# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Position As UV 1: Invoke Repeating
haystackProgrammer: PositionAsUV1.InvokeRepeating
favoriteKey: UnityEngine.UI.PositionAsUV1.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c3606970-c0ce-433d-a7b1-94d064e02668","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Position As UV 1: Cancel Invoke
haystackProgrammer: PositionAsUV1.CancelInvoke
favoriteKey: UnityEngine.UI.PositionAsUV1.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0468bcf9-142f-4288-a566-9d1b1909023c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Position As UV 1: Is Invoking
haystackProgrammer: PositionAsUV1.IsInvoking
favoriteKey: UnityEngine.UI.PositionAsUV1.IsInvoking(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8818a7e4-f73c-46ab-94ae-281004048606","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Position As UV 1: Start Coroutine
haystackProgrammer: PositionAsUV1.StartCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1add3721-70e1-4aa3-89e9-21f3e07677ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Position As UV 1: Start Coroutine
haystackProgrammer: PositionAsUV1.StartCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1e11093a-f602-4083-8d81-76fafb340133","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Position As UV 1: Start Coroutine
haystackProgrammer: PositionAsUV1.StartCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6221599b-0fd8-4607-b508-6676f2cd92b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Position As UV 1: Stop Coroutine
haystackProgrammer: PositionAsUV1.StopCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Collections.IEnumerator
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8fd52970-5758-47c8-ae29-617cd3425047","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Position As UV 1: Stop Coroutine
haystackProgrammer: PositionAsUV1.StopCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67625668-1224-43e0-a2d7-f8194720c325","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Position As UV 1: Stop Coroutine
haystackProgrammer: PositionAsUV1.StopCoroutine
favoriteKey: UnityEngine.UI.PositionAsUV1.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
unit:
{"chainable":false,"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"caf88240-6c0a-4e68-adee-e6241bbed3f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Position As UV 1: Stop All Coroutines
haystackProgrammer: PositionAsUV1.StopAllCoroutines
favoriteKey: UnityEngine.UI.PositionAsUV1.StopAllCoroutines()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.PositionAsUV1
unit:
{"chainable":false,"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b213d875-a63a-46e8-bc30-69df26b4cc73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Position As UV 1: Print
haystackProgrammer: PositionAsUV1.print
favoriteKey: UnityEngine.UI.PositionAsUV1.print(System.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d8c7e8e-f560-42da-902c-2511593a188c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position As UV 1: Get Component
haystackProgrammer: PositionAsUV1.GetComponent
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponent(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d824f960-16ed-422f-8a0d-c00f3af75ec4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Position As UV 1: Try Get Component
haystackProgrammer: PositionAsUV1.TryGetComponent
favoriteKey: UnityEngine.UI.PositionAsUV1.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6b169ee3-614e-40a8-931a-18c5f1cfd72e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Position As UV 1: Get Component
haystackProgrammer: PositionAsUV1.GetComponent
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponent(System.String)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"47b175fb-b45e-4f80-9850-5e2b12e76c72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Position As UV 1: Get Component In Children
haystackProgrammer: PositionAsUV1.GetComponentInChildren
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0d439e02-755e-45ff-83f3-61caadb7b334","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Position As UV 1: Get Component In Children
haystackProgrammer: PositionAsUV1.GetComponentInChildren
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"07808fda-88bd-421b-b1f1-7fb286a69366","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Position As UV 1: Get Components In Children
haystackProgrammer: PositionAsUV1.GetComponentsInChildren
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a8623b30-16bd-4f81-96c7-5c00c8a6834d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Position As UV 1: Get Components In Children
haystackProgrammer: PositionAsUV1.GetComponentsInChildren
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"6f6d7341-66c7-4e81-9e9e-6f41ba8e1829","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Position As UV 1: Get Component In Parent
haystackProgrammer: PositionAsUV1.GetComponentInParent
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"00bb5104-99a2-422b-9e1d-74b176d24132","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Position As UV 1: Get Component In Parent
haystackProgrammer: PositionAsUV1.GetComponentInParent
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentInParent(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"b70ca09e-641e-452d-a275-d86b0a59f5f4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Position As UV 1: Get Components In Parent
haystackProgrammer: PositionAsUV1.GetComponentsInParent
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cfa4eaff-3501-4357-9900-3255cdeab166","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Position As UV 1: Get Components In Parent
haystackProgrammer: PositionAsUV1.GetComponentsInParent
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8641dc10-6ef3-4e7a-9fd1-802bcf49f362","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Position As UV 1: Get Components
haystackProgrammer: PositionAsUV1.GetComponents
favoriteKey: UnityEngine.UI.PositionAsUV1.GetComponents(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3cd5c697-5b4e-434e-82d9-3543526f616b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Position As UV 1: Get Components
haystackProgrammer: PositionAsUV1.GetComponents
tag1: UnityEngine.UI.PositionAsUV1
favoriteKey:
UnityEngine.UI.PositionAsUV1.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.UI.PositionAsUV1;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Position As UV 1: Destroy Immediate
haystackProgrammer: PositionAsUV1.DestroyImmediate
favoriteKey: UnityEngine.UI.PositionAsUV1.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Position As UV 1: Destroy Immediate
haystackProgrammer: PositionAsUV1.DestroyImmediate
favoriteKey: UnityEngine.UI.PositionAsUV1.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Position As UV 1: Find Objects Of Type
haystackProgrammer: PositionAsUV1.FindObjectsOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Position As UV 1: Find Objects Of Type
haystackProgrammer: PositionAsUV1.FindObjectsOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Position As UV 1: Dont Destroy On Load
haystackProgrammer: PositionAsUV1.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.PositionAsUV1.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Position As UV 1: Find Object Of Type
haystackProgrammer: PositionAsUV1.FindObjectOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Position As UV 1: Find Object Of Type
haystackProgrammer: PositionAsUV1.FindObjectOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Position As UV 1: To String
haystackProgrammer: PositionAsUV1.ToString
favoriteKey: UnityEngine.UI.PositionAsUV1.ToString()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b738d6ac-ec3c-4cb3-ba9e-9a6d84e46bca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Position As UV 1: Equals
haystackProgrammer: PositionAsUV1.Equals
favoriteKey: UnityEngine.UI.PositionAsUV1.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a83f45ad-cbce-4e2d-970d-01880c67e934","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position As UV 1: Get Type
haystackProgrammer: PositionAsUV1.GetType
favoriteKey: UnityEngine.UI.PositionAsUV1.GetType()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21dbcde2-6015-450a-b7f6-991907b8fa85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position As UV 1: Reference Equals
haystackProgrammer: PositionAsUV1.ReferenceEquals
favoriteKey: UnityEngine.UI.PositionAsUV1.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aba28e41-8063-46fe-aff3-1b074c0be7b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Position As UV 1: Get Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc6ac4de-ffd5-46ad-bdb5-55b85cb8dd4d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Position As UV 1: Set Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fccf075e-8fe5-4c86-a7ab-b97f25cfb274","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Position As UV 1: Get Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d51b499f-5299-4eb2-972d-7f6f6874f36c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Position As UV 1: Set Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1724cfa6-ef8b-480c-baba-72505aa88fc7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position As UV 1: Get Enabled
haystackProgrammer: PositionAsUV1.enabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc6ef83c-4f57-4115-a94e-9bc8a8deadf2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position As UV 1: Set Enabled
haystackProgrammer: PositionAsUV1.enabled (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2c934e08-cead-44bb-a11b-aacf6d810643","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position As UV 1: Is Active And Enabled
haystackProgrammer: PositionAsUV1.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.isActiveAndEnabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
tag3: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"594f5eb0-3541-490d-8723-fe1ef6f60742","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position As UV 1: Get Transform
haystackProgrammer: PositionAsUV1.transform (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.transform@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02cd8016-3e16-44f5-9958-aeaa7a6a0009","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position As UV 1: Get Game Object
haystackProgrammer: PositionAsUV1.gameObject (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.gameObject@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2dfe0c88-1b75-4367-a08f-aa66e6fe495f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position As UV 1: Get Tag
haystackProgrammer: PositionAsUV1.tag (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"771d7b80-ff44-4595-a007-1c8556e42806","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position As UV 1: Set Tag
haystackProgrammer: PositionAsUV1.tag (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a1a41566-93b4-46dd-9f8b-40d1d49a7232","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position As UV 1: Get Name
haystackProgrammer: PositionAsUV1.name (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e9c382b-b005-49b1-96a9-fde1586b7df5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position As UV 1: Set Name
haystackProgrammer: PositionAsUV1.name (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0c0045bc-2b38-486c-a51f-fbc5dea5f541","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position As UV 1: Get Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0b00349-d00c-4605-8d81-2c8ea14aea7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position As UV 1: Set Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.HideFlags
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haystackHuman: Shadow: Instantiate
haystackProgrammer: Shadow.Instantiate
favoriteKey: UnityEngine.UI.Shadow.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Shadow: Instantiate
haystackProgrammer: Shadow.Instantiate
favoriteKey: UnityEngine.UI.Shadow.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Shadow: Destroy
haystackProgrammer: Shadow.Destroy
favoriteKey: UnityEngine.UI.Shadow.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Shadow: Destroy
haystackProgrammer: Shadow.Destroy
favoriteKey: UnityEngine.UI.Shadow.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Shadow: Destroy Immediate
haystackProgrammer: Shadow.DestroyImmediate
favoriteKey: UnityEngine.UI.Shadow.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Shadow: Destroy Immediate
haystackProgrammer: Shadow.DestroyImmediate
favoriteKey: UnityEngine.UI.Shadow.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Shadow: Find Objects Of Type
haystackProgrammer: Shadow.FindObjectsOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Shadow: Find Objects Of Type
haystackProgrammer: Shadow.FindObjectsOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Shadow: Dont Destroy On Load
haystackProgrammer: Shadow.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Shadow.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Shadow: Find Object Of Type
haystackProgrammer: Shadow.FindObjectOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Shadow: Find Object Of Type
haystackProgrammer: Shadow.FindObjectOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shadow: To String
haystackProgrammer: Shadow.ToString
favoriteKey: UnityEngine.UI.Shadow.ToString()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Shadow: Equals
haystackProgrammer: Shadow.Equals
favoriteKey: UnityEngine.UI.Shadow.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Shadow: Get Type
haystackProgrammer: Shadow.GetType
favoriteKey: UnityEngine.UI.Shadow.GetType()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Shadow: Reference Equals
haystackProgrammer: Shadow.ReferenceEquals
favoriteKey: UnityEngine.UI.Shadow.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Shadow: Get Effect Color
haystackProgrammer: Shadow.effectColor (get)
favoriteKey: UnityEngine.UI.Shadow.effectColor@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Shadow: Set Effect Color
haystackProgrammer: Shadow.effectColor (set)
favoriteKey: UnityEngine.UI.Shadow.effectColor@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Shadow: Get Effect Distance
haystackProgrammer: Shadow.effectDistance (get)
favoriteKey: UnityEngine.UI.Shadow.effectDistance@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Shadow: Set Effect Distance
haystackProgrammer: Shadow.effectDistance (set)
favoriteKey: UnityEngine.UI.Shadow.effectDistance@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Shadow: Get Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (get)
favoriteKey: UnityEngine.UI.Shadow.useGraphicAlpha@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Shadow: Set Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (set)
favoriteKey: UnityEngine.UI.Shadow.useGraphicAlpha@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Shadow: Get Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (get)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Shadow: Set Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (set)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Shadow: Get Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (get)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Shadow: Set Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (set)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Shadow: Get Enabled
haystackProgrammer: Shadow.enabled (get)
favoriteKey: UnityEngine.UI.Shadow.enabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Shadow: Set Enabled
haystackProgrammer: Shadow.enabled (set)
favoriteKey: UnityEngine.UI.Shadow.enabled@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Shadow: Is Active And Enabled
haystackProgrammer: Shadow.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Shadow.isActiveAndEnabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;isActiveAndEnabled
tag3: UnityEngine.UI.Shadow;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Shadow: Get Transform
haystackProgrammer: Shadow.transform (get)
favoriteKey: UnityEngine.UI.Shadow.transform@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Shadow: Get Game Object
haystackProgrammer: Shadow.gameObject (get)
favoriteKey: UnityEngine.UI.Shadow.gameObject@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Shadow: Get Tag
haystackProgrammer: Shadow.tag (get)
favoriteKey: UnityEngine.UI.Shadow.tag@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Shadow: Set Tag
haystackProgrammer: Shadow.tag (set)
favoriteKey: UnityEngine.UI.Shadow.tag@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shadow: Get Name
haystackProgrammer: Shadow.name (get)
favoriteKey: UnityEngine.UI.Shadow.name@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shadow: Set Name
haystackProgrammer: Shadow.name (set)
favoriteKey: UnityEngine.UI.Shadow.name@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shadow: Get Hide Flags
haystackProgrammer: Shadow.hideFlags (get)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shadow: Set Hide Flags
haystackProgrammer: Shadow.hideFlags (set)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Panel Event Handler: On Select
haystackProgrammer: PanelEventHandler.OnSelect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Panel Event Handler: On Deselect
haystackProgrammer: PanelEventHandler.OnDeselect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Move (Event Data)
labelProgrammer: OnPointerMove (eventData)
haystackHuman: Panel Event Handler: On Pointer Move
haystackProgrammer: PanelEventHandler.OnPointerMove
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerMove(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Panel Event Handler: On Pointer Up
haystackProgrammer: PanelEventHandler.OnPointerUp
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Panel Event Handler: On Pointer Down
haystackProgrammer: PanelEventHandler.OnPointerDown
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Panel Event Handler: On Pointer Exit
haystackProgrammer: PanelEventHandler.OnPointerExit
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Panel Event Handler: On Pointer Enter
haystackProgrammer: PanelEventHandler.OnPointerEnter
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Panel Event Handler: On Submit
haystackProgrammer: PanelEventHandler.OnSubmit
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSubmit(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Panel Event Handler: On Cancel
haystackProgrammer: PanelEventHandler.OnCancel
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnCancel(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Panel Event Handler: On Move
haystackProgrammer: PanelEventHandler.OnMove
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.AxisEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Panel Event Handler: On Scroll
haystackProgrammer: PanelEventHandler.OnScroll
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Panel Event Handler: Is Active
haystackProgrammer: PanelEventHandler.IsActive
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsActive()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsActive;
tag3: UnityEngine.UIElements.PanelEventHandler;IsActive;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Panel Event Handler: Is Destroyed
haystackProgrammer: PanelEventHandler.IsDestroyed
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsDestroyed()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsDestroyed;
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Panel Event Handler: Is Invoking
haystackProgrammer: PanelEventHandler.IsInvoking
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsInvoking()@any
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tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Panel Event Handler: Cancel Invoke
haystackProgrammer: PanelEventHandler.CancelInvoke
favoriteKey: UnityEngine.UIElements.PanelEventHandler.CancelInvoke()@any
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Panel Event Handler: Invoke
haystackProgrammer: PanelEventHandler.Invoke
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Panel Event Handler: Invoke Repeating
haystackProgrammer: PanelEventHandler.InvokeRepeating
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;InvokeRepeating;System.String;System.Single;System.Single
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String|System.Single
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Panel Event Handler: Cancel Invoke
haystackProgrammer: PanelEventHandler.CancelInvoke
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labelProgrammer: IsInvoking (methodName)
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labelProgrammer: StartCoroutine (methodName)
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labelProgrammer: StartCoroutine (methodName, value)
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labelProgrammer: StartCoroutine (routine)
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labelProgrammer: StopCoroutine (routine)
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labelProgrammer: StopCoroutine (routine)
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labelProgrammer: StopCoroutine (methodName)
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: PanelEventHandler.GetComponent
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labelHuman: Try Get Component (Type, Component)
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labelProgrammer: GetComponent (type)
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labelHuman: Compare Tag (Tag)
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Panel Event Handler: Destroy Immediate
haystackProgrammer: PanelEventHandler.DestroyImmediate
favoriteKey: UnityEngine.UIElements.PanelEventHandler.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Panel Event Handler: Find Objects Of Type
haystackProgrammer: PanelEventHandler.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Panel Event Handler: Find Objects Of Type
haystackProgrammer: PanelEventHandler.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Panel Event Handler: Dont Destroy On Load
haystackProgrammer: PanelEventHandler.DontDestroyOnLoad
favoriteKey: UnityEngine.UIElements.PanelEventHandler.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Panel Event Handler: Find Object Of Type
haystackProgrammer: PanelEventHandler.FindObjectOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Panel Event Handler: Find Object Of Type
haystackProgrammer: PanelEventHandler.FindObjectOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Panel Event Handler: To String
haystackProgrammer: PanelEventHandler.ToString
favoriteKey: UnityEngine.UIElements.PanelEventHandler.ToString()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8242a170-02cb-4e41-a541-395e14991be5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Panel Event Handler: Equals
haystackProgrammer: PanelEventHandler.Equals
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9196c582-a5de-4d63-bf5c-57cdf2ca181d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Panel Event Handler: Get Type
haystackProgrammer: PanelEventHandler.GetType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.GetType()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cb6f53f-2eb5-4d62-8758-c705e5629f42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Panel Event Handler: Reference Equals
haystackProgrammer: PanelEventHandler.ReferenceEquals
favoriteKey: UnityEngine.UIElements.PanelEventHandler.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"199dd0cb-aa60-4694-b4da-33f0cc4e73bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Panel
labelProgrammer: panel (get)
haystackHuman: Panel Event Handler: Get Panel
haystackProgrammer: PanelEventHandler.panel (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.panel@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;panel
tag3: UnityEngine.UIElements.PanelEventHandler;panel
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
{"member":{"name":"panel","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64258de2-baf0-496c-8700-6391c146473f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Panel
labelProgrammer: panel (set)
haystackHuman: Panel Event Handler: Set Panel
haystackProgrammer: PanelEventHandler.panel (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.panel@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;panel
tag3: UnityEngine.UIElements.PanelEventHandler;panel
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.UIElements.IPanel
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
{"chainable":false,"member":{"name":"panel","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e258f06c-2067-4dcb-80da-f559d50b3465","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Panel Event Handler: Get Use GUI Layout
haystackProgrammer: PanelEventHandler.useGUILayout (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.useGUILayout@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"531f1a5b-662a-4faf-b76d-9eb32f33c38f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Panel Event Handler: Set Use GUI Layout
haystackProgrammer: PanelEventHandler.useGUILayout (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.useGUILayout@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aa1ef260-baf8-47ec-8c77-50f79ba4b90a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Panel Event Handler: Get Run In Edit Mode
haystackProgrammer: PanelEventHandler.runInEditMode (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.runInEditMode@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c29dfe62-e368-41c1-8522-40d12f83e2ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Panel Event Handler: Set Run In Edit Mode
haystackProgrammer: PanelEventHandler.runInEditMode (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.runInEditMode@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2308ff73-5d69-49bc-b745-4586d4ac4a04","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Panel Event Handler: Get Enabled
haystackProgrammer: PanelEventHandler.enabled (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.enabled@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;enabled
tag3: UnityEngine.UIElements.PanelEventHandler;enabled
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24601b3e-51cf-4ac3-a5d2-26913590cfa3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Panel Event Handler: Set Enabled
haystackProgrammer: PanelEventHandler.enabled (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.enabled@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;enabled
tag3: UnityEngine.UIElements.PanelEventHandler;enabled
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"04b6b62d-368d-48f0-9ca5-12e741d225b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Panel Event Handler: Is Active And Enabled
haystackProgrammer: PanelEventHandler.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.isActiveAndEnabled@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;isActiveAndEnabled
tag3: UnityEngine.UIElements.PanelEventHandler;isActiveAndEnabled
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b15b90b3-9dda-4372-b8b7-ce1d2773a623","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Panel Event Handler: Get Transform
haystackProgrammer: PanelEventHandler.transform (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.transform@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c92a651f-8ee4-4f58-a317-78cc9bd241a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Panel Event Handler: Get Game Object
haystackProgrammer: PanelEventHandler.gameObject (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.gameObject@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cf55f01-64f3-4d59-9532-cea264c536a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Panel Event Handler: Get Tag
haystackProgrammer: PanelEventHandler.tag (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.tag@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5be5e65-7d00-4416-a211-6ef3be88bd1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Panel Event Handler: Set Tag
haystackProgrammer: PanelEventHandler.tag (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.tag@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9729dc53-72a2-44ad-8bcf-8317efc30762","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Event Handler: Get Name
haystackProgrammer: PanelEventHandler.name (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.name@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e514bfd5-9f5f-424f-b9f1-1de71109a9b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Panel Event Handler: Set Name
haystackProgrammer: PanelEventHandler.name (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.name@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelEventHandler","targetTypeName":"UnityEngine.UIElements.PanelEventHandler","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b81c8dca-300f-49f3-9064-b502a6ca12e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Panel Event Handler: Get Hide Flags
haystackProgrammer: PanelEventHandler.hideFlags (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.hideFlags@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.HideFlags
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Panel Raycaster: Instantiate
haystackProgrammer: PanelRaycaster.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Panel Raycaster: Instantiate
haystackProgrammer: PanelRaycaster.Instantiate
favoriteKey: UnityEngine.UIElements.PanelRaycaster.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: PanelRaycaster.Instantiate
tag1: UnityEngine.UIElements.PanelRaycaster
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Panel Raycaster: Destroy
haystackProgrammer: PanelRaycaster.Destroy
favoriteKey: UnityEngine.UIElements.PanelRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Panel Raycaster: Destroy
haystackProgrammer: PanelRaycaster.Destroy
favoriteKey: UnityEngine.UIElements.PanelRaycaster.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Panel Raycaster: Destroy Immediate
haystackProgrammer: PanelRaycaster.DestroyImmediate
favoriteKey: UnityEngine.UIElements.PanelRaycaster.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Panel Raycaster: Destroy Immediate
haystackProgrammer: PanelRaycaster.DestroyImmediate
favoriteKey: UnityEngine.UIElements.PanelRaycaster.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Panel Raycaster: Find Objects Of Type
haystackProgrammer: PanelRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Panel Raycaster: Find Objects Of Type
haystackProgrammer: PanelRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.UIElements.PanelRaycaster;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Panel Raycaster: Dont Destroy On Load
haystackProgrammer: PanelRaycaster.DontDestroyOnLoad
favoriteKey: UnityEngine.UIElements.PanelRaycaster.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.UIElements.PanelRaycaster;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: PanelRaycaster.FindObjectOfType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindObjectOfType(System.Type)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Panel Raycaster: Find Object Of Type
haystackProgrammer: PanelRaycaster.FindObjectOfType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.UIElements.PanelRaycaster;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Panel Raycaster: Equals
haystackProgrammer: PanelRaycaster.Equals
favoriteKey: UnityEngine.UIElements.PanelRaycaster.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.UIElements.PanelRaycaster;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: PanelRaycaster.GetType
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tag2: UnityEngine.UIElements.PanelRaycaster;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Panel Raycaster: Reference Equals
haystackProgrammer: PanelRaycaster.ReferenceEquals
favoriteKey: UnityEngine.UIElements.PanelRaycaster.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.UIElements.PanelRaycaster;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Panel
labelProgrammer: panel (get)
haystackHuman: Panel Raycaster: Get Panel
haystackProgrammer: PanelRaycaster.panel (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.panel@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;panel
tag3: UnityEngine.UIElements.PanelRaycaster;panel
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Panel
labelProgrammer: panel (set)
haystackHuman: Panel Raycaster: Set Panel
haystackProgrammer: PanelRaycaster.panel (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.panel@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;panel
tag3: UnityEngine.UIElements.PanelRaycaster;panel
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.UIElements.IPanel
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Panel Raycaster: Get Sort Order Priority
haystackProgrammer: PanelRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.sortOrderPriority@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;sortOrderPriority
tag3: UnityEngine.UIElements.PanelRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Panel Raycaster: Get Render Order Priority
haystackProgrammer: PanelRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.renderOrderPriority@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;renderOrderPriority
tag3: UnityEngine.UIElements.PanelRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Panel Raycaster: Get Event Camera
haystackProgrammer: PanelRaycaster.eventCamera (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.eventCamera@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;eventCamera
tag3: UnityEngine.UIElements.PanelRaycaster;eventCamera
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Panel Raycaster: Get Root Raycaster
haystackProgrammer: PanelRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.rootRaycaster@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;rootRaycaster
tag3: UnityEngine.UIElements.PanelRaycaster;rootRaycaster
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d75dd926-dc0c-478a-bf70-ac25e77b8381","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Panel Raycaster: Get Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fb5d00e-ca3f-475b-9eb8-610e4b7456a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Panel Raycaster: Set Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4076da2e-df64-492a-a1c4-340709a9844f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Panel Raycaster: Get Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a97a2617-180b-4b44-a545-51f1f571bcda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Panel Raycaster: Set Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6e0c0aea-a571-45c3-a86c-69c256a71a73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Panel Raycaster: Get Enabled
haystackProgrammer: PanelRaycaster.enabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8a60aea-9ad4-4c6b-8a13-8ba70be1a7ec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Panel Raycaster: Set Enabled
haystackProgrammer: PanelRaycaster.enabled (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"96a78131-06a4-44d4-93fd-a2f2cc64a453","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Panel Raycaster: Is Active And Enabled
haystackProgrammer: PanelRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
tag3: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c37f296-ed85-4389-94de-71c1bcdd3950","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Panel Raycaster: Get Transform
haystackProgrammer: PanelRaycaster.transform (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.transform@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3100afe3-71c9-4976-b505-793b8763e01d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Panel Raycaster: Get Game Object
haystackProgrammer: PanelRaycaster.gameObject (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.gameObject@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5dc47303-e7ad-4218-828e-1fcee13b35f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Panel Raycaster: Get Tag
haystackProgrammer: PanelRaycaster.tag (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d9feaf6-62c9-475d-bb6d-7fb486949ca0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Panel Raycaster: Set Tag
haystackProgrammer: PanelRaycaster.tag (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d0f4d855-a136-4611-a291-d174275633e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Raycaster: Get Name
haystackProgrammer: PanelRaycaster.name (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a09e635-f575-4424-86d2-c31044936266","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Panel Raycaster: Set Name
haystackProgrammer: PanelRaycaster.name (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"800d4744-a251-4da1-8447-bd7eda811c2e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Panel Raycaster: Get Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eca64d9c-91d1-4a21-9d64-1f5167ce80b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Panel Raycaster: Set Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7aaaf902-c517-423d-ad7a-74efcf5827b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Axis Event Data: Reset
haystackProgrammer: AxisEventData.Reset
favoriteKey: UnityEngine.EventSystems.AxisEventData.Reset()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ddcf974-7555-4f9c-a107-9031ada069bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Axis Event Data: Use
haystackProgrammer: AxisEventData.Use
favoriteKey: UnityEngine.EventSystems.AxisEventData.Use()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":"Use","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"626393eb-9fea-4c0f-ac68-eed608282167","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.AxisEventData|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4782860a-67eb-4d29-9cf1-efeea0111840","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7ebca43f-bfa8-4d8b-a88d-66ad49ea2ca5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Axis Event Data: Get Hash Code
haystackProgrammer: AxisEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9464dce6-7bb4-4555-abac-794f43fd07b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Axis Event Data: Get Type
haystackProgrammer: AxisEventData.GetType
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetType()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a34c948f-628f-4e76-adaa-3887f3ade172","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Axis Event Data: To String
haystackProgrammer: AxisEventData.ToString
favoriteKey: UnityEngine.EventSystems.AxisEventData.ToString()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"434c39c9-de10-45ab-baf0-dcf65f5c4a6a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Axis Event Data: Reference Equals
haystackProgrammer: AxisEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.AxisEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89d89149-52c9-4300-bba7-b940381d37f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Axis Event Data (Event System)
labelProgrammer: new AxisEventData (eventSystem)
haystackHuman: Axis Event Data: Create Axis Event Data
haystackProgrammer: new AxisEventData
favoriteKey: UnityEngine.EventSystems.AxisEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["UnityEngine.EventSystems.EventSystem"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"%eventSystem":null},"position":{"x":0.0,"y":0.0},"guid":"5c1a9725-2111-4a4b-8877-fd10beae99d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Vector
labelProgrammer: moveVector (get)
haystackHuman: Axis Event Data: Get Move Vector
haystackProgrammer: AxisEventData.moveVector (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"moveVector","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9226ef08-937f-4060-8a5e-f7b455a215c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Vector
labelProgrammer: moveVector (set)
haystackHuman: Axis Event Data: Set Move Vector
haystackProgrammer: AxisEventData.moveVector (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"moveVector","parameterTypes":null,"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f339d2d9-fe08-4770-a219-5cd64be29e36","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Dir
labelProgrammer: moveDir (get)
haystackHuman: Axis Event Data: Get Move Dir
haystackProgrammer: AxisEventData.moveDir (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveDir
tag3: UnityEngine.EventSystems.AxisEventData;moveDir
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.EventSystems.MoveDirection
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Dir
labelProgrammer: moveDir (set)
haystackHuman: Axis Event Data: Set Move Dir
haystackProgrammer: AxisEventData.moveDir (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Axis Event Data: Get Current Input Module
haystackProgrammer: AxisEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.AxisEventData
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tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Axis Event Data: Get Selected Object
haystackProgrammer: AxisEventData.selectedObject (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Axis Event Data: Set Selected Object
haystackProgrammer: AxisEventData.selectedObject (set)
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Axis Event Data: Get Used
haystackProgrammer: AxisEventData.used (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.used@get
tag1: UnityEngine.EventSystems.AxisEventData
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tag3: UnityEngine.EventSystems.AbstractEventData;used
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Base Event Data: Reset
haystackProgrammer: BaseEventData.Reset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Base Event Data: Use
haystackProgrammer: BaseEventData.Use
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Event Data: Get Hash Code
haystackProgrammer: BaseEventData.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Event Data: Get Type
haystackProgrammer: BaseEventData.GetType
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tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;GetType;
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valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Event Data: To String
haystackProgrammer: BaseEventData.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Event Data: Reference Equals
haystackProgrammer: BaseEventData.ReferenceEquals
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valueInputTypes: System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Base Event Data (Event System)
labelProgrammer: new BaseEventData (eventSystem)
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haystackProgrammer: new BaseEventData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Base Event Data: Get Current Input Module
haystackProgrammer: BaseEventData.currentInputModule (get)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Base Event Data: Get Selected Object
haystackProgrammer: BaseEventData.selectedObject (get)
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Base Event Data: Set Selected Object
haystackProgrammer: BaseEventData.selectedObject (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Base Event Data: Get Used
haystackProgrammer: BaseEventData.used (get)
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tag1: UnityEngine.EventSystems.BaseEventData
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Moving ()
labelProgrammer: IsPointerMoving ()
haystackHuman: Pointer Event Data: Is Pointer Moving
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Scrolling ()
labelProgrammer: IsScrolling ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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haystackProgrammer: PointerEventData.ToString
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
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haystackProgrammer: PointerEventData.Reset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Event Data: Reference Equals
haystackProgrammer: PointerEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerEventData.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Pointer Event Data (Event System)
labelProgrammer: new PointerEventData (eventSystem)
haystackHuman: Pointer Event Data: Create Pointer Event Data
haystackProgrammer: new PointerEventData
favoriteKey: UnityEngine.EventSystems.PointerEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
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valueInputTypes: UnityEngine.EventSystems.EventSystem
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Enter
labelProgrammer: pointerEnter (get)
haystackHuman: Pointer Event Data: Get Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Enter
labelProgrammer: pointerEnter (set)
haystackHuman: Pointer Event Data: Set Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Last Press
labelProgrammer: lastPress (get)
haystackHuman: Pointer Event Data: Get Last Press
haystackProgrammer: PointerEventData.lastPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.lastPress@get
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Raw Pointer Press
labelProgrammer: rawPointerPress (get)
haystackHuman: Pointer Event Data: Get Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Raw Pointer Press
labelProgrammer: rawPointerPress (set)
haystackHuman: Pointer Event Data: Set Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (set)
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Drag
labelProgrammer: pointerDrag (get)
haystackHuman: Pointer Event Data: Get Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Drag
labelProgrammer: pointerDrag (set)
haystackHuman: Pointer Event Data: Set Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@set
tag1: UnityEngine.EventSystems.PointerEventData
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valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Click
labelProgrammer: pointerClick (get)
haystackHuman: Pointer Event Data: Get Pointer Click
haystackProgrammer: PointerEventData.pointerClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Click
labelProgrammer: pointerClick (set)
haystackHuman: Pointer Event Data: Set Pointer Click
haystackProgrammer: PointerEventData.pointerClick (set)
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@set
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valueOutputTypes: UnityEngine.EventSystems.RaycastResult
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Pointer Press Raycast
labelProgrammer: pointerPressRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@get
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press Raycast
labelProgrammer: pointerPressRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (set)
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