# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Light 2D Base: Send Message Upwards
haystackProgrammer: Light2DBase.SendMessageUpwards
favoriteKey: UnityEngine.U2D.Light2DBase.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f068a23f-0214-4a8d-b6f0-0c1a5373cc6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Light 2D Base: Send Message Upwards
haystackProgrammer: Light2DBase.SendMessageUpwards
favoriteKey: UnityEngine.U2D.Light2DBase.SendMessageUpwards(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7b1dc239-baa4-4f64-a774-23490cda3807","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Light 2D Base: Send Message Upwards
haystackProgrammer: Light2DBase.SendMessageUpwards
favoriteKey: UnityEngine.U2D.Light2DBase.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"7a136307-8d42-4cf3-a98d-6360c615689d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Light 2D Base: Send Message
haystackProgrammer: Light2DBase.SendMessage
favoriteKey: UnityEngine.U2D.Light2DBase.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4d07431c-5df3-4e31-bce5-0d8049b4419e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Light 2D Base: Send Message
haystackProgrammer: Light2DBase.SendMessage
favoriteKey: UnityEngine.U2D.Light2DBase.SendMessage(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5e0aa241-f07c-4247-96ab-ee1879a3cb84","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Light 2D Base: Send Message
haystackProgrammer: Light2DBase.SendMessage
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.U2D.Light2DBase.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a9cf2d10-a769-4118-ab7f-dfd65cdee498","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Light 2D Base: Send Message
haystackProgrammer: Light2DBase.SendMessage
favoriteKey: UnityEngine.U2D.Light2DBase.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b838fd3b-d887-4267-a8b8-3d5e9e4043a4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Light 2D Base: Broadcast Message
haystackProgrammer: Light2DBase.BroadcastMessage
tag1: UnityEngine.U2D.Light2DBase
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.U2D.Light2DBase.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.U2D.Light2DBase;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"824ce82f-4309-4cae-a939-bb5646ede624","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Light 2D Base: Broadcast Message
haystackProgrammer: Light2DBase.BroadcastMessage
favoriteKey: UnityEngine.U2D.Light2DBase.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8a6f3f7d-df36-4e10-a08e-3526d88fef2c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Light 2D Base: Broadcast Message
haystackProgrammer: Light2DBase.BroadcastMessage
favoriteKey: UnityEngine.U2D.Light2DBase.BroadcastMessage(System.String)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d47cff4f-69c5-4cc9-93fa-577eb69c89d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Light 2D Base: Broadcast Message
haystackProgrammer: Light2DBase.BroadcastMessage
favoriteKey: UnityEngine.U2D.Light2DBase.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"2759e3f4-c1ac-42c2-bb4e-bb06f86e0a7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light 2D Base: Get Instance ID
haystackProgrammer: Light2DBase.GetInstanceID
favoriteKey: UnityEngine.U2D.Light2DBase.GetInstanceID()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6f2bec4-ef29-4c39-b704-2fc57e660c8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light 2D Base: Get Hash Code
haystackProgrammer: Light2DBase.GetHashCode
favoriteKey: UnityEngine.U2D.Light2DBase.GetHashCode()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"549e374f-804c-4056-92ed-60e782a07285","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Light 2D Base: Equals
haystackProgrammer: Light2DBase.Equals
favoriteKey: UnityEngine.U2D.Light2DBase.Equals(System.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a0b38ef-0163-4c94-9514-ca92dd4b447d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Light 2D Base: Instantiate
haystackProgrammer: Light2DBase.Instantiate
tag1: UnityEngine.U2D.Light2DBase
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.U2D.Light2DBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.U2D.Light2DBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5d52bc26-bcdd-4c96-a641-f570d94dc4d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Light 2D Base: Instantiate
haystackProgrammer: Light2DBase.Instantiate
tag1: UnityEngine.U2D.Light2DBase
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.U2D.Light2DBase.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.U2D.Light2DBase;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"196d737c-e0a6-4be7-a7b2-660356777c16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Light 2D Base: Instantiate
haystackProgrammer: Light2DBase.Instantiate
favoriteKey: UnityEngine.U2D.Light2DBase.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"eda2e6e9-86e0-40f3-8797-b367d38628f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Light 2D Base: Instantiate
haystackProgrammer: Light2DBase.Instantiate
favoriteKey: UnityEngine.U2D.Light2DBase.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"f16affb5-8379-4e40-92f0-c92b521d078d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Light 2D Base: Instantiate
haystackProgrammer: Light2DBase.Instantiate
favoriteKey: UnityEngine.U2D.Light2DBase.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7064f57b-907c-4f35-86ea-2b10c2edae26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light 2D Base: Destroy
haystackProgrammer: Light2DBase.Destroy
favoriteKey: UnityEngine.U2D.Light2DBase.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9058f47a-fdc1-4a54-9514-2ebaaad26549","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Light 2D Base: Destroy
haystackProgrammer: Light2DBase.Destroy
favoriteKey: UnityEngine.U2D.Light2DBase.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"e9ffba91-5cbd-4ea8-8a95-9473a9617d2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light 2D Base: Destroy Immediate
haystackProgrammer: Light2DBase.DestroyImmediate
favoriteKey: UnityEngine.U2D.Light2DBase.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"98f72bad-33b4-4eb7-8969-25f23ba2ab3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light 2D Base: Destroy Immediate
haystackProgrammer: Light2DBase.DestroyImmediate
favoriteKey: UnityEngine.U2D.Light2DBase.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light 2D Base: Find Objects Of Type
haystackProgrammer: Light2DBase.FindObjectsOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light 2D Base: Find Objects Of Type
haystackProgrammer: Light2DBase.FindObjectsOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light 2D Base: Dont Destroy On Load
haystackProgrammer: Light2DBase.DontDestroyOnLoad
favoriteKey: UnityEngine.U2D.Light2DBase.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light 2D Base: Find Object Of Type
haystackProgrammer: Light2DBase.FindObjectOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectOfType(System.Type)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light 2D Base: Find Object Of Type
haystackProgrammer: Light2DBase.FindObjectOfType
favoriteKey: UnityEngine.U2D.Light2DBase.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light 2D Base: To String
haystackProgrammer: Light2DBase.ToString
favoriteKey: UnityEngine.U2D.Light2DBase.ToString()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c6ec197-a23b-463f-8250-c472b943f9a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light 2D Base: Equals
haystackProgrammer: Light2DBase.Equals
favoriteKey: UnityEngine.U2D.Light2DBase.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"185c6969-43ef-43f8-b32e-53049046452f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light 2D Base: Get Type
haystackProgrammer: Light2DBase.GetType
favoriteKey: UnityEngine.U2D.Light2DBase.GetType()@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29860635-be1e-4d9f-bc77-77ebc0b6d6f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light 2D Base: Reference Equals
haystackProgrammer: Light2DBase.ReferenceEquals
favoriteKey: UnityEngine.U2D.Light2DBase.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"017ba523-bb42-488f-a964-222c19154adf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Light 2D Base: Get Use GUI Layout
haystackProgrammer: Light2DBase.useGUILayout (get)
favoriteKey: UnityEngine.U2D.Light2DBase.useGUILayout@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"032d9347-3654-46fe-859f-43bec93565fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Light 2D Base: Set Use GUI Layout
haystackProgrammer: Light2DBase.useGUILayout (set)
favoriteKey: UnityEngine.U2D.Light2DBase.useGUILayout@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4a103b00-64d7-419a-8461-207ad3af4468","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Light 2D Base: Get Run In Edit Mode
haystackProgrammer: Light2DBase.runInEditMode (get)
favoriteKey: UnityEngine.U2D.Light2DBase.runInEditMode@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36c88e7c-0d60-4756-a2fa-f7903f6af9d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Light 2D Base: Set Run In Edit Mode
haystackProgrammer: Light2DBase.runInEditMode (set)
favoriteKey: UnityEngine.U2D.Light2DBase.runInEditMode@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"85b5c358-1d1f-4b52-aa00-a578d89cf45a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light 2D Base: Get Enabled
haystackProgrammer: Light2DBase.enabled (get)
favoriteKey: UnityEngine.U2D.Light2DBase.enabled@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;enabled
tag3: UnityEngine.U2D.Light2DBase;enabled
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c99cb68-a1d5-4616-8ede-dacf0d8de98a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light 2D Base: Set Enabled
haystackProgrammer: Light2DBase.enabled (set)
favoriteKey: UnityEngine.U2D.Light2DBase.enabled@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;enabled
tag3: UnityEngine.U2D.Light2DBase;enabled
valueInputTypes: UnityEngine.U2D.Light2DBase|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5e13067a-dd93-4fa9-b5b9-1a68ac606df1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light 2D Base: Is Active And Enabled
haystackProgrammer: Light2DBase.isActiveAndEnabled (get)
favoriteKey: UnityEngine.U2D.Light2DBase.isActiveAndEnabled@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;isActiveAndEnabled
tag3: UnityEngine.U2D.Light2DBase;isActiveAndEnabled
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"672bae91-d475-49bc-a024-42ac6b1fa125","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light 2D Base: Get Transform
haystackProgrammer: Light2DBase.transform (get)
favoriteKey: UnityEngine.U2D.Light2DBase.transform@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82fd5714-c517-4075-af72-4520ccfca726","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light 2D Base: Get Game Object
haystackProgrammer: Light2DBase.gameObject (get)
favoriteKey: UnityEngine.U2D.Light2DBase.gameObject@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0004ec9-7fe9-4fc1-961e-5935c10fa5e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light 2D Base: Get Tag
haystackProgrammer: Light2DBase.tag (get)
favoriteKey: UnityEngine.U2D.Light2DBase.tag@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb74b0b9-9d05-477b-a63e-44da70002420","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light 2D Base: Set Tag
haystackProgrammer: Light2DBase.tag (set)
favoriteKey: UnityEngine.U2D.Light2DBase.tag@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fcba0597-122f-4b9a-aba3-7a9c075aa311","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light 2D Base: Get Name
haystackProgrammer: Light2DBase.name (get)
favoriteKey: UnityEngine.U2D.Light2DBase.name@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa65293a-b27a-459d-8874-7762d57dcbf9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light 2D Base: Set Name
haystackProgrammer: Light2DBase.name (set)
favoriteKey: UnityEngine.U2D.Light2DBase.name@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.Light2DBase|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b8c42418-8676-447e-988f-bf4d0f977341","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light 2D Base: Get Hide Flags
haystackProgrammer: Light2DBase.hideFlags (get)
favoriteKey: UnityEngine.U2D.Light2DBase.hideFlags@get
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.Light2DBase
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd3b509a-47ad-4737-8a6b-f83b2e4a014b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light 2D Base: Set Hide Flags
haystackProgrammer: Light2DBase.hideFlags (set)
favoriteKey: UnityEngine.U2D.Light2DBase.hideFlags@set
tag1: UnityEngine.U2D.Light2DBase
tag2: UnityEngine.U2D.Light2DBase;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.Light2DBase|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.Light2DBase","targetTypeName":"UnityEngine.U2D.Light2DBase","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"efc1ee7f-7b3a-4044-bce8-3a54c01eaf05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Bind To (Sprite)
labelProgrammer: CanBindTo (sprite)
haystackHuman: Sprite Atlas: Can Bind To
haystackProgrammer: SpriteAtlas.CanBindTo
favoriteKey: UnityEngine.U2D.SpriteAtlas.CanBindTo(UnityEngine.Sprite)@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;CanBindTo;UnityEngine.Sprite
tag3: UnityEngine.U2D.SpriteAtlas;CanBindTo;UnityEngine.Sprite
valueInputTypes: UnityEngine.U2D.SpriteAtlas|UnityEngine.Sprite
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CanBindTo","parameterTypes":["UnityEngine.Sprite"],"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"%sprite":null},"position":{"x":0.0,"y":0.0},"guid":"c320bd30-e74e-4737-9f02-3520a9d0151e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sprite (Name)
labelProgrammer: GetSprite (name)
haystackHuman: Sprite Atlas: Get Sprite
haystackProgrammer: SpriteAtlas.GetSprite
favoriteKey: UnityEngine.U2D.SpriteAtlas.GetSprite(System.String)@any
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labelProgrammer: GetSprites (sprites)
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labelProgrammer: GetSprites (sprites, name)
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelHuman: Instantiate (Original, Parent)
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labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelHuman: Destroy (Obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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labelHuman: Dont Destroy On Load (Target)
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Sprite Atlas ()
labelProgrammer: new SpriteAtlas ()
haystackHuman: Sprite Atlas: Create Sprite Atlas
haystackProgrammer: new SpriteAtlas
favoriteKey: UnityEngine.U2D.SpriteAtlas..ctor()@any
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;.ctor;
tag3: UnityEngine.U2D.SpriteAtlas;.ctor;
valueOutputTypes: UnityEngine.U2D.SpriteAtlas
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"69ee339d-6f78-4c91-9d1f-143320dc2ac2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Variant
labelProgrammer: isVariant (get)
haystackHuman: Sprite Atlas: Is Variant
haystackProgrammer: SpriteAtlas.isVariant (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.isVariant@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;isVariant
tag3: UnityEngine.U2D.SpriteAtlas;isVariant
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVariant","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92925703-d02c-405b-9b93-24489ec5e679","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sprite Atlas: Get Tag
haystackProgrammer: SpriteAtlas.tag (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.tag@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;tag
tag3: UnityEngine.U2D.SpriteAtlas;tag
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e26840d0-8bac-4423-9b0c-aa94a295d7c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Count
labelProgrammer: spriteCount (get)
haystackHuman: Sprite Atlas: Get Sprite Count
haystackProgrammer: SpriteAtlas.spriteCount (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.spriteCount@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;spriteCount
tag3: UnityEngine.U2D.SpriteAtlas;spriteCount
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.Int32
unit:
{"member":{"name":"spriteCount","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e71e00d-a712-43b2-9dcb-38a7b9e931d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sprite Atlas: Get Name
haystackProgrammer: SpriteAtlas.name (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.name@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"776fb216-8877-49d2-8d0b-c8c17e264577","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sprite Atlas: Set Name
haystackProgrammer: SpriteAtlas.name (set)
favoriteKey: UnityEngine.U2D.SpriteAtlas.name@set
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.U2D.SpriteAtlas|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8474e618-a0cc-4f42-bc96-e6de33051651","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Atlas: Get Hide Flags
haystackProgrammer: SpriteAtlas.hideFlags (get)
favoriteKey: UnityEngine.U2D.SpriteAtlas.hideFlags@get
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.SpriteAtlas
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7523393b-ca69-4c19-8466-5c11babd770f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Atlas: Set Hide Flags
haystackProgrammer: SpriteAtlas.hideFlags (set)
favoriteKey: UnityEngine.U2D.SpriteAtlas.hideFlags@set
tag1: UnityEngine.U2D.SpriteAtlas
tag2: UnityEngine.U2D.SpriteAtlas;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.U2D.SpriteAtlas|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.U2D.SpriteAtlas","targetTypeName":"UnityEngine.U2D.SpriteAtlas","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d324d755-f487-4166-8f22-0dd99ea0c9e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Valid ()
labelProgrammer: IsValid ()
haystackHuman: Scene: Is Valid
haystackProgrammer: Scene.IsValid
favoriteKey: UnityEngine.SceneManagement.Scene.IsValid()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;IsValid;
tag3: UnityEngine.SceneManagement.Scene;IsValid;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsValid","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04d734e0-78de-44d5-bc80-1558700c1d05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects ()
labelProgrammer: GetRootGameObjects ()
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
favoriteKey: UnityEngine.SceneManagement.Scene.GetRootGameObjects()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
tag3: UnityEngine.SceneManagement.Scene;GetRootGameObjects;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.GameObject[]
unit:
{"chainable":false,"member":{"name":"GetRootGameObjects","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35d863f1-ed5e-42e9-b010-f6ed49589d71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Root Game Objects (Root Game Objects)
labelProgrammer: GetRootGameObjects (rootGameObjects)
haystackHuman: Scene: Get Root Game Objects
haystackProgrammer: Scene.GetRootGameObjects
tag1: UnityEngine.SceneManagement.Scene
favoriteKey:
UnityEngine.SceneManagement.Scene.GetRootGameObjects(System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SceneManagement.Scene;GetRootGameObjects;System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetRootGameObjects","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb3e815b-69f8-426e-8db4-d03d2d4c86a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SceneManagement.Scene|System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Scene: Get Hash Code
haystackProgrammer: Scene.GetHashCode
favoriteKey: UnityEngine.SceneManagement.Scene.GetHashCode()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetHashCode;
tag3: UnityEngine.SceneManagement.Scene;GetHashCode;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d27950a0-8e58-4697-8fcb-284e979d71b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object
tag3: UnityEngine.SceneManagement.Scene;Equals;System.Object
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"96b0e337-0bd2-4bd3-adfc-031209fa108a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Scene: To String
haystackProgrammer: Scene.ToString
favoriteKey: UnityEngine.SceneManagement.Scene.ToString()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e554ade-2067-4310-96b5-ea0695c6155b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Scene: Equals
haystackProgrammer: Scene.Equals
favoriteKey: UnityEngine.SceneManagement.Scene.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4bdf2e15-5e84-42a0-b71a-98f03e051054","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Scene: Get Type
haystackProgrammer: Scene.GetType
favoriteKey: UnityEngine.SceneManagement.Scene.GetType()@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"abd18579-fd00-4463-829f-7ba6979516cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Scene: Reference Equals
haystackProgrammer: Scene.ReferenceEquals
favoriteKey: UnityEngine.SceneManagement.Scene.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"235d2d62-c036-4a35-bebc-4ce6ae6c1fce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Handle
labelProgrammer: handle (get)
haystackHuman: Scene: Get Handle
haystackProgrammer: Scene.handle (get)
favoriteKey: UnityEngine.SceneManagement.Scene.handle@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;handle
tag3: UnityEngine.SceneManagement.Scene;handle
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"handle","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1cb6a72-b817-4e92-a71d-7a21c1656e1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path
labelProgrammer: path (get)
haystackHuman: Scene: Get Path
haystackProgrammer: Scene.path (get)
favoriteKey: UnityEngine.SceneManagement.Scene.path@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;path
tag3: UnityEngine.SceneManagement.Scene;path
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"member":{"name":"path","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b3151a44-af7a-4f91-aa2a-72c809fb8283","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Scene: Get Name
haystackProgrammer: Scene.name (get)
favoriteKey: UnityEngine.SceneManagement.Scene.name@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71009f5b-32f0-4585-945b-56910c2affba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scene: Set Name
haystackProgrammer: Scene.name (set)
favoriteKey: UnityEngine.SceneManagement.Scene.name@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;name
tag3: UnityEngine.SceneManagement.Scene;name
valueInputTypes: UnityEngine.SceneManagement.Scene|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"77d3c6cd-4339-436b-95f3-c144d1e2dcf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Loaded
labelProgrammer: isLoaded (get)
haystackHuman: Scene: Is Loaded
haystackProgrammer: Scene.isLoaded (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isLoaded@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isLoaded
tag3: UnityEngine.SceneManagement.Scene;isLoaded
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLoaded","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"586da76d-83b0-4a5f-a67e-0240ed775f68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Build Index
labelProgrammer: buildIndex (get)
haystackHuman: Scene: Get Build Index
haystackProgrammer: Scene.buildIndex (get)
favoriteKey: UnityEngine.SceneManagement.Scene.buildIndex@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;buildIndex
tag3: UnityEngine.SceneManagement.Scene;buildIndex
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"buildIndex","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d7ff6791-f652-4dd0-84d7-b660c28b9398","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Dirty
labelProgrammer: isDirty (get)
haystackHuman: Scene: Is Dirty
haystackProgrammer: Scene.isDirty (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isDirty@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isDirty
tag3: UnityEngine.SceneManagement.Scene;isDirty
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDirty","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ef8440b6-01c2-4a7a-b770-86eeada48f21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Count
labelProgrammer: rootCount (get)
haystackHuman: Scene: Get Root Count
haystackProgrammer: Scene.rootCount (get)
favoriteKey: UnityEngine.SceneManagement.Scene.rootCount@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;rootCount
tag3: UnityEngine.SceneManagement.Scene;rootCount
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rootCount","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2f21a6c-1c84-4fc7-9186-fc871640dcb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Scene
labelProgrammer: isSubScene (get)
haystackHuman: Scene: Is Sub Scene
haystackProgrammer: Scene.isSubScene (get)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@get
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isSubScene","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"267384a9-b4fb-4e64-a475-f1a6277170e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sub Scene
labelProgrammer: isSubScene (set)
haystackHuman: Scene: Set Sub Scene
haystackProgrammer: Scene.isSubScene (set)
favoriteKey: UnityEngine.SceneManagement.Scene.isSubScene@set
tag1: UnityEngine.SceneManagement.Scene
tag2: UnityEngine.SceneManagement.Scene;isSubScene
tag3: UnityEngine.SceneManagement.Scene;isSubScene
valueInputTypes: UnityEngine.SceneManagement.Scene|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isSubScene","parameterTypes":null,"targetType":"UnityEngine.SceneManagement.Scene","targetTypeName":"UnityEngine.SceneManagement.Scene","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f937264d-8482-49d8-9fe4-4ef35b58df49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Active Scene ()
labelProgrammer: GetActiveScene ()
haystackHuman: Scene Manager: Get Active Scene
haystackProgrammer: SceneManager.GetActiveScene
favoriteKey: UnityEngine.SceneManagement.SceneManager.GetActiveScene()@any
tag1: UnityEngine.SceneManagement.SceneManager
tag2: UnityEngine.SceneManagement.SceneManager;GetActiveScene;
tag3: UnityEngine.SceneManagement.SceneManager;GetActiveScene;
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"chainable":false,"member":{"name":"GetActiveScene","parameterTypes":[],"targetType":"UnityEngine.SceneManagement.SceneManager","targetTypeName":"UnityEngine.SceneManagement.SceneManager","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9782bfc2-5e4e-494a-80cf-4f7486d210e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Active Scene (Scene)
labelProgrammer: SetActiveScene (scene)
haystackHuman: Scene Manager: Set Active Scene
haystackProgrammer: SceneManager.SetActiveScene
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labelProgrammer: GetSceneByPath (scenePath)
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labelProgrammer: GetSceneByName (name)
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labelHuman: Get Scene By Build Index (Build Index)
labelProgrammer: GetSceneByBuildIndex (buildIndex)
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labelProgrammer: GetSceneAt (index)
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labelHuman: Create Scene (Scene Name, Parameters)
labelProgrammer: CreateScene (sceneName, parameters)
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labelHuman: Merge Scenes (Source Scene, Destination Scene)
labelProgrammer: MergeScenes (sourceScene, destinationScene)
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labelProgrammer: CreateScene (sceneName)
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labelHuman: Load Scene (Scene Name, Mode)
labelProgrammer: LoadScene (sceneName, mode)
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labelProgrammer: LoadScene (sceneName)
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labelHuman: Load Scene (Scene Name, Parameters)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Player Connection: Reference Equals
haystackProgrammer: PlayerConnection.ReferenceEquals
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Player Connection: Get Instance
haystackProgrammer: PlayerConnection.instance (get)
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tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;instance
tag3: UnityEngine.Networking.PlayerConnection.PlayerConnection;instance
valueOutputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Connected
labelProgrammer: isConnected (get)
haystackHuman: Player Connection: Is Connected
haystackProgrammer: PlayerConnection.isConnected (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.isConnected@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;isConnected
tag3: UnityEngine.Networking.PlayerConnection.PlayerConnection;isConnected
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Player Connection: Get Name
haystackProgrammer: PlayerConnection.name (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.name@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Player Connection: Set Name
haystackProgrammer: PlayerConnection.name (set)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.name@set
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Player Connection: Get Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (get)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.hideFlags@get
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Player Connection: Set Hide Flags
haystackProgrammer: PlayerConnection.hideFlags (set)
favoriteKey: UnityEngine.Networking.PlayerConnection.PlayerConnection.hideFlags@set
tag1: UnityEngine.Networking.PlayerConnection.PlayerConnection
tag2: UnityEngine.Networking.PlayerConnection.PlayerConnection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Networking.PlayerConnection.PlayerConnection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Shader Define (Tier, Define Hash)
labelProgrammer: HasShaderDefine (tier, defineHash)
haystackHuman: Graphics Settings: Has Shader Define
haystackProgrammer: GraphicsSettings.HasShaderDefine
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valueInputTypes: UnityEngine.Rendering.GraphicsTier|UnityEngine.Rendering.BuiltinShaderDefine
valueOutputTypes: System.Boolean
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Shader Define (Define Hash)
labelProgrammer: HasShaderDefine (defineHash)
haystackHuman: Graphics Settings: Has Shader Define
haystackProgrammer: GraphicsSettings.HasShaderDefine
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;HasShaderDefine;UnityEngine.Rendering.BuiltinShaderDefine
tag3: UnityEngine.Rendering.GraphicsSettings;HasShaderDefine;UnityEngine.Rendering.BuiltinShaderDefine
valueInputTypes: UnityEngine.Rendering.BuiltinShaderDefine
valueOutputTypes: System.Boolean
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Graphics Settings ()
labelProgrammer: GetGraphicsSettings ()
haystackHuman: Graphics Settings: Get Graphics Settings
haystackProgrammer: GraphicsSettings.GetGraphicsSettings
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tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;GetGraphicsSettings;
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valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shader Mode (Type, Mode)
labelProgrammer: SetShaderMode (type, mode)
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shader Mode (Type)
labelProgrammer: GetShaderMode (type)
haystackHuman: Graphics Settings: Get Shader Mode
haystackProgrammer: GraphicsSettings.GetShaderMode
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tag3: UnityEngine.Rendering.GraphicsSettings;GetShaderMode;UnityEngine.Rendering.BuiltinShaderType
valueInputTypes: UnityEngine.Rendering.BuiltinShaderType
valueOutputTypes: UnityEngine.Rendering.BuiltinShaderMode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shader (Type, Shader)
labelProgrammer: SetCustomShader (type, shader)
haystackHuman: Graphics Settings: Set Custom Shader
haystackProgrammer: GraphicsSettings.SetCustomShader
tag1: UnityEngine.Rendering.GraphicsSettings
valueInputTypes: UnityEngine.Rendering.BuiltinShaderType|UnityEngine.Shader
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shader (Type)
labelProgrammer: GetCustomShader (type)
haystackHuman: Graphics Settings: Get Custom Shader
haystackProgrammer: GraphicsSettings.GetCustomShader
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tag3: UnityEngine.Rendering.GraphicsSettings;GetCustomShader;UnityEngine.Rendering.BuiltinShaderType
valueInputTypes: UnityEngine.Rendering.BuiltinShaderType
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Graphics Settings: Get Instance ID
haystackProgrammer: GraphicsSettings.GetInstanceID
favoriteKey: UnityEngine.Rendering.GraphicsSettings.GetInstanceID()@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Graphics Settings: Get Hash Code
haystackProgrammer: GraphicsSettings.GetHashCode
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tag2: UnityEngine.Rendering.GraphicsSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Graphics Settings: Equals
haystackProgrammer: GraphicsSettings.Equals
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Equals(System.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
tag1: UnityEngine.Rendering.GraphicsSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Graphics Settings: Instantiate
haystackProgrammer: GraphicsSettings.Instantiate
tag1: UnityEngine.Rendering.GraphicsSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Graphics Settings: Destroy
haystackProgrammer: GraphicsSettings.Destroy
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.Rendering.GraphicsSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Graphics Settings: Destroy
haystackProgrammer: GraphicsSettings.Destroy
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Graphics Settings: Destroy Immediate
haystackProgrammer: GraphicsSettings.DestroyImmediate
favoriteKey: UnityEngine.Rendering.GraphicsSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.Rendering.GraphicsSettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Graphics Settings: Destroy Immediate
haystackProgrammer: GraphicsSettings.DestroyImmediate
favoriteKey: UnityEngine.Rendering.GraphicsSettings.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Graphics Settings: Find Objects Of Type
haystackProgrammer: GraphicsSettings.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.GraphicsSettings.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Graphics Settings: Find Objects Of Type
haystackProgrammer: GraphicsSettings.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.GraphicsSettings.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Graphics Settings: Dont Destroy On Load
haystackProgrammer: GraphicsSettings.DontDestroyOnLoad
favoriteKey: UnityEngine.Rendering.GraphicsSettings.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Graphics Settings: Find Object Of Type
haystackProgrammer: GraphicsSettings.FindObjectOfType
favoriteKey: UnityEngine.Rendering.GraphicsSettings.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Graphics Settings: Find Object Of Type
haystackProgrammer: GraphicsSettings.FindObjectOfType
favoriteKey: UnityEngine.Rendering.GraphicsSettings.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Graphics Settings: To String
haystackProgrammer: GraphicsSettings.ToString
favoriteKey: UnityEngine.Rendering.GraphicsSettings.ToString()@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Graphics Settings: Equals
haystackProgrammer: GraphicsSettings.Equals
favoriteKey: UnityEngine.Rendering.GraphicsSettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Graphics Settings: Get Type
haystackProgrammer: GraphicsSettings.GetType
favoriteKey: UnityEngine.Rendering.GraphicsSettings.GetType()@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Graphics Settings: Reference Equals
haystackProgrammer: GraphicsSettings.ReferenceEquals
favoriteKey: UnityEngine.Rendering.GraphicsSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transparency Sort Mode
labelProgrammer: transparencySortMode (get)
haystackHuman: Graphics Settings: Get Transparency Sort Mode
haystackProgrammer: GraphicsSettings.transparencySortMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortMode@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
valueOutputTypes: UnityEngine.TransparencySortMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transparency Sort Mode
labelProgrammer: transparencySortMode (set)
haystackHuman: Graphics Settings: Set Transparency Sort Mode
haystackProgrammer: GraphicsSettings.transparencySortMode (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortMode@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortMode
valueInputTypes: UnityEngine.TransparencySortMode
valueOutputTypes: UnityEngine.TransparencySortMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transparency Sort Axis
labelProgrammer: transparencySortAxis (get)
haystackHuman: Graphics Settings: Get Transparency Sort Axis
haystackProgrammer: GraphicsSettings.transparencySortAxis (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortAxis@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transparency Sort Axis
labelProgrammer: transparencySortAxis (set)
haystackHuman: Graphics Settings: Set Transparency Sort Axis
haystackProgrammer: GraphicsSettings.transparencySortAxis (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.transparencySortAxis@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
tag3: UnityEngine.Rendering.GraphicsSettings;transparencySortAxis
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Direct Rectangular Area Lights
labelProgrammer: realtimeDirectRectangularAreaLights (get)
haystackHuman: Graphics Settings: Get Realtime Direct Rectangular Area Lights
haystackProgrammer: GraphicsSettings.realtimeDirectRectangularAreaLights (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.realtimeDirectRectangularAreaLights@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
tag3: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Direct Rectangular Area Lights
labelProgrammer: realtimeDirectRectangularAreaLights (set)
haystackHuman: Graphics Settings: Set Realtime Direct Rectangular Area Lights
haystackProgrammer: GraphicsSettings.realtimeDirectRectangularAreaLights (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.realtimeDirectRectangularAreaLights@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
tag3: UnityEngine.Rendering.GraphicsSettings;realtimeDirectRectangularAreaLights
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lights Use Linear Intensity
labelProgrammer: lightsUseLinearIntensity (get)
haystackHuman: Graphics Settings: Get Lights Use Linear Intensity
haystackProgrammer: GraphicsSettings.lightsUseLinearIntensity (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseLinearIntensity@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lights Use Linear Intensity
labelProgrammer: lightsUseLinearIntensity (set)
haystackHuman: Graphics Settings: Set Lights Use Linear Intensity
haystackProgrammer: GraphicsSettings.lightsUseLinearIntensity (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseLinearIntensity@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseLinearIntensity
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lights Use Color Temperature
labelProgrammer: lightsUseColorTemperature (get)
haystackHuman: Graphics Settings: Get Lights Use Color Temperature
haystackProgrammer: GraphicsSettings.lightsUseColorTemperature (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lights Use Color Temperature
labelProgrammer: lightsUseColorTemperature (set)
haystackHuman: Graphics Settings: Set Lights Use Color Temperature
haystackProgrammer: GraphicsSettings.lightsUseColorTemperature (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.lightsUseColorTemperature@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
tag3: UnityEngine.Rendering.GraphicsSettings;lightsUseColorTemperature
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Rendering Layer Mask
labelProgrammer: defaultRenderingLayerMask (get)
haystackHuman: Graphics Settings: Get Default Rendering Layer Mask
haystackProgrammer: GraphicsSettings.defaultRenderingLayerMask (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderingLayerMask@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Rendering Layer Mask
labelProgrammer: defaultRenderingLayerMask (set)
haystackHuman: Graphics Settings: Set Default Rendering Layer Mask
haystackProgrammer: GraphicsSettings.defaultRenderingLayerMask (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderingLayerMask@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderingLayerMask
valueInputTypes: System.UInt32
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Scriptable Render Pipeline Batching
labelProgrammer: useScriptableRenderPipelineBatching (get)
haystackHuman: Graphics Settings: Get Use Scriptable Render Pipeline Batching
haystackProgrammer: GraphicsSettings.useScriptableRenderPipelineBatching (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.useScriptableRenderPipelineBatching@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
tag3: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Scriptable Render Pipeline Batching
labelProgrammer: useScriptableRenderPipelineBatching (set)
haystackHuman: Graphics Settings: Set Use Scriptable Render Pipeline Batching
haystackProgrammer: GraphicsSettings.useScriptableRenderPipelineBatching (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.useScriptableRenderPipelineBatching@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
tag3: UnityEngine.Rendering.GraphicsSettings;useScriptableRenderPipelineBatching
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Log When Shader Is Compiled
labelProgrammer: logWhenShaderIsCompiled (get)
haystackHuman: Graphics Settings: Get Log When Shader Is Compiled
haystackProgrammer: GraphicsSettings.logWhenShaderIsCompiled (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.logWhenShaderIsCompiled@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
tag3: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Log When Shader Is Compiled
labelProgrammer: logWhenShaderIsCompiled (set)
haystackHuman: Graphics Settings: Set Log When Shader Is Compiled
haystackProgrammer: GraphicsSettings.logWhenShaderIsCompiled (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.logWhenShaderIsCompiled@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
tag3: UnityEngine.Rendering.GraphicsSettings;logWhenShaderIsCompiled
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Disable Builtin Custom Render Texture Update
labelProgrammer: disableBuiltinCustomRenderTextureUpdate (get)
haystackHuman: Graphics Settings: Get Disable Builtin Custom Render Texture Update
haystackProgrammer: GraphicsSettings.disableBuiltinCustomRenderTextureUpdate (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.disableBuiltinCustomRenderTextureUpdate@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
tag3: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Disable Builtin Custom Render Texture Update
labelProgrammer: disableBuiltinCustomRenderTextureUpdate (set)
haystackHuman: Graphics Settings: Set Disable Builtin Custom Render Texture Update
haystackProgrammer: GraphicsSettings.disableBuiltinCustomRenderTextureUpdate (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.disableBuiltinCustomRenderTextureUpdate@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
tag3: UnityEngine.Rendering.GraphicsSettings;disableBuiltinCustomRenderTextureUpdate
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Video Shaders Include Mode
labelProgrammer: videoShadersIncludeMode (get)
haystackHuman: Graphics Settings: Get Video Shaders Include Mode
haystackProgrammer: GraphicsSettings.videoShadersIncludeMode (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.videoShadersIncludeMode@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
tag3: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
valueOutputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Video Shaders Include Mode
labelProgrammer: videoShadersIncludeMode (set)
haystackHuman: Graphics Settings: Set Video Shaders Include Mode
haystackProgrammer: GraphicsSettings.videoShadersIncludeMode (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.videoShadersIncludeMode@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
tag3: UnityEngine.Rendering.GraphicsSettings;videoShadersIncludeMode
valueInputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
valueOutputTypes: UnityEngine.Rendering.VideoShadersIncludeMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Render Pipeline
labelProgrammer: currentRenderPipeline (get)
haystackHuman: Graphics Settings: Get Current Render Pipeline
haystackProgrammer: GraphicsSettings.currentRenderPipeline (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.currentRenderPipeline@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;currentRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;currentRenderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline Asset
labelProgrammer: renderPipelineAsset (get)
haystackHuman: Graphics Settings: Get Render Pipeline Asset
haystackProgrammer: GraphicsSettings.renderPipelineAsset (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
tag3: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipelineAsset","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8287c4c2-b412-4ae8-9531-d91619e1bcd7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline Asset
labelProgrammer: renderPipelineAsset (set)
haystackHuman: Graphics Settings: Set Render Pipeline Asset
haystackProgrammer: GraphicsSettings.renderPipelineAsset (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.renderPipelineAsset@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
tag3: UnityEngine.Rendering.GraphicsSettings;renderPipelineAsset
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipelineAsset","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"5ce6a6ca-27f2-4850-9dce-0b4da37860d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Render Pipeline
labelProgrammer: defaultRenderPipeline (get)
haystackHuman: Graphics Settings: Get Default Render Pipeline
haystackProgrammer: GraphicsSettings.defaultRenderPipeline (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderPipeline@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"defaultRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"92d6b859-b639-4b0b-97c2-5590029e943f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Render Pipeline
labelProgrammer: defaultRenderPipeline (set)
haystackHuman: Graphics Settings: Set Default Render Pipeline
haystackProgrammer: GraphicsSettings.defaultRenderPipeline (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.defaultRenderPipeline@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
tag3: UnityEngine.Rendering.GraphicsSettings;defaultRenderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"defaultRenderPipeline","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"770514bd-7e32-4315-893e-b14491a6c8ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Configured Render Pipelines
labelProgrammer: allConfiguredRenderPipelines (get)
haystackHuman: Graphics Settings: Get All Configured Render Pipelines
haystackProgrammer: GraphicsSettings.allConfiguredRenderPipelines (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.allConfiguredRenderPipelines@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;allConfiguredRenderPipelines
tag3: UnityEngine.Rendering.GraphicsSettings;allConfiguredRenderPipelines
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset[]
unit:
{"member":{"name":"allConfiguredRenderPipelines","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49e5d252-5b67-4ae7-9001-7aa3ed9f60cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Graphics Settings: Get Name
haystackProgrammer: GraphicsSettings.name (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.name@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b45580b-1900-4721-af24-f59662c734e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Graphics Settings: Set Name
haystackProgrammer: GraphicsSettings.name (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.name@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Graphics Settings: Get Hide Flags
haystackProgrammer: GraphicsSettings.hideFlags (get)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.hideFlags@get
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.GraphicsSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44cd1217-8657-43db-992a-4f47ddbdc1f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Graphics Settings: Set Hide Flags
haystackProgrammer: GraphicsSettings.hideFlags (set)
favoriteKey: UnityEngine.Rendering.GraphicsSettings.hideFlags@set
tag1: UnityEngine.Rendering.GraphicsSettings
tag2: UnityEngine.Rendering.GraphicsSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.GraphicsSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.GraphicsSettings","targetTypeName":"UnityEngine.Rendering.GraphicsSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"dfa49bf5-7078-4ccf-b476-a80db4705a4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Render Pipeline Asset: Create Instance
haystackProgrammer: RenderPipelineAsset.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.CreateInstance(System.String)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"317df43f-9bf2-4741-a9c4-be6a3e3ffcd3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Render Pipeline Asset: Create Instance
haystackProgrammer: RenderPipelineAsset.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.CreateInstance(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"61ebb404-40f1-483f-bab6-48f38a08f8eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Render Pipeline Asset: Get Instance ID
haystackProgrammer: RenderPipelineAsset.GetInstanceID
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetInstanceID()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a37602f-575f-41b7-afee-cad8f9b1eb07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Render Pipeline Asset: Get Hash Code
haystackProgrammer: RenderPipelineAsset.GetHashCode
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetHashCode()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Render Pipeline Asset: Equals
haystackProgrammer: RenderPipelineAsset.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Equals(System.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Render Pipeline Asset: Instantiate
haystackProgrammer: RenderPipelineAsset.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Render Pipeline Asset: Destroy
haystackProgrammer: RenderPipelineAsset.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Render Pipeline Asset: Destroy
haystackProgrammer: RenderPipelineAsset.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Render Pipeline Asset: Destroy Immediate
haystackProgrammer: RenderPipelineAsset.DestroyImmediate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.Rendering.RenderPipelineAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Render Pipeline Asset: Destroy Immediate
haystackProgrammer: RenderPipelineAsset.DestroyImmediate
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Render Pipeline Asset: Find Objects Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Render Pipeline Asset: Find Objects Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Render Pipeline Asset: Dont Destroy On Load
haystackProgrammer: RenderPipelineAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Render Pipeline Asset: Find Object Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Render Pipeline Asset: Find Object Of Type
haystackProgrammer: RenderPipelineAsset.FindObjectOfType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Render Pipeline Asset: To String
haystackProgrammer: RenderPipelineAsset.ToString
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.ToString()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Render Pipeline Asset: Equals
haystackProgrammer: RenderPipelineAsset.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Render Pipeline Asset: Get Type
haystackProgrammer: RenderPipelineAsset.GetType
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.GetType()@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Render Pipeline Asset: Reference Equals
haystackProgrammer: RenderPipelineAsset.ReferenceEquals
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Brush Pass Index
labelProgrammer: terrainBrushPassIndex (get)
haystackHuman: Render Pipeline Asset: Get Terrain Brush Pass Index
haystackProgrammer: RenderPipelineAsset.terrainBrushPassIndex (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainBrushPassIndex@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainBrushPassIndex
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainBrushPassIndex
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask Names
labelProgrammer: renderingLayerMaskNames (get)
haystackHuman: Render Pipeline Asset: Get Rendering Layer Mask Names
haystackProgrammer: RenderPipelineAsset.renderingLayerMaskNames (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.renderingLayerMaskNames@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;renderingLayerMaskNames
tag3: UnityEngine.Rendering.RenderPipelineAsset;renderingLayerMaskNames
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Prefixed Rendering Layer Mask Names
labelProgrammer: prefixedRenderingLayerMaskNames (get)
haystackHuman: Render Pipeline Asset: Get Prefixed Rendering Layer Mask Names
haystackProgrammer: RenderPipelineAsset.prefixedRenderingLayerMaskNames (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.prefixedRenderingLayerMaskNames@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;prefixedRenderingLayerMaskNames
tag3: UnityEngine.Rendering.RenderPipelineAsset;prefixedRenderingLayerMaskNames
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Material
labelProgrammer: defaultMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Material
haystackProgrammer: RenderPipelineAsset.defaultMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autodesk Interactive Shader
labelProgrammer: autodeskInteractiveShader (get)
haystackHuman: Render Pipeline Asset: Get Autodesk Interactive Shader
haystackProgrammer: RenderPipelineAsset.autodeskInteractiveShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.autodeskInteractiveShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autodesk Interactive Transparent Shader
labelProgrammer: autodeskInteractiveTransparentShader (get)
haystackHuman: Render Pipeline Asset: Get Autodesk Interactive Transparent Shader
haystackProgrammer: RenderPipelineAsset.autodeskInteractiveTransparentShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.autodeskInteractiveTransparentShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveTransparentShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveTransparentShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autodesk Interactive Masked Shader
labelProgrammer: autodeskInteractiveMaskedShader (get)
haystackHuman: Render Pipeline Asset: Get Autodesk Interactive Masked Shader
haystackProgrammer: RenderPipelineAsset.autodeskInteractiveMaskedShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.autodeskInteractiveMaskedShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveMaskedShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;autodeskInteractiveMaskedShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Lit Shader
labelProgrammer: terrainDetailLitShader (get)
haystackHuman: Render Pipeline Asset: Get Terrain Detail Lit Shader
haystackProgrammer: RenderPipelineAsset.terrainDetailLitShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainDetailLitShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailLitShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailLitShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Grass Shader
labelProgrammer: terrainDetailGrassShader (get)
haystackHuman: Render Pipeline Asset: Get Terrain Detail Grass Shader
haystackProgrammer: RenderPipelineAsset.terrainDetailGrassShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainDetailGrassShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Grass Billboard Shader
labelProgrammer: terrainDetailGrassBillboardShader (get)
haystackHuman: Render Pipeline Asset: Get Terrain Detail Grass Billboard Shader
haystackProgrammer: RenderPipelineAsset.terrainDetailGrassBillboardShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.terrainDetailGrassBillboardShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassBillboardShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;terrainDetailGrassBillboardShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Particle Material
labelProgrammer: defaultParticleMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Particle Material
haystackProgrammer: RenderPipelineAsset.defaultParticleMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultParticleMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultParticleMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultParticleMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Line Material
labelProgrammer: defaultLineMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Line Material
haystackProgrammer: RenderPipelineAsset.defaultLineMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultLineMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultLineMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultLineMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Terrain Material
labelProgrammer: defaultTerrainMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default Terrain Material
haystackProgrammer: RenderPipelineAsset.defaultTerrainMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultTerrainMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultTerrainMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultTerrainMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default UI Material
labelProgrammer: defaultUIMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default UI Material
haystackProgrammer: RenderPipelineAsset.defaultUIMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultUIMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultUIMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultUIMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default UI Overdraw Material
labelProgrammer: defaultUIOverdrawMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default UI Overdraw Material
haystackProgrammer: RenderPipelineAsset.defaultUIOverdrawMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultUIOverdrawMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultUIOverdrawMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultUIOverdrawMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default UIETC 1 Supported Material
labelProgrammer: defaultUIETC1SupportedMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default UIETC 1 Supported Material
haystackProgrammer: RenderPipelineAsset.defaultUIETC1SupportedMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultUIETC1SupportedMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultUIETC1SupportedMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultUIETC1SupportedMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default 2D Material
labelProgrammer: default2DMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default 2D Material
haystackProgrammer: RenderPipelineAsset.default2DMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.default2DMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;default2DMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;default2DMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"default2DMaterial","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8963b4f1-2cca-4adb-92d1-f0ae1007905a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default 2D Mask Material
labelProgrammer: default2DMaskMaterial (get)
haystackHuman: Render Pipeline Asset: Get Default 2D Mask Material
haystackProgrammer: RenderPipelineAsset.default2DMaskMaterial (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.default2DMaskMaterial@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;default2DMaskMaterial
tag3: UnityEngine.Rendering.RenderPipelineAsset;default2DMaskMaterial
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Shader
labelProgrammer: defaultShader (get)
haystackHuman: Render Pipeline Asset: Get Default Shader
haystackProgrammer: RenderPipelineAsset.defaultShader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultShader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultShader
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultShader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
{"member":{"name":"defaultShader","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1cffab1-ae2a-40e7-82ad-3f80c3662c6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Speed Tree 7 Shader
labelProgrammer: defaultSpeedTree7Shader (get)
haystackHuman: Render Pipeline Asset: Get Default Speed Tree 7 Shader
haystackProgrammer: RenderPipelineAsset.defaultSpeedTree7Shader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultSpeedTree7Shader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree7Shader
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree7Shader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
{"member":{"name":"defaultSpeedTree7Shader","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4457039-ae18-44fb-86db-ac6fd45bed3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Speed Tree 8 Shader
labelProgrammer: defaultSpeedTree8Shader (get)
haystackHuman: Render Pipeline Asset: Get Default Speed Tree 8 Shader
haystackProgrammer: RenderPipelineAsset.defaultSpeedTree8Shader (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.defaultSpeedTree8Shader@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree8Shader
tag3: UnityEngine.Rendering.RenderPipelineAsset;defaultSpeedTree8Shader
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Shader
unit:
{"member":{"name":"defaultSpeedTree8Shader","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6318662c-8565-4fe3-a3bc-a5cf52edc63d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Render Pipeline Asset: Get Name
haystackProgrammer: RenderPipelineAsset.name (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.name@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c28df8b1-5b24-4574-9f93-cada37133363","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Render Pipeline Asset: Set Name
haystackProgrammer: RenderPipelineAsset.name (set)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.name@set
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"094096cb-794a-4b5b-b8f9-805c5dcc3372","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Render Pipeline Asset: Get Hide Flags
haystackProgrammer: RenderPipelineAsset.hideFlags (get)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.hideFlags@get
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63f0eba5-e940-4320-a4ea-d732f8812dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Render Pipeline Asset: Set Hide Flags
haystackProgrammer: RenderPipelineAsset.hideFlags (set)
favoriteKey: UnityEngine.Rendering.RenderPipelineAsset.hideFlags@set
tag1: UnityEngine.Rendering.RenderPipelineAsset
tag2: UnityEngine.Rendering.RenderPipelineAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.RenderPipelineAsset","targetTypeName":"UnityEngine.Rendering.RenderPipelineAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a3a326f3-c74c-46ed-b404-f7c1c84717ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Render Pipeline Global Settings: Create Instance
haystackProgrammer: RenderPipelineGlobalSettings.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.CreateInstance(System.String)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Render Pipeline Global Settings: Create Instance
haystackProgrammer: RenderPipelineGlobalSettings.CreateInstance
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.CreateInstance(System.Type)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Render Pipeline Global Settings: Get Instance ID
haystackProgrammer: RenderPipelineGlobalSettings.GetInstanceID
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.GetInstanceID()@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Render Pipeline Global Settings: Get Hash Code
haystackProgrammer: RenderPipelineGlobalSettings.GetHashCode
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.GetHashCode()@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Render Pipeline Global Settings: Equals
haystackProgrammer: RenderPipelineGlobalSettings.Equals
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Equals(System.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rendering.RenderPipelineGlobalSettings|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Render Pipeline Global Settings: Instantiate
haystackProgrammer: RenderPipelineGlobalSettings.Instantiate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Render Pipeline Global Settings: Destroy
haystackProgrammer: RenderPipelineGlobalSettings.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Render Pipeline Global Settings: Destroy
haystackProgrammer: RenderPipelineGlobalSettings.Destroy
favoriteKey: UnityEngine.Rendering.RenderPipelineGlobalSettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag2: UnityEngine.Rendering.RenderPipelineGlobalSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Render Pipeline Global Settings: Destroy Immediate
haystackProgrammer: RenderPipelineGlobalSettings.DestroyImmediate
tag1: UnityEngine.Rendering.RenderPipelineGlobalSettings
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
favoriteKey:
UnityEngine.Rendering.RenderPipelineGlobalSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any

tag2:
UnityEngine.Rendering.RenderPipelineGlobalSettings;DestroyImmediate;UnityEngine.Object;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Render Pipeline Global Settings: Destroy Immediate
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Sorting Group: Instantiate
haystackProgrammer: SortingGroup.Instantiate
tag1: UnityEngine.Rendering.SortingGroup
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rendering.SortingGroup.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Rendering.SortingGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Sorting Group: Destroy
haystackProgrammer: SortingGroup.Destroy
favoriteKey: UnityEngine.Rendering.SortingGroup.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Sorting Group: Destroy
haystackProgrammer: SortingGroup.Destroy
favoriteKey: UnityEngine.Rendering.SortingGroup.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sorting Group: Destroy Immediate
haystackProgrammer: SortingGroup.DestroyImmediate
favoriteKey: UnityEngine.Rendering.SortingGroup.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sorting Group: Destroy Immediate
haystackProgrammer: SortingGroup.DestroyImmediate
favoriteKey: UnityEngine.Rendering.SortingGroup.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Sorting Group: Find Objects Of Type
haystackProgrammer: SortingGroup.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.SortingGroup.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Sorting Group: Find Objects Of Type
haystackProgrammer: SortingGroup.FindObjectsOfType
favoriteKey: UnityEngine.Rendering.SortingGroup.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6d99c8a4-08c6-4c22-aa50-c3d678055bd6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sorting Group: Dont Destroy On Load
haystackProgrammer: SortingGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.Rendering.SortingGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"672ece43-85aa-4a26-afc9-23366c583bef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Sorting Group: Find Object Of Type
haystackProgrammer: SortingGroup.FindObjectOfType
favoriteKey: UnityEngine.Rendering.SortingGroup.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"07f32eb8-da7e-4e56-8daa-949ce1641397","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Sorting Group: Find Object Of Type
haystackProgrammer: SortingGroup.FindObjectOfType
favoriteKey: UnityEngine.Rendering.SortingGroup.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"20611ea6-fc0d-429b-be6d-65dcacdebb44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sorting Group: To String
haystackProgrammer: SortingGroup.ToString
favoriteKey: UnityEngine.Rendering.SortingGroup.ToString()@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9407ec58-0b29-4d47-98ce-216b79ece4df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sorting Group: Equals
haystackProgrammer: SortingGroup.Equals
favoriteKey: UnityEngine.Rendering.SortingGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9953e13-44fb-4906-84d6-236702b3381a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sorting Group: Get Type
haystackProgrammer: SortingGroup.GetType
favoriteKey: UnityEngine.Rendering.SortingGroup.GetType()@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0aa5fda-194a-4163-88e0-6e7d9561c9ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sorting Group: Reference Equals
haystackProgrammer: SortingGroup.ReferenceEquals
favoriteKey: UnityEngine.Rendering.SortingGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b3009684-9a20-4522-92e9-b3c5ed5df96b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sorting Group: Get Sorting Layer Name
haystackProgrammer: SortingGroup.sortingLayerName (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerName@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerName
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerName
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c82e2ba-eead-4c4f-8caa-2f56b2d71db8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sorting Group: Set Sorting Layer Name
haystackProgrammer: SortingGroup.sortingLayerName (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerName@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerName
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerName
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b5f67bd8-4e31-4b28-b549-4f4b514650ce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sorting Group: Get Sorting Layer ID
haystackProgrammer: SortingGroup.sortingLayerID (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerID@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerID
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerID
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbb2ab45-f868-4826-b734-3c6882a5bb88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sorting Group: Set Sorting Layer ID
haystackProgrammer: SortingGroup.sortingLayerID (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingLayerID@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingLayerID
tag3: UnityEngine.Rendering.SortingGroup;sortingLayerID
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3e0b9bc4-86e8-4696-baca-e0757ba755a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sorting Group: Get Sorting Order
haystackProgrammer: SortingGroup.sortingOrder (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingOrder@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingOrder
tag3: UnityEngine.Rendering.SortingGroup;sortingOrder
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43ad0cdc-7286-44fb-9cd4-60ec0f1240d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sorting Group: Set Sorting Order
haystackProgrammer: SortingGroup.sortingOrder (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.sortingOrder@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;sortingOrder
tag3: UnityEngine.Rendering.SortingGroup;sortingOrder
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6be70d4c-2d93-4e5c-beda-7aa3bd178c7c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sorting Group: Get Enabled
haystackProgrammer: SortingGroup.enabled (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.enabled@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;enabled
tag3: UnityEngine.Rendering.SortingGroup;enabled
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0818c5c0-4727-4e14-91d1-389f893005d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sorting Group: Set Enabled
haystackProgrammer: SortingGroup.enabled (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.enabled@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;enabled
tag3: UnityEngine.Rendering.SortingGroup;enabled
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fbb2ab09-d8f2-480d-bb76-df00077451e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Sorting Group: Is Active And Enabled
haystackProgrammer: SortingGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.isActiveAndEnabled@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;isActiveAndEnabled
tag3: UnityEngine.Rendering.SortingGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba97d6db-c25d-48c6-8347-0bf7ad9c14c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Sorting Group: Get Transform
haystackProgrammer: SortingGroup.transform (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.transform@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43fe7f7f-e3a2-41b3-8f34-63b268d1ebcf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Sorting Group: Get Game Object
haystackProgrammer: SortingGroup.gameObject (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.gameObject@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7634d53d-f563-412f-b073-dfb67e4f4630","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Sorting Group: Get Tag
haystackProgrammer: SortingGroup.tag (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.tag@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89332f95-22aa-4fc1-ba61-649b213bd3c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Sorting Group: Set Tag
haystackProgrammer: SortingGroup.tag (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.tag@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"077ed7d8-a5b1-435d-84f2-791b1166a84b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Sorting Group: Get Name
haystackProgrammer: SortingGroup.name (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.name@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bba0c4a-b46d-4964-a9c0-445a97eb7243","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Sorting Group: Set Name
haystackProgrammer: SortingGroup.name (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.name@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rendering.SortingGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2b347f8c-ae0c-4763-ad41-2aee645513eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sorting Group: Get Hide Flags
haystackProgrammer: SortingGroup.hideFlags (get)
favoriteKey: UnityEngine.Rendering.SortingGroup.hideFlags@get
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.SortingGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8325ece7-3154-4d10-a48d-e4371379f96a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sorting Group: Set Hide Flags
haystackProgrammer: SortingGroup.hideFlags (set)
favoriteKey: UnityEngine.Rendering.SortingGroup.hideFlags@set
tag1: UnityEngine.Rendering.SortingGroup
tag2: UnityEngine.Rendering.SortingGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rendering.SortingGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rendering.SortingGroup","targetTypeName":"UnityEngine.Rendering.SortingGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d5e4e4a3-725e-415e-a995-c714aadfb44e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Owner)
labelProgrammer: CreatePlayable (graph, owner)
haystackHuman: Playable Asset: Create Playable
haystackProgrammer: PlayableAsset.CreatePlayable
tag1: UnityEngine.Playables.PlayableAsset
valueInputTypes: UnityEngine.Playables.PlayableAsset|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Playables.PlayableAsset.CreatePlayable(UnityEngine.Playables.PlayableGraphUnityEngine.GameObject)@any

tag2:
UnityEngine.Playables.PlayableAsset;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Playables.PlayableAsset;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
{"chainable":false,"member":{"name":"CreatePlayable","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject"],"targetType":"UnityEngine.Playables.PlayableAsset","targetTypeName":"UnityEngine.Playables.PlayableAsset","$version":"A"},"defaultValues":{"target":null,"%owner":null},"position":{"x":0.0,"y":0.0},"guid":"f2297a16-28b4-46bb-9b62-db6b6fd1efd3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


