# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Identity
labelProgrammer: identity (get)
haystackHuman: Quaternion: Get Identity
haystackProgrammer: Quaternion.identity (get)
favoriteKey: UnityEngine.Quaternion.identity@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;identity
tag3: UnityEngine.Quaternion;identity
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"identity","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"13c0e6ee-8552-4444-85cd-f42a595d0489","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Euler Angles
labelProgrammer: eulerAngles (get)
haystackHuman: Quaternion: Get Euler Angles
haystackProgrammer: Quaternion.eulerAngles (get)
favoriteKey: UnityEngine.Quaternion.eulerAngles@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1021bd16-ff41-4528-ae87-aa9e61bfec12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Euler Angles
labelProgrammer: eulerAngles (set)
haystackHuman: Quaternion: Set Euler Angles
haystackProgrammer: Quaternion.eulerAngles (set)
favoriteKey: UnityEngine.Quaternion.eulerAngles@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;eulerAngles
tag3: UnityEngine.Quaternion;eulerAngles
valueInputTypes: UnityEngine.Quaternion|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"eulerAngles","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d181075d-5648-4577-bb98-47bb74237184","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Quaternion: Get Normalized
haystackProgrammer: Quaternion.normalized (get)
favoriteKey: UnityEngine.Quaternion.normalized@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;normalized
tag3: UnityEngine.Quaternion;normalized
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08a9ff08-e291-4d33-9724-c2fe6df75069","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Quaternion: Get X
haystackProgrammer: Quaternion.x (get)
favoriteKey: UnityEngine.Quaternion.x@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4a255442-24e0-483a-b26e-e17bf1a23479","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Quaternion: Set X
haystackProgrammer: Quaternion.x (set)
favoriteKey: UnityEngine.Quaternion.x@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;x
tag3: UnityEngine.Quaternion;x
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"67761baf-4556-494c-9c92-ecd61596afea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Quaternion: Get Y
haystackProgrammer: Quaternion.y (get)
favoriteKey: UnityEngine.Quaternion.y@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ee352af8-a52a-428e-b40e-d19cc45bc250","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Quaternion: Set Y
haystackProgrammer: Quaternion.y (set)
favoriteKey: UnityEngine.Quaternion.y@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;y
tag3: UnityEngine.Quaternion;y
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d313e9b5-4f18-4198-99b5-f9ff8207714e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Quaternion: Get Z
haystackProgrammer: Quaternion.z (get)
favoriteKey: UnityEngine.Quaternion.z@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"94b6a2fa-6aaf-4c33-8f5f-12e97fb622a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Quaternion: Set Z
haystackProgrammer: Quaternion.z (set)
favoriteKey: UnityEngine.Quaternion.z@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;z
tag3: UnityEngine.Quaternion;z
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"79cb4f3c-e837-496e-a677-49593293cf93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Quaternion: Get W
haystackProgrammer: Quaternion.w (get)
favoriteKey: UnityEngine.Quaternion.w@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bee4e677-453f-4d5a-87c5-38d1d50509c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Quaternion: Set W
haystackProgrammer: Quaternion.w (set)
favoriteKey: UnityEngine.Quaternion.w@set
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;w
tag3: UnityEngine.Quaternion;w
valueInputTypes: UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"eb67c739-b0d2-4359-922c-7f198ebc2481","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Quaternion: Get K Epsilon
haystackProgrammer: Quaternion.kEpsilon (get)
favoriteKey: UnityEngine.Quaternion.kEpsilon@get
tag1: UnityEngine.Quaternion
tag2: UnityEngine.Quaternion;kEpsilon
tag3: UnityEngine.Quaternion;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Quaternion","targetTypeName":"UnityEngine.Quaternion","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45c70951-8a3d-4206-892d-6c27ba85c2c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Power Of Two (Value)
labelProgrammer: ClosestPowerOfTwo (value)
haystackHuman: Mathf: Closest Power Of Two
haystackProgrammer: Mathf.ClosestPowerOfTwo
favoriteKey: UnityEngine.Mathf.ClosestPowerOfTwo(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;ClosestPowerOfTwo;System.Int32
tag3: UnityEngine.Mathf;ClosestPowerOfTwo;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"ClosestPowerOfTwo","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"968eb10f-47a6-427e-8a63-3cdd7fd0b2f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Power Of Two (Value)
labelProgrammer: IsPowerOfTwo (value)
haystackHuman: Mathf: Is Power Of Two
haystackProgrammer: Mathf.IsPowerOfTwo
favoriteKey: UnityEngine.Mathf.IsPowerOfTwo(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;IsPowerOfTwo;System.Int32
tag3: UnityEngine.Mathf;IsPowerOfTwo;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsPowerOfTwo","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"25d4020b-24f9-44d8-a0e7-cb4997f74ab1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Next Power Of Two (Value)
labelProgrammer: NextPowerOfTwo (value)
haystackHuman: Mathf: Next Power Of Two
haystackProgrammer: Mathf.NextPowerOfTwo
favoriteKey: UnityEngine.Mathf.NextPowerOfTwo(System.Int32)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;NextPowerOfTwo;System.Int32
tag3: UnityEngine.Mathf;NextPowerOfTwo;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"NextPowerOfTwo","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f3b9c639-0f14-444e-b4ad-7d5e0ff2bd58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gamma To Linear Space (Value)
labelProgrammer: GammaToLinearSpace (value)
haystackHuman: Mathf: Gamma To Linear Space
haystackProgrammer: Mathf.GammaToLinearSpace
favoriteKey: UnityEngine.Mathf.GammaToLinearSpace(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;GammaToLinearSpace;System.Single
tag3: UnityEngine.Mathf;GammaToLinearSpace;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GammaToLinearSpace","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b0588b5f-547f-4367-8e10-eb6db186cfaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Linear To Gamma Space (Value)
labelProgrammer: LinearToGammaSpace (value)
haystackHuman: Mathf: Linear To Gamma Space
haystackProgrammer: Mathf.LinearToGammaSpace
favoriteKey: UnityEngine.Mathf.LinearToGammaSpace(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;LinearToGammaSpace;System.Single
tag3: UnityEngine.Mathf;LinearToGammaSpace;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"LinearToGammaSpace","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%value":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f09c0f4c-e3d2-4f89-9459-12a8a03f5bb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Correlated Color Temperature To RGB (Kelvin)
labelProgrammer: CorrelatedColorTemperatureToRGB (kelvin)
haystackHuman: Mathf: Correlated Color Temperature To RGB
haystackProgrammer: Mathf.CorrelatedColorTemperatureToRGB
favoriteKey: UnityEngine.Mathf.CorrelatedColorTemperatureToRGB(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;CorrelatedColorTemperatureToRGB;System.Single
tag3: UnityEngine.Mathf;CorrelatedColorTemperatureToRGB;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"CorrelatedColorTemperatureToRGB","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%kelvin":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a90eec6-6f1a-4a20-9dc8-2ca5e45dee49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Float To Half (Val)
labelProgrammer: FloatToHalf (val)
haystackHuman: Mathf: Float To Half
haystackProgrammer: Mathf.FloatToHalf
favoriteKey: UnityEngine.Mathf.FloatToHalf(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;FloatToHalf;System.Single
tag3: UnityEngine.Mathf;FloatToHalf;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.UInt16
unit:
{"chainable":false,"member":{"name":"FloatToHalf","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%val":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f7bb86c1-b53d-470f-9086-ed6ae7e7bf9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Half To Float (Val)
labelProgrammer: HalfToFloat (val)
haystackHuman: Mathf: Half To Float
haystackProgrammer: Mathf.HalfToFloat
favoriteKey: UnityEngine.Mathf.HalfToFloat(System.UInt16)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;HalfToFloat;System.UInt16
tag3: UnityEngine.Mathf;HalfToFloat;System.UInt16
valueInputTypes: System.UInt16
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"HalfToFloat","parameterTypes":["System.UInt16"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%val":{"$content":0,"$type":"System.UInt16"}},"position":{"x":0.0,"y":0.0},"guid":"daaef36a-298b-472c-bbb8-8107601fabdf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perlin Noise (X, Y)
labelProgrammer: PerlinNoise (x, y)
haystackHuman: Mathf: Perlin Noise
haystackProgrammer: Mathf.PerlinNoise
favoriteKey: UnityEngine.Mathf.PerlinNoise(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;PerlinNoise;System.Single;System.Single
tag3: UnityEngine.Mathf;PerlinNoise;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"PerlinNoise","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d97cc2fd-05ec-4020-a93c-2668b88474be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sin (F)
labelProgrammer: Sin (f)
haystackHuman: Mathf: Sin
haystackProgrammer: Mathf.Sin
favoriteKey: UnityEngine.Mathf.Sin(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Sin;System.Single
tag3: UnityEngine.Mathf;Sin;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Sin","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dc5b9150-e8c9-4e21-a5d2-5dda292e1fc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cos (F)
labelProgrammer: Cos (f)
haystackHuman: Mathf: Cos
haystackProgrammer: Mathf.Cos
favoriteKey: UnityEngine.Mathf.Cos(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Cos;System.Single
tag3: UnityEngine.Mathf;Cos;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Cos","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"60b7bcc6-7816-4e06-bbd9-f50ab3fcfc4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tan (F)
labelProgrammer: Tan (f)
haystackHuman: Mathf: Tan
haystackProgrammer: Mathf.Tan
favoriteKey: UnityEngine.Mathf.Tan(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Tan;System.Single
tag3: UnityEngine.Mathf;Tan;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Tan","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5cc2a052-9524-4c34-9da6-1fd2800fcdd4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Asin (F)
labelProgrammer: Asin (f)
haystackHuman: Mathf: Asin
haystackProgrammer: Mathf.Asin
favoriteKey: UnityEngine.Mathf.Asin(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Asin;System.Single
tag3: UnityEngine.Mathf;Asin;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Asin","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9821dd1d-2b39-4f9f-b797-aa38830cf03d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Acos (F)
labelProgrammer: Acos (f)
haystackHuman: Mathf: Acos
haystackProgrammer: Mathf.Acos
favoriteKey: UnityEngine.Mathf.Acos(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Acos;System.Single
tag3: UnityEngine.Mathf;Acos;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Acos","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"66fa1c72-0b99-49c1-820f-b2fece6067d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Atan (F)
labelProgrammer: Atan (f)
haystackHuman: Mathf: Atan
haystackProgrammer: Mathf.Atan
favoriteKey: UnityEngine.Mathf.Atan(System.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Atan;System.Single
tag3: UnityEngine.Mathf;Atan;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Atan","parameterTypes":["System.Single"],"targetType":"UnityEngine.Mathf","targetTypeName":"UnityEngine.Mathf","$version":"A"},"defaultValues":{"%f":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4e61177c-06b0-42a3-9c19-61d0a45c0f99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Atan 2 (Y, X)
labelProgrammer: Atan2 (y, x)
haystackHuman: Mathf: Atan 2
haystackProgrammer: Mathf.Atan2
favoriteKey: UnityEngine.Mathf.Atan2(System.SingleSystem.Single)@any
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Atan2;System.Single;System.Single
tag3: UnityEngine.Mathf;Atan2;System.Single;System.Single
valueInputTypes: System.Single
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: Mathf.ReferenceEquals
favoriteKey: UnityEngine.Mathf.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Mathf;ReferenceEquals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get PI
labelProgrammer: PI (get)
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haystackProgrammer: Mathf.PI (get)
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tag2: UnityEngine.Mathf;PI
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Infinity
labelProgrammer: Infinity (get)
haystackHuman: Mathf: Get Infinity
haystackProgrammer: Mathf.Infinity (get)
favoriteKey: UnityEngine.Mathf.Infinity@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Infinity
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: NegativeInfinity (get)
haystackHuman: Mathf: Get Negative Infinity
haystackProgrammer: Mathf.NegativeInfinity (get)
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tag2: UnityEngine.Mathf;NegativeInfinity
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Deg 2 Rad
labelProgrammer: Deg2Rad (get)
haystackHuman: Mathf: Get Deg 2 Rad
haystackProgrammer: Mathf.Deg2Rad (get)
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tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Deg2Rad
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valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rad 2 Deg
labelProgrammer: Rad2Deg (get)
haystackHuman: Mathf: Get Rad 2 Deg
haystackProgrammer: Mathf.Rad2Deg (get)
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tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Rad2Deg
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valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Epsilon
labelProgrammer: Epsilon (get)
haystackHuman: Mathf: Get Epsilon
haystackProgrammer: Mathf.Epsilon (get)
favoriteKey: UnityEngine.Mathf.Epsilon@get
tag1: UnityEngine.Mathf
tag2: UnityEngine.Mathf;Epsilon
tag3: UnityEngine.Mathf;Epsilon
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y)
labelProgrammer: Set (newX, newY)
haystackHuman: Vector 2: Set
haystackProgrammer: Vector2.Set
favoriteKey: UnityEngine.Vector2.Set(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Set;System.Single;System.Single
tag3: UnityEngine.Vector2;Set;System.Single;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 2: Lerp
haystackProgrammer: Vector2.Lerp
favoriteKey: UnityEngine.Vector2.Lerp(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
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tag2: UnityEngine.Vector2;Lerp;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;Lerp;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 2: Lerp Unclamped
haystackProgrammer: Vector2.LerpUnclamped
favoriteKey: UnityEngine.Vector2.LerpUnclamped(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
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tag2: UnityEngine.Vector2;LerpUnclamped;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;LerpUnclamped;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 2: Move Towards
haystackProgrammer: Vector2.MoveTowards
favoriteKey: UnityEngine.Vector2.MoveTowards(UnityEngine.Vector2UnityEngine.Vector2System.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;MoveTowards;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;MoveTowards;UnityEngine.Vector2;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 2: Scale
haystackProgrammer: Vector2.Scale
favoriteKey: UnityEngine.Vector2.Scale(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Scale;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Scale;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 2: Scale
haystackProgrammer: Vector2.Scale
favoriteKey: UnityEngine.Vector2.Scale(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Scale;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Scale;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 2: Normalize
haystackProgrammer: Vector2.Normalize
favoriteKey: UnityEngine.Vector2.Normalize()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Normalize;
tag3: UnityEngine.Vector2;Normalize;
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;
tag3: UnityEngine.Vector2;ToString;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString(System.String)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;System.String
tag3: UnityEngine.Vector2;ToString;System.String
valueInputTypes: UnityEngine.Vector2|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 2: To String
haystackProgrammer: Vector2.ToString
favoriteKey: UnityEngine.Vector2.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector2;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector2|System.String|System.IFormatProvider
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 2: Get Hash Code
haystackProgrammer: Vector2.GetHashCode
favoriteKey: UnityEngine.Vector2.GetHashCode()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetHashCode;
tag3: UnityEngine.Vector2;GetHashCode;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object
tag3: UnityEngine.Vector2;Equals;System.Object
valueInputTypes: UnityEngine.Vector2|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Equals;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reflect (In Direction, In Normal)
labelProgrammer: Reflect (inDirection, inNormal)
haystackHuman: Vector 2: Reflect
haystackProgrammer: Vector2.Reflect
favoriteKey: UnityEngine.Vector2.Reflect(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Reflect;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Perpendicular (In Direction)
labelProgrammer: Perpendicular (inDirection)
haystackHuman: Vector 2: Perpendicular
haystackProgrammer: Vector2.Perpendicular
favoriteKey: UnityEngine.Vector2.Perpendicular(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Perpendicular;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (Lhs, Rhs)
labelProgrammer: Dot (lhs, rhs)
haystackHuman: Vector 2: Dot
haystackProgrammer: Vector2.Dot
favoriteKey: UnityEngine.Vector2.Dot(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Dot;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Dot;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Angle (From, To)
labelProgrammer: Angle (from, to)
haystackHuman: Vector 2: Angle
haystackProgrammer: Vector2.Angle
favoriteKey: UnityEngine.Vector2.Angle(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Angle;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Angle;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Signed Angle (From, To)
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haystackHuman: Vector 2: Signed Angle
haystackProgrammer: Vector2.SignedAngle
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tag2: UnityEngine.Vector2;SignedAngle;UnityEngine.Vector2;UnityEngine.Vector2
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valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 2: Distance
haystackProgrammer: Vector2.Distance
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tag1: UnityEngine.Vector2
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tag3: UnityEngine.Vector2;Distance;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Distance","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%b":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"58363cec-aa46-4539-8e85-dc21b454bd10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clamp Magnitude (Vector, Max Length)
labelProgrammer: ClampMagnitude (vector, maxLength)
haystackHuman: Vector 2: Clamp Magnitude
haystackProgrammer: Vector2.ClampMagnitude
favoriteKey: UnityEngine.Vector2.ClampMagnitude(UnityEngine.Vector2System.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ClampMagnitude;UnityEngine.Vector2;System.Single
tag3: UnityEngine.Vector2;ClampMagnitude;UnityEngine.Vector2;System.Single
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"ClampMagnitude","parameterTypes":["UnityEngine.Vector2","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%vector":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%maxLength":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"df37ffda-408e-4f22-8499-adcebe0e491a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 2: Sqr Magnitude
haystackProgrammer: Vector2.SqrMagnitude
favoriteKey: UnityEngine.Vector2.SqrMagnitude(UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;SqrMagnitude;UnityEngine.Vector2
tag3: UnityEngine.Vector2;SqrMagnitude;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0f6cbfec-f143-4489-b443-aa837a5e7a40","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 2: Sqr Magnitude
haystackProgrammer: Vector2.SqrMagnitude
favoriteKey: UnityEngine.Vector2.SqrMagnitude()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;SqrMagnitude;
tag3: UnityEngine.Vector2;SqrMagnitude;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"18177534-aff7-4a2c-9c26-f2ba1204758e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 2: Min
haystackProgrammer: Vector2.Min
favoriteKey: UnityEngine.Vector2.Min(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Min;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"Min","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"84542c2e-fd01-49a8-acaf-b895858684cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 2: Max
haystackProgrammer: Vector2.Max
favoriteKey: UnityEngine.Vector2.Max(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Vector2;Max;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"Max","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%lhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%rhs":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"26594df9-fe48-4b53-bebc-beede4c5367c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"df890d78-000e-4543-8698-2e50ae9a6f90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b5841b99-cb2c-4a6e-bc0b-194e13fb5df0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Smooth Damp (Current, Target, Current Velocity, Smooth Time, Max Speed, Delta Time)
labelProgrammer: SmoothDamp (current, target, currentVelocity, smoothTime, maxSpeed, deltaTime)
haystackHuman: Vector 2: Smooth Damp
haystackProgrammer: Vector2.SmoothDamp
tag1: UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: UnityEngine.Vector2
favoriteKey:
UnityEngine.Vector2.SmoothDamp(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.Vector2&System.SingleSystem.SingleSystem.Single)@any

tag2:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

tag3:
UnityEngine.Vector2;SmoothDamp;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.Vector2&;System.Single;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"SmoothDamp","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.Vector2&","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%current":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%currentVelocity":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%smoothTime":{"$content":0.0,"$type":"System.Single"},"%maxSpeed":{"$content":0.0,"$type":"System.Single"},"%deltaTime":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7d3fb802-ddb7-409a-b605-2df8a6d5f127","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 2: Equals
haystackProgrammer: Vector2.Equals
favoriteKey: UnityEngine.Vector2.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2b04a585-0370-4cb9-91aa-0ec6afc7bd34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 2: Get Type
haystackProgrammer: Vector2.GetType
favoriteKey: UnityEngine.Vector2.GetType()@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"4b2d3d4b-3777-4f31-b1d1-2f80b9fe0e98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 2: Reference Equals
haystackProgrammer: Vector2.ReferenceEquals
favoriteKey: UnityEngine.Vector2.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"522ffb60-59c2-42ef-9986-c3b3f985f0a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 2 (X, Y)
labelProgrammer: new Vector2 (x, y)
haystackHuman: Vector 2: Create Vector 2
haystackProgrammer: new Vector2
favoriteKey: UnityEngine.Vector2..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector2;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8fe7176b-3767-4080-a941-a92627f56f90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 2: Get Normalized
haystackProgrammer: Vector2.normalized (get)
favoriteKey: UnityEngine.Vector2.normalized@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;normalized
tag3: UnityEngine.Vector2;normalized
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"28ebe7c7-65d5-4322-8ef8-8ad4e9dd3484","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 2: Get Magnitude
haystackProgrammer: Vector2.magnitude (get)
favoriteKey: UnityEngine.Vector2.magnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;magnitude
tag3: UnityEngine.Vector2;magnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8eaf8133-c950-4e45-9b37-32e9b7d9f804","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 2: Get Sqr Magnitude
haystackProgrammer: Vector2.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector2.sqrMagnitude@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;sqrMagnitude
tag3: UnityEngine.Vector2;sqrMagnitude
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7ccdda82-ad85-41ae-ade2-301e31e6afee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 2: Get Zero
haystackProgrammer: Vector2.zero (get)
favoriteKey: UnityEngine.Vector2.zero@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;zero
tag3: UnityEngine.Vector2;zero
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5ba22171-cf5f-48c7-9e1e-ab5138a59fdc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 2: Get One
haystackProgrammer: Vector2.one (get)
favoriteKey: UnityEngine.Vector2.one@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;one
tag3: UnityEngine.Vector2;one
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a870f121-1073-48dc-a8bc-f31b1079c28b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Up
labelProgrammer: up (get)
haystackHuman: Vector 2: Get Up
haystackProgrammer: Vector2.up (get)
favoriteKey: UnityEngine.Vector2.up@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;up
tag3: UnityEngine.Vector2;up
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"up","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"944191cc-9a6c-4277-9b74-580b1f08e2aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Down
labelProgrammer: down (get)
haystackHuman: Vector 2: Get Down
haystackProgrammer: Vector2.down (get)
favoriteKey: UnityEngine.Vector2.down@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;down
tag3: UnityEngine.Vector2;down
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"down","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ff91226-58fa-4a4f-856f-df877ef128e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left
labelProgrammer: left (get)
haystackHuman: Vector 2: Get Left
haystackProgrammer: Vector2.left (get)
favoriteKey: UnityEngine.Vector2.left@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;left
tag3: UnityEngine.Vector2;left
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"left","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"907e6e3e-54f4-443c-b821-2e367ebcfe18","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right
labelProgrammer: right (get)
haystackHuman: Vector 2: Get Right
haystackProgrammer: Vector2.right (get)
favoriteKey: UnityEngine.Vector2.right@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;right
tag3: UnityEngine.Vector2;right
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"right","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6900be9a-306c-49a7-9501-8d55773331be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 2: Get Positive Infinity
haystackProgrammer: Vector2.positiveInfinity (get)
favoriteKey: UnityEngine.Vector2.positiveInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;positiveInfinity
tag3: UnityEngine.Vector2;positiveInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"039484e6-1175-4280-808c-bf41dfa696b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 2: Get Negative Infinity
haystackProgrammer: Vector2.negativeInfinity (get)
favoriteKey: UnityEngine.Vector2.negativeInfinity@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;negativeInfinity
tag3: UnityEngine.Vector2;negativeInfinity
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bba6ed1f-3ee3-4ed7-b945-311245971e12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 2: Get X
haystackProgrammer: Vector2.x (get)
favoriteKey: UnityEngine.Vector2.x@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9291279a-ddf5-4f4a-b2fb-3b452366cb40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 2: Set X
haystackProgrammer: Vector2.x (set)
favoriteKey: UnityEngine.Vector2.x@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;x
tag3: UnityEngine.Vector2;x
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector2","targetTypeName":"UnityEngine.Vector2","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0dccfe4e-db52-4ab4-b948-1a18ac7fe94f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 2: Get Y
haystackProgrammer: Vector2.y (get)
favoriteKey: UnityEngine.Vector2.y@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 2: Set Y
haystackProgrammer: Vector2.y (set)
favoriteKey: UnityEngine.Vector2.y@set
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;y
tag3: UnityEngine.Vector2;y
valueInputTypes: UnityEngine.Vector2|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 2: Get K Epsilon
haystackProgrammer: Vector2.kEpsilon (get)
favoriteKey: UnityEngine.Vector2.kEpsilon@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilon
tag3: UnityEngine.Vector2;kEpsilon
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon Normal Sqrt
labelProgrammer: kEpsilonNormalSqrt (get)
haystackHuman: Vector 2: Get K Epsilon Normal Sqrt
haystackProgrammer: Vector2.kEpsilonNormalSqrt (get)
favoriteKey: UnityEngine.Vector2.kEpsilonNormalSqrt@get
tag1: UnityEngine.Vector2
tag2: UnityEngine.Vector2;kEpsilonNormalSqrt
tag3: UnityEngine.Vector2;kEpsilonNormalSqrt
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set (New X, New Y, New Z, New W)
labelProgrammer: Set (newX, newY, newZ, newW)
haystackHuman: Vector 4: Set
haystackProgrammer: Vector4.Set
favoriteKey: UnityEngine.Vector4.Set(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;Set;System.Single;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp (A, B, T)
labelProgrammer: Lerp (a, b, t)
haystackHuman: Vector 4: Lerp
haystackProgrammer: Vector4.Lerp
favoriteKey: UnityEngine.Vector4.Lerp(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;Lerp;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Lerp Unclamped (A, B, T)
labelProgrammer: LerpUnclamped (a, b, t)
haystackHuman: Vector 4: Lerp Unclamped
haystackProgrammer: Vector4.LerpUnclamped
favoriteKey: UnityEngine.Vector4.LerpUnclamped(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;LerpUnclamped;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Towards (Current, Target, Max Distance Delta)
labelProgrammer: MoveTowards (current, target, maxDistanceDelta)
haystackHuman: Vector 4: Move Towards
haystackProgrammer: Vector4.MoveTowards
favoriteKey: UnityEngine.Vector4.MoveTowards(UnityEngine.Vector4UnityEngine.Vector4System.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
tag3: UnityEngine.Vector4;MoveTowards;UnityEngine.Vector4;UnityEngine.Vector4;System.Single
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (A, B)
labelProgrammer: Scale (a, b)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Scale (Scale)
labelProgrammer: Scale (scale)
haystackHuman: Vector 4: Scale
haystackProgrammer: Vector4.Scale
favoriteKey: UnityEngine.Vector4.Scale(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Scale;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Scale;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"Scale","parameterTypes":["UnityEngine.Vector4"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"%scale":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"2812a2d6-abb3-4030-919c-c37b702abaa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Vector 4: Get Hash Code
haystackProgrammer: Vector4.GetHashCode
favoriteKey: UnityEngine.Vector4.GetHashCode()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetHashCode;
tag3: UnityEngine.Vector4;GetHashCode;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object
tag3: UnityEngine.Vector4;Equals;System.Object
valueInputTypes: UnityEngine.Vector4|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Equals;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize (A)
labelProgrammer: Normalize (a)
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Normalize;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalize ()
labelProgrammer: Normalize ()
haystackHuman: Vector 4: Normalize
haystackProgrammer: Vector4.Normalize
favoriteKey: UnityEngine.Vector4.Normalize()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Normalize;
tag3: UnityEngine.Vector4;Normalize;
valueInputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dot (A, B)
labelProgrammer: Dot (a, b)
haystackHuman: Vector 4: Dot
haystackProgrammer: Vector4.Dot
favoriteKey: UnityEngine.Vector4.Dot(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Dot;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Project (A, B)
labelProgrammer: Project (a, b)
haystackHuman: Vector 4: Project
haystackProgrammer: Vector4.Project
favoriteKey: UnityEngine.Vector4.Project(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Project;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (A, B)
labelProgrammer: Distance (a, b)
haystackHuman: Vector 4: Distance
haystackProgrammer: Vector4.Distance
favoriteKey: UnityEngine.Vector4.Distance(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Distance;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Magnitude (A)
labelProgrammer: Magnitude (a)
haystackHuman: Vector 4: Magnitude
haystackProgrammer: Vector4.Magnitude
favoriteKey: UnityEngine.Vector4.Magnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Magnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Min (Lhs, Rhs)
labelProgrammer: Min (lhs, rhs)
haystackHuman: Vector 4: Min
haystackProgrammer: Vector4.Min
favoriteKey: UnityEngine.Vector4.Min(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Min;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Max (Lhs, Rhs)
labelProgrammer: Max (lhs, rhs)
haystackHuman: Vector 4: Max
haystackProgrammer: Vector4.Max
favoriteKey: UnityEngine.Vector4.Max(UnityEngine.Vector4UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
tag3: UnityEngine.Vector4;Max;UnityEngine.Vector4;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;
tag3: UnityEngine.Vector4;ToString;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.String)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String
tag3: UnityEngine.Vector4;ToString;System.String
valueInputTypes: UnityEngine.Vector4|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Vector 4: To String
haystackProgrammer: Vector4.ToString
favoriteKey: UnityEngine.Vector4.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Vector4;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Vector4|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude (A)
labelProgrammer: SqrMagnitude (a)
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude(UnityEngine.Vector4)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
tag3: UnityEngine.Vector4;SqrMagnitude;UnityEngine.Vector4
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":["UnityEngine.Vector4"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%a":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"1c753a22-5d27-44cf-8238-aa4e1649a423","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Magnitude ()
labelProgrammer: SqrMagnitude ()
haystackHuman: Vector 4: Sqr Magnitude
haystackProgrammer: Vector4.SqrMagnitude
favoriteKey: UnityEngine.Vector4.SqrMagnitude()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;SqrMagnitude;
tag3: UnityEngine.Vector4;SqrMagnitude;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrMagnitude","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"7e99b740-bfc6-4802-bf1a-45c45571d5c8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Vector 4: Equals
haystackProgrammer: Vector4.Equals
favoriteKey: UnityEngine.Vector4.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f3dd1c7f-933c-4125-8ee9-2b207718c8ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Vector 4: Get Type
haystackProgrammer: Vector4.GetType
favoriteKey: UnityEngine.Vector4.GetType()@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"60913e04-5248-4f62-8b16-d80c4e62453a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Vector 4: Reference Equals
haystackProgrammer: Vector4.ReferenceEquals
favoriteKey: UnityEngine.Vector4.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90d9b6f4-b62a-4d16-8223-3dc134a65dc9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z, W)
labelProgrammer: new Vector4 (x, y, z, w)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%w":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"49118584-b828-4b19-a7ac-0fb63e7fbe5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y, Z)
labelProgrammer: new Vector4 (x, y, z)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8aa879e9-d4a7-4244-b244-546871a1bd88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Vector 4 (X, Y)
labelProgrammer: new Vector4 (x, y)
haystackHuman: Vector 4: Create Vector 4
haystackProgrammer: new Vector4
favoriteKey: UnityEngine.Vector4..ctor(System.SingleSystem.Single)@any
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;.ctor;System.Single;System.Single
tag3: UnityEngine.Vector4;.ctor;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80ba8c22-4bd5-4e01-b2a2-a19155a50af0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized
labelProgrammer: normalized (get)
haystackHuman: Vector 4: Get Normalized
haystackProgrammer: Vector4.normalized (get)
favoriteKey: UnityEngine.Vector4.normalized@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;normalized
tag3: UnityEngine.Vector4;normalized
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"normalized","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"be87df7b-4183-4bee-9035-a975385e96a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Magnitude
labelProgrammer: magnitude (get)
haystackHuman: Vector 4: Get Magnitude
haystackProgrammer: Vector4.magnitude (get)
favoriteKey: UnityEngine.Vector4.magnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;magnitude
tag3: UnityEngine.Vector4;magnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"magnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"e6f6337e-dd03-4c25-ad06-008eb91ab644","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sqr Magnitude
labelProgrammer: sqrMagnitude (get)
haystackHuman: Vector 4: Get Sqr Magnitude
haystackProgrammer: Vector4.sqrMagnitude (get)
favoriteKey: UnityEngine.Vector4.sqrMagnitude@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;sqrMagnitude
tag3: UnityEngine.Vector4;sqrMagnitude
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"sqrMagnitude","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"346db260-d73d-45b1-87db-4529e06c9e0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Vector 4: Get Zero
haystackProgrammer: Vector4.zero (get)
favoriteKey: UnityEngine.Vector4.zero@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;zero
tag3: UnityEngine.Vector4;zero
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"673c5de5-a4fa-4a62-af23-1f34421d4618","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get One
labelProgrammer: one (get)
haystackHuman: Vector 4: Get One
haystackProgrammer: Vector4.one (get)
favoriteKey: UnityEngine.Vector4.one@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;one
tag3: UnityEngine.Vector4;one
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"one","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"68d6ca11-4c81-4855-a7db-71e9fae93836","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positive Infinity
labelProgrammer: positiveInfinity (get)
haystackHuman: Vector 4: Get Positive Infinity
haystackProgrammer: Vector4.positiveInfinity (get)
favoriteKey: UnityEngine.Vector4.positiveInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;positiveInfinity
tag3: UnityEngine.Vector4;positiveInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"positiveInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"65e2e6a4-f357-4f9a-8caa-9f035783b6ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Negative Infinity
labelProgrammer: negativeInfinity (get)
haystackHuman: Vector 4: Get Negative Infinity
haystackProgrammer: Vector4.negativeInfinity (get)
favoriteKey: UnityEngine.Vector4.negativeInfinity@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;negativeInfinity
tag3: UnityEngine.Vector4;negativeInfinity
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"negativeInfinity","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"19c93568-c9cf-49d3-aa39-e2724f884c44","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get K Epsilon
labelProgrammer: kEpsilon (get)
haystackHuman: Vector 4: Get K Epsilon
haystackProgrammer: Vector4.kEpsilon (get)
favoriteKey: UnityEngine.Vector4.kEpsilon@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;kEpsilon
tag3: UnityEngine.Vector4;kEpsilon
valueOutputTypes: System.Single
unit:
{"member":{"name":"kEpsilon","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7b219fd-7323-4290-9cc8-d7c693f6995c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Vector 4: Get X
haystackProgrammer: Vector4.x (get)
favoriteKey: UnityEngine.Vector4.x@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"687bd1c3-4dfe-432f-8718-0154f1fb5734","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Vector 4: Set X
haystackProgrammer: Vector4.x (set)
favoriteKey: UnityEngine.Vector4.x@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;x
tag3: UnityEngine.Vector4;x
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3f184601-381a-46c1-86f0-66c608ce131a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Vector 4: Get Y
haystackProgrammer: Vector4.y (get)
favoriteKey: UnityEngine.Vector4.y@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"22af214d-2f0c-421a-822a-ef143c0bae70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Vector 4: Set Y
haystackProgrammer: Vector4.y (set)
favoriteKey: UnityEngine.Vector4.y@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;y
tag3: UnityEngine.Vector4;y
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0338041c-6a4e-4d89-9b7d-e0169d74ab80","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Z
labelProgrammer: z (get)
haystackHuman: Vector 4: Get Z
haystackProgrammer: Vector4.z (get)
favoriteKey: UnityEngine.Vector4.z@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8e3d4532-6233-4cca-ae94-8393510a6e61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Z
labelProgrammer: z (set)
haystackHuman: Vector 4: Set Z
haystackProgrammer: Vector4.z (set)
favoriteKey: UnityEngine.Vector4.z@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;z
tag3: UnityEngine.Vector4;z
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"z","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bc404634-d336-4a2c-ad55-fa78abf72bbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get W
labelProgrammer: w (get)
haystackHuman: Vector 4: Get W
haystackProgrammer: Vector4.w (get)
favoriteKey: UnityEngine.Vector4.w@get
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4
valueOutputTypes: System.Single
unit:
{"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8e25d5e7-fb13-4e23-9bd5-4d75d287fa07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set W
labelProgrammer: w (set)
haystackHuman: Vector 4: Set W
haystackProgrammer: Vector4.w (set)
favoriteKey: UnityEngine.Vector4.w@set
tag1: UnityEngine.Vector4
tag2: UnityEngine.Vector4;w
tag3: UnityEngine.Vector4;w
valueInputTypes: UnityEngine.Vector4|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"w","parameterTypes":null,"targetType":"UnityEngine.Vector4","targetTypeName":"UnityEngine.Vector4","$version":"A"},"defaultValues":{"target":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e4c1b1e3-5582-4f9e-a980-ca1fc0c7df77","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Init State (Seed)
labelProgrammer: InitState (seed)
haystackHuman: Random: Init State
haystackProgrammer: Random.InitState
favoriteKey: UnityEngine.Random.InitState(System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;InitState;System.Int32
tag3: UnityEngine.Random;InitState;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"InitState","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%seed":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ee0505cf-f332-4212-b6df-4f732b4404dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Inclusive)
labelProgrammer: Range (minInclusive, maxInclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.SingleSystem.Single)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Single;System.Single
tag3: UnityEngine.Random;Range;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"Range","parameterTypes":["System.Single","System.Single"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0.0,"$type":"System.Single"},"%maxInclusive":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9b026f1e-045c-4e61-a718-133a14930239","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Range (Min Inclusive, Max Exclusive)
labelProgrammer: Range (minInclusive, maxExclusive)
haystackHuman: Random: Range
haystackProgrammer: Random.Range
favoriteKey: UnityEngine.Random.Range(System.Int32System.Int32)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Range;System.Int32;System.Int32
tag3: UnityEngine.Random;Range;System.Int32;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Range","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Random","targetTypeName":"UnityEngine.Random","$version":"A"},"defaultValues":{"%minInclusive":{"$content":0,"$type":"System.Int32"},"%maxExclusive":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ba9388a4-1e06-4651-9ecd-c507621e367b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV ()
labelProgrammer: ColorHSV ()
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ColorHSV;
tag3: UnityEngine.Random;ColorHSV;
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max)
labelProgrammer: ColorHSV (hueMin, hueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.Single)@any
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tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
favoriteKey: UnityEngine.Random.ColorHSV(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
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tag2: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Random;ColorHSV;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max)
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: ColorHSV (hueMin, hueMax, saturationMin, saturationMax, valueMin, valueMax, alphaMin, alphaMax)
haystackHuman: Random: Color HSV
haystackProgrammer: Random.ColorHSV
tag1: UnityEngine.Random
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Color
labelHuman:
Color HSV (Hue Min, Hue Max, Saturation Min, Saturation Max, Value Min, Value Max, Alpha Min, Alpha Max)

favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Random|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Random: Equals
haystackProgrammer: Random.Equals
favoriteKey: UnityEngine.Random.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Random: Get Hash Code
haystackProgrammer: Random.GetHashCode
favoriteKey: UnityEngine.Random.GetHashCode()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Random: Get Type
haystackProgrammer: Random.GetType
favoriteKey: UnityEngine.Random.GetType()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Random: To String
haystackProgrammer: Random.ToString
favoriteKey: UnityEngine.Random.ToString()@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Random
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Random: Reference Equals
haystackProgrammer: Random.ReferenceEquals
favoriteKey: UnityEngine.Random.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Random
tag2: UnityEngine.Random;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State
labelProgrammer: state (get)
haystackHuman: Random: Get State
haystackProgrammer: Random.state (get)
favoriteKey: UnityEngine.Random.state@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set State
labelProgrammer: state (set)
haystackHuman: Random: Set State
haystackProgrammer: Random.state (set)
favoriteKey: UnityEngine.Random.state@set
tag1: UnityEngine.Random
tag2: UnityEngine.Random;state
tag3: UnityEngine.Random;state
valueInputTypes: UnityEngine.Random+State
valueOutputTypes: UnityEngine.Random+State
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Random: Get Value
haystackProgrammer: Random.value (get)
favoriteKey: UnityEngine.Random.value@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;value
tag3: UnityEngine.Random;value
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Sphere
labelProgrammer: insideUnitSphere (get)
haystackHuman: Random: Get Inside Unit Sphere
haystackProgrammer: Random.insideUnitSphere (get)
favoriteKey: UnityEngine.Random.insideUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitSphere
tag3: UnityEngine.Random;insideUnitSphere
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inside Unit Circle
labelProgrammer: insideUnitCircle (get)
haystackHuman: Random: Get Inside Unit Circle
haystackProgrammer: Random.insideUnitCircle (get)
favoriteKey: UnityEngine.Random.insideUnitCircle@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;insideUnitCircle
tag3: UnityEngine.Random;insideUnitCircle
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Unit Sphere
labelProgrammer: onUnitSphere (get)
haystackHuman: Random: Get On Unit Sphere
haystackProgrammer: Random.onUnitSphere (get)
favoriteKey: UnityEngine.Random.onUnitSphere@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;onUnitSphere
tag3: UnityEngine.Random;onUnitSphere
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Random: Get Rotation
haystackProgrammer: Random.rotation (get)
favoriteKey: UnityEngine.Random.rotation@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotation
tag3: UnityEngine.Random;rotation
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation Uniform
labelProgrammer: rotationUniform (get)
haystackHuman: Random: Get Rotation Uniform
haystackProgrammer: Random.rotationUniform (get)
favoriteKey: UnityEngine.Random.rotationUniform@get
tag1: UnityEngine.Random
tag2: UnityEngine.Random;rotationUniform
tag3: UnityEngine.Random;rotationUniform
valueOutputTypes: UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type All (Type)
labelProgrammer: FindObjectsOfTypeAll (type)
haystackHuman: Resources: Find Objects Of Type All
haystackProgrammer: Resources.FindObjectsOfTypeAll
favoriteKey: UnityEngine.Resources.FindObjectsOfTypeAll(System.Type)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
tag3: UnityEngine.Resources;FindObjectsOfTypeAll;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path)
labelProgrammer: Load (path)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.String)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String
tag3: UnityEngine.Resources;Load;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load (Path, System Type Instance)
labelProgrammer: Load (path, systemTypeInstance)
haystackHuman: Resources: Load
haystackProgrammer: Resources.Load
favoriteKey: UnityEngine.Resources.Load(System.StringSystem.Type)@any
tag1: UnityEngine.Resources
tag2: UnityEngine.Resources;Load;System.String;System.Type
tag3: UnityEngine.Resources;Load;System.String;System.Type
valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Async (Path)
labelProgrammer: LoadAsync (path)
haystackHuman: Resources: Load Async
haystackProgrammer: Resources.LoadAsync
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tag1: UnityEngine.Resources
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.ResourceRequest
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load Async (Path, Type)
labelProgrammer: LoadAsync (path, type)
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haystackProgrammer: Resources.LoadAsync
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tag1: UnityEngine.Resources
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.ResourceRequest
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path, System Type Instance)
labelProgrammer: LoadAll (path, systemTypeInstance)
haystackHuman: Resources: Load All
haystackProgrammer: Resources.LoadAll
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valueInputTypes: System.String|System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Load All (Path)
labelProgrammer: LoadAll (path)
haystackHuman: Resources: Load All
haystackProgrammer: Resources.LoadAll
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tag1: UnityEngine.Resources
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Builtin Resource (Type, Path)
labelProgrammer: GetBuiltinResource (type, path)
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valueInputTypes: System.Type|System.String
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Asset (Asset To Unload)
labelProgrammer: UnloadAsset (assetToUnload)
haystackHuman: Resources: Unload Asset
haystackProgrammer: Resources.UnloadAsset
favoriteKey: UnityEngine.Resources.UnloadAsset(UnityEngine.Object)@any
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tag2: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
tag3: UnityEngine.Resources;UnloadAsset;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unload Unused Assets ()
labelProgrammer: UnloadUnusedAssets ()
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labelProgrammer: FindObjectOfType (type)
haystackHuman: Behaviour: Find Object Of Type
haystackProgrammer: Behaviour.FindObjectOfType
favoriteKey: UnityEngine.Behaviour.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Behaviour: Find Object Of Type
haystackProgrammer: Behaviour.FindObjectOfType
favoriteKey: UnityEngine.Behaviour.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Behaviour: To String
haystackProgrammer: Behaviour.ToString
favoriteKey: UnityEngine.Behaviour.ToString()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Behaviour: Equals
haystackProgrammer: Behaviour.Equals
favoriteKey: UnityEngine.Behaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Behaviour: Get Type
haystackProgrammer: Behaviour.GetType
favoriteKey: UnityEngine.Behaviour.GetType()@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Behaviour: Reference Equals
haystackProgrammer: Behaviour.ReferenceEquals
favoriteKey: UnityEngine.Behaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Behaviour: Get Enabled
haystackProgrammer: Behaviour.enabled (get)
favoriteKey: UnityEngine.Behaviour.enabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Behaviour: Set Enabled
haystackProgrammer: Behaviour.enabled (set)
favoriteKey: UnityEngine.Behaviour.enabled@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;enabled
tag3: UnityEngine.Behaviour;enabled
valueInputTypes: UnityEngine.Behaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Behaviour: Is Active And Enabled
haystackProgrammer: Behaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Behaviour.isActiveAndEnabled@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;isActiveAndEnabled
tag3: UnityEngine.Behaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Behaviour: Get Transform
haystackProgrammer: Behaviour.transform (get)
favoriteKey: UnityEngine.Behaviour.transform@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Behaviour: Get Game Object
haystackProgrammer: Behaviour.gameObject (get)
favoriteKey: UnityEngine.Behaviour.gameObject@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Behaviour: Get Tag
haystackProgrammer: Behaviour.tag (get)
favoriteKey: UnityEngine.Behaviour.tag@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Behaviour: Set Tag
haystackProgrammer: Behaviour.tag (set)
favoriteKey: UnityEngine.Behaviour.tag@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Behaviour: Get Name
haystackProgrammer: Behaviour.name (get)
favoriteKey: UnityEngine.Behaviour.name@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Behaviour: Set Name
haystackProgrammer: Behaviour.name (set)
favoriteKey: UnityEngine.Behaviour.name@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Behaviour|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Behaviour: Get Hide Flags
haystackProgrammer: Behaviour.hideFlags (get)
favoriteKey: UnityEngine.Behaviour.hideFlags@get
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Behaviour: Set Hide Flags
haystackProgrammer: Behaviour.hideFlags (set)
favoriteKey: UnityEngine.Behaviour.hideFlags@set
tag1: UnityEngine.Behaviour
tag2: UnityEngine.Behaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Behaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Component: Try Get Component
haystackProgrammer: Component.TryGetComponent
favoriteKey: UnityEngine.Component.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Component: Get Component
haystackProgrammer: Component.GetComponent
favoriteKey: UnityEngine.Component.GetComponent(System.String)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Component: Get Component In Children
haystackProgrammer: Component.GetComponentInChildren
favoriteKey: UnityEngine.Component.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
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tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
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tag2: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Component: Get Component In Parent
haystackProgrammer: Component.GetComponentInParent
favoriteKey: UnityEngine.Component.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Component: Get Component In Parent
haystackProgrammer: Component.GetComponentInParent
favoriteKey: UnityEngine.Component.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Component: Get Components In Parent
haystackProgrammer: Component.GetComponentsInParent
favoriteKey: UnityEngine.Component.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Component|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Component: Get Components In Parent
haystackProgrammer: Component.GetComponentsInParent
favoriteKey: UnityEngine.Component.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Component|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Component: Get Components
haystackProgrammer: Component.GetComponents
favoriteKey: UnityEngine.Component.GetComponents(System.Type)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Component|System.Type
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labelProgrammer: DestroyImmediate (obj)
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tag2: UnityEngine.Component;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: Component.FindObjectsOfType
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tag2: UnityEngine.Component;FindObjectsOfType;System.Type
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valueInputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: Component.FindObjectsOfType
favoriteKey: UnityEngine.Component.FindObjectsOfType(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: Component.DontDestroyOnLoad
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labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: Component.FindObjectOfType
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valueOutputTypes: UnityEngine.Object
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Component: To String
haystackProgrammer: Component.ToString
favoriteKey: UnityEngine.Component.ToString()@any
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tag2: UnityEngine.Component;ToString;
tag3: UnityEngine.Component;ToString;
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Component.Equals
favoriteKey: UnityEngine.Component.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;Equals;System.Object;System.Object
tag3: UnityEngine.Component;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Component.GetType
favoriteKey: UnityEngine.Component.GetType()@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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haystackProgrammer: Component.ReferenceEquals
favoriteKey: UnityEngine.Component.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Component
tag2: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
tag3: UnityEngine.Component;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Component: Get Transform
haystackProgrammer: Component.transform (get)
favoriteKey: UnityEngine.Component.transform@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.Transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Component: Get Game Object
haystackProgrammer: Component.gameObject (get)
favoriteKey: UnityEngine.Component.gameObject@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Component
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Component: Get Tag
haystackProgrammer: Component.tag (get)
favoriteKey: UnityEngine.Component.tag@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Component: Set Tag
haystackProgrammer: Component.tag (set)
favoriteKey: UnityEngine.Component.tag@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Component: Get Name
haystackProgrammer: Component.name (get)
favoriteKey: UnityEngine.Component.name@get
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Component: Set Name
haystackProgrammer: Component.name (set)
favoriteKey: UnityEngine.Component.name@set
tag1: UnityEngine.Component
tag2: UnityEngine.Component;name
tag3: UnityEngine.Component;name
valueInputTypes: UnityEngine.Component|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Component: Get Hide Flags
haystackProgrammer: Component.hideFlags (get)
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tag1: UnityEngine.Component
tag2: UnityEngine.Component;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
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tag2: UnityEngine.Component;hideFlags
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
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tag2: UnityEngine.GameObject;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
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tag2: UnityEngine.GameObject;GetComponent;System.String
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponents;System.Type
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valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
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favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (Type)
labelProgrammer: GetComponentsInChildren (type)
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;GetComponentsInChildren;System.Type
tag3: UnityEngine.GameObject;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.GameObject|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Set Active (Value)
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labelHuman: Compare Tag (Tag)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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tag2: UnityEngine.GameObject;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Game Object (Name, Components)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
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tag2: UnityEngine.GameObject;transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer
labelProgrammer: layer (get)
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haystackProgrammer: GameObject.layer (get)
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tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;layer
tag3: UnityEngine.GameObject;layer
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer
labelProgrammer: layer (set)
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haystackProgrammer: GameObject.layer (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Self
labelProgrammer: activeSelf (get)
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tag2: UnityEngine.GameObject;activeSelf
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active In Hierarchy
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Static
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tag2: UnityEngine.GameObject;isStatic
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static
labelProgrammer: isStatic (set)
haystackHuman: Game Object: Set Static
haystackProgrammer: GameObject.isStatic (set)
favoriteKey: UnityEngine.GameObject.isStatic@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;isStatic
tag3: UnityEngine.GameObject;isStatic
valueInputTypes: UnityEngine.GameObject|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isStatic","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3ebacc12-65e4-4027-a7fa-a6a0530409dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Game Object: Get Tag
haystackProgrammer: GameObject.tag (get)
favoriteKey: UnityEngine.GameObject.tag@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5c9134f-c030-4b71-92fe-75f8d63648f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Game Object: Set Tag
haystackProgrammer: GameObject.tag (set)
favoriteKey: UnityEngine.GameObject.tag@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;tag
tag3: UnityEngine.GameObject;tag
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"05483541-0a25-4ea5-96f1-0cf5faeaddb3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene
labelProgrammer: scene (get)
haystackHuman: Game Object: Get Scene
haystackProgrammer: GameObject.scene (get)
favoriteKey: UnityEngine.GameObject.scene@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;scene
tag3: UnityEngine.GameObject;scene
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.SceneManagement.Scene
unit:
{"member":{"name":"scene","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fd6bd5c-9c41-4471-95b0-fac11813bdc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scene Culling Mask
labelProgrammer: sceneCullingMask (get)
haystackHuman: Game Object: Get Scene Culling Mask
haystackProgrammer: GameObject.sceneCullingMask (get)
favoriteKey: UnityEngine.GameObject.sceneCullingMask@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;sceneCullingMask
tag3: UnityEngine.GameObject;sceneCullingMask
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"sceneCullingMask","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cca4da68-d0cb-4ce5-a976-a3ca5fbc0459","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Game Object: Get Game Object
haystackProgrammer: GameObject.gameObject (get)
favoriteKey: UnityEngine.GameObject.gameObject@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;gameObject
tag3: UnityEngine.GameObject;gameObject
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c9b40d1-4f92-4e1c-8293-ee91a12781c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Game Object: Get Name
haystackProgrammer: GameObject.name (get)
favoriteKey: UnityEngine.GameObject.name@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b32a105-eeb3-4c2d-ae7b-ce31f2cfbb13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Game Object: Set Name
haystackProgrammer: GameObject.name (set)
favoriteKey: UnityEngine.GameObject.name@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;name
tag3: UnityEngine.GameObject;name
valueInputTypes: UnityEngine.GameObject|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5db2757d-6c28-487f-88e6-79897bb24d5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Game Object: Get Hide Flags
haystackProgrammer: GameObject.hideFlags (get)
favoriteKey: UnityEngine.GameObject.hideFlags@get
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c4a187bc-753b-4e0e-8c9d-3a31ee8df26e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Game Object: Set Hide Flags
haystackProgrammer: GameObject.hideFlags (set)
favoriteKey: UnityEngine.GameObject.hideFlags@set
tag1: UnityEngine.GameObject
tag2: UnityEngine.GameObject;hideFlags
tag3: UnityEngine.GameObject;hideFlags
valueInputTypes: UnityEngine.GameObject|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.GameObject","targetTypeName":"UnityEngine.GameObject","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4d582ead-2567-4367-8e84-1080b94c0591","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Layer To Name (Layer)
labelProgrammer: LayerToName (layer)
haystackHuman: Layer Mask: Layer To Name
haystackProgrammer: LayerMask.LayerToName
favoriteKey: UnityEngine.LayerMask.LayerToName(System.Int32)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;LayerToName;System.Int32
tag3: UnityEngine.LayerMask;LayerToName;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"LayerToName","parameterTypes":["System.Int32"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fb2429fd-6666-4391-b158-f7f1e6261e37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Name To Layer (Layer Name)
labelProgrammer: NameToLayer (layerName)
haystackHuman: Layer Mask: Name To Layer
haystackProgrammer: LayerMask.NameToLayer
favoriteKey: UnityEngine.LayerMask.NameToLayer(System.String)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;NameToLayer;System.String
tag3: UnityEngine.LayerMask;NameToLayer;System.String
valueInputTypes: System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"NameToLayer","parameterTypes":["System.String"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"%layerName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"63cdf45f-4165-4d7a-9211-6192f1e1d4a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Mask (Layer Names)
labelProgrammer: GetMask (layerNames)
haystackHuman: Layer Mask: Get Mask
haystackProgrammer: LayerMask.GetMask
favoriteKey: UnityEngine.LayerMask.GetMask(System.String[])@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetMask;System.String[]
tag3: UnityEngine.LayerMask;GetMask;System.String[]
valueInputTypes: System.String[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetMask","parameterTypes":["System.String[]"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a04d3a60-fea5-4775-85af-e93bd832cf07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.LayerMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d3948a00-05f9-488b-94a5-8fef2ea32304","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Layer Mask: Get Hash Code
haystackProgrammer: LayerMask.GetHashCode
favoriteKey: UnityEngine.LayerMask.GetHashCode()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"af597fbf-c7d2-4341-b7c8-519f7be9819f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layer Mask: To String
haystackProgrammer: LayerMask.ToString
favoriteKey: UnityEngine.LayerMask.ToString()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"189ed306-fadc-4b0f-bf84-e96becbcf61e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layer Mask: Equals
haystackProgrammer: LayerMask.Equals
favoriteKey: UnityEngine.LayerMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"de19067c-fad0-43c6-9a49-48952b53da71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layer Mask: Get Type
haystackProgrammer: LayerMask.GetType
favoriteKey: UnityEngine.LayerMask.GetType()@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5197dc30-7945-4de0-be1e-df3d0c65aea6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layer Mask: Reference Equals
haystackProgrammer: LayerMask.ReferenceEquals
favoriteKey: UnityEngine.LayerMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f77f6587-825f-452b-9ab9-d39efa136046","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Value
labelProgrammer: value (get)
haystackHuman: Layer Mask: Get Value
haystackProgrammer: LayerMask.value (get)
favoriteKey: UnityEngine.LayerMask.value@get
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"86c2c700-c277-43e3-9ac4-7f4e99669f3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Value
labelProgrammer: value (set)
haystackHuman: Layer Mask: Set Value
haystackProgrammer: LayerMask.value (set)
favoriteKey: UnityEngine.LayerMask.value@set
tag1: UnityEngine.LayerMask
tag2: UnityEngine.LayerMask;value
tag3: UnityEngine.LayerMask;value
valueInputTypes: UnityEngine.LayerMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"value","parameterTypes":null,"targetType":"UnityEngine.LayerMask","targetTypeName":"UnityEngine.LayerMask","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"401d1279-5840-4c1a-be36-ba442f71d59d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea3d344e-9d4f-4798-8e76-518599370ead","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c31b37f-f93b-4850-ae18-f60744ba2e46","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Mono Behaviour: Invoke
haystackProgrammer: MonoBehaviour.Invoke
favoriteKey: UnityEngine.MonoBehaviour.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9f6ace0d-9ea0-4a94-af14-4b6830120698","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Mono Behaviour: Invoke Repeating
haystackProgrammer: MonoBehaviour.InvokeRepeating
favoriteKey: UnityEngine.MonoBehaviour.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Single
unit:
{"chainable":false,"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6a36c170-e1f4-4793-ac3c-e173b3ab6d47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Mono Behaviour: Cancel Invoke
haystackProgrammer: MonoBehaviour.CancelInvoke
favoriteKey: UnityEngine.MonoBehaviour.CancelInvoke(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3f51e06c-47a2-461f-8722-35368d315aca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Mono Behaviour: Is Invoking
haystackProgrammer: MonoBehaviour.IsInvoking
favoriteKey: UnityEngine.MonoBehaviour.IsInvoking(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"307e2f84-9323-4947-8c28-b025ab9e2296","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e1878f07-9fc6-470c-b747-c07e3062825f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Mono Behaviour: Start Coroutine
haystackProgrammer: MonoBehaviour.StartCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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