuse Remap Max
labelProgrammer: diffuseRemapMax (set)
haystackHuman: Terrain Layer: Set Diffuse Remap Max
haystackProgrammer: TerrainLayer.diffuseRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.diffuseRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;diffuseRemapMax
tag3: UnityEngine.TerrainLayer;diffuseRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Min
labelProgrammer: maskMapRemapMin (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Min
labelProgrammer: maskMapRemapMin (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Min
haystackProgrammer: TerrainLayer.maskMapRemapMin (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMin@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMin
tag3: UnityEngine.TerrainLayer;maskMapRemapMin
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"maskMapRemapMin","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"81618f78-73ab-4ebd-960c-060503bd8be5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Map Remap Max
labelProgrammer: maskMapRemapMax (get)
haystackHuman: Terrain Layer: Get Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (get)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"maskMapRemapMax","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4815082-26d4-4905-8986-8374843f4694","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Map Remap Max
labelProgrammer: maskMapRemapMax (set)
haystackHuman: Terrain Layer: Set Mask Map Remap Max
haystackProgrammer: TerrainLayer.maskMapRemapMax (set)
favoriteKey: UnityEngine.TerrainLayer.maskMapRemapMax@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;maskMapRemapMax
tag3: UnityEngine.TerrainLayer;maskMapRemapMax
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Layer: Get Name
haystackProgrammer: TerrainLayer.name (get)
favoriteKey: UnityEngine.TerrainLayer.name@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TerrainLayer","targetTypeName":"UnityEngine.TerrainLayer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ae1c6de-951a-45e0-aa12-84604e69bc9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Layer: Set Name
haystackProgrammer: TerrainLayer.name (set)
favoriteKey: UnityEngine.TerrainLayer.name@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainLayer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Layer: Get Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (get)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@get
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Layer: Set Hide Flags
haystackProgrammer: TerrainLayer.hideFlags (set)
favoriteKey: UnityEngine.TerrainLayer.hideFlags@set
tag1: UnityEngine.TerrainLayer
tag2: UnityEngine.TerrainLayer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainLayer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Terrain Collider: Closest Point
haystackProgrammer: TerrainCollider.ClosestPoint
favoriteKey: UnityEngine.TerrainCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Terrain Collider: Raycast
haystackProgrammer: TerrainCollider.Raycast
favoriteKey: UnityEngine.TerrainCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.TerrainCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Terrain Collider: Closest Point On Bounds
haystackProgrammer: TerrainCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.TerrainCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.TerrainCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Terrain Collider: Try Get Component
haystackProgrammer: TerrainCollider.TryGetComponent
favoriteKey: UnityEngine.TerrainCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: UnityEngine.TerrainCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Terrain Collider: Get Component
haystackProgrammer: TerrainCollider.GetComponent
favoriteKey: UnityEngine.TerrainCollider.GetComponent(System.String)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Terrain Collider: Get Component In Children
haystackProgrammer: TerrainCollider.GetComponentInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Terrain Collider: Get Component In Children
haystackProgrammer: TerrainCollider.GetComponentInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Terrain Collider: Get Components In Children
haystackProgrammer: TerrainCollider.GetComponentsInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TerrainCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Terrain Collider: Get Components In Children
haystackProgrammer: TerrainCollider.GetComponentsInChildren
favoriteKey: UnityEngine.TerrainCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.TerrainCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Terrain Collider: Get Component In Parent
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
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tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
favoriteKey: UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.TerrainCollider
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Terrain Collider: Instantiate
haystackProgrammer: TerrainCollider.Instantiate
favoriteKey: UnityEngine.TerrainCollider.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Terrain Collider: Destroy
haystackProgrammer: TerrainCollider.Destroy
favoriteKey: UnityEngine.TerrainCollider.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Terrain Collider: Destroy
haystackProgrammer: TerrainCollider.Destroy
favoriteKey: UnityEngine.TerrainCollider.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Terrain Collider: Destroy Immediate
haystackProgrammer: TerrainCollider.DestroyImmediate
favoriteKey: UnityEngine.TerrainCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Terrain Collider: Destroy Immediate
haystackProgrammer: TerrainCollider.DestroyImmediate
favoriteKey: UnityEngine.TerrainCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Terrain Collider: Find Objects Of Type
haystackProgrammer: TerrainCollider.FindObjectsOfType
favoriteKey: UnityEngine.TerrainCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Terrain Collider: Find Objects Of Type
haystackProgrammer: TerrainCollider.FindObjectsOfType
favoriteKey: UnityEngine.TerrainCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Terrain Collider: Dont Destroy On Load
haystackProgrammer: TerrainCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.TerrainCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Terrain Collider: Find Object Of Type
haystackProgrammer: TerrainCollider.FindObjectOfType
favoriteKey: UnityEngine.TerrainCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Terrain Collider: Find Object Of Type
haystackProgrammer: TerrainCollider.FindObjectOfType
favoriteKey: UnityEngine.TerrainCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Terrain Collider: To String
haystackProgrammer: TerrainCollider.ToString
favoriteKey: UnityEngine.TerrainCollider.ToString()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Terrain Collider: Equals
haystackProgrammer: TerrainCollider.Equals
favoriteKey: UnityEngine.TerrainCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Terrain Collider: Get Type
haystackProgrammer: TerrainCollider.GetType
favoriteKey: UnityEngine.TerrainCollider.GetType()@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Terrain Collider: Reference Equals
haystackProgrammer: TerrainCollider.ReferenceEquals
favoriteKey: UnityEngine.TerrainCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Data
labelProgrammer: terrainData (get)
haystackHuman: Terrain Collider: Get Terrain Data
haystackProgrammer: TerrainCollider.terrainData (get)
favoriteKey: UnityEngine.TerrainCollider.terrainData@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.TerrainData
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Data
labelProgrammer: terrainData (set)
haystackHuman: Terrain Collider: Set Terrain Data
haystackProgrammer: TerrainCollider.terrainData (set)
favoriteKey: UnityEngine.TerrainCollider.terrainData@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;terrainData
tag3: UnityEngine.TerrainCollider;terrainData
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.TerrainData
valueOutputTypes: UnityEngine.TerrainData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Terrain Collider: Get Enabled
haystackProgrammer: TerrainCollider.enabled (get)
favoriteKey: UnityEngine.TerrainCollider.enabled@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Terrain Collider: Set Enabled
haystackProgrammer: TerrainCollider.enabled (set)
favoriteKey: UnityEngine.TerrainCollider.enabled@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;enabled
tag3: UnityEngine.TerrainCollider;enabled
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Terrain Collider: Get Attached Rigidbody
haystackProgrammer: TerrainCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedRigidbody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedRigidbody
tag3: UnityEngine.TerrainCollider;attachedRigidbody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Terrain Collider: Get Attached Articulation Body
haystackProgrammer: TerrainCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.TerrainCollider.attachedArticulationBody@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;attachedArticulationBody
tag3: UnityEngine.TerrainCollider;attachedArticulationBody
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Terrain Collider: Is Trigger
haystackProgrammer: TerrainCollider.isTrigger (get)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Terrain Collider: Set Trigger
haystackProgrammer: TerrainCollider.isTrigger (set)
favoriteKey: UnityEngine.TerrainCollider.isTrigger@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;isTrigger
tag3: UnityEngine.TerrainCollider;isTrigger
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Terrain Collider: Get Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (get)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Terrain Collider: Set Contact Offset
haystackProgrammer: TerrainCollider.contactOffset (set)
favoriteKey: UnityEngine.TerrainCollider.contactOffset@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;contactOffset
tag3: UnityEngine.TerrainCollider;contactOffset
valueInputTypes: UnityEngine.TerrainCollider|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Terrain Collider: Get Bounds
haystackProgrammer: TerrainCollider.bounds (get)
favoriteKey: UnityEngine.TerrainCollider.bounds@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;bounds
tag3: UnityEngine.TerrainCollider;bounds
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Terrain Collider: Has Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Terrain Collider: Set Modifiable Contacts
haystackProgrammer: TerrainCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.TerrainCollider.hasModifiableContacts@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hasModifiableContacts
tag3: UnityEngine.TerrainCollider;hasModifiableContacts
valueInputTypes: UnityEngine.TerrainCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Terrain Collider: Get Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (get)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Terrain Collider: Set Shared Material
haystackProgrammer: TerrainCollider.sharedMaterial (set)
favoriteKey: UnityEngine.TerrainCollider.sharedMaterial@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;sharedMaterial
tag3: UnityEngine.TerrainCollider;sharedMaterial
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Terrain Collider: Get Material
haystackProgrammer: TerrainCollider.material (get)
favoriteKey: UnityEngine.TerrainCollider.material@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Terrain Collider: Set Material
haystackProgrammer: TerrainCollider.material (set)
favoriteKey: UnityEngine.TerrainCollider.material@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;material
tag3: UnityEngine.TerrainCollider;material
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Terrain Collider: Get Transform
haystackProgrammer: TerrainCollider.transform (get)
favoriteKey: UnityEngine.TerrainCollider.transform@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Terrain Collider: Get Game Object
haystackProgrammer: TerrainCollider.gameObject (get)
favoriteKey: UnityEngine.TerrainCollider.gameObject@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18c4a660-6cca-4678-adf8-5afeec9ca7dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Terrain Collider: Get Tag
haystackProgrammer: TerrainCollider.tag (get)
favoriteKey: UnityEngine.TerrainCollider.tag@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TerrainCollider","targetTypeName":"UnityEngine.TerrainCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c66e7993-f17b-4778-894d-336d9a6dc531","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Terrain Collider: Set Tag
haystackProgrammer: TerrainCollider.tag (set)
favoriteKey: UnityEngine.TerrainCollider.tag@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Terrain Collider: Get Name
haystackProgrammer: TerrainCollider.name (get)
favoriteKey: UnityEngine.TerrainCollider.name@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Terrain Collider: Set Name
haystackProgrammer: TerrainCollider.name (set)
favoriteKey: UnityEngine.TerrainCollider.name@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TerrainCollider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Terrain Collider: Get Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (get)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@get
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Terrain Collider: Set Hide Flags
haystackProgrammer: TerrainCollider.hideFlags (set)
favoriteKey: UnityEngine.TerrainCollider.hideFlags@set
tag1: UnityEngine.TerrainCollider
tag2: UnityEngine.TerrainCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TerrainCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Text Mesh: Try Get Component
haystackProgrammer: TextMesh.TryGetComponent
favoriteKey: UnityEngine.TextMesh.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Text Mesh: Get Component
haystackProgrammer: TextMesh.GetComponent
favoriteKey: UnityEngine.TextMesh.GetComponent(System.String)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Text Mesh: Get Component In Children
haystackProgrammer: TextMesh.GetComponentInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Text Mesh: Get Components In Children
haystackProgrammer: TextMesh.GetComponentsInChildren
favoriteKey: UnityEngine.TextMesh.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Text Mesh: Get Component In Parent
haystackProgrammer: TextMesh.GetComponentInParent
favoriteKey: UnityEngine.TextMesh.GetComponentInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.TextMesh|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Text Mesh: Get Components In Parent
haystackProgrammer: TextMesh.GetComponentsInParent
favoriteKey: UnityEngine.TextMesh.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Text Mesh: Get Components
haystackProgrammer: TextMesh.GetComponents
favoriteKey: UnityEngine.TextMesh.GetComponents(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.TextMesh|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Text Mesh: Get Components
haystackProgrammer: TextMesh.GetComponents
tag1: UnityEngine.TextMesh
favoriteKey:
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tag2:
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labelHuman: Get Hash Code ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Text Mesh: Destroy Immediate
haystackProgrammer: TextMesh.DestroyImmediate
favoriteKey: UnityEngine.TextMesh.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"8bb61d32-1e91-4828-acd2-81fbe35ce031","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Text Mesh: Find Objects Of Type
haystackProgrammer: TextMesh.FindObjectsOfType
favoriteKey: UnityEngine.TextMesh.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c7ec39aa-d0cb-4cac-a1f8-bbcb95973d82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Text Mesh: Find Objects Of Type
haystackProgrammer: TextMesh.FindObjectsOfType
favoriteKey: UnityEngine.TextMesh.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"68d6ac81-ed84-4b81-973d-7c21e2b2b8b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Text Mesh: Dont Destroy On Load
haystackProgrammer: TextMesh.DontDestroyOnLoad
favoriteKey: UnityEngine.TextMesh.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"6fd48970-ea29-4dbe-a808-2afe7749a5a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Text Mesh: Find Object Of Type
haystackProgrammer: TextMesh.FindObjectOfType
favoriteKey: UnityEngine.TextMesh.FindObjectOfType(System.Type)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2def01f7-e120-43ec-b68f-e1e36aee6f85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Text Mesh: Find Object Of Type
haystackProgrammer: TextMesh.FindObjectOfType
favoriteKey: UnityEngine.TextMesh.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"acb3afc5-ff8d-49ae-b187-7718a765e1ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Text Mesh: To String
haystackProgrammer: TextMesh.ToString
favoriteKey: UnityEngine.TextMesh.ToString()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccf67872-4d65-48ac-bdf5-43e1f0ab4bab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Text Mesh: Equals
haystackProgrammer: TextMesh.Equals
favoriteKey: UnityEngine.TextMesh.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0e94aaa-6eaa-4712-8eed-1c5a45734785","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Text Mesh: Get Type
haystackProgrammer: TextMesh.GetType
favoriteKey: UnityEngine.TextMesh.GetType()@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c479a1f9-e788-4fd5-bd5e-96b7aec06d40","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Mesh: Reference Equals
haystackProgrammer: TextMesh.ReferenceEquals
favoriteKey: UnityEngine.TextMesh.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b7cf173-ecb8-400c-8f21-2d42ed0d0d72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Mesh: Get Text
haystackProgrammer: TextMesh.text (get)
favoriteKey: UnityEngine.TextMesh.text@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"text","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e48a44c6-b314-4b00-9b0f-e8ca8b27b7fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Text
labelProgrammer: text (set)
haystackHuman: Text Mesh: Set Text
haystackProgrammer: TextMesh.text (set)
favoriteKey: UnityEngine.TextMesh.text@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;text
tag3: UnityEngine.TextMesh;text
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"text","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f8985c18-b625-43d9-903b-d1984e745ac1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font
labelProgrammer: font (get)
haystackHuman: Text Mesh: Get Font
haystackProgrammer: TextMesh.font (get)
favoriteKey: UnityEngine.TextMesh.font@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Font
unit:
{"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e292da42-4e63-4e03-ad63-e6aca1ac18d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font
labelProgrammer: font (set)
haystackHuman: Text Mesh: Set Font
haystackProgrammer: TextMesh.font (set)
favoriteKey: UnityEngine.TextMesh.font@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;font
tag3: UnityEngine.TextMesh;font
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Font
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"font","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"75d0a1b9-704c-4ee5-88ac-592230ac40ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
labelProgrammer: fontSize (get)
haystackHuman: Text Mesh: Get Font Size
haystackProgrammer: TextMesh.fontSize (get)
favoriteKey: UnityEngine.TextMesh.fontSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Int32
unit:
{"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6124f829-b003-4624-8bcf-083513a29c11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Size
labelProgrammer: fontSize (set)
haystackHuman: Text Mesh: Set Font Size
haystackProgrammer: TextMesh.fontSize (set)
favoriteKey: UnityEngine.TextMesh.fontSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontSize
tag3: UnityEngine.TextMesh;fontSize
valueInputTypes: UnityEngine.TextMesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"fontSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2fb41df9-3df9-492c-9e13-44b435edfdc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Style
labelProgrammer: fontStyle (get)
haystackHuman: Text Mesh: Get Font Style
haystackProgrammer: TextMesh.fontStyle (get)
favoriteKey: UnityEngine.TextMesh.fontStyle@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.FontStyle
unit:
{"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2d531e2-9937-411a-a71a-8a2c71051ed9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Style
labelProgrammer: fontStyle (set)
haystackHuman: Text Mesh: Set Font Style
haystackProgrammer: TextMesh.fontStyle (set)
favoriteKey: UnityEngine.TextMesh.fontStyle@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;fontStyle
tag3: UnityEngine.TextMesh;fontStyle
valueInputTypes: UnityEngine.TextMesh|UnityEngine.FontStyle
valueOutputTypes: UnityEngine.FontStyle
unit:
{"chainable":false,"member":{"name":"fontStyle","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Normal","$type":"UnityEngine.FontStyle"}},"position":{"x":0.0,"y":0.0},"guid":"5a1a0a01-25de-449e-85c4-a6f66849a12e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Z
labelProgrammer: offsetZ (get)
haystackHuman: Text Mesh: Get Offset Z
haystackProgrammer: TextMesh.offsetZ (get)
favoriteKey: UnityEngine.TextMesh.offsetZ@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63bfc35d-b712-493f-8049-5493d0876244","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Z
labelProgrammer: offsetZ (set)
haystackHuman: Text Mesh: Set Offset Z
haystackProgrammer: TextMesh.offsetZ (set)
favoriteKey: UnityEngine.TextMesh.offsetZ@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;offsetZ
tag3: UnityEngine.TextMesh;offsetZ
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"offsetZ","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"10872a53-bf1a-42fd-bf91-06660eebb531","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alignment
labelProgrammer: alignment (get)
haystackHuman: Text Mesh: Get Alignment
haystackProgrammer: TextMesh.alignment (get)
favoriteKey: UnityEngine.TextMesh.alignment@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f864f0c2-1f43-47e4-88cd-03eac2205d8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alignment
labelProgrammer: alignment (set)
haystackHuman: Text Mesh: Set Alignment
haystackProgrammer: TextMesh.alignment (set)
favoriteKey: UnityEngine.TextMesh.alignment@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;alignment
tag3: UnityEngine.TextMesh;alignment
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAlignment
valueOutputTypes: UnityEngine.TextAlignment
unit:
{"chainable":false,"member":{"name":"alignment","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Left","$type":"UnityEngine.TextAlignment"}},"position":{"x":0.0,"y":0.0},"guid":"56556693-f699-4147-8624-ca22ffdece58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Text Mesh: Get Anchor
haystackProgrammer: TextMesh.anchor (get)
favoriteKey: UnityEngine.TextMesh.anchor@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9ad4b84-4f25-4a1c-9127-06dd323a8242","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Text Mesh: Set Anchor
haystackProgrammer: TextMesh.anchor (set)
favoriteKey: UnityEngine.TextMesh.anchor@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;anchor
tag3: UnityEngine.TextMesh;anchor
valueInputTypes: UnityEngine.TextMesh|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"1fbff42b-777b-466e-83d2-91f9c529a68f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Size
labelProgrammer: characterSize (get)
haystackHuman: Text Mesh: Get Character Size
haystackProgrammer: TextMesh.characterSize (get)
favoriteKey: UnityEngine.TextMesh.characterSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f80b21fd-0e88-49e8-a0d4-0e736f2a6150","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Size
labelProgrammer: characterSize (set)
haystackHuman: Text Mesh: Set Character Size
haystackProgrammer: TextMesh.characterSize (set)
favoriteKey: UnityEngine.TextMesh.characterSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;characterSize
tag3: UnityEngine.TextMesh;characterSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"characterSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"673041fd-30dc-47a9-9f68-83183e286e76","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Spacing
labelProgrammer: lineSpacing (get)
haystackHuman: Text Mesh: Get Line Spacing
haystackProgrammer: TextMesh.lineSpacing (get)
favoriteKey: UnityEngine.TextMesh.lineSpacing@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6af9156-7381-466e-992b-d937bb38269e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Line Spacing
labelProgrammer: lineSpacing (set)
haystackHuman: Text Mesh: Set Line Spacing
haystackProgrammer: TextMesh.lineSpacing (set)
favoriteKey: UnityEngine.TextMesh.lineSpacing@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;lineSpacing
tag3: UnityEngine.TextMesh;lineSpacing
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lineSpacing","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3ee96609-63f4-4497-8110-34c063a8fd06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tab Size
labelProgrammer: tabSize (get)
haystackHuman: Text Mesh: Get Tab Size
haystackProgrammer: TextMesh.tabSize (get)
favoriteKey: UnityEngine.TextMesh.tabSize@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Single
unit:
{"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9888569c-be5d-4f37-95e7-7ab6aec1f0f2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tab Size
labelProgrammer: tabSize (set)
haystackHuman: Text Mesh: Set Tab Size
haystackProgrammer: TextMesh.tabSize (set)
favoriteKey: UnityEngine.TextMesh.tabSize@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tabSize
tag3: UnityEngine.TextMesh;tabSize
valueInputTypes: UnityEngine.TextMesh|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tabSize","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3bdb13b0-96c6-4746-b76f-fd92cb338705","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rich Text
labelProgrammer: richText (get)
haystackHuman: Text Mesh: Get Rich Text
haystackProgrammer: TextMesh.richText (get)
favoriteKey: UnityEngine.TextMesh.richText@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3867a1b7-d8f2-4bab-a481-81bf3e5d5452","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rich Text
labelProgrammer: richText (set)
haystackHuman: Text Mesh: Set Rich Text
haystackProgrammer: TextMesh.richText (set)
favoriteKey: UnityEngine.TextMesh.richText@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;richText
tag3: UnityEngine.TextMesh;richText
valueInputTypes: UnityEngine.TextMesh|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"richText","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"737bbcfd-46b5-4fe5-a8fc-61a59b185746","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Text Mesh: Get Color
haystackProgrammer: TextMesh.color (get)
favoriteKey: UnityEngine.TextMesh.color@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"320ceb07-0a2c-42db-9255-634af98704ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Text Mesh: Set Color
haystackProgrammer: TextMesh.color (set)
favoriteKey: UnityEngine.TextMesh.color@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;color
tag3: UnityEngine.TextMesh;color
valueInputTypes: UnityEngine.TextMesh|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"d3f65379-be9b-460d-9742-7bcb4362464c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Text Mesh: Get Transform
haystackProgrammer: TextMesh.transform (get)
favoriteKey: UnityEngine.TextMesh.transform@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"850adf26-300b-4777-bdc9-9836574e187a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Text Mesh: Get Game Object
haystackProgrammer: TextMesh.gameObject (get)
favoriteKey: UnityEngine.TextMesh.gameObject@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5efe242c-550d-4fef-a1ce-8568273a0f2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Text Mesh: Get Tag
haystackProgrammer: TextMesh.tag (get)
favoriteKey: UnityEngine.TextMesh.tag@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf15bd73-715b-41f8-846d-89e40e5a158e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Text Mesh: Set Tag
haystackProgrammer: TextMesh.tag (set)
favoriteKey: UnityEngine.TextMesh.tag@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8de51e30-dbd3-443e-a58e-ebaf9084127d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Mesh: Get Name
haystackProgrammer: TextMesh.name (get)
favoriteKey: UnityEngine.TextMesh.name@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2bb2b98-8274-4b5a-b023-00b4a050c738","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Mesh: Set Name
haystackProgrammer: TextMesh.name (set)
favoriteKey: UnityEngine.TextMesh.name@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextMesh|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2d8d1924-67cd-4de6-b3af-27062c3135a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Mesh: Get Hide Flags
haystackProgrammer: TextMesh.hideFlags (get)
favoriteKey: UnityEngine.TextMesh.hideFlags@get
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef4615fb-b321-43d6-aadc-c7d9fffb53b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Mesh: Set Hide Flags
haystackProgrammer: TextMesh.hideFlags (set)
favoriteKey: UnityEngine.TextMesh.hideFlags@set
tag1: UnityEngine.TextMesh
tag2: UnityEngine.TextMesh;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextMesh|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.TextMesh","targetTypeName":"UnityEngine.TextMesh","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"08fb6127-ddf4-4504-ba42-6da8e66926af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontname, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontname, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String;System.Int32
valueInputTypes: System.String|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%fontname":{"$content":"","$type":"System.String"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"632ab5f2-5df7-462e-b500-0da61f4bd7b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Dynamic Font From OS Font (Fontnames, Size)
labelProgrammer: CreateDynamicFontFromOSFont (fontnames, size)
haystackHuman: Font: Create Dynamic Font From OS Font
haystackProgrammer: Font.CreateDynamicFontFromOSFont
favoriteKey: UnityEngine.Font.CreateDynamicFontFromOSFont(System.String[]System.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
tag3: UnityEngine.Font;CreateDynamicFontFromOSFont;System.String[];System.Int32
valueInputTypes: System.String[]|System.Int32
valueOutputTypes: UnityEngine.Font
unit:
{"chainable":false,"member":{"name":"CreateDynamicFontFromOSFont","parameterTypes":["System.String[]","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d7cc881e-3919-4564-b7be-59b10c8a9b6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Max Verts For String (Str)
labelProgrammer: GetMaxVertsForString (str)
haystackHuman: Font: Get Max Verts For String
haystackProgrammer: Font.GetMaxVertsForString
favoriteKey: UnityEngine.Font.GetMaxVertsForString(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetMaxVertsForString;System.String
tag3: UnityEngine.Font;GetMaxVertsForString;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetMaxVertsForString","parameterTypes":["System.String"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"%str":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"56c61892-3d44-46b7-b473-7c61ecf4a16f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Character (C)
labelProgrammer: HasCharacter (c)
haystackHuman: Font: Has Character
haystackProgrammer: Font.HasCharacter
favoriteKey: UnityEngine.Font.HasCharacter(System.Char)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;HasCharacter;System.Char
tag3: UnityEngine.Font;HasCharacter;System.Char
valueInputTypes: UnityEngine.Font|System.Char
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasCharacter","parameterTypes":["System.Char"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%c":{"$content":"\0","$type":"System.Char"}},"position":{"x":0.0,"y":0.0},"guid":"93bd8215-514a-4e05-b95f-25a3676ecb39","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get OS Installed Font Names ()
labelProgrammer: GetOSInstalledFontNames ()
haystackHuman: Font: Get OS Installed Font Names
haystackProgrammer: Font.GetOSInstalledFontNames
favoriteKey: UnityEngine.Font.GetOSInstalledFontNames()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetOSInstalledFontNames;
tag3: UnityEngine.Font;GetOSInstalledFontNames;
valueOutputTypes: System.String[]
unit:
{"chainable":false,"member":{"name":"GetOSInstalledFontNames","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ca9bedb1-ab29-4672-8a2c-a1782ea38bf7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Paths To OS Fonts ()
labelProgrammer: GetPathsToOSFonts ()
haystackHuman: Font: Get Paths To OS Fonts
haystackProgrammer: Font.GetPathsToOSFonts
favoriteKey: UnityEngine.Font.GetPathsToOSFonts()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetPathsToOSFonts;
tag3: UnityEngine.Font;GetPathsToOSFonts;
valueOutputTypes: System.String[]
unit:
{"chainable":false,"member":{"name":"GetPathsToOSFonts","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aeb19a20-9136-4a12-aabf-a7cd73634553","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Character Info (Ch, Info, Size, Style)
labelProgrammer: GetCharacterInfo (ch, info, size, style)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
tag1: UnityEngine.Font
valueInputTypes: UnityEngine.Font|System.Char|System.Int32|UnityEngine.FontStyle
valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
favoriteKey:
UnityEngine.Font.GetCharacterInfo(System.CharUnityEngine.CharacterInfo&System.Int32UnityEngine.FontStyle)@any

tag2:
UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32;UnityEngine.FontStyle

tag3:
UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32;UnityEngine.FontStyle

unit:
{"chainable":false,"member":{"name":"GetCharacterInfo","parameterTypes":["System.Char","UnityEngine.CharacterInfo&","System.Int32","UnityEngine.FontStyle"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%ch":{"$content":"\0","$type":"System.Char"},"%size":{"$content":0,"$type":"System.Int32"},"%style":{"$content":"Normal","$type":"UnityEngine.FontStyle"}},"position":{"x":0.0,"y":0.0},"guid":"baf3faad-a097-43fc-836c-9e6519510b3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Character Info (Ch, Info, Size)
labelProgrammer: GetCharacterInfo (ch, info, size)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
favoriteKey: UnityEngine.Font.GetCharacterInfo(System.CharUnityEngine.CharacterInfo&System.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32
tag3: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&;System.Int32
valueInputTypes: UnityEngine.Font|System.Char|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
unit:
{"chainable":false,"member":{"name":"GetCharacterInfo","parameterTypes":["System.Char","UnityEngine.CharacterInfo&","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%ch":{"$content":"\0","$type":"System.Char"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"687a6b36-18cf-4b46-80e4-76c730ca3c11","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Character Info (Ch, Info)
labelProgrammer: GetCharacterInfo (ch, info)
haystackHuman: Font: Get Character Info
haystackProgrammer: Font.GetCharacterInfo
favoriteKey: UnityEngine.Font.GetCharacterInfo(System.CharUnityEngine.CharacterInfo&)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&
tag3: UnityEngine.Font;GetCharacterInfo;System.Char;UnityEngine.CharacterInfo&
valueInputTypes: UnityEngine.Font|System.Char
valueOutputTypes: System.Boolean|UnityEngine.CharacterInfo
unit:
{"chainable":false,"member":{"name":"GetCharacterInfo","parameterTypes":["System.Char","UnityEngine.CharacterInfo&"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%ch":{"$content":"\0","$type":"System.Char"}},"position":{"x":0.0,"y":0.0},"guid":"37895be2-aefc-4774-8566-ca44b3c88937","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters, Size, Style)
labelProgrammer: RequestCharactersInTexture (characters, size, style)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.StringSystem.Int32UnityEngine.FontStyle)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32;UnityEngine.FontStyle
tag3: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32;UnityEngine.FontStyle
valueInputTypes: UnityEngine.Font|System.String|System.Int32|UnityEngine.FontStyle
unit:
{"chainable":false,"member":{"name":"RequestCharactersInTexture","parameterTypes":["System.String","System.Int32","UnityEngine.FontStyle"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%characters":{"$content":"","$type":"System.String"},"%size":{"$content":0,"$type":"System.Int32"},"%style":{"$content":"Normal","$type":"UnityEngine.FontStyle"}},"position":{"x":0.0,"y":0.0},"guid":"2a8b9197-281d-43a9-a3ab-dbbd318ae1ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters, Size)
labelProgrammer: RequestCharactersInTexture (characters, size)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.StringSystem.Int32)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32
tag3: UnityEngine.Font;RequestCharactersInTexture;System.String;System.Int32
valueInputTypes: UnityEngine.Font|System.String|System.Int32
unit:
{"chainable":false,"member":{"name":"RequestCharactersInTexture","parameterTypes":["System.String","System.Int32"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%characters":{"$content":"","$type":"System.String"},"%size":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1cfca1af-ee0d-4c13-ae1d-3e7ae65e413a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Request Characters In Texture (Characters)
labelProgrammer: RequestCharactersInTexture (characters)
haystackHuman: Font: Request Characters In Texture
haystackProgrammer: Font.RequestCharactersInTexture
favoriteKey: UnityEngine.Font.RequestCharactersInTexture(System.String)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;RequestCharactersInTexture;System.String
tag3: UnityEngine.Font;RequestCharactersInTexture;System.String
valueInputTypes: UnityEngine.Font|System.String
unit:
{"chainable":false,"member":{"name":"RequestCharactersInTexture","parameterTypes":["System.String"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"%characters":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cce4f54e-410c-42b3-be58-c7af4fed963a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Font: Get Instance ID
haystackProgrammer: Font.GetInstanceID
favoriteKey: UnityEngine.Font.GetInstanceID()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5442d265-0c6e-40a5-8f04-4ee3dc59ae1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Font: Get Hash Code
haystackProgrammer: Font.GetHashCode
favoriteKey: UnityEngine.Font.GetHashCode()@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e8e11b9-c742-4d74-a315-a522d272a1c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Font: Equals
haystackProgrammer: Font.Equals
favoriteKey: UnityEngine.Font.Equals(System.Object)@any
tag1: UnityEngine.Font
tag2: UnityEngine.Font;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Font|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25405fa2-39c9-4d08-89dc-678602a4ab84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: Font.DestroyImmediate
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: Font.FindObjectsOfType
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tag2: UnityEngine.Font;FindObjectsOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Font: Find Objects Of Type
haystackProgrammer: Font.FindObjectsOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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tag2: UnityEngine.Font;Equals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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tag3: System.Object;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Font (Name)
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unitType: Unity.VisualScripting.GetMember
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tag2: UnityEngine.Font;material
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Names
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tag2: UnityEngine.Font;fontNames
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Font Names
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Dynamic
labelProgrammer: dynamic (get)
haystackHuman: Font: Get Dynamic
haystackProgrammer: Font.dynamic (get)
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tag2: UnityEngine.Font;dynamic
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ascent
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tag2: UnityEngine.Font;ascent
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Font Size
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tag2: UnityEngine.Font;fontSize
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Character Info
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haystackHuman: Font: Get Character Info
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
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valueOutputTypes: UnityEngine.CharacterInfo[]
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Character Info
labelProgrammer: characterInfo (set)
haystackHuman: Font: Set Character Info
haystackProgrammer: Font.characterInfo (set)
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tag1: UnityEngine.Font
tag2: UnityEngine.Font;characterInfo
tag3: UnityEngine.Font;characterInfo
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Line Height
labelProgrammer: lineHeight (get)
haystackHuman: Font: Get Line Height
haystackProgrammer: Font.lineHeight (get)
favoriteKey: UnityEngine.Font.lineHeight@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;lineHeight
tag3: UnityEngine.Font;lineHeight
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lineHeight","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a34776f8-6e58-45f5-a740-32e3620fbaa4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Font: Get Name
haystackProgrammer: Font.name (get)
favoriteKey: UnityEngine.Font.name@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c6a6e0e-3d50-4dbf-925e-67538329130c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Font: Set Name
haystackProgrammer: Font.name (set)
favoriteKey: UnityEngine.Font.name@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Font|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e9346119-5968-4f6f-b293-6644a3cf5af1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Font: Get Hide Flags
haystackProgrammer: Font.hideFlags (get)
favoriteKey: UnityEngine.Font.hideFlags@get
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3aa237e-dd3c-4f6c-b1c0-711e1c394acf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Font: Set Hide Flags
haystackProgrammer: Font.hideFlags (set)
favoriteKey: UnityEngine.Font.hideFlags@set
tag1: UnityEngine.Font
tag2: UnityEngine.Font;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Font|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Font","targetTypeName":"UnityEngine.Font","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c4e1747a-29dc-48d6-94ca-d3f04ff3ca9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Paint (Grid Layout, Brush Target, Position)
labelProgrammer: Paint (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Paint
haystackProgrammer: GridBrushBase.Paint
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Paint(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Paint;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Paint","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"03867d2e-00b9-4bef-b0c2-1a7f928bea1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Erase (Grid Layout, Brush Target, Position)
labelProgrammer: Erase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Erase
haystackProgrammer: GridBrushBase.Erase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.Erase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Erase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Erase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"5bf53ee8-bb5c-4908-9a60-b814233d596c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Fill (Grid Layout, Brush Target, Position)
labelProgrammer: BoxFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Fill
haystackProgrammer: GridBrushBase.BoxFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"BoxFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"b07b2ab7-a971-45b0-8268-b816c231c430","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Erase (Grid Layout, Brush Target, Position)
labelProgrammer: BoxErase (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Box Erase
haystackProgrammer: GridBrushBase.BoxErase
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.BoxErase(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;BoxErase;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"BoxErase","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"db443377-4a41-49b9-95cc-487f695e346b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Select (Grid Layout, Brush Target, Position)
labelProgrammer: Select (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Select
haystackProgrammer: GridBrushBase.Select
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Select(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Select;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"Select","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"34fc6b9e-8adf-4ee9-82fb-97d1da604da3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flood Fill (Grid Layout, Brush Target, Position)
labelProgrammer: FloodFill (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Flood Fill
haystackProgrammer: GridBrushBase.FloodFill
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.Vector3Int
favoriteKey:
UnityEngine.GridBrushBase.FloodFill(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;FloodFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;FloodFill;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"FloodFill","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"50aed3c5-c676-4fda-b92b-347847f861aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Rotate (Direction, Layout)
labelProgrammer: Rotate (direction, layout)
haystackHuman: Grid Brush Base: Rotate
haystackProgrammer: GridBrushBase.Rotate
tag1: UnityEngine.GridBrushBase
favoriteKey:
UnityEngine.GridBrushBase.Rotate(UnityEngine.GridBrushBase+RotationDirectionUnityEngine.GridLayout+CellLayout)@any

tag2:
UnityEngine.GridBrushBase;Rotate;UnityEngine.GridBrushBase+RotationDirection;UnityEngine.GridLayout+CellLayout

tag3:
UnityEngine.GridBrushBase;Rotate;UnityEngine.GridBrushBase+RotationDirection;UnityEngine.GridLayout+CellLayout

unit:
{"chainable":false,"member":{"name":"Rotate","parameterTypes":["UnityEngine.GridBrushBase+RotationDirection","UnityEngine.GridLayout+CellLayout"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%direction":{"$content":"Clockwise","$type":"UnityEngine.GridBrushBase+RotationDirection"},"%layout":{"$content":"Rectangle","$type":"UnityEngine.GridLayout+CellLayout"}},"position":{"x":0.0,"y":0.0},"guid":"5ca7d902-ca4f-4ece-8764-39210254ff8e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+RotationDirection|UnityEngine.GridLayout+CellLayout


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Flip (Flip, Layout)
labelProgrammer: Flip (flip, layout)
haystackHuman: Grid Brush Base: Flip
haystackProgrammer: GridBrushBase.Flip
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
tag3: UnityEngine.GridBrushBase;Flip;UnityEngine.GridBrushBase+FlipAxis;UnityEngine.GridLayout+CellLayout
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridBrushBase+FlipAxis|UnityEngine.GridLayout+CellLayout
favoriteKey:
UnityEngine.GridBrushBase.Flip(UnityEngine.GridBrushBase+FlipAxisUnityEngine.GridLayout+CellLayout)@any

unit:
{"chainable":false,"member":{"name":"Flip","parameterTypes":["UnityEngine.GridBrushBase+FlipAxis","UnityEngine.GridLayout+CellLayout"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%flip":{"$content":"X","$type":"UnityEngine.GridBrushBase+FlipAxis"},"%layout":{"$content":"Rectangle","$type":"UnityEngine.GridLayout+CellLayout"}},"position":{"x":0.0,"y":0.0},"guid":"0bae35d1-86ec-43cd-992e-5084cc97414e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pick (Grid Layout, Brush Target, Position, Pivot)
labelProgrammer: Pick (gridLayout, brushTarget, position, pivot)
haystackHuman: Grid Brush Base: Pick
haystackProgrammer: GridBrushBase.Pick
tag1: UnityEngine.GridBrushBase
favoriteKey:
UnityEngine.GridBrushBase.Pick(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsIntUnityEngine.Vector3Int)@any

tag2:
UnityEngine.GridBrushBase;Pick;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.Vector3Int

tag3:
UnityEngine.GridBrushBase;Pick;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.Vector3Int

unit:
{"chainable":false,"member":{"name":"Pick","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt","UnityEngine.Vector3Int"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"79f79e4a-6513-4e0b-bc68-154bd26d2b56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt|UnityEngine.Vector3Int


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Grid Layout, Brush Target, From, To)
labelProgrammer: Move (gridLayout, brushTarget, from, to)
haystackHuman: Grid Brush Base: Move
haystackProgrammer: GridBrushBase.Move
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.Move(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsIntUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;Move;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"Move","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"b81304b2-4a11-49c1-84cc-9c587838b828","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Start (Grid Layout, Brush Target, Position)
labelProgrammer: MoveStart (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move Start
haystackProgrammer: GridBrushBase.MoveStart
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.MoveStart(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;MoveStart;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"MoveStart","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"7446fa92-1ff3-4021-99ea-ae804f299d30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move End (Grid Layout, Brush Target, Position)
labelProgrammer: MoveEnd (gridLayout, brushTarget, position)
haystackHuman: Grid Brush Base: Move End
haystackProgrammer: GridBrushBase.MoveEnd
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.GridLayout|UnityEngine.GameObject|UnityEngine.BoundsInt
favoriteKey:
UnityEngine.GridBrushBase.MoveEnd(UnityEngine.GridLayoutUnityEngine.GameObjectUnityEngine.BoundsInt)@any

tag2:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

tag3:
UnityEngine.GridBrushBase;MoveEnd;UnityEngine.GridLayout;UnityEngine.GameObject;UnityEngine.BoundsInt

unit:
{"chainable":false,"member":{"name":"MoveEnd","parameterTypes":["UnityEngine.GridLayout","UnityEngine.GameObject","UnityEngine.BoundsInt"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null,"%gridLayout":null,"%brushTarget":null},"position":{"x":0.0,"y":0.0},"guid":"6be204cd-c9a7-473d-879c-eba248c61702","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Z Position (Change)
labelProgrammer: ChangeZPosition (change)
haystackHuman: Grid Brush Base: Change Z Position
haystackProgrammer: GridBrushBase.ChangeZPosition
favoriteKey: UnityEngine.GridBrushBase.ChangeZPosition(System.Int32)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
tag3: UnityEngine.GridBrushBase;ChangeZPosition;System.Int32
valueInputTypes: UnityEngine.GridBrushBase|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Z Position ()
labelProgrammer: ResetZPosition ()
haystackHuman: Grid Brush Base: Reset Z Position
haystackProgrammer: GridBrushBase.ResetZPosition
favoriteKey: UnityEngine.GridBrushBase.ResetZPosition()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ResetZPosition;
tag3: UnityEngine.GridBrushBase;ResetZPosition;
valueInputTypes: UnityEngine.GridBrushBase
unit:
{"chainable":false,"member":{"name":"ResetZPosition","parameterTypes":[],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b7f9915-ed7d-4dc1-ae5d-09b8ee0f31b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.String)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Grid Brush Base: Create Instance
haystackProgrammer: GridBrushBase.CreateInstance
favoriteKey: UnityEngine.GridBrushBase.CreateInstance(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Grid Brush Base: Get Instance ID
haystackProgrammer: GridBrushBase.GetInstanceID
favoriteKey: UnityEngine.GridBrushBase.GetInstanceID()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Grid Brush Base: Get Hash Code
haystackProgrammer: GridBrushBase.GetHashCode
favoriteKey: UnityEngine.GridBrushBase.GetHashCode()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.GridBrushBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.GridBrushBase","targetTypeName":"UnityEngine.GridBrushBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10c5ddb3-3887-4375-bc2c-6e1ab870cbfa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
tag1: UnityEngine.GridBrushBase
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Grid Brush Base: Instantiate
haystackProgrammer: GridBrushBase.Instantiate
favoriteKey: UnityEngine.GridBrushBase.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Grid Brush Base: Destroy
haystackProgrammer: GridBrushBase.Destroy
favoriteKey: UnityEngine.GridBrushBase.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Grid Brush Base: Destroy
haystackProgrammer: GridBrushBase.Destroy
favoriteKey: UnityEngine.GridBrushBase.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Grid Brush Base: Destroy Immediate
haystackProgrammer: GridBrushBase.DestroyImmediate
favoriteKey: UnityEngine.GridBrushBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Grid Brush Base: Find Objects Of Type
haystackProgrammer: GridBrushBase.FindObjectsOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Grid Brush Base: Find Objects Of Type
haystackProgrammer: GridBrushBase.FindObjectsOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Grid Brush Base: Dont Destroy On Load
haystackProgrammer: GridBrushBase.DontDestroyOnLoad
favoriteKey: UnityEngine.GridBrushBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Grid Brush Base: Find Object Of Type
haystackProgrammer: GridBrushBase.FindObjectOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Grid Brush Base: Find Object Of Type
haystackProgrammer: GridBrushBase.FindObjectOfType
favoriteKey: UnityEngine.GridBrushBase.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Grid Brush Base: To String
haystackProgrammer: GridBrushBase.ToString
favoriteKey: UnityEngine.GridBrushBase.ToString()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Grid Brush Base: Equals
haystackProgrammer: GridBrushBase.Equals
favoriteKey: UnityEngine.GridBrushBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Grid Brush Base: Get Type
haystackProgrammer: GridBrushBase.GetType
favoriteKey: UnityEngine.GridBrushBase.GetType()@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Grid Brush Base: Reference Equals
haystackProgrammer: GridBrushBase.ReferenceEquals
favoriteKey: UnityEngine.GridBrushBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Grid Brush Base: Get Name
haystackProgrammer: GridBrushBase.name (get)
favoriteKey: UnityEngine.GridBrushBase.name@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Grid Brush Base: Set Name
haystackProgrammer: GridBrushBase.name (set)
favoriteKey: UnityEngine.GridBrushBase.name@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.GridBrushBase|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Grid Brush Base: Get Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (get)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@get
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Grid Brush Base: Set Hide Flags
haystackProgrammer: GridBrushBase.hideFlags (set)
favoriteKey: UnityEngine.GridBrushBase.hideFlags@set
tag1: UnityEngine.GridBrushBase
tag2: UnityEngine.GridBrushBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.GridBrushBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile: Get Tile Data
haystackProgrammer: Tile.GetTileData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile: Refresh Tile
haystackProgrammer: Tile.RefreshTile
favoriteKey: UnityEngine.Tilemaps.Tile.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.Tile;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile: Get Tile Animation Data
haystackProgrammer: Tile.GetTileAnimationData
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
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tag2:
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tag3:
UnityEngine.Tilemaps.Tile;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile: Start Up
haystackProgrammer: Tile.StartUp
tag1: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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favoriteKey: UnityEngine.Tilemaps.Tile.Equals(System.Object)@any
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tag2: UnityEngine.Tilemaps.Tile;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.Tile|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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favoriteKey: UnityEngine.Tilemaps.Tile.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag2: UnityEngine.Tilemaps.Tile;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tile: Destroy
haystackProgrammer: Tile.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tile: Destroy
haystackProgrammer: Tile.Destroy
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tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: Tile.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tile: Destroy Immediate
haystackProgrammer: Tile.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: Tile.FindObjectsOfType
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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tag2: UnityEngine.Tilemaps.Tile;Equals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
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tag2: UnityEngine.Tilemaps.Tile;sprite
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
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haystackProgrammer: Tile.color (get)
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tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35ef9ce9-a31f-4f6f-9abb-9ef91aa85673","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Tile: Set Color
haystackProgrammer: Tile.color (set)
favoriteKey: UnityEngine.Tilemaps.Tile.color@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;color
tag3: UnityEngine.Tilemaps.Tile;color
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"62e4a6be-e072-4e3b-8a38-5f88ce09b410","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tile: Get Transform
haystackProgrammer: Tile.transform (get)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06216ac1-deaa-4cc8-9bd0-9c5bf57ab33c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform
labelProgrammer: transform (set)
haystackHuman: Tile: Set Transform
haystackProgrammer: Tile.transform (set)
favoriteKey: UnityEngine.Tilemaps.Tile.transform@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;transform
tag3: UnityEngine.Tilemaps.Tile;transform
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Matrix4x4
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"chainable":false,"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e234563-d4fd-4d99-a92a-a521806586d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tile: Get Game Object
haystackProgrammer: Tile.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"067e2721-802c-4f6a-bdb6-5a700fc17049","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Game Object
labelProgrammer: gameObject (set)
haystackHuman: Tile: Set Game Object
haystackProgrammer: Tile.gameObject (set)
favoriteKey: UnityEngine.Tilemaps.Tile.gameObject@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;gameObject
tag3: UnityEngine.Tilemaps.Tile;gameObject
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"be1af479-fbc8-4265-9578-e6c1df532783","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flags
labelProgrammer: flags (get)
haystackHuman: Tile: Get Flags
haystackProgrammer: Tile.flags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41b0406d-8728-4dbf-bb33-d46d2cdb7b0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flags
labelProgrammer: flags (set)
haystackHuman: Tile: Set Flags
haystackProgrammer: Tile.flags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.flags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;flags
tag3: UnityEngine.Tilemaps.Tile;flags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.TileFlags
valueOutputTypes: UnityEngine.Tilemaps.TileFlags
unit:
{"chainable":false,"member":{"name":"flags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Tilemaps.TileFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d9c30840-09ba-4844-8f46-eb35318baa24","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Type
labelProgrammer: colliderType (get)
haystackHuman: Tile: Get Collider Type
haystackProgrammer: Tile.colliderType (get)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ea11bcd-a275-47b5-829f-3444487246b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Type
labelProgrammer: colliderType (set)
haystackHuman: Tile: Set Collider Type
haystackProgrammer: Tile.colliderType (set)
favoriteKey: UnityEngine.Tilemaps.Tile.colliderType@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;colliderType
tag3: UnityEngine.Tilemaps.Tile;colliderType
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.Tilemaps.Tile+ColliderType
valueOutputTypes: UnityEngine.Tilemaps.Tile+ColliderType
unit:
{"chainable":false,"member":{"name":"colliderType","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Tilemaps.Tile+ColliderType"}},"position":{"x":0.0,"y":0.0},"guid":"92debdaf-76c1-49f8-94ca-22ad8eb78e10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tile: Get Name
haystackProgrammer: Tile.name (get)
favoriteKey: UnityEngine.Tilemaps.Tile.name@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"198e10ec-5806-4621-b26e-e4de7e45a686","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile: Set Name
haystackProgrammer: Tile.name (set)
favoriteKey: UnityEngine.Tilemaps.Tile.name@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.Tile|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c28eb417-2dba-443d-9095-563e1e504b4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile: Get Hide Flags
haystackProgrammer: Tile.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@get
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7b96a74-10ee-4465-90b0-213dc01e69d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile: Set Hide Flags
haystackProgrammer: Tile.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.Tile.hideFlags@set
tag1: UnityEngine.Tilemaps.Tile
tag2: UnityEngine.Tilemaps.Tile;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.Tile|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.Tile","targetTypeName":"UnityEngine.Tilemaps.Tile","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"88ba90c4-4c75-4eb2-8fb8-eb3e67e4e12a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Tile (Position, Tilemap)
labelProgrammer: RefreshTile (position, tilemap)
haystackHuman: Tile Base: Refresh Tile
haystackProgrammer: TileBase.RefreshTile
favoriteKey: UnityEngine.Tilemaps.TileBase.RefreshTile(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemap)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
tag3: UnityEngine.Tilemaps.TileBase;RefreshTile;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap
valueInputTypes: UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap
unit:
{"chainable":false,"member":{"name":"RefreshTile","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2d2a4b3-6a11-471c-a8be-224696067cda","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Data (Position, Tilemap, Tile Data)
labelProgrammer: GetTileData (position, tilemap, tileData)
haystackHuman: Tile Base: Get Tile Data
haystackProgrammer: TileBase.GetTileData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: UnityEngine.Tilemaps.TileData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileData&

unit:
{"chainable":false,"member":{"name":"GetTileData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7be401fc-d925-45eb-b2fc-c4993e93dc2b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tile Animation Data (Position, Tilemap, Tile Animation Data)
labelProgrammer: GetTileAnimationData (position, tilemap, tileAnimationData)
haystackHuman: Tile Base: Get Tile Animation Data
haystackProgrammer: TileBase.GetTileAnimationData
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean|UnityEngine.Tilemaps.TileAnimationData
favoriteKey:
UnityEngine.Tilemaps.TileBase.GetTileAnimationData(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.Tilemaps.TileAnimationData&)@any

tag2:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

tag3:
UnityEngine.Tilemaps.TileBase;GetTileAnimationData;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.Tilemaps.TileAnimationData&

unit:
{"chainable":false,"member":{"name":"GetTileAnimationData","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.Tilemaps.TileAnimationData&"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4721ed84-f727-4661-bb72-78cbf51551ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.Tilemaps.TileAnimationData


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Up (Position, Tilemap, Go)
labelProgrammer: StartUp (position, tilemap, go)
haystackHuman: Tile Base: Start Up
haystackProgrammer: TileBase.StartUp
tag1: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Tilemaps.TileBase.StartUp(UnityEngine.Vector3IntUnityEngine.Tilemaps.ITilemapUnityEngine.GameObject)@any

tag2:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

tag3:
UnityEngine.Tilemaps.TileBase;StartUp;UnityEngine.Vector3Int;UnityEngine.Tilemaps.ITilemap;UnityEngine.GameObject

unit:
{"chainable":false,"member":{"name":"StartUp","parameterTypes":["UnityEngine.Vector3Int","UnityEngine.Tilemaps.ITilemap","UnityEngine.GameObject"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"52f88ea6-c3d2-4232-84fa-5672f30309ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Tilemaps.TileBase|UnityEngine.Vector3Int|UnityEngine.Tilemaps.ITilemap|UnityEngine.GameObject


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.String)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8d9dc2ab-7804-42de-8672-f304d9d9f9ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Tile Base: Create Instance
haystackProgrammer: TileBase.CreateInstance
favoriteKey: UnityEngine.Tilemaps.TileBase.CreateInstance(System.Type)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a301093c-a893-478a-90e8-540a9a8eaaef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Tile Base: Get Instance ID
haystackProgrammer: TileBase.GetInstanceID
favoriteKey: UnityEngine.Tilemaps.TileBase.GetInstanceID()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"991c8e1f-186f-4f24-b8cc-ecb4e180d3f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Tile Base: Get Hash Code
haystackProgrammer: TileBase.GetHashCode
favoriteKey: UnityEngine.Tilemaps.TileBase.GetHashCode()@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad0de08a-77be-4169-a045-e2991d6deeb1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.TileBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df53aaa2-3f82-49da-ac0a-09d3a4873eb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"620aa90e-19b6-40ea-8340-442d4e549892","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
tag1: UnityEngine.Tilemaps.TileBase
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"cdcb0216-5fbb-4300-9d86-2b71c36e7019","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Tile Base: Instantiate
haystackProgrammer: TileBase.Instantiate
favoriteKey: UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TileBase","targetTypeName":"UnityEngine.Tilemaps.TileBase","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"db257636-6c1c-4e09-9b25-141544a6f80d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: TileBase.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: TileBase.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TileBase.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tile Base: Destroy
haystackProgrammer: TileBase.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tile Base: Destroy
haystackProgrammer: TileBase.Destroy
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tag2: UnityEngine.Tilemaps.TileBase;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tile Base: Destroy Immediate
haystackProgrammer: TileBase.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TileBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tile Base: Destroy Immediate
haystackProgrammer: TileBase.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TileBase.DestroyImmediate(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Tile Base: Find Objects Of Type
haystackProgrammer: TileBase.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectsOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Tile Base: Find Objects Of Type
haystackProgrammer: TileBase.FindObjectsOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tile Base: Dont Destroy On Load
haystackProgrammer: TileBase.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.TileBase.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Tile Base: Find Object Of Type
haystackProgrammer: TileBase.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Tilemaps.TileBase
tag2: UnityEngine.Tilemaps.TileBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Tile Base: Find Object Of Type
haystackProgrammer: TileBase.FindObjectOfType
favoriteKey: UnityEngine.Tilemaps.TileBase.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tile Base: To String
haystackProgrammer: TileBase.ToString
favoriteKey: UnityEngine.Tilemaps.TileBase.ToString()@any
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tag2: UnityEngine.Tilemaps.TileBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TileBase
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tile Base: Equals
haystackProgrammer: TileBase.Equals
favoriteKey: UnityEngine.Tilemaps.TileBase.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Tilemaps.TileBase;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: TileBase.GetType
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tile Base: Reference Equals
haystackProgrammer: TileBase.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TileBase.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Tilemaps.TileBase;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
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haystackProgrammer: TileBase.name (get)
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tag2: UnityEngine.Tilemaps.TileBase;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tile Base: Set Name
haystackProgrammer: TileBase.name (set)
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tag2: UnityEngine.Tilemaps.TileBase;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tile Base: Get Hide Flags
haystackProgrammer: TileBase.hideFlags (get)
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tag2: UnityEngine.Tilemaps.TileBase;hideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tile Base: Set Hide Flags
haystackProgrammer: TileBase.hideFlags (set)
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tag2: UnityEngine.Tilemaps.TileBase;hideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Cell Center Local (Position)
labelProgrammer: GetCellCenterLocal (position)
haystackHuman: Tilemap: Get Cell Center Local
haystackProgrammer: Tilemap.GetCellCenterLocal
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Cell Center World (Position)
labelProgrammer: GetCellCenterWorld (position)
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