# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition)
labelProgrammer: Assert (condition)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.Boolean)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean
tag3: UnityEngine.Debug;Assert;System.Boolean
valueInputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ae9656fd-1c67-4593-9685-e07834406036","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Context)
labelProgrammer: Assert (condition, context)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;UnityEngine.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;UnityEngine.Object
valueInputTypes: System.Boolean|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%context":null},"position":{"x":0.0,"y":0.0},"guid":"41546911-6274-4c7e-9097-0740b4139003","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message)
labelProgrammer: Assert (condition, message)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;System.Object
valueInputTypes: System.Boolean|System.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"788bdfba-8737-4e2e-84db-eb0da9401bd7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message)
labelProgrammer: Assert (condition, message)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.String)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.String
tag3: UnityEngine.Debug;Assert;System.Boolean;System.String
valueInputTypes: System.Boolean|System.String
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.String"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%message":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7f0e4223-ff31-4fc8-908d-4e95de418964","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message, Context)
labelProgrammer: Assert (condition, message, context)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.ObjectUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.Object;UnityEngine.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;System.Object;UnityEngine.Object
valueInputTypes: System.Boolean|System.Object|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.Object","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%context":null},"position":{"x":0.0,"y":0.0},"guid":"e13c1164-30a5-40ee-ab46-5823c3b48347","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert (Condition, Message, Context)
labelProgrammer: Assert (condition, message, context)
haystackHuman: Debug: Assert
haystackProgrammer: Debug.Assert
favoriteKey: UnityEngine.Debug.Assert(System.BooleanSystem.StringUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Assert;System.Boolean;System.String;UnityEngine.Object
tag3: UnityEngine.Debug;Assert;System.Boolean;System.String;UnityEngine.Object
valueInputTypes: System.Boolean|System.String|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Assert","parameterTypes":["System.Boolean","System.String","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%message":{"$content":"","$type":"System.String"},"%context":null},"position":{"x":0.0,"y":0.0},"guid":"74f24854-448e-48dc-9a16-4829312470bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert Format (Condition, Format, Args)
labelProgrammer: AssertFormat (condition, format, args)
haystackHuman: Debug: Assert Format
haystackProgrammer: Debug.AssertFormat
favoriteKey: UnityEngine.Debug.AssertFormat(System.BooleanSystem.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;AssertFormat;System.Boolean;System.String;System.Object[]
tag3: UnityEngine.Debug;AssertFormat;System.Boolean;System.String;System.Object[]
valueInputTypes: System.Boolean|System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"AssertFormat","parameterTypes":["System.Boolean","System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7cf1bc7a-b7c9-4d4a-9eb2-78a12fd6e045","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Assert Format (Condition, Context, Format, Args)
labelProgrammer: AssertFormat (condition, context, format, args)
haystackHuman: Debug: Assert Format
haystackProgrammer: Debug.AssertFormat
favoriteKey: UnityEngine.Debug.AssertFormat(System.BooleanUnityEngine.ObjectSystem.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;AssertFormat;System.Boolean;UnityEngine.Object;System.String;System.Object[]
tag3: UnityEngine.Debug;AssertFormat;System.Boolean;UnityEngine.Object;System.String;System.Object[]
valueInputTypes: System.Boolean|UnityEngine.Object|System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"AssertFormat","parameterTypes":["System.Boolean","UnityEngine.Object","System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%condition":{"$content":false,"$type":"System.Boolean"},"%context":null,"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ba1ea58c-b35e-484d-9a78-5c5b10c22e30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion (Message)
labelProgrammer: LogAssertion (message)
haystackHuman: Debug: Log Assertion
haystackProgrammer: Debug.LogAssertion
favoriteKey: UnityEngine.Debug.LogAssertion(System.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertion;System.Object
tag3: UnityEngine.Debug;LogAssertion;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"member":{"name":"LogAssertion","parameterTypes":["System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d249170b-49fd-4a94-bc81-a162b02193b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion (Message, Context)
labelProgrammer: LogAssertion (message, context)
haystackHuman: Debug: Log Assertion
haystackProgrammer: Debug.LogAssertion
favoriteKey: UnityEngine.Debug.LogAssertion(System.ObjectUnityEngine.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertion;System.Object;UnityEngine.Object
tag3: UnityEngine.Debug;LogAssertion;System.Object;UnityEngine.Object
valueInputTypes: System.Object|UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"LogAssertion","parameterTypes":["System.Object","UnityEngine.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%context":null},"position":{"x":0.0,"y":0.0},"guid":"6a27cb45-38b1-4672-a488-9b49d7f39001","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion Format (Format, Args)
labelProgrammer: LogAssertionFormat (format, args)
haystackHuman: Debug: Log Assertion Format
haystackProgrammer: Debug.LogAssertionFormat
favoriteKey: UnityEngine.Debug.LogAssertionFormat(System.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertionFormat;System.String;System.Object[]
tag3: UnityEngine.Debug;LogAssertionFormat;System.String;System.Object[]
valueInputTypes: System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"LogAssertionFormat","parameterTypes":["System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e10a24c2-497f-4fbd-8a17-4aab3bfe329e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Log Assertion Format (Context, Format, Args)
labelProgrammer: LogAssertionFormat (context, format, args)
haystackHuman: Debug: Log Assertion Format
haystackProgrammer: Debug.LogAssertionFormat
favoriteKey: UnityEngine.Debug.LogAssertionFormat(UnityEngine.ObjectSystem.StringSystem.Object[])@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;LogAssertionFormat;UnityEngine.Object;System.String;System.Object[]
tag3: UnityEngine.Debug;LogAssertionFormat;UnityEngine.Object;System.String;System.Object[]
valueInputTypes: UnityEngine.Object|System.String|System.Object[]
unit:
{"chainable":false,"member":{"name":"LogAssertionFormat","parameterTypes":["UnityEngine.Object","System.String","System.Object[]"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"%context":null,"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8e50e66-dbd8-4012-aafa-585ee619a1b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Debug: Equals
haystackProgrammer: Debug.Equals
favoriteKey: UnityEngine.Debug.Equals(System.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Debug|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d73457c1-4441-4c19-ad9f-337081ffa0c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Debug: Equals
haystackProgrammer: Debug.Equals
favoriteKey: UnityEngine.Debug.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"46e5ec07-b4dc-434a-9c0e-4f577c7c9c3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Debug: Get Hash Code
haystackProgrammer: Debug.GetHashCode
favoriteKey: UnityEngine.Debug.GetHashCode()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Debug
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d78a6c4-ad59-434d-bc2b-7abb7cc241b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Debug: Get Type
haystackProgrammer: Debug.GetType
favoriteKey: UnityEngine.Debug.GetType()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Debug
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b7ea2ba8-aedf-4983-9ce7-578588e8c9bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Debug: To String
haystackProgrammer: Debug.ToString
favoriteKey: UnityEngine.Debug.ToString()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Debug
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"886bad33-af59-4bb2-8174-568283a186fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Debug: Reference Equals
haystackProgrammer: Debug.ReferenceEquals
favoriteKey: UnityEngine.Debug.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c7e55e75-9639-4d82-95b3-1a8786613be3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Debug ()
labelProgrammer: new Debug ()
haystackHuman: Debug: Create Debug
haystackProgrammer: new Debug
favoriteKey: UnityEngine.Debug..ctor()@any
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;.ctor;
tag3: UnityEngine.Debug;.ctor;
valueOutputTypes: UnityEngine.Debug
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"afa7c20a-395a-4102-b08a-9b4c2a9e027b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unity Logger
labelProgrammer: unityLogger (get)
haystackHuman: Debug: Get Unity Logger
haystackProgrammer: Debug.unityLogger (get)
favoriteKey: UnityEngine.Debug.unityLogger@get
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;unityLogger
tag3: UnityEngine.Debug;unityLogger
valueOutputTypes: UnityEngine.ILogger
unit:
{"member":{"name":"unityLogger","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"74d4a7aa-6f10-4062-8e9a-c368d7de0b58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Developer Console Visible
labelProgrammer: developerConsoleVisible (get)
haystackHuman: Debug: Get Developer Console Visible
haystackProgrammer: Debug.developerConsoleVisible (get)
favoriteKey: UnityEngine.Debug.developerConsoleVisible@get
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;developerConsoleVisible
tag3: UnityEngine.Debug;developerConsoleVisible
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"developerConsoleVisible","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"84699f3c-5c82-443f-8e5e-aaca1410b84b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Developer Console Visible
labelProgrammer: developerConsoleVisible (set)
haystackHuman: Debug: Set Developer Console Visible
haystackProgrammer: Debug.developerConsoleVisible (set)
favoriteKey: UnityEngine.Debug.developerConsoleVisible@set
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;developerConsoleVisible
tag3: UnityEngine.Debug;developerConsoleVisible
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"developerConsoleVisible","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1a673c14-119f-4661-8cfe-eef1620c91ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Debug Build
labelProgrammer: isDebugBuild (get)
haystackHuman: Debug: Is Debug Build
haystackProgrammer: Debug.isDebugBuild (get)
favoriteKey: UnityEngine.Debug.isDebugBuild@get
tag1: UnityEngine.Debug
tag2: UnityEngine.Debug;isDebugBuild
tag3: UnityEngine.Debug;isDebugBuild
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDebugBuild","parameterTypes":null,"targetType":"UnityEngine.Debug","targetTypeName":"UnityEngine.Debug","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"01286718-423a-4574-aed0-92f50ca18f2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Bounds: Get Hash Code
haystackProgrammer: Bounds.GetHashCode
favoriteKey: UnityEngine.Bounds.GetHashCode()@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;GetHashCode;
tag3: UnityEngine.Bounds;GetHashCode;
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8d980b5f-dba0-4b02-905a-53ce494bc004","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(System.Object)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;System.Object
tag3: UnityEngine.Bounds;Equals;System.Object
valueInputTypes: UnityEngine.Bounds|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1137c9e2-504d-456c-89aa-486e3f75df76","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(UnityEngine.Bounds)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;UnityEngine.Bounds
tag3: UnityEngine.Bounds;Equals;UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["UnityEngine.Bounds"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a0cb586b-5445-4192-9c17-444094390d28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Min Max (Min, Max)
labelProgrammer: SetMinMax (min, max)
haystackHuman: Bounds: Set Min Max
haystackProgrammer: Bounds.SetMinMax
favoriteKey: UnityEngine.Bounds.SetMinMax(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;SetMinMax;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Bounds;SetMinMax;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"SetMinMax","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%min":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%max":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"01da582c-2587-4a9e-8b3d-e3b74486b2d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Encapsulate (Point)
labelProgrammer: Encapsulate (point)
haystackHuman: Bounds: Encapsulate
haystackProgrammer: Bounds.Encapsulate
favoriteKey: UnityEngine.Bounds.Encapsulate(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Encapsulate;UnityEngine.Vector3
tag3: UnityEngine.Bounds;Encapsulate;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"Encapsulate","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"8bb68bff-3965-424b-a0a1-c752ebb4c61a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Encapsulate (Bounds)
labelProgrammer: Encapsulate (bounds)
haystackHuman: Bounds: Encapsulate
haystackProgrammer: Bounds.Encapsulate
favoriteKey: UnityEngine.Bounds.Encapsulate(UnityEngine.Bounds)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Encapsulate;UnityEngine.Bounds
tag3: UnityEngine.Bounds;Encapsulate;UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
unit:
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Intersect Ray (Ray)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Intersect Ray (Ray, Distance)
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valueOutputTypes: System.Boolean|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
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tag2: UnityEngine.Bounds;ToString;System.String
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valueInputTypes: UnityEngine.Bounds|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
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tag1: UnityEngine.Bounds
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Point)
labelProgrammer: Contains (point)
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haystackProgrammer: Bounds.Contains
favoriteKey: UnityEngine.Bounds.Contains(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Contains;UnityEngine.Vector3
tag3: UnityEngine.Bounds;Contains;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Distance (Point)
labelProgrammer: SqrDistance (point)
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favoriteKey: UnityEngine.Bounds.SqrDistance(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
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tag3: UnityEngine.Bounds;SqrDistance;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Point)
labelProgrammer: ClosestPoint (point)
haystackHuman: Bounds: Closest Point
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favoriteKey: UnityEngine.Bounds.ClosestPoint(UnityEngine.Vector3)@any
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tag2: UnityEngine.Bounds;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Bounds;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
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haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Bounds.GetType
favoriteKey: UnityEngine.Bounds.GetType()@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Bounds (Center, Size)
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haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds..ctor(UnityEngine.Vector3UnityEngine.Vector3)@any
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tag3: UnityEngine.Bounds;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
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labelProgrammer: center (get)
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haystackProgrammer: Bounds.center (get)
favoriteKey: UnityEngine.Bounds.center@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;center
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valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
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haystackHuman: Bounds: Set Center
haystackProgrammer: Bounds.center (set)
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tag1: UnityEngine.Bounds
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
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tag2: UnityEngine.Bounds;size
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valueInputTypes: UnityEngine.Bounds
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
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haystackProgrammer: Bounds.size (set)
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tag2: UnityEngine.Bounds;size
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.SetMember
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: min (get)
haystackHuman: Bounds: Get Min
haystackProgrammer: Bounds.min (get)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;min
tag3: UnityEngine.Bounds;min
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min
labelProgrammer: min (set)
haystackHuman: Bounds: Set Min
haystackProgrammer: Bounds.min (set)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;min
tag3: UnityEngine.Bounds;min
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max
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haystackProgrammer: Bounds.max (get)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;max
tag3: UnityEngine.Bounds;max
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max
labelProgrammer: max (set)
haystackHuman: Bounds: Set Max
haystackProgrammer: Bounds.max (set)
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tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;max
tag3: UnityEngine.Bounds;max
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point (Distance)
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tag2: UnityEngine.Ray;GetPoint;System.Single
tag3: UnityEngine.Ray;GetPoint;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ray: To String
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tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;
tag3: UnityEngine.Ray;ToString;
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Ray: To String
haystackProgrammer: Ray.ToString
favoriteKey: UnityEngine.Ray.ToString(System.String)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;System.String
tag3: UnityEngine.Ray;ToString;System.String
valueInputTypes: UnityEngine.Ray|System.String
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Rect: Get Y
haystackProgrammer: Rect.y (get)
favoriteKey: UnityEngine.Rect.y@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;y
tag3: UnityEngine.Rect;y
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"2d31e91a-cdf6-4f66-9368-3b6011fd1390","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Rect: Set Y
haystackProgrammer: Rect.y (set)
favoriteKey: UnityEngine.Rect.y@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;y
tag3: UnityEngine.Rect;y
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"y","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ed26d522-7dc0-4f70-b0c3-7567aa0afc03","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rect: Get Position
haystackProgrammer: Rect.position (get)
favoriteKey: UnityEngine.Rect.position@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;position
tag3: UnityEngine.Rect;position
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"ad284ca7-1a19-4f2d-86d6-3165ff65ab6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rect: Set Position
haystackProgrammer: Rect.position (set)
favoriteKey: UnityEngine.Rect.position@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;position
tag3: UnityEngine.Rect;position
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"31b6afdd-1e5d-43f1-a319-fd7e9f3d0438","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Rect: Get Center
haystackProgrammer: Rect.center (get)
favoriteKey: UnityEngine.Rect.center@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;center
tag3: UnityEngine.Rect;center
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"6ec65f8b-fdeb-44d5-899c-3a94cb16ae69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Rect: Set Center
haystackProgrammer: Rect.center (set)
favoriteKey: UnityEngine.Rect.center@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;center
tag3: UnityEngine.Rect;center
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0ac5062a-aa62-435c-bec4-0c3a9e475b85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min
labelProgrammer: min (get)
haystackHuman: Rect: Get Min
haystackProgrammer: Rect.min (get)
favoriteKey: UnityEngine.Rect.min@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;min
tag3: UnityEngine.Rect;min
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"min","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"591f3e29-07a2-4b71-b71b-ad7efe4cf987","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min
labelProgrammer: min (set)
haystackHuman: Rect: Set Min
haystackProgrammer: Rect.min (set)
favoriteKey: UnityEngine.Rect.min@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;min
tag3: UnityEngine.Rect;min
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"min","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"83597428-1caf-40bd-82ec-111c214b2d3f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max
labelProgrammer: max (get)
haystackHuman: Rect: Get Max
haystackProgrammer: Rect.max (get)
favoriteKey: UnityEngine.Rect.max@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;max
tag3: UnityEngine.Rect;max
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"max","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"50c6a9cf-2fab-4ace-90c6-32b3d5cc8a7a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max
labelProgrammer: max (set)
haystackHuman: Rect: Set Max
haystackProgrammer: Rect.max (set)
favoriteKey: UnityEngine.Rect.max@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;max
tag3: UnityEngine.Rect;max
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"max","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2d8a7f69-18bc-4ab2-a26b-012021d59759","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Rect: Get Width
haystackProgrammer: Rect.width (get)
favoriteKey: UnityEngine.Rect.width@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;width
tag3: UnityEngine.Rect;width
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"dc361f19-2383-46b2-9504-bcc13d968d63","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Rect: Set Width
haystackProgrammer: Rect.width (set)
favoriteKey: UnityEngine.Rect.width@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;width
tag3: UnityEngine.Rect;width
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2b551698-d75f-40dd-a544-cf748495e313","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Rect: Get Height
haystackProgrammer: Rect.height (get)
favoriteKey: UnityEngine.Rect.height@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;height
tag3: UnityEngine.Rect;height
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"db5d4f72-fa54-4863-a4c4-c08c253c5b29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Rect: Set Height
haystackProgrammer: Rect.height (set)
favoriteKey: UnityEngine.Rect.height@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;height
tag3: UnityEngine.Rect;height
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"962310f2-eb9b-40c4-a002-c417321dbbc3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Rect: Get Size
haystackProgrammer: Rect.size (get)
favoriteKey: UnityEngine.Rect.size@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;size
tag3: UnityEngine.Rect;size
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"1b166640-49ee-4cff-8735-0f1afae3fcfd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Rect: Set Size
haystackProgrammer: Rect.size (set)
favoriteKey: UnityEngine.Rect.size@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;size
tag3: UnityEngine.Rect;size
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1179bcb3-5432-4ebc-9b16-bc698c4d39f0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Min
labelProgrammer: xMin (get)
haystackHuman: Rect: Get X Min
haystackProgrammer: Rect.xMin (get)
favoriteKey: UnityEngine.Rect.xMin@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMin
tag3: UnityEngine.Rect;xMin
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"xMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"bed0306d-3ff7-4c33-9ae9-6a11aa7545df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Min
labelProgrammer: xMin (set)
haystackHuman: Rect: Set X Min
haystackProgrammer: Rect.xMin (set)
favoriteKey: UnityEngine.Rect.xMin@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMin
tag3: UnityEngine.Rect;xMin
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"xMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1390b05f-1a64-41df-95e7-11c218e7683a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Min
labelProgrammer: yMin (get)
haystackHuman: Rect: Get Y Min
haystackProgrammer: Rect.yMin (get)
favoriteKey: UnityEngine.Rect.yMin@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMin
tag3: UnityEngine.Rect;yMin
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"yMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"a2ffda11-9245-4660-a60e-aef5976d6de3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Min
labelProgrammer: yMin (set)
haystackHuman: Rect: Set Y Min
haystackProgrammer: Rect.yMin (set)
favoriteKey: UnityEngine.Rect.yMin@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMin
tag3: UnityEngine.Rect;yMin
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"yMin","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1e2ee914-5cd0-42f6-adea-4759ecb0509c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Max
labelProgrammer: xMax (get)
haystackHuman: Rect: Get X Max
haystackProgrammer: Rect.xMax (get)
favoriteKey: UnityEngine.Rect.xMax@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMax
tag3: UnityEngine.Rect;xMax
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"xMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"9d35a94f-1c7b-4dc2-b745-c3dea763aaca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Max
labelProgrammer: xMax (set)
haystackHuman: Rect: Set X Max
haystackProgrammer: Rect.xMax (set)
favoriteKey: UnityEngine.Rect.xMax@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMax
tag3: UnityEngine.Rect;xMax
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"xMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"674b84f0-7623-49d3-bcad-22c940ead94a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Max
labelProgrammer: yMax (get)
haystackHuman: Rect: Get Y Max
haystackProgrammer: Rect.yMax (get)
favoriteKey: UnityEngine.Rect.yMax@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMax
tag3: UnityEngine.Rect;yMax
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"yMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"110bf838-c9db-426c-b3dc-c7f6cc69d176","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Max
labelProgrammer: yMax (set)
haystackHuman: Rect: Set Y Max
haystackProgrammer: Rect.yMax (set)
favoriteKey: UnityEngine.Rect.yMax@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMax
tag3: UnityEngine.Rect;yMax
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"yMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1ffefaec-ba5a-48f3-8944-b94a5ec72a73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lighting Settings: Get Instance ID
haystackProgrammer: LightingSettings.GetInstanceID
favoriteKey: UnityEngine.LightingSettings.GetInstanceID()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8bcb0f0-715d-4212-be7a-8946979f74d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lighting Settings: Get Hash Code
haystackProgrammer: LightingSettings.GetHashCode
favoriteKey: UnityEngine.LightingSettings.GetHashCode()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e52dda55-14d6-43f4-875a-0032284b896d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lighting Settings: Equals
haystackProgrammer: LightingSettings.Equals
favoriteKey: UnityEngine.LightingSettings.Equals(System.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightingSettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f15d4e6-413f-4dff-bbab-5435a1617667","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
tag1: UnityEngine.LightingSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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labelHuman: Get Mixed Bake Mode
labelProgrammer: mixedBakeMode (get)
haystackHuman: Lighting Settings: Get Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (get)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
{"member":{"name":"mixedBakeMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2e72088-a865-43ae-8533-c55509cd382e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mixed Bake Mode
labelProgrammer: mixedBakeMode (set)
haystackHuman: Lighting Settings: Set Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (set)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.MixedLightingMode
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
{"chainable":false,"member":{"name":"mixedBakeMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"IndirectOnly","$type":"UnityEngine.MixedLightingMode"}},"position":{"x":0.0,"y":0.0},"guid":"fc4b1fac-ce59-4639-b476-67bc81bd0c75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Albedo Boost
labelProgrammer: albedoBoost (get)
haystackHuman: Lighting Settings: Get Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (get)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"albedoBoost","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3eba5852-3a0b-483b-b0fc-66f642a1c22f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Albedo Boost
labelProgrammer: albedoBoost (set)
haystackHuman: Lighting Settings: Set Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (set)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"albedoBoost","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"11c63279-822e-46e2-b7c0-a12cf54725e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Indirect Scale
labelProgrammer: indirectScale (get)
haystackHuman: Lighting Settings: Get Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (get)
favoriteKey: UnityEngine.LightingSettings.indirectScale@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"indirectScale","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ea0f161-7550-402e-8a0d-435eb28e59e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Scale
labelProgrammer: indirectScale (set)
haystackHuman: Lighting Settings: Set Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (set)
favoriteKey: UnityEngine.LightingSettings.indirectScale@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"indirectScale","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0e3fc206-33c7-4d1c-a09e-15b2ef47a4ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmapper
labelProgrammer: lightmapper (get)
haystackHuman: Lighting Settings: Get Lightmapper
haystackProgrammer: LightingSettings.lightmapper (get)
favoriteKey: UnityEngine.LightingSettings.lightmapper@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"member":{"name":"lightmapper","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a99a0d34-f8fa-462d-9a61-a2d23f55bdda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmapper
labelProgrammer: lightmapper (set)
haystackHuman: Lighting Settings: Set Lightmapper
haystackProgrammer: LightingSettings.lightmapper (set)
favoriteKey: UnityEngine.LightingSettings.lightmapper@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"chainable":false,"member":{"name":"lightmapper","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"}},"position":{"x":0.0,"y":0.0},"guid":"54f99e14-62ed-4baa-ae8c-016f6c1b819a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Max Size
labelProgrammer: lightmapMaxSize (get)
haystackHuman: Lighting Settings: Get Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (get)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapMaxSize","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5c33628-eb42-4668-b923-297c4443b149","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Max Size
labelProgrammer: lightmapMaxSize (set)
haystackHuman: Lighting Settings: Set Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (set)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapMaxSize","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8776086b-7321-4997-be56-21cda36fbf98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Resolution
labelProgrammer: lightmapResolution (get)
haystackHuman: Lighting Settings: Get Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (get)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"lightmapResolution","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9272de6-fe99-47bb-ba35-8e1fa834d4c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Resolution
labelProgrammer: lightmapResolution (set)
haystackHuman: Lighting Settings: Set Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (set)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lightmapResolution","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4a787e85-36c5-4440-b003-956f75430453","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Padding
labelProgrammer: lightmapPadding (get)
haystackHuman: Lighting Settings: Get Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (get)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapPadding","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae7c2e21-51d2-4159-ab17-8c4a0a203582","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Padding
labelProgrammer: lightmapPadding (set)
haystackHuman: Lighting Settings: Set Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (set)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapPadding","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"49e58f49-b2a9-4853-9063-a749a5be48fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Compression
labelProgrammer: lightmapCompression (get)
haystackHuman: Lighting Settings: Get Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (get)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapCompression
unit:
{"member":{"name":"lightmapCompression","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"993d7dc4-e76f-4237-b808-4333eb1d7917","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Compression
labelProgrammer: lightmapCompression (set)
haystackHuman: Lighting Settings: Set Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (set)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapCompression
valueOutputTypes: UnityEngine.LightmapCompression
unit:
{"chainable":false,"member":{"name":"lightmapCompression","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightmapCompression"}},"position":{"x":0.0,"y":0.0},"guid":"c407a225-958c-40c7-bff7-60d1c5547585","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao
labelProgrammer: ao (get)
haystackHuman: Lighting Settings: Get Ao
haystackProgrammer: LightingSettings.ao (get)
favoriteKey: UnityEngine.LightingSettings.ao@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ao","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24b62d48-1045-4f58-83e9-429067b82122","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao
labelProgrammer: ao (set)
haystackHuman: Lighting Settings: Set Ao
haystackProgrammer: LightingSettings.ao (set)
favoriteKey: UnityEngine.LightingSettings.ao@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ao","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dbe8d543-9c3f-4df2-8f22-7f71a73b1e79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Max Distance
labelProgrammer: aoMaxDistance (get)
haystackHuman: Lighting Settings: Get Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (get)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoMaxDistance","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08d913b7-bc22-42f2-800e-e2d4e27d5218","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Max Distance
labelProgrammer: aoMaxDistance (set)
haystackHuman: Lighting Settings: Set Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (set)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoMaxDistance","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8a49c7b3-0ab4-42de-984c-bca0da9ba243","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoExponentIndirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1c61047-02a0-47ad-b1a9-b76c3a127cd5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoExponentIndirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c06d492e-56ea-4cd8-b63d-15c9eb216dea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Direct
labelProgrammer: aoExponentDirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoExponentDirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea4ac318-3e90-4e1e-96be-0a17ce23bd0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Direct
labelProgrammer: aoExponentDirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoExponentDirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"422201cf-2345-417f-a83d-1581f9834db0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extract AO
labelProgrammer: extractAO (get)
haystackHuman: Lighting Settings: Get Extract AO
haystackProgrammer: LightingSettings.extractAO (get)
favoriteKey: UnityEngine.LightingSettings.extractAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"extractAO","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10206cae-e322-444a-be35-9aa00b5e0550","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extract AO
labelProgrammer: extractAO (set)
haystackHuman: Lighting Settings: Set Extract AO
haystackProgrammer: LightingSettings.extractAO (set)
favoriteKey: UnityEngine.LightingSettings.extractAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"extractAO","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bcf5c2ef-1711-4fe9-91a5-70924e40f58d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Directionality Mode
labelProgrammer: directionalityMode (get)
haystackHuman: Lighting Settings: Get Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (get)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapsMode
unit:
{"member":{"name":"directionalityMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a3cb503-a289-4532-af79-5491797cedc7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Directionality Mode
labelProgrammer: directionalityMode (set)
haystackHuman: Lighting Settings: Set Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (set)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
unit:
{"chainable":false,"member":{"name":"directionalityMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.LightmapsMode"}},"position":{"x":0.0,"y":0.0},"guid":"96b1142f-e8e1-4dd6-b61c-112bf7a7d3d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Export Training Data
labelProgrammer: exportTrainingData (get)
haystackHuman: Lighting Settings: Get Export Training Data
haystackProgrammer: LightingSettings.exportTrainingData (get)
favoriteKey: UnityEngine.LightingSettings.exportTrainingData@get
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tag2: UnityEngine.LightingSettings;exportTrainingData
tag3: UnityEngine.LightingSettings;exportTrainingData
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Export Training Data
labelProgrammer: exportTrainingData (set)
haystackHuman: Lighting Settings: Set Export Training Data
haystackProgrammer: LightingSettings.exportTrainingData (set)
favoriteKey: UnityEngine.LightingSettings.exportTrainingData@set
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tag2: UnityEngine.LightingSettings;exportTrainingData
tag3: UnityEngine.LightingSettings;exportTrainingData
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Training Data Destination
labelProgrammer: trainingDataDestination (get)
haystackHuman: Lighting Settings: Get Training Data Destination
haystackProgrammer: LightingSettings.trainingDataDestination (get)
favoriteKey: UnityEngine.LightingSettings.trainingDataDestination@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;trainingDataDestination
tag3: UnityEngine.LightingSettings;trainingDataDestination
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Training Data Destination
labelProgrammer: trainingDataDestination (set)
haystackHuman: Lighting Settings: Set Training Data Destination
haystackProgrammer: LightingSettings.trainingDataDestination (set)
favoriteKey: UnityEngine.LightingSettings.trainingDataDestination@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;trainingDataDestination
tag3: UnityEngine.LightingSettings;trainingDataDestination
valueInputTypes: UnityEngine.LightingSettings|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Indirect Resolution
labelProgrammer: indirectResolution (get)
haystackHuman: Lighting Settings: Get Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (get)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Resolution
labelProgrammer: indirectResolution (set)
haystackHuman: Lighting Settings: Set Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (set)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Final Gather
labelProgrammer: finalGather (get)
haystackHuman: Lighting Settings: Get Final Gather
haystackProgrammer: LightingSettings.finalGather (get)
favoriteKey: UnityEngine.LightingSettings.finalGather@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGather
tag3: UnityEngine.LightingSettings;finalGather
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather
labelProgrammer: finalGather (set)
haystackHuman: Lighting Settings: Set Final Gather
haystackProgrammer: LightingSettings.finalGather (set)
favoriteKey: UnityEngine.LightingSettings.finalGather@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGather
tag3: UnityEngine.LightingSettings;finalGather
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Gather Ray Count
labelProgrammer: finalGatherRayCount (get)
haystackHuman: Lighting Settings: Get Final Gather Ray Count
haystackProgrammer: LightingSettings.finalGatherRayCount (get)
favoriteKey: UnityEngine.LightingSettings.finalGatherRayCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherRayCount
tag3: UnityEngine.LightingSettings;finalGatherRayCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather Ray Count
labelProgrammer: finalGatherRayCount (set)
haystackHuman: Lighting Settings: Set Final Gather Ray Count
haystackProgrammer: LightingSettings.finalGatherRayCount (set)
favoriteKey: UnityEngine.LightingSettings.finalGatherRayCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherRayCount
tag3: UnityEngine.LightingSettings;finalGatherRayCount
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Gather Filtering
labelProgrammer: finalGatherFiltering (get)
haystackHuman: Lighting Settings: Get Final Gather Filtering
haystackProgrammer: LightingSettings.finalGatherFiltering (get)
favoriteKey: UnityEngine.LightingSettings.finalGatherFiltering@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherFiltering
tag3: UnityEngine.LightingSettings;finalGatherFiltering
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather Filtering
labelProgrammer: finalGatherFiltering (set)
haystackHuman: Lighting Settings: Set Final Gather Filtering
haystackProgrammer: LightingSettings.finalGatherFiltering (set)
favoriteKey: UnityEngine.LightingSettings.finalGatherFiltering@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherFiltering
tag3: UnityEngine.LightingSettings;finalGatherFiltering
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Sampling
labelProgrammer: sampling (get)
haystackHuman: Lighting Settings: Get Sampling
haystackProgrammer: LightingSettings.sampling (get)
favoriteKey: UnityEngine.LightingSettings.sampling@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sampling
labelProgrammer: sampling (set)
haystackHuman: Lighting Settings: Set Sampling
haystackProgrammer: LightingSettings.sampling (set)
favoriteKey: UnityEngine.LightingSettings.sampling@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direct Sample Count
labelProgrammer: directSampleCount (get)
haystackHuman: Lighting Settings: Get Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direct Sample Count
labelProgrammer: directSampleCount (set)
haystackHuman: Lighting Settings: Set Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Indirect Sample Count
labelProgrammer: indirectSampleCount (get)
haystackHuman: Lighting Settings: Get Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Sample Count
labelProgrammer: indirectSampleCount (set)
haystackHuman: Lighting Settings: Set Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Max Bounces
labelProgrammer: maxBounces (get)
haystackHuman: Lighting Settings: Get Max Bounces
haystackProgrammer: LightingSettings.maxBounces (get)
favoriteKey: UnityEngine.LightingSettings.maxBounces@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Bounces
labelProgrammer: maxBounces (set)
haystackHuman: Lighting Settings: Set Max Bounces
haystackProgrammer: LightingSettings.maxBounces (set)
favoriteKey: UnityEngine.LightingSettings.maxBounces@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Min Bounces
labelProgrammer: minBounces (get)
haystackHuman: Lighting Settings: Get Min Bounces
haystackProgrammer: LightingSettings.minBounces (get)
favoriteKey: UnityEngine.LightingSettings.minBounces@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Bounces
labelProgrammer: minBounces (set)
haystackHuman: Lighting Settings: Set Min Bounces
haystackProgrammer: LightingSettings.minBounces (set)
favoriteKey: UnityEngine.LightingSettings.minBounces@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Prioritize View
labelProgrammer: prioritizeView (get)
haystackHuman: Lighting Settings: Get Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (get)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Prioritize View
labelProgrammer: prioritizeView (set)
haystackHuman: Lighting Settings: Set Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (set)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Mode
labelProgrammer: filteringMode (get)
haystackHuman: Lighting Settings: Get Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (get)
favoriteKey: UnityEngine.LightingSettings.filteringMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Mode
labelProgrammer: filteringMode (set)
haystackHuman: Lighting Settings: Set Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (set)
favoriteKey: UnityEngine.LightingSettings.filteringMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
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labelHuman: Get Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@get
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tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@set
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tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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labelHuman: Get Denoiser Type AO
labelProgrammer: denoiserTypeAO (get)
haystackHuman: Lighting Settings: Get Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@get
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tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Denoiser Type AO
labelProgrammer: denoiserTypeAO (set)
haystackHuman: Lighting Settings: Set Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
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labelHuman: Get Filter Type Direct
labelProgrammer: filterTypeDirect (get)
haystackHuman: Lighting Settings: Get Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Direct
labelProgrammer: filterTypeDirect (set)
haystackHuman: Lighting Settings: Set Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
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labelHuman: Get Filter Type Indirect
labelProgrammer: filterTypeIndirect (get)
haystackHuman: Lighting Settings: Get Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filter Type Indirect
labelProgrammer: filterTypeIndirect (set)
haystackHuman: Lighting Settings: Set Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type AO
labelProgrammer: filterTypeAO (get)
haystackHuman: Lighting Settings: Get Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filter Type AO
labelProgrammer: filterTypeAO (set)
haystackHuman: Lighting Settings: Set Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
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labelHuman: Get Filtering Gauss Radius Direct
labelProgrammer: filteringGaussRadiusDirect (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius Direct
haystackProgrammer: LightingSettings.filteringGaussRadiusDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filtering Gauss Radius Direct
labelProgrammer: filteringGaussRadiusDirect (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius Direct
haystackProgrammer: LightingSettings.filteringGaussRadiusDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusDirect
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valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filtering Gauss Radius Indirect
labelProgrammer: filteringGaussRadiusIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussRadiusIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
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labelHuman: Set Filtering Gauss Radius Indirect
labelProgrammer: filteringGaussRadiusIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussRadiusIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusIndirect@set
tag1: UnityEngine.LightingSettings
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tag3: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
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labelHuman: Get Filtering Gauss Radius AO
labelProgrammer: filteringGaussRadiusAO (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius AO
haystackProgrammer: LightingSettings.filteringGaussRadiusAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussRadiusAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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labelHuman: Set Filtering Gauss Radius AO
labelProgrammer: filteringGaussRadiusAO (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius AO
haystackProgrammer: LightingSettings.filteringGaussRadiusAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusAO@set
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tag3: UnityEngine.LightingSettings;filteringGaussRadiusAO
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
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labelHuman: Get Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
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labelHuman: Set Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@set
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tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@get
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tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
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labelHuman: Set Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@set
tag1: UnityEngine.LightingSettings
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tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
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labelHuman: Get Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@get
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valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
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labelHuman: Set Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Environment Sample Count
labelProgrammer: environmentSampleCount (get)
haystackHuman: Lighting Settings: Get Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Environment Sample Count
labelProgrammer: environmentSampleCount (set)
haystackHuman: Lighting Settings: Set Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (get)
haystackHuman: Lighting Settings: Get Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (get)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (set)
haystackHuman: Lighting Settings: Set Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (set)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
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labelProgrammer: name (get)
haystackHuman: Lighting Settings: Get Name
haystackProgrammer: LightingSettings.name (get)
favoriteKey: UnityEngine.LightingSettings.name@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lighting Settings: Set Name
haystackProgrammer: LightingSettings.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lighting Settings: Get Hide Flags
haystackProgrammer: LightingSettings.hideFlags (get)
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tag1: UnityEngine.LightingSettings
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tag3: UnityEngine.Object;hideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lighting Settings: Set Hide Flags
haystackProgrammer: LightingSettings.hideFlags (set)
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tag2: UnityEngine.LightingSettings;hideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Line (From, To)
labelProgrammer: DrawLine (from, to)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DrawWireSphere (center, radius)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Cube (Center, Size)
labelProgrammer: DrawCube (center, size)
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tag3: UnityEngine.Gizmos;DrawCube;UnityEngine.Vector3;UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawMesh (mesh, submeshIndex, position, rotation, scale)
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tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling)
labelProgrammer: DrawIcon (center, name, allowScaling)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.Boolean)@any
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tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean
tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean
valueInputTypes: UnityEngine.Vector3|System.String|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling, Tint)
labelProgrammer: DrawIcon (center, name, allowScaling, tint)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.BooleanUnityEngine.Color)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean;UnityEngine.Color
tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean;UnityEngine.Color
valueInputTypes: UnityEngine.Vector3|System.String|System.Boolean|UnityEngine.Color
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Left Border, Right Border, Top Border, Bottom Border, Mat)
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tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|System.Int32|UnityEngine.Material
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Frustum (Center, Fov, Max Range, Min Range, Aspect)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Ray (R)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DrawRay (from, direction)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Get Matrix
labelProgrammer: matrix (get)
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haystackProgrammer: Gizmos.matrix (get)
favoriteKey: UnityEngine.Gizmos.matrix@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;matrix
tag3: UnityEngine.Gizmos;matrix
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labelHuman: Set Matrix
labelProgrammer: matrix (set)
haystackHuman: Gizmos: Set Matrix
haystackProgrammer: Gizmos.matrix (set)
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labelHuman: Get Exposure
labelProgrammer: exposure (get)
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haystackProgrammer: Gizmos.exposure (get)
favoriteKey: UnityEngine.Gizmos.exposure@get
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tag2: UnityEngine.Gizmos;exposure
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labelHuman: Set Exposure
labelProgrammer: exposure (set)
haystackHuman: Gizmos: Set Exposure
haystackProgrammer: Gizmos.exposure (set)
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tag2: UnityEngine.Gizmos;exposure
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labelHuman: Get Probe Size
labelProgrammer: probeSize (get)
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haystackProgrammer: Gizmos.probeSize (get)
favoriteKey: UnityEngine.Gizmos.probeSize@get
tag1: UnityEngine.Gizmos
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords (Image Tex Coords)
labelProgrammer: GetImageTexCoords (imageTexCoords)
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haystackProgrammer: BillboardAsset.GetImageTexCoords
tag1: UnityEngine.BillboardAsset
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords ()
labelProgrammer: GetImageTexCoords ()
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haystackProgrammer: BillboardAsset.GetImageTexCoords
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valueOutputTypes: UnityEngine.Vector4[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Image Tex Coords (Image Tex Coords)
labelProgrammer: SetImageTexCoords (imageTexCoords)
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haystackProgrammer: BillboardAsset.SetImageTexCoords
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Image Tex Coords (Image Tex Coords)
labelProgrammer: SetImageTexCoords (imageTexCoords)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
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haystackProgrammer: BillboardAsset.GetVertices
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favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetVertices ()
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haystackProgrammer: BillboardAsset.GetVertices
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
labelProgrammer: SetVertices (vertices)
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haystackProgrammer: BillboardAsset.SetVertices
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
labelProgrammer: SetVertices (vertices)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices)
labelProgrammer: GetIndices (indices)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices)
labelProgrammer: SetIndices (indices)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: BillboardAsset.Equals
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tag2: UnityEngine.BillboardAsset;Equals;System.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: BillboardAsset.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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haystackProgrammer: BillboardAsset.Instantiate
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tag2: UnityEngine.BillboardAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Billboard Asset: Instantiate
haystackProgrammer: BillboardAsset.Instantiate
favoriteKey: UnityEngine.BillboardAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Billboard Asset: Instantiate
haystackProgrammer: BillboardAsset.Instantiate
favoriteKey: UnityEngine.BillboardAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Billboard Asset: Destroy
haystackProgrammer: BillboardAsset.Destroy
favoriteKey: UnityEngine.BillboardAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Billboard Asset: Destroy
haystackProgrammer: BillboardAsset.Destroy
favoriteKey: UnityEngine.BillboardAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Billboard Asset: Destroy Immediate
haystackProgrammer: BillboardAsset.DestroyImmediate
favoriteKey: UnityEngine.BillboardAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Billboard Asset: Destroy Immediate
haystackProgrammer: BillboardAsset.DestroyImmediate
favoriteKey: UnityEngine.BillboardAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Billboard Asset: Find Objects Of Type
haystackProgrammer: BillboardAsset.FindObjectsOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Billboard Asset: Find Objects Of Type
haystackProgrammer: BillboardAsset.FindObjectsOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Billboard Asset: Dont Destroy On Load
haystackProgrammer: BillboardAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.BillboardAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"5ac8670a-9352-4a7f-b365-6aae44468152","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Billboard Asset: Find Object Of Type
haystackProgrammer: BillboardAsset.FindObjectOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ca44fda0-3559-40cb-a11a-6ca34e58f596","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Billboard Asset: Find Object Of Type
haystackProgrammer: BillboardAsset.FindObjectOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Asset: To String
haystackProgrammer: BillboardAsset.ToString
favoriteKey: UnityEngine.BillboardAsset.ToString()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bba57a6b-141b-473a-8ffd-8a22b95e29bf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Asset: Equals
haystackProgrammer: BillboardAsset.Equals
favoriteKey: UnityEngine.BillboardAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30a63af1-1e2d-40b6-938f-966a861dc043","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Asset: Get Type
haystackProgrammer: BillboardAsset.GetType
favoriteKey: UnityEngine.BillboardAsset.GetType()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Asset: Reference Equals
haystackProgrammer: BillboardAsset.ReferenceEquals
favoriteKey: UnityEngine.BillboardAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Billboard Asset ()
labelProgrammer: new BillboardAsset ()
haystackHuman: Billboard Asset: Create Billboard Asset
haystackProgrammer: new BillboardAsset
favoriteKey: UnityEngine.BillboardAsset..ctor()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;.ctor;
tag3: UnityEngine.BillboardAsset;.ctor;
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Billboard Asset: Get Width
haystackProgrammer: BillboardAsset.width (get)
favoriteKey: UnityEngine.BillboardAsset.width@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Billboard Asset: Set Width
haystackProgrammer: BillboardAsset.width (set)
favoriteKey: UnityEngine.BillboardAsset.width@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Billboard Asset: Get Height
haystackProgrammer: BillboardAsset.height (get)
favoriteKey: UnityEngine.BillboardAsset.height@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Billboard Asset: Set Height
haystackProgrammer: BillboardAsset.height (set)
favoriteKey: UnityEngine.BillboardAsset.height@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom
labelProgrammer: bottom (get)
haystackHuman: Billboard Asset: Get Bottom
haystackProgrammer: BillboardAsset.bottom (get)
favoriteKey: UnityEngine.BillboardAsset.bottom@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bottom
labelProgrammer: bottom (set)
haystackHuman: Billboard Asset: Set Bottom
haystackProgrammer: BillboardAsset.bottom (set)
favoriteKey: UnityEngine.BillboardAsset.bottom@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Count
labelProgrammer: imageCount (get)
haystackHuman: Billboard Asset: Get Image Count
haystackProgrammer: BillboardAsset.imageCount (get)
favoriteKey: UnityEngine.BillboardAsset.imageCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;imageCount
tag3: UnityEngine.BillboardAsset;imageCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Billboard Asset: Get Vertex Count
haystackProgrammer: BillboardAsset.vertexCount (get)
favoriteKey: UnityEngine.BillboardAsset.vertexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;vertexCount
tag3: UnityEngine.BillboardAsset;vertexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Count
labelProgrammer: indexCount (get)
haystackHuman: Billboard Asset: Get Index Count
haystackProgrammer: BillboardAsset.indexCount (get)
favoriteKey: UnityEngine.BillboardAsset.indexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;indexCount
tag3: UnityEngine.BillboardAsset;indexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Asset: Get Material
haystackProgrammer: BillboardAsset.material (get)
favoriteKey: UnityEngine.BillboardAsset.material@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Asset: Set Material
haystackProgrammer: BillboardAsset.material (set)
favoriteKey: UnityEngine.BillboardAsset.material@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Asset: Get Name
haystackProgrammer: BillboardAsset.name (get)
favoriteKey: UnityEngine.BillboardAsset.name@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67b2267e-3912-4b41-8f77-80d38bd41ebc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Asset: Set Name
haystackProgrammer: BillboardAsset.name (set)
favoriteKey: UnityEngine.BillboardAsset.name@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset|System.String
valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: BillboardRenderer.FindObjectsOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: BillboardRenderer.FindObjectsOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectsOfType(System.TypeSystem.Boolean)@any
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: BillboardRenderer.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: BillboardRenderer.FindObjectOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectOfType(System.Type)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: BillboardRenderer.FindObjectOfType
favoriteKey: UnityEngine.BillboardRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Renderer: To String
haystackProgrammer: BillboardRenderer.ToString
favoriteKey: UnityEngine.BillboardRenderer.ToString()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Renderer: Equals
haystackProgrammer: BillboardRenderer.Equals
favoriteKey: UnityEngine.BillboardRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Renderer: Get Type
haystackProgrammer: BillboardRenderer.GetType
favoriteKey: UnityEngine.BillboardRenderer.GetType()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Renderer: Reference Equals
haystackProgrammer: BillboardRenderer.ReferenceEquals
favoriteKey: UnityEngine.BillboardRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboard
labelProgrammer: billboard (get)
haystackHuman: Billboard Renderer: Get Billboard
haystackProgrammer: BillboardRenderer.billboard (get)
favoriteKey: UnityEngine.BillboardRenderer.billboard@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboard
labelProgrammer: billboard (set)
haystackHuman: Billboard Renderer: Set Billboard
haystackProgrammer: BillboardRenderer.billboard (set)
favoriteKey: UnityEngine.BillboardRenderer.billboard@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.BillboardAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Billboard Renderer: Get Bounds
haystackProgrammer: BillboardRenderer.bounds (get)
favoriteKey: UnityEngine.BillboardRenderer.bounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Billboard Renderer: Set Bounds
haystackProgrammer: BillboardRenderer.bounds (set)
favoriteKey: UnityEngine.BillboardRenderer.bounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Billboard Renderer: Get Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (get)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Billboard Renderer: Set Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (set)
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tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Billboard Renderer: Get Enabled
haystackProgrammer: BillboardRenderer.enabled (get)
favoriteKey: UnityEngine.BillboardRenderer.enabled@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Billboard Renderer: Set Enabled
haystackProgrammer: BillboardRenderer.enabled (set)
favoriteKey: UnityEngine.BillboardRenderer.enabled@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
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haystackProgrammer: BillboardRenderer.isVisible (get)
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isVisible
tag3: UnityEngine.BillboardRenderer;isVisible
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Billboard Renderer: Get Shadow Casting Mode
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Billboard Renderer: Set Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (set)
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tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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