# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Composite Collider 2D: Raycast
haystackProgrammer: CompositeCollider2D.Raycast
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0921f1fb-ba41-418b-8e3c-35c0733179df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Composite Collider 2D: Raycast
haystackProgrammer: CompositeCollider2D.Raycast
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"845eeb0d-2cd6-4441-a46b-837b6dfcc14e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Composite Collider 2D: Raycast
haystackProgrammer: CompositeCollider2D.Raycast
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.CompositeCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f397af3b-2e5d-4d63-b4b4-5cf7402acf01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Composite Collider 2D: Closest Point
haystackProgrammer: CompositeCollider2D.ClosestPoint
favoriteKey: UnityEngine.CompositeCollider2D.ClosestPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;ClosestPoint;UnityEngine.Vector2
tag3: UnityEngine.CompositeCollider2D;ClosestPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1b84c4ea-00a5-428e-b0e8-a6a0aaef4fb7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Composite Collider 2D: Get Component
haystackProgrammer: CompositeCollider2D.GetComponent
favoriteKey: UnityEngine.CompositeCollider2D.GetComponent(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a7542755-2fb2-482c-9fa3-87bd9d50ae95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Composite Collider 2D: Try Get Component
haystackProgrammer: CompositeCollider2D.TryGetComponent
favoriteKey: UnityEngine.CompositeCollider2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"715f5c41-5d61-4b35-95cd-d1125ed7966f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Composite Collider 2D: Get Component
haystackProgrammer: CompositeCollider2D.GetComponent
favoriteKey: UnityEngine.CompositeCollider2D.GetComponent(System.String)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9e0f4154-8b65-490b-85be-be47f7aa8119","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Composite Collider 2D: Get Component In Children
haystackProgrammer: CompositeCollider2D.GetComponentInChildren
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"79d13af1-5e33-48f7-88c7-b7f55d011222","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Composite Collider 2D: Get Component In Children
haystackProgrammer: CompositeCollider2D.GetComponentInChildren
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"73dd4d52-6989-4b7c-b9bf-783701d6537d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Composite Collider 2D: Get Components In Children
haystackProgrammer: CompositeCollider2D.GetComponentsInChildren
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"70c51879-dce6-48d0-91c7-a6fd4786bc72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Composite Collider 2D: Get Components In Children
haystackProgrammer: CompositeCollider2D.GetComponentsInChildren
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"af5ca470-8a7d-442d-a07c-0c208592458d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Composite Collider 2D: Get Component In Parent
haystackProgrammer: CompositeCollider2D.GetComponentInParent
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9c2380cc-81da-41cf-9004-0836f93eea6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Composite Collider 2D: Get Component In Parent
haystackProgrammer: CompositeCollider2D.GetComponentInParent
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"65270221-2fba-4c4d-9f87-42c0897c3b61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Composite Collider 2D: Get Components In Parent
haystackProgrammer: CompositeCollider2D.GetComponentsInParent
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fc591bf7-067d-47dc-a783-994dff6fe3b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Composite Collider 2D: Get Components In Parent
haystackProgrammer: CompositeCollider2D.GetComponentsInParent
favoriteKey: UnityEngine.CompositeCollider2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"4db3f1b4-813b-4747-9a3d-33725528508d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Composite Collider 2D: Get Components
haystackProgrammer: CompositeCollider2D.GetComponents
favoriteKey: UnityEngine.CompositeCollider2D.GetComponents(System.Type)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.CompositeCollider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"660e9427-df74-4b05-b8b8-73bbf84f6991","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Composite Collider 2D: Get Components
haystackProgrammer: CompositeCollider2D.GetComponents
tag1: UnityEngine.CompositeCollider2D
favoriteKey:
UnityEngine.CompositeCollider2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CompositeCollider2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7902cd37-c318-4d0f-9433-34da0de70b58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CompositeCollider2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Composite Collider 2D: Compare Tag
haystackProgrammer: CompositeCollider2D.CompareTag
favoriteKey: UnityEngine.CompositeCollider2D.CompareTag(System.String)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bd3501b3-0848-4cf4-880c-ebd8d007bf87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Composite Collider 2D: Send Message Upwards
haystackProgrammer: CompositeCollider2D.SendMessageUpwards
tag1: UnityEngine.CompositeCollider2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.CompositeCollider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.CompositeCollider2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.CompositeCollider2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e18d4a1f-4718-4a79-b128-503374aafe26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Composite Collider 2D: Send Message Upwards
haystackProgrammer: CompositeCollider2D.SendMessageUpwards
favoriteKey: UnityEngine.CompositeCollider2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.CompositeCollider2D|System.String|System.Object
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d8a8e41b-7a96-4259-aa4d-96a2b6c7a657","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Composite Collider 2D: Send Message Upwards
haystackProgrammer: CompositeCollider2D.SendMessageUpwards
favoriteKey: UnityEngine.CompositeCollider2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
unit:
{"chainable":false,"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c3299c7f-7ca1-4b7e-84e1-8e33cd2c1797","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Composite Collider 2D: Send Message Upwards
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Composite Collider 2D: Find Object Of Type
haystackProgrammer: CompositeCollider2D.FindObjectOfType
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Composite Collider 2D: Find Object Of Type
haystackProgrammer: CompositeCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CompositeCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Composite Collider 2D: To String
haystackProgrammer: CompositeCollider2D.ToString
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valueOutputTypes: System.String
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Composite Collider 2D: Equals
haystackProgrammer: CompositeCollider2D.Equals
favoriteKey: UnityEngine.CompositeCollider2D.Equals(System.ObjectSystem.Object)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Composite Collider 2D: Get Type
haystackProgrammer: CompositeCollider2D.GetType
favoriteKey: UnityEngine.CompositeCollider2D.GetType()@any
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Composite Collider 2D: Reference Equals
haystackProgrammer: CompositeCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CompositeCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Geometry Type
labelProgrammer: geometryType (get)
haystackHuman: Composite Collider 2D: Get Geometry Type
haystackProgrammer: CompositeCollider2D.geometryType (get)
favoriteKey: UnityEngine.CompositeCollider2D.geometryType@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;geometryType
tag3: UnityEngine.CompositeCollider2D;geometryType
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Geometry Type
labelProgrammer: geometryType (set)
haystackHuman: Composite Collider 2D: Set Geometry Type
haystackProgrammer: CompositeCollider2D.geometryType (set)
favoriteKey: UnityEngine.CompositeCollider2D.geometryType@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;geometryType
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valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.CompositeCollider2D+GeometryType
valueOutputTypes: UnityEngine.CompositeCollider2D+GeometryType
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Generation Type
labelProgrammer: generationType (get)
haystackHuman: Composite Collider 2D: Get Generation Type
haystackProgrammer: CompositeCollider2D.generationType (get)
favoriteKey: UnityEngine.CompositeCollider2D.generationType@get
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tag2: UnityEngine.CompositeCollider2D;generationType
tag3: UnityEngine.CompositeCollider2D;generationType
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Generation Type
labelProgrammer: generationType (set)
haystackHuman: Composite Collider 2D: Set Generation Type
haystackProgrammer: CompositeCollider2D.generationType (set)
favoriteKey: UnityEngine.CompositeCollider2D.generationType@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;generationType
tag3: UnityEngine.CompositeCollider2D;generationType
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.CompositeCollider2D+GenerationType
valueOutputTypes: UnityEngine.CompositeCollider2D+GenerationType
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Distance
labelProgrammer: vertexDistance (get)
haystackHuman: Composite Collider 2D: Get Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Distance
labelProgrammer: vertexDistance (set)
haystackHuman: Composite Collider 2D: Set Vertex Distance
haystackProgrammer: CompositeCollider2D.vertexDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.vertexDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;vertexDistance
tag3: UnityEngine.CompositeCollider2D;vertexDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Composite Collider 2D: Get Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Composite Collider 2D: Set Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Distance
labelProgrammer: offsetDistance (get)
haystackHuman: Composite Collider 2D: Get Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Distance
labelProgrammer: offsetDistance (set)
haystackHuman: Composite Collider 2D: Set Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Composite Collider 2D: Get Path Count
haystackProgrammer: CompositeCollider2D.pathCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pathCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pathCount
tag3: UnityEngine.CompositeCollider2D;pathCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Composite Collider 2D: Get Point Count
haystackProgrammer: CompositeCollider2D.pointCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pointCount@get
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tag2: UnityEngine.CompositeCollider2D;pointCount
tag3: UnityEngine.CompositeCollider2D;pointCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Composite Collider 2D: Get Density
haystackProgrammer: CompositeCollider2D.density (get)
favoriteKey: UnityEngine.CompositeCollider2D.density@get
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tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Composite Collider 2D: Set Density
haystackProgrammer: CompositeCollider2D.density (set)
favoriteKey: UnityEngine.CompositeCollider2D.density@set
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tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Composite Collider 2D: Is Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Composite Collider 2D: Set Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Composite Collider 2D: Get Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Composite Collider 2D: Set Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Composite Collider 2D: Get Used By Composite
haystackProgrammer: CompositeCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByComposite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByComposite
tag3: UnityEngine.CompositeCollider2D;usedByComposite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Composite Collider 2D: Set Used By Composite
haystackProgrammer: CompositeCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByComposite@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByComposite
tag3: UnityEngine.CompositeCollider2D;usedByComposite
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Composite Collider 2D: Get Composite
haystackProgrammer: CompositeCollider2D.composite (get)
favoriteKey: UnityEngine.CompositeCollider2D.composite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;composite
tag3: UnityEngine.CompositeCollider2D;composite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5da6c05-1e1a-4b9f-beec-ca1a477b9886","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Composite Collider 2D: Get Offset
haystackProgrammer: CompositeCollider2D.offset (get)
favoriteKey: UnityEngine.CompositeCollider2D.offset@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26ebaea7-c878-4d45-a4ed-9d2b0434dcdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Composite Collider 2D: Set Offset
haystackProgrammer: CompositeCollider2D.offset (set)
favoriteKey: UnityEngine.CompositeCollider2D.offset@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0c9548b2-5aa2-446a-88b5-dd54aafefb2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Composite Collider 2D: Get Attached Rigidbody
haystackProgrammer: CompositeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CompositeCollider2D.attachedRigidbody@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;attachedRigidbody
tag3: UnityEngine.CompositeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05ae9a7b-f240-4687-9590-b76627189399","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Composite Collider 2D: Get Shape Count
haystackProgrammer: CompositeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.shapeCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;shapeCount
tag3: UnityEngine.CompositeCollider2D;shapeCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ef1d542-98db-4a3f-bf0c-4e6ef0f85921","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Composite Collider 2D: Get Bounds
haystackProgrammer: CompositeCollider2D.bounds (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounds@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounds
tag3: UnityEngine.CompositeCollider2D;bounds
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14381eb6-0df4-43ae-86be-67fe09599e1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Composite Collider 2D: Get Error State
haystackProgrammer: CompositeCollider2D.errorState (get)
favoriteKey: UnityEngine.CompositeCollider2D.errorState@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;errorState
tag3: UnityEngine.CompositeCollider2D;errorState
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"130e7274-0002-481e-bfdf-b86c6decad5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Composite Collider 2D: Get Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f09263a5-b87b-40eb-8cdb-be4874f59bae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Composite Collider 2D: Set Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7eed628b-3b31-44a4-812b-3f2c083896fe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Composite Collider 2D: Get Friction
haystackProgrammer: CompositeCollider2D.friction (get)
favoriteKey: UnityEngine.CompositeCollider2D.friction@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;friction
tag3: UnityEngine.CompositeCollider2D;friction
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a8aadd6d-fb98-41f4-825a-9e9a89571b8a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Composite Collider 2D: Get Bounciness
haystackProgrammer: CompositeCollider2D.bounciness (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounciness@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounciness
tag3: UnityEngine.CompositeCollider2D;bounciness
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a44d52ee-4735-4d12-851f-5307c106d83d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Composite Collider 2D: Get Enabled
haystackProgrammer: CompositeCollider2D.enabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1836aea3-7cbb-48c5-b352-9e72ae2f810b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Composite Collider 2D: Set Enabled
haystackProgrammer: CompositeCollider2D.enabled (set)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a66cd256-a9da-4ebf-8c81-1617dae609cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Composite Collider 2D: Is Active And Enabled
haystackProgrammer: CompositeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isActiveAndEnabled
tag3: UnityEngine.CompositeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f6a109b-7cd6-4209-96ea-9bf9f702d87a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Composite Collider 2D: Get Transform
haystackProgrammer: CompositeCollider2D.transform (get)
favoriteKey: UnityEngine.CompositeCollider2D.transform@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbc637ab-bf1d-40c7-9621-b3ce2badfe2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Composite Collider 2D: Get Game Object
haystackProgrammer: CompositeCollider2D.gameObject (get)
favoriteKey: UnityEngine.CompositeCollider2D.gameObject@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1feed351-4269-45d4-ac3e-dfe579449dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Composite Collider 2D: Get Tag
haystackProgrammer: CompositeCollider2D.tag (get)
favoriteKey: UnityEngine.CompositeCollider2D.tag@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"89b16b83-36b9-4ea0-b64c-bda6392cf0e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Composite Collider 2D: Set Tag
haystackProgrammer: CompositeCollider2D.tag (set)
favoriteKey: UnityEngine.CompositeCollider2D.tag@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"340cb5c8-751a-4bb1-b316-fc9dd98b26ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Composite Collider 2D: Get Name
haystackProgrammer: CompositeCollider2D.name (get)
favoriteKey: UnityEngine.CompositeCollider2D.name@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3886c33-2e11-4459-afbe-4ee32b960c6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Composite Collider 2D: Set Name
haystackProgrammer: CompositeCollider2D.name (set)
favoriteKey: UnityEngine.CompositeCollider2D.name@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9d2ca262-dcd6-4dae-b23a-2340fec70b1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Composite Collider 2D: Get Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60c5f008-f4d8-44a2-8239-00544fc89b83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Composite Collider 2D: Set Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0db78403-6445-42b0-8c87-5e68132af0c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.GetReactionForce
favoriteKey: UnityEngine.Joint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionForce;System.Single
tag3: UnityEngine.Joint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b9ce14c8-6598-4157-9fad-89554af9ae9a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.GetReactionTorque
favoriteKey: UnityEngine.Joint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionTorque;System.Single
tag3: UnityEngine.Joint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"25bc3ce7-73c5-470e-9ffe-4223685e85ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2f6a4775-f1b3-4be2-b6f4-34d1e9e56b8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Joint 2D: Try Get Component
haystackProgrammer: Joint2D.TryGetComponent
favoriteKey: UnityEngine.Joint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1ff6213b-07bc-45f8-a06f-c22073b8f3b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.String)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.String
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valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Joint 2D: Get Hash Code
haystackProgrammer: Joint2D.GetHashCode
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tag2: UnityEngine.Joint2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Joint2D
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: Joint2D.Equals
favoriteKey: UnityEngine.Joint2D.Equals(System.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Joint2D|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: Joint2D.Instantiate
favoriteKey: UnityEngine.Joint2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Joint 2D: Instantiate
haystackProgrammer: Joint2D.Instantiate
tag1: UnityEngine.Joint2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Joint2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Joint 2D: Instantiate
haystackProgrammer: Joint2D.Instantiate
favoriteKey: UnityEngine.Joint2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Joint 2D: Instantiate
haystackProgrammer: Joint2D.Instantiate
favoriteKey: UnityEngine.Joint2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Joint 2D: Instantiate
haystackProgrammer: Joint2D.Instantiate
favoriteKey: UnityEngine.Joint2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Joint 2D: Destroy
haystackProgrammer: Joint2D.Destroy
favoriteKey: UnityEngine.Joint2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Joint 2D: Destroy
haystackProgrammer: Joint2D.Destroy
favoriteKey: UnityEngine.Joint2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Joint 2D: Destroy Immediate
haystackProgrammer: Joint2D.DestroyImmediate
favoriteKey: UnityEngine.Joint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Joint 2D: Destroy Immediate
haystackProgrammer: Joint2D.DestroyImmediate
favoriteKey: UnityEngine.Joint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Joint 2D: Find Objects Of Type
haystackProgrammer: Joint2D.FindObjectsOfType
favoriteKey: UnityEngine.Joint2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Joint 2D: Find Objects Of Type
haystackProgrammer: Joint2D.FindObjectsOfType
favoriteKey: UnityEngine.Joint2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Joint 2D: Dont Destroy On Load
haystackProgrammer: Joint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Joint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Joint 2D: Find Object Of Type
haystackProgrammer: Joint2D.FindObjectOfType
favoriteKey: UnityEngine.Joint2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Joint 2D: Find Object Of Type
haystackProgrammer: Joint2D.FindObjectOfType
favoriteKey: UnityEngine.Joint2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Joint 2D: To String
haystackProgrammer: Joint2D.ToString
favoriteKey: UnityEngine.Joint2D.ToString()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Joint 2D: Equals
haystackProgrammer: Joint2D.Equals
favoriteKey: UnityEngine.Joint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Joint 2D: Get Type
haystackProgrammer: Joint2D.GetType
favoriteKey: UnityEngine.Joint2D.GetType()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Joint 2D: Reference Equals
haystackProgrammer: Joint2D.ReferenceEquals
favoriteKey: UnityEngine.Joint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Joint 2D: Get Attached Rigidbody
haystackProgrammer: Joint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Joint2D.attachedRigidbody@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;attachedRigidbody
tag3: UnityEngine.Joint2D;attachedRigidbody
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Joint 2D: Get Connected Body
haystackProgrammer: Joint2D.connectedBody (get)
favoriteKey: UnityEngine.Joint2D.connectedBody@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;connectedBody
tag3: UnityEngine.Joint2D;connectedBody
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Joint 2D: Set Connected Body
haystackProgrammer: Joint2D.connectedBody (set)
favoriteKey: UnityEngine.Joint2D.connectedBody@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;connectedBody
tag3: UnityEngine.Joint2D;connectedBody
valueInputTypes: UnityEngine.Joint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Joint 2D: Get Enable Collision
haystackProgrammer: Joint2D.enableCollision (get)
favoriteKey: UnityEngine.Joint2D.enableCollision@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enableCollision
tag3: UnityEngine.Joint2D;enableCollision
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Joint 2D: Set Enable Collision
haystackProgrammer: Joint2D.enableCollision (set)
favoriteKey: UnityEngine.Joint2D.enableCollision@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enableCollision
tag3: UnityEngine.Joint2D;enableCollision
valueInputTypes: UnityEngine.Joint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Joint 2D: Get Break Force
haystackProgrammer: Joint2D.breakForce (get)
favoriteKey: UnityEngine.Joint2D.breakForce@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakForce
tag3: UnityEngine.Joint2D;breakForce
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Joint 2D: Set Break Force
haystackProgrammer: Joint2D.breakForce (set)
favoriteKey: UnityEngine.Joint2D.breakForce@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakForce
tag3: UnityEngine.Joint2D;breakForce
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bd7bdabc-862d-4c77-8649-8d8acb395aab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Joint 2D: Get Break Torque
haystackProgrammer: Joint2D.breakTorque (get)
favoriteKey: UnityEngine.Joint2D.breakTorque@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakTorque
tag3: UnityEngine.Joint2D;breakTorque
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"591737f1-aca5-4aa7-92d3-74c091bb8a51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Joint 2D: Set Break Torque
haystackProgrammer: Joint2D.breakTorque (set)
favoriteKey: UnityEngine.Joint2D.breakTorque@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakTorque
tag3: UnityEngine.Joint2D;breakTorque
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a8423b8e-3704-49d7-91bb-6dae9e051930","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.reactionForce (get)
favoriteKey: UnityEngine.Joint2D.reactionForce@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;reactionForce
tag3: UnityEngine.Joint2D;reactionForce
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83063c9d-a16c-46b2-929c-44f6fdee4fc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.reactionTorque (get)
favoriteKey: UnityEngine.Joint2D.reactionTorque@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;reactionTorque
tag3: UnityEngine.Joint2D;reactionTorque
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d81730e7-e61b-4b4e-be87-39c01c313a6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Joint 2D: Get Enabled
haystackProgrammer: Joint2D.enabled (get)
favoriteKey: UnityEngine.Joint2D.enabled@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enabled
tag3: UnityEngine.Joint2D;enabled
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e93f2cab-51a6-4fed-a369-d67382b9a6e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Joint 2D: Set Enabled
haystackProgrammer: Joint2D.enabled (set)
favoriteKey: UnityEngine.Joint2D.enabled@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enabled
tag3: UnityEngine.Joint2D;enabled
valueInputTypes: UnityEngine.Joint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"20aaf347-e9f2-419e-9494-6de9aa901820","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Joint 2D: Is Active And Enabled
haystackProgrammer: Joint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Joint2D.isActiveAndEnabled@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;isActiveAndEnabled
tag3: UnityEngine.Joint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d80087f0-6c7c-42ad-bb80-fe4583e7e8bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Joint 2D: Get Transform
haystackProgrammer: Joint2D.transform (get)
favoriteKey: UnityEngine.Joint2D.transform@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af923715-3b8c-4bf2-b7f0-d1104e22e5e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Joint 2D: Get Game Object
haystackProgrammer: Joint2D.gameObject (get)
favoriteKey: UnityEngine.Joint2D.gameObject@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f495b97d-1959-419c-a988-1de4b61cb976","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Joint 2D: Get Tag
haystackProgrammer: Joint2D.tag (get)
favoriteKey: UnityEngine.Joint2D.tag@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf59fc59-1a82-4ecf-825e-e64fc9185907","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Joint 2D: Set Tag
haystackProgrammer: Joint2D.tag (set)
favoriteKey: UnityEngine.Joint2D.tag@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d1a6cd77-9092-4470-b151-4d4e15479cb0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Joint 2D: Get Name
haystackProgrammer: Joint2D.name (get)
favoriteKey: UnityEngine.Joint2D.name@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6a2f8d8-a47d-4156-b03a-773bc6eddcbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Joint 2D: Set Name
haystackProgrammer: Joint2D.name (set)
favoriteKey: UnityEngine.Joint2D.name@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d7b8b161-3988-48f6-b823-6ce52dc00a50","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Joint 2D: Get Hide Flags
haystackProgrammer: Joint2D.hideFlags (get)
favoriteKey: UnityEngine.Joint2D.hideFlags@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0364bc2-2814-42d2-85bd-de3a5fe4e449","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Joint 2D: Set Hide Flags
haystackProgrammer: Joint2D.hideFlags (set)
favoriteKey: UnityEngine.Joint2D.hideFlags@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8d897fe2-8ace-4c96-a508-dca278100041","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.GetReactionForce
favoriteKey: UnityEngine.AnchoredJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.AnchoredJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7c72e906-948c-4115-982f-3eaa1b5e268d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.GetReactionTorque
favoriteKey: UnityEngine.AnchoredJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.AnchoredJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80c59076-c672-4278-8b70-1d37844b635c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Anchored Joint 2D: Get Component
haystackProgrammer: AnchoredJoint2D.GetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a71dd7da-b8bc-469c-9b8c-dd9b23be50fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Anchored Joint 2D: Try Get Component
haystackProgrammer: AnchoredJoint2D.TryGetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"e1c20e5b-8531-476e-ae98-8bc569d4bc7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Anchored Joint 2D: Get Component
haystackProgrammer: AnchoredJoint2D.GetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"505fbf2e-9111-4266-84e9-068394e599b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4882786-77e9-432e-91fc-1025b2d41946","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"6444eec8-e23e-4544-b39c-c2c93cb234f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2acd6106-2f64-4adb-8eb7-5b52dad6de83","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"05adab83-170d-4324-aadd-6647ff875f77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32a3e5ca-a6a9-4d2d-b513-ef396eac3e8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: Instantiate (original)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Anchored Joint 2D: Destroy
haystackProgrammer: AnchoredJoint2D.Destroy
favoriteKey: UnityEngine.AnchoredJoint2D.Destroy(UnityEngine.ObjectSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Anchored Joint 2D: Destroy
haystackProgrammer: AnchoredJoint2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Anchored Joint 2D: Destroy Immediate
haystackProgrammer: AnchoredJoint2D.DestroyImmediate
favoriteKey: UnityEngine.AnchoredJoint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Anchored Joint 2D: Destroy Immediate
haystackProgrammer: AnchoredJoint2D.DestroyImmediate
favoriteKey: UnityEngine.AnchoredJoint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Anchored Joint 2D: Find Objects Of Type
haystackProgrammer: AnchoredJoint2D.FindObjectsOfType
favoriteKey: UnityEngine.AnchoredJoint2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Anchored Joint 2D: Find Objects Of Type
haystackProgrammer: AnchoredJoint2D.FindObjectsOfType
favoriteKey: UnityEngine.AnchoredJoint2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Anchored Joint 2D: Dont Destroy On Load
haystackProgrammer: AnchoredJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.AnchoredJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.AnchoredJoint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Anchored Joint 2D: Find Object Of Type
haystackProgrammer: AnchoredJoint2D.FindObjectOfType
favoriteKey: UnityEngine.AnchoredJoint2D.FindObjectOfType(System.Type)@any
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Anchored Joint 2D: Find Object Of Type
haystackProgrammer: AnchoredJoint2D.FindObjectOfType
favoriteKey: UnityEngine.AnchoredJoint2D.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Anchored Joint 2D: To String
haystackProgrammer: AnchoredJoint2D.ToString
favoriteKey: UnityEngine.AnchoredJoint2D.ToString()@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Anchored Joint 2D: Equals
haystackProgrammer: AnchoredJoint2D.Equals
favoriteKey: UnityEngine.AnchoredJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Anchored Joint 2D: Get Type
haystackProgrammer: AnchoredJoint2D.GetType
favoriteKey: UnityEngine.AnchoredJoint2D.GetType()@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Anchored Joint 2D: Reference Equals
haystackProgrammer: AnchoredJoint2D.ReferenceEquals
favoriteKey: UnityEngine.AnchoredJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.AnchoredJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Anchored Joint 2D: Get Anchor
haystackProgrammer: AnchoredJoint2D.anchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.anchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;anchor
tag3: UnityEngine.AnchoredJoint2D;anchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Anchored Joint 2D: Set Anchor
haystackProgrammer: AnchoredJoint2D.anchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.anchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;anchor
tag3: UnityEngine.AnchoredJoint2D;anchor
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedAnchor@get
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tag2: UnityEngine.AnchoredJoint2D;connectedAnchor
tag3: UnityEngine.AnchoredJoint2D;connectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedAnchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedAnchor
tag3: UnityEngine.AnchoredJoint2D;connectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.AnchoredJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Anchored Joint 2D: Get Attached Rigidbody
haystackProgrammer: AnchoredJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.attachedRigidbody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;attachedRigidbody
tag3: UnityEngine.AnchoredJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Anchored Joint 2D: Get Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Anchored Joint 2D: Set Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Anchored Joint 2D: Get Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0178dc0e-36d2-433a-ba14-87ee725cc0ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Anchored Joint 2D: Set Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e68310d-7313-45b7-9ce2-531901fb6478","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Anchored Joint 2D: Get Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85b32564-7708-4327-94ff-099b74743dd3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Anchored Joint 2D: Set Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ea71c8eb-10be-42cb-b055-e7c96bc3fada","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Anchored Joint 2D: Get Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0002dcc4-afea-4dda-a7f9-4d5486891092","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Anchored Joint 2D: Set Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a6934b11-5266-4ead-8287-5597fe1fd2a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.reactionForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionForce
tag3: UnityEngine.AnchoredJoint2D;reactionForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfb7e046-95a1-40fa-b98c-1ad94f848227","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionTorque
tag3: UnityEngine.AnchoredJoint2D;reactionTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"649e9ec8-41de-440d-b296-29b73750a969","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Anchored Joint 2D: Get Enabled
haystackProgrammer: AnchoredJoint2D.enabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb624a73-2221-4567-8aae-ce3f71a9c994","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Anchored Joint 2D: Set Enabled
haystackProgrammer: AnchoredJoint2D.enabled (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"99ba3a71-6cd1-403c-895f-6ec940c29c6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Anchored Joint 2D: Is Active And Enabled
haystackProgrammer: AnchoredJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
tag3: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57ba9633-fb7e-429c-931e-d23db04986c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Anchored Joint 2D: Get Transform
haystackProgrammer: AnchoredJoint2D.transform (get)
favoriteKey: UnityEngine.AnchoredJoint2D.transform@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70b6d546-7a22-4127-9f66-57a43707ec6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Anchored Joint 2D: Get Game Object
haystackProgrammer: AnchoredJoint2D.gameObject (get)
favoriteKey: UnityEngine.AnchoredJoint2D.gameObject@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1121d808-7576-41e5-a822-a0382554158b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Anchored Joint 2D: Get Tag
haystackProgrammer: AnchoredJoint2D.tag (get)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c284469-6a8e-4bda-9b58-4d9560677d23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Anchored Joint 2D: Set Tag
haystackProgrammer: AnchoredJoint2D.tag (set)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1a6f7f9e-9824-48d0-a48b-837bdac327d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Anchored Joint 2D: Get Name
haystackProgrammer: AnchoredJoint2D.name (get)
favoriteKey: UnityEngine.AnchoredJoint2D.name@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6acc4052-528f-4443-bb94-f236d1c06092","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Anchored Joint 2D: Set Name
haystackProgrammer: AnchoredJoint2D.name (set)
favoriteKey: UnityEngine.AnchoredJoint2D.name@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6193e223-b58e-470f-87a0-89115e3b502d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Anchored Joint 2D: Get Hide Flags
haystackProgrammer: AnchoredJoint2D.hideFlags (get)
favoriteKey: UnityEngine.AnchoredJoint2D.hideFlags@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4667229d-1c7e-4564-85a3-fe63e4be7fae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Anchored Joint 2D: Set Hide Flags
haystackProgrammer: AnchoredJoint2D.hideFlags (set)
favoriteKey: UnityEngine.AnchoredJoint2D.hideFlags@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e553e7f7-572f-46fe-ba72-94265214e97a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Spring Joint 2D: Get Reaction Force
haystackProgrammer: SpringJoint2D.GetReactionForce
favoriteKey: UnityEngine.SpringJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.SpringJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3d9ce5e8-5ed7-46ab-acd9-37ab7a21c96f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Spring Joint 2D: Get Reaction Torque
haystackProgrammer: SpringJoint2D.GetReactionTorque
favoriteKey: UnityEngine.SpringJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.SpringJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"79af9f52-94e8-46bd-84dc-8275bd32af44","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Spring Joint 2D: Get Component
haystackProgrammer: SpringJoint2D.GetComponent
favoriteKey: UnityEngine.SpringJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3a4bce06-1786-4453-9e43-ebf431b2194c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Spring Joint 2D: Try Get Component
haystackProgrammer: SpringJoint2D.TryGetComponent
favoriteKey: UnityEngine.SpringJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5cd9e31a-2aa1-40cd-b227-29ccb750f832","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Spring Joint 2D: Get Component
haystackProgrammer: SpringJoint2D.GetComponent
favoriteKey: UnityEngine.SpringJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"98462823-fbd9-48dc-99fc-c6d8babceae4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Spring Joint 2D: Get Component In Children
haystackProgrammer: SpringJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpringJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dab3ec3d-5ec7-4e26-98d3-11a73abbd72b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Spring Joint 2D: Get Component In Children
haystackProgrammer: SpringJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SpringJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8f338903-a242-4036-858a-8c00b06fb291","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Spring Joint 2D: Get Components In Children
haystackProgrammer: SpringJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.SpringJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpringJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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favoriteKey:
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tag2:
UnityEngine.SpringJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Spring Joint 2D: Instantiate
haystackProgrammer: SpringJoint2D.Instantiate
favoriteKey: UnityEngine.SpringJoint2D.Instantiate(UnityEngine.Object)@any
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valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Spring Joint 2D: Instantiate
haystackProgrammer: SpringJoint2D.Instantiate
favoriteKey: UnityEngine.SpringJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Spring Joint 2D: Instantiate
haystackProgrammer: SpringJoint2D.Instantiate
favoriteKey: UnityEngine.SpringJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Spring Joint 2D: Destroy
haystackProgrammer: SpringJoint2D.Destroy
favoriteKey: UnityEngine.SpringJoint2D.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Spring Joint 2D: Destroy
haystackProgrammer: SpringJoint2D.Destroy
favoriteKey: UnityEngine.SpringJoint2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Spring Joint 2D: Destroy Immediate
haystackProgrammer: SpringJoint2D.DestroyImmediate
favoriteKey: UnityEngine.SpringJoint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Spring Joint 2D: Destroy Immediate
haystackProgrammer: SpringJoint2D.DestroyImmediate
favoriteKey: UnityEngine.SpringJoint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Spring Joint 2D: Find Objects Of Type
haystackProgrammer: SpringJoint2D.FindObjectsOfType
favoriteKey: UnityEngine.SpringJoint2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Spring Joint 2D: Find Objects Of Type
haystackProgrammer: SpringJoint2D.FindObjectsOfType
favoriteKey: UnityEngine.SpringJoint2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Spring Joint 2D: Dont Destroy On Load
haystackProgrammer: SpringJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.SpringJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.SpringJoint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Spring Joint 2D: Find Object Of Type
haystackProgrammer: SpringJoint2D.FindObjectOfType
favoriteKey: UnityEngine.SpringJoint2D.FindObjectOfType(System.Type)@any
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tag2: UnityEngine.SpringJoint2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Spring Joint 2D: Find Object Of Type
haystackProgrammer: SpringJoint2D.FindObjectOfType
favoriteKey: UnityEngine.SpringJoint2D.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Spring Joint 2D: To String
haystackProgrammer: SpringJoint2D.ToString
favoriteKey: UnityEngine.SpringJoint2D.ToString()@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Spring Joint 2D: Equals
haystackProgrammer: SpringJoint2D.Equals
favoriteKey: UnityEngine.SpringJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Spring Joint 2D: Get Type
haystackProgrammer: SpringJoint2D.GetType
favoriteKey: UnityEngine.SpringJoint2D.GetType()@any
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tag2: UnityEngine.SpringJoint2D;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Spring Joint 2D: Reference Equals
haystackProgrammer: SpringJoint2D.ReferenceEquals
favoriteKey: UnityEngine.SpringJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Distance
labelProgrammer: autoConfigureDistance (get)
haystackHuman: Spring Joint 2D: Get Auto Configure Distance
haystackProgrammer: SpringJoint2D.autoConfigureDistance (get)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureDistance@get
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tag2: UnityEngine.SpringJoint2D;autoConfigureDistance
tag3: UnityEngine.SpringJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Distance
labelProgrammer: autoConfigureDistance (set)
haystackHuman: Spring Joint 2D: Set Auto Configure Distance
haystackProgrammer: SpringJoint2D.autoConfigureDistance (set)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureDistance@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureDistance
tag3: UnityEngine.SpringJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Spring Joint 2D: Get Distance
haystackProgrammer: SpringJoint2D.distance (get)
favoriteKey: UnityEngine.SpringJoint2D.distance@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;distance
tag3: UnityEngine.SpringJoint2D;distance
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Spring Joint 2D: Set Distance
haystackProgrammer: SpringJoint2D.distance (set)
favoriteKey: UnityEngine.SpringJoint2D.distance@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;distance
tag3: UnityEngine.SpringJoint2D;distance
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Damping Ratio
labelProgrammer: dampingRatio (get)
haystackHuman: Spring Joint 2D: Get Damping Ratio
haystackProgrammer: SpringJoint2D.dampingRatio (get)
favoriteKey: UnityEngine.SpringJoint2D.dampingRatio@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;dampingRatio
tag3: UnityEngine.SpringJoint2D;dampingRatio
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Damping Ratio
labelProgrammer: dampingRatio (set)
haystackHuman: Spring Joint 2D: Set Damping Ratio
haystackProgrammer: SpringJoint2D.dampingRatio (set)
favoriteKey: UnityEngine.SpringJoint2D.dampingRatio@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;dampingRatio
tag3: UnityEngine.SpringJoint2D;dampingRatio
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frequency
labelProgrammer: frequency (get)
haystackHuman: Spring Joint 2D: Get Frequency
haystackProgrammer: SpringJoint2D.frequency (get)
favoriteKey: UnityEngine.SpringJoint2D.frequency@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;frequency
tag3: UnityEngine.SpringJoint2D;frequency
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frequency
labelProgrammer: frequency (set)
haystackHuman: Spring Joint 2D: Set Frequency
haystackProgrammer: SpringJoint2D.frequency (set)
favoriteKey: UnityEngine.SpringJoint2D.frequency@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;frequency
tag3: UnityEngine.SpringJoint2D;frequency
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Spring Joint 2D: Get Anchor
haystackProgrammer: SpringJoint2D.anchor (get)
favoriteKey: UnityEngine.SpringJoint2D.anchor@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;anchor
tag3: UnityEngine.SpringJoint2D;anchor
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18db29c1-236e-43a8-a1b8-fa6974d553cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Spring Joint 2D: Set Anchor
haystackProgrammer: SpringJoint2D.anchor (set)
favoriteKey: UnityEngine.SpringJoint2D.anchor@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;anchor
tag3: UnityEngine.SpringJoint2D;anchor
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d17b88bc-fe68-4c73-b442-fb4baba3877b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Spring Joint 2D: Get Connected Anchor
haystackProgrammer: SpringJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.SpringJoint2D.connectedAnchor@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedAnchor
tag3: UnityEngine.SpringJoint2D;connectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e15455e-88c9-4894-a015-0c1917984d62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Spring Joint 2D: Set Connected Anchor
haystackProgrammer: SpringJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.SpringJoint2D.connectedAnchor@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedAnchor
tag3: UnityEngine.SpringJoint2D;connectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8ed7b801-e2ea-4dc5-87bc-c2f6df21bd11","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Spring Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: SpringJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14cac867-2fd9-4241-a152-7da514decf1b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Spring Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: SpringJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.SpringJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.SpringJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"99ed25d0-fac7-4f29-b3cc-367719817eae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Spring Joint 2D: Get Attached Rigidbody
haystackProgrammer: SpringJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.SpringJoint2D.attachedRigidbody@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;attachedRigidbody
tag3: UnityEngine.SpringJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc285143-ea4a-40e2-8582-044e997dea01","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Spring Joint 2D: Get Connected Body
haystackProgrammer: SpringJoint2D.connectedBody (get)
favoriteKey: UnityEngine.SpringJoint2D.connectedBody@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedBody
tag3: UnityEngine.SpringJoint2D;connectedBody
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d0c6118-7678-4d08-8a1a-b4e273c6704d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Spring Joint 2D: Set Connected Body
haystackProgrammer: SpringJoint2D.connectedBody (set)
favoriteKey: UnityEngine.SpringJoint2D.connectedBody@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;connectedBody
tag3: UnityEngine.SpringJoint2D;connectedBody
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"27cdfda6-4086-41d6-9967-5e8c5d304832","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Spring Joint 2D: Get Enable Collision
haystackProgrammer: SpringJoint2D.enableCollision (get)
favoriteKey: UnityEngine.SpringJoint2D.enableCollision@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enableCollision
tag3: UnityEngine.SpringJoint2D;enableCollision
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1414f304-7bf2-4988-92b8-ac7cfe27c353","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Spring Joint 2D: Set Enable Collision
haystackProgrammer: SpringJoint2D.enableCollision (set)
favoriteKey: UnityEngine.SpringJoint2D.enableCollision@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enableCollision
tag3: UnityEngine.SpringJoint2D;enableCollision
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4756e6cd-8704-4b79-b24a-744c11e080e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Spring Joint 2D: Get Break Force
haystackProgrammer: SpringJoint2D.breakForce (get)
favoriteKey: UnityEngine.SpringJoint2D.breakForce@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakForce
tag3: UnityEngine.SpringJoint2D;breakForce
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d1358dc-10e2-4c9e-89ce-f9969c6bc9c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Spring Joint 2D: Set Break Force
haystackProgrammer: SpringJoint2D.breakForce (set)
favoriteKey: UnityEngine.SpringJoint2D.breakForce@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakForce
tag3: UnityEngine.SpringJoint2D;breakForce
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"418ed644-efca-43fc-9d32-1cb1a3db091b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Spring Joint 2D: Get Break Torque
haystackProgrammer: SpringJoint2D.breakTorque (get)
favoriteKey: UnityEngine.SpringJoint2D.breakTorque@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakTorque
tag3: UnityEngine.SpringJoint2D;breakTorque
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bddac43-41e6-418f-835f-e13ded76e216","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Spring Joint 2D: Set Break Torque
haystackProgrammer: SpringJoint2D.breakTorque (set)
favoriteKey: UnityEngine.SpringJoint2D.breakTorque@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;breakTorque
tag3: UnityEngine.SpringJoint2D;breakTorque
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9926cccd-9e50-4c37-b2b4-8befc9d83189","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Spring Joint 2D: Get Reaction Force
haystackProgrammer: SpringJoint2D.reactionForce (get)
favoriteKey: UnityEngine.SpringJoint2D.reactionForce@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;reactionForce
tag3: UnityEngine.SpringJoint2D;reactionForce
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1620193-5d3e-4ffb-a582-ad9d83ac71fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Spring Joint 2D: Get Reaction Torque
haystackProgrammer: SpringJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.SpringJoint2D.reactionTorque@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;reactionTorque
tag3: UnityEngine.SpringJoint2D;reactionTorque
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b9853ab-a99c-4e49-92ac-c46d53231c6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Spring Joint 2D: Get Enabled
haystackProgrammer: SpringJoint2D.enabled (get)
favoriteKey: UnityEngine.SpringJoint2D.enabled@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enabled
tag3: UnityEngine.SpringJoint2D;enabled
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"755ef3fe-15cc-4bb5-a812-8ee09f35016f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Spring Joint 2D: Set Enabled
haystackProgrammer: SpringJoint2D.enabled (set)
favoriteKey: UnityEngine.SpringJoint2D.enabled@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;enabled
tag3: UnityEngine.SpringJoint2D;enabled
valueInputTypes: UnityEngine.SpringJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75d7e7a5-8b72-404e-b27b-78e96b0877d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Spring Joint 2D: Is Active And Enabled
haystackProgrammer: SpringJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SpringJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;isActiveAndEnabled
tag3: UnityEngine.SpringJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f71e5830-3d14-49f6-a0cc-e153d185fa7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Spring Joint 2D: Get Transform
haystackProgrammer: SpringJoint2D.transform (get)
favoriteKey: UnityEngine.SpringJoint2D.transform@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10ed4ffa-e6d1-4b1c-96ba-167d8fef32b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Spring Joint 2D: Get Game Object
haystackProgrammer: SpringJoint2D.gameObject (get)
favoriteKey: UnityEngine.SpringJoint2D.gameObject@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3c85ed4-4ad8-4193-a8c9-0317c124a048","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Spring Joint 2D: Get Tag
haystackProgrammer: SpringJoint2D.tag (get)
favoriteKey: UnityEngine.SpringJoint2D.tag@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"432f9944-b699-432f-afae-3c98f4dad419","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Spring Joint 2D: Set Tag
haystackProgrammer: SpringJoint2D.tag (set)
favoriteKey: UnityEngine.SpringJoint2D.tag@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b6907f91-2da9-43b5-99fd-b0a7672cce1c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Spring Joint 2D: Get Name
haystackProgrammer: SpringJoint2D.name (get)
favoriteKey: UnityEngine.SpringJoint2D.name@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d40bd831-a3bd-4e2f-b839-155fec371f68","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Spring Joint 2D: Set Name
haystackProgrammer: SpringJoint2D.name (set)
favoriteKey: UnityEngine.SpringJoint2D.name@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SpringJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4df54b13-c743-4a7e-8960-c3355031f935","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Spring Joint 2D: Get Hide Flags
haystackProgrammer: SpringJoint2D.hideFlags (get)
favoriteKey: UnityEngine.SpringJoint2D.hideFlags@get
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpringJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b490c035-80b1-4a92-bb11-f3c087712c13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Spring Joint 2D: Set Hide Flags
haystackProgrammer: SpringJoint2D.hideFlags (set)
favoriteKey: UnityEngine.SpringJoint2D.hideFlags@set
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SpringJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"95a35ea5-878e-43b1-98f3-18b27becffa1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Distance Joint 2D: Get Reaction Force
haystackProgrammer: DistanceJoint2D.GetReactionForce
favoriteKey: UnityEngine.DistanceJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.DistanceJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
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labelProgrammer: GetComponent (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Distance Joint 2D: Broadcast Message
haystackProgrammer: DistanceJoint2D.BroadcastMessage
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Distance Joint 2D: Get Instance ID
haystackProgrammer: DistanceJoint2D.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Distance Joint 2D: Get Hash Code
haystackProgrammer: DistanceJoint2D.GetHashCode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Distance Joint 2D: Equals
haystackProgrammer: DistanceJoint2D.Equals
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Distance Joint 2D: Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Distance Joint 2D: Instantiate
haystackProgrammer: DistanceJoint2D.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Distance Joint 2D: Destroy
haystackProgrammer: DistanceJoint2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Distance Joint 2D: Destroy
haystackProgrammer: DistanceJoint2D.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Distance Joint 2D: Destroy Immediate
haystackProgrammer: DistanceJoint2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Distance Joint 2D: Destroy Immediate
haystackProgrammer: DistanceJoint2D.DestroyImmediate
favoriteKey: UnityEngine.DistanceJoint2D.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Distance Joint 2D: Find Objects Of Type
haystackProgrammer: DistanceJoint2D.FindObjectsOfType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Distance Joint 2D: Find Objects Of Type
haystackProgrammer: DistanceJoint2D.FindObjectsOfType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Distance Joint 2D: Dont Destroy On Load
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Distance Joint 2D: Find Object Of Type
haystackProgrammer: DistanceJoint2D.FindObjectOfType
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valueInputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Distance Joint 2D: Find Object Of Type
haystackProgrammer: DistanceJoint2D.FindObjectOfType
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Distance Joint 2D: To String
haystackProgrammer: DistanceJoint2D.ToString
favoriteKey: UnityEngine.DistanceJoint2D.ToString()@any
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tag2: UnityEngine.DistanceJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Distance Joint 2D: Equals
haystackProgrammer: DistanceJoint2D.Equals
favoriteKey: UnityEngine.DistanceJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Distance Joint 2D: Get Type
haystackProgrammer: DistanceJoint2D.GetType
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tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Distance Joint 2D: Reference Equals
haystackProgrammer: DistanceJoint2D.ReferenceEquals
favoriteKey: UnityEngine.DistanceJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Distance
labelProgrammer: autoConfigureDistance (get)
haystackHuman: Distance Joint 2D: Get Auto Configure Distance
haystackProgrammer: DistanceJoint2D.autoConfigureDistance (get)
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tag2: UnityEngine.DistanceJoint2D;autoConfigureDistance
tag3: UnityEngine.DistanceJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureDistance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f2815dd-936a-4882-af6d-adb7d36f8f56","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Distance
labelProgrammer: autoConfigureDistance (set)
haystackHuman: Distance Joint 2D: Set Auto Configure Distance
haystackProgrammer: DistanceJoint2D.autoConfigureDistance (set)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureDistance@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureDistance
tag3: UnityEngine.DistanceJoint2D;autoConfigureDistance
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureDistance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3bcc22d3-1dcc-4378-9b40-ea5d483f715c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Distance Joint 2D: Get Distance
haystackProgrammer: DistanceJoint2D.distance (get)
favoriteKey: UnityEngine.DistanceJoint2D.distance@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;distance
tag3: UnityEngine.DistanceJoint2D;distance
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b74aa920-4489-4169-bbe5-1e9d20e00a53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Distance Joint 2D: Set Distance
haystackProgrammer: DistanceJoint2D.distance (set)
favoriteKey: UnityEngine.DistanceJoint2D.distance@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;distance
tag3: UnityEngine.DistanceJoint2D;distance
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6c962a7a-68c9-4d9e-81e9-22ed45e8f688","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Distance Only
labelProgrammer: maxDistanceOnly (get)
haystackHuman: Distance Joint 2D: Get Max Distance Only
haystackProgrammer: DistanceJoint2D.maxDistanceOnly (get)
favoriteKey: UnityEngine.DistanceJoint2D.maxDistanceOnly@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;maxDistanceOnly
tag3: UnityEngine.DistanceJoint2D;maxDistanceOnly
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"maxDistanceOnly","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3086b79-268e-4b8c-82b7-665cd59220df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Distance Only
labelProgrammer: maxDistanceOnly (set)
haystackHuman: Distance Joint 2D: Set Max Distance Only
haystackProgrammer: DistanceJoint2D.maxDistanceOnly (set)
favoriteKey: UnityEngine.DistanceJoint2D.maxDistanceOnly@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;maxDistanceOnly
tag3: UnityEngine.DistanceJoint2D;maxDistanceOnly
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"maxDistanceOnly","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b3e51624-d6e5-4f55-ae1f-00ac9f7f7c98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Distance Joint 2D: Get Anchor
haystackProgrammer: DistanceJoint2D.anchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.anchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;anchor
tag3: UnityEngine.DistanceJoint2D;anchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e96d8884-78bc-4cf9-9a5d-3fa2ebd4a7a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Distance Joint 2D: Set Anchor
haystackProgrammer: DistanceJoint2D.anchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.anchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;anchor
tag3: UnityEngine.DistanceJoint2D;anchor
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9776d64f-e42b-4e92-a45d-2ae136bac8d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Distance Joint 2D: Get Connected Anchor
haystackProgrammer: DistanceJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.connectedAnchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedAnchor
tag3: UnityEngine.DistanceJoint2D;connectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f189733b-30d4-46a1-bd08-297d2cea2fce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Distance Joint 2D: Set Connected Anchor
haystackProgrammer: DistanceJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.connectedAnchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedAnchor
tag3: UnityEngine.DistanceJoint2D;connectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9655420b-f133-4e70-8ffc-3c1136217af2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Distance Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: DistanceJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"923dc51e-1005-46b2-b18e-bf2eaea27724","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Distance Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: DistanceJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.DistanceJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.DistanceJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0d673cd0-630c-4666-8f90-c5f270a604fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Distance Joint 2D: Get Attached Rigidbody
haystackProgrammer: DistanceJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.DistanceJoint2D.attachedRigidbody@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;attachedRigidbody
tag3: UnityEngine.DistanceJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18ea83fb-f829-4139-abb1-5f7a77aa5164","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Distance Joint 2D: Get Connected Body
haystackProgrammer: DistanceJoint2D.connectedBody (get)
favoriteKey: UnityEngine.DistanceJoint2D.connectedBody@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedBody
tag3: UnityEngine.DistanceJoint2D;connectedBody
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fed0b4d8-29c5-4e71-bda2-4be83e2db57c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Distance Joint 2D: Set Connected Body
haystackProgrammer: DistanceJoint2D.connectedBody (set)
favoriteKey: UnityEngine.DistanceJoint2D.connectedBody@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;connectedBody
tag3: UnityEngine.DistanceJoint2D;connectedBody
valueInputTypes: UnityEngine.DistanceJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"cedbe26c-d25b-4a93-b246-98ac7f42e46d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Distance Joint 2D: Get Enable Collision
haystackProgrammer: DistanceJoint2D.enableCollision (get)
favoriteKey: UnityEngine.DistanceJoint2D.enableCollision@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enableCollision
tag3: UnityEngine.DistanceJoint2D;enableCollision
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69bebfaf-cf63-4887-9863-cf61823de5fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Distance Joint 2D: Set Enable Collision
haystackProgrammer: DistanceJoint2D.enableCollision (set)
favoriteKey: UnityEngine.DistanceJoint2D.enableCollision@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enableCollision
tag3: UnityEngine.DistanceJoint2D;enableCollision
valueInputTypes: UnityEngine.DistanceJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"669fe573-e0f6-463f-8dbb-c6609d12dcca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Distance Joint 2D: Get Break Force
haystackProgrammer: DistanceJoint2D.breakForce (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakForce@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakForce
tag3: UnityEngine.DistanceJoint2D;breakForce
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2eb7e34-4bcf-4652-9f30-1802a15e4a7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Distance Joint 2D: Set Break Force
haystackProgrammer: DistanceJoint2D.breakForce (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakForce@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakForce
tag3: UnityEngine.DistanceJoint2D;breakForce
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8dbe0cb4-60ae-486f-a575-3a4a979d7c15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Distance Joint 2D: Get Break Torque
haystackProgrammer: DistanceJoint2D.breakTorque (get)
favoriteKey: UnityEngine.DistanceJoint2D.breakTorque@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakTorque
tag3: UnityEngine.DistanceJoint2D;breakTorque
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5584fdb-ec6d-4898-a409-2ff76946b791","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Distance Joint 2D: Set Break Torque
haystackProgrammer: DistanceJoint2D.breakTorque (set)
favoriteKey: UnityEngine.DistanceJoint2D.breakTorque@set
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;breakTorque
tag3: UnityEngine.DistanceJoint2D;breakTorque
valueInputTypes: UnityEngine.DistanceJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"60e46b6b-81f3-4a23-8917-2d5b48eed4af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Distance Joint 2D: Get Reaction Force
haystackProgrammer: DistanceJoint2D.reactionForce (get)
favoriteKey: UnityEngine.DistanceJoint2D.reactionForce@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;reactionForce
tag3: UnityEngine.DistanceJoint2D;reactionForce
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c96c55d8-85db-4b23-a102-34bd8c9eff61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Distance Joint 2D: Get Reaction Torque
haystackProgrammer: DistanceJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.DistanceJoint2D.reactionTorque@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;reactionTorque
tag3: UnityEngine.DistanceJoint2D;reactionTorque
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7fb2b4a-1b39-412b-831e-8aba581901fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Distance Joint 2D: Get Enabled
haystackProgrammer: DistanceJoint2D.enabled (get)
favoriteKey: UnityEngine.DistanceJoint2D.enabled@get
tag1: UnityEngine.DistanceJoint2D
tag2: UnityEngine.DistanceJoint2D;enabled
tag3: UnityEngine.DistanceJoint2D;enabled
valueInputTypes: UnityEngine.DistanceJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.DistanceJoint2D","targetTypeName":"UnityEngine.DistanceJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c622d617-f5dd-4b4f-b849-9d6b1f1389e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


