# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Rigidbody: Reset Inertia Tensor
haystackProgrammer: Rigidbody.ResetInertiaTensor
favoriteKey: UnityEngine.Rigidbody.ResetInertiaTensor()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetInertiaTensor;
tag3: UnityEngine.Rigidbody;ResetInertiaTensor;
valueInputTypes: UnityEngine.Rigidbody
unit:
{"chainable":false,"member":{"name":"ResetInertiaTensor","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4715067-056b-4ebc-bfbc-e51aa5d68663","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody: Get Relative Point Velocity
haystackProgrammer: Rigidbody.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody.GetRelativePointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetRelativePointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"870085d4-7253-4db9-b949-4a358b8527cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Rigidbody: Get Point Velocity
haystackProgrammer: Rigidbody.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody.GetPointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetPointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%worldPoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"671d652b-deea-4f68-ad5c-bbb2ce2ef646","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"bf3b96a8-9ae3-41b3-ad5c-e3ac414b5820","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"45e7937e-4b9e-4c99-877a-236efce7cf1b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (X, Y, Z, Mode)
labelProgrammer: AddForce (x, y, z, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"9113141f-25fd-47d5-904e-7e076c8ef911","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (X, Y, Z)
labelProgrammer: AddForce (x, y, z)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddForce;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddForce","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4ff64cf7-16d8-44a4-8959-b05176069827","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Force, Mode)
labelProgrammer: AddRelativeForce (force, mode)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody.AddRelativeForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"e4f7293d-2a51-4d65-a108-b8eee42d1c30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Force)
labelProgrammer: AddRelativeForce (force)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody.AddRelativeForce(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddRelativeForce;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"cec8d119-2c75-4240-94c6-e54684153778","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (X, Y, Z, Mode)
labelProgrammer: AddRelativeForce (x, y, z, mode)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddRelativeForce(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"65db95a4-f387-4fbf-bc90-22d78f1c85b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (X, Y, Z)
labelProgrammer: AddRelativeForce (x, y, z)
haystackHuman: Rigidbody: Add Relative Force
haystackProgrammer: Rigidbody.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody.AddRelativeForce(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddRelativeForce;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddRelativeForce","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"286ab504-83d4-4672-8501-3a8c8badfb67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"e2ef07a9-319a-4bde-b533-bf7b4fc55a1d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddTorque;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"36565a81-b18b-41e8-ae31-c8ddf81e30c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (X, Y, Z, Mode)
labelProgrammer: AddTorque (x, y, z, mode)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"5b76b2aa-ffcb-47c5-a329-994c889683ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (X, Y, Z)
labelProgrammer: AddTorque (x, y, z)
haystackHuman: Rigidbody: Add Torque
haystackProgrammer: Rigidbody.AddTorque
favoriteKey: UnityEngine.Rigidbody.AddTorque(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddTorque;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddTorque","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4c190e44-3cd8-4b0d-9eac-da1a8c22379b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (Torque, Mode)
labelProgrammer: AddRelativeTorque (torque, mode)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
favoriteKey: UnityEngine.Rigidbody.AddRelativeTorque(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"3dfd859c-8461-4228-8020-94bc5805604c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (Torque)
labelProgrammer: AddRelativeTorque (torque)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
favoriteKey: UnityEngine.Rigidbody.AddRelativeTorque(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddRelativeTorque;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%torque":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"35c05fe5-504f-49c8-bdc3-5318dc3c0db8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (X, Y, Z, Mode)
labelProgrammer: AddRelativeTorque (x, y, z, mode)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|System.Single|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddRelativeTorque(System.SingleSystem.SingleSystem.SingleUnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["System.Single","System.Single","System.Single","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"97c69231-6d3a-4e68-9f6b-554b801303ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Torque (X, Y, Z)
labelProgrammer: AddRelativeTorque (x, y, z)
haystackHuman: Rigidbody: Add Relative Torque
haystackProgrammer: Rigidbody.AddRelativeTorque
favoriteKey: UnityEngine.Rigidbody.AddRelativeTorque(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single
tag3: UnityEngine.Rigidbody;AddRelativeTorque;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"member":{"name":"AddRelativeTorque","parameterTypes":["System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%z":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5afac1bb-b5c5-4210-bf08-e0e1d630143e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Rigidbody: Add Force At Position
haystackProgrammer: Rigidbody.AddForceAtPosition
tag1: UnityEngine.Rigidbody
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
favoriteKey:
UnityEngine.Rigidbody.AddForceAtPosition(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.ForceMode)@any

tag2:
UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.ForceMode

tag3:
UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.ForceMode

unit:
{"chainable":false,"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"8eb77749-1769-4bb3-b8d5-c09d276acd3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Rigidbody: Add Force At Position
haystackProgrammer: Rigidbody.AddForceAtPosition
favoriteKey: UnityEngine.Rigidbody.AddForceAtPosition(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;AddForceAtPosition;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"e6b43911-dcbb-4e57-b8af-af6d225b9163","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Explosion Force (Explosion Force, Explosion Position, Explosion Radius, Upwards Modifier, Mode)
labelProgrammer: AddExplosionForce (explosionForce, explosionPosition, explosionRadius, upwardsModifier, mode)
haystackHuman: Rigidbody: Add Explosion Force
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labelProgrammer: GetComponent (type)
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favoriteKey: UnityEngine.Rigidbody.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Rigidbody: Destroy Immediate
haystackProgrammer: Rigidbody.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Rigidbody: Destroy Immediate
haystackProgrammer: Rigidbody.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Rigidbody: Find Objects Of Type
haystackProgrammer: Rigidbody.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Objects Of Type
haystackProgrammer: Rigidbody.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d055985e-89f8-4376-9e50-69e652538e53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody: Dont Destroy On Load
haystackProgrammer: Rigidbody.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"86394bfd-8469-4f3c-8044-b4ccc5926591","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"733a4ce8-651f-43fc-be30-7398418e6e2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody: To String
haystackProgrammer: Rigidbody.ToString
favoriteKey: UnityEngine.Rigidbody.ToString()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57f0d822-d6be-4bf0-ab5e-09d34c8b7d7e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody: Equals
haystackProgrammer: Rigidbody.Equals
favoriteKey: UnityEngine.Rigidbody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"848cdc9b-0d6e-4ea5-b719-05c709b9a3c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody: Get Type
haystackProgrammer: Rigidbody.GetType
favoriteKey: UnityEngine.Rigidbody.GetType()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f14e7c0-8b98-4bab-b7b3-2a1f199abda4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody: Reference Equals
haystackProgrammer: Rigidbody.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"35e9bd64-7b3b-49b3-bce9-19e24f9c1f79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody: Get Velocity
haystackProgrammer: Rigidbody.velocity (get)
favoriteKey: UnityEngine.Rigidbody.velocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3500df9a-fd42-4c49-9033-fed6d8cb0121","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody: Set Velocity
haystackProgrammer: Rigidbody.velocity (set)
favoriteKey: UnityEngine.Rigidbody.velocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"57b8e78b-a72d-448c-9211-7b0e535e09de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody: Get Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6076d033-874f-4fda-8b4b-16ea399ec8c4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody: Set Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"61699269-4501-47b1-abd1-8b243c5f91be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody: Get Drag
haystackProgrammer: Rigidbody.drag (get)
favoriteKey: UnityEngine.Rigidbody.drag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9617106f-685b-4d23-81d5-f540c330127a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody: Set Drag
haystackProgrammer: Rigidbody.drag (set)
favoriteKey: UnityEngine.Rigidbody.drag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0c991136-fb86-4d2f-aaf8-c1cb60cf8c90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody: Get Angular Drag
haystackProgrammer: Rigidbody.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody.angularDrag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d559e920-502c-43e4-a976-81d6a02686e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody: Set Angular Drag
haystackProgrammer: Rigidbody.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody.angularDrag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b3157878-1665-4857-8b8b-661a5ae8c017","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody: Get Mass
haystackProgrammer: Rigidbody.mass (get)
favoriteKey: UnityEngine.Rigidbody.mass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64c9b2ab-833d-44cf-b938-51ec03679bd5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody: Set Mass
haystackProgrammer: Rigidbody.mass (set)
favoriteKey: UnityEngine.Rigidbody.mass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3bb28014-eeae-46e9-838e-00be72ad53a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Rigidbody: Get Use Gravity
haystackProgrammer: Rigidbody.useGravity (get)
favoriteKey: UnityEngine.Rigidbody.useGravity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a328c3b-223b-4d65-8331-563b8c4cd96d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Rigidbody: Set Use Gravity
haystackProgrammer: Rigidbody.useGravity (set)
favoriteKey: UnityEngine.Rigidbody.useGravity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4af71229-6629-40d8-a520-3b9db44d6a38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Rigidbody: Get Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"977e30bf-8228-4765-a5c3-db53d982fe65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Rigidbody: Set Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7eaf2bc6-b7ba-442a-b8a7-a39fde8ce916","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody: Is Kinematic
haystackProgrammer: Rigidbody.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody.isKinematic@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80ebd2ea-52f7-4ae4-9168-64634963964b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody: Set Kinematic
haystackProgrammer: Rigidbody.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody.isKinematic@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"25059e12-5f2f-47d7-99d4-109799744fef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody: Get Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1962f1aa-9089-4105-88d2-aa9ed248c51f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody: Set Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0c841b5e-06f7-42f7-8903-c923a64217c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody: Get Constraints
haystackProgrammer: Rigidbody.constraints (get)
favoriteKey: UnityEngine.Rigidbody.constraints@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc788be5-b461-4fd2-b09a-2e19fcd6060f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody: Set Constraints
haystackProgrammer: Rigidbody.constraints (set)
favoriteKey: UnityEngine.Rigidbody.constraints@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"}},"position":{"x":0.0,"y":0.0},"guid":"8a22d5de-45c9-460d-870b-baf1c5ce0bee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody: Get Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e526b9f6-416d-4f47-b3c2-28537d724b22","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody: Set Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"f220a9fd-3ccc-4065-86f9-5f97963f4c78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody: Get Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0307bc51-7e43-45e9-b2da-37a1ff0deb47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody: Set Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"bb0ce265-96a6-4c91-8ee9-ef3e76c8b5e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody: Get World Center Of Mass
haystackProgrammer: Rigidbody.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;worldCenterOfMass
tag3: UnityEngine.Rigidbody;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc5dd7a3-7f5c-4038-b6a0-b94ff17a3eb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Rigidbody: Get Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23ede666-9524-4f58-8280-643ffac486b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Rigidbody: Set Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59a603cc-e209-4966-8b58-45b03ecb6041","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Rigidbody: Get Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40e4a395-ff64-4308-896e-f27f2ab57935","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Rigidbody: Set Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"67e03d58-55e9-4c9d-a1b4-37c8805931e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Rigidbody: Get Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (get)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63207bd6-ec33-46df-8857-e2ee8dd0e7a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Rigidbody: Set Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (set)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0c57c9b8-1847-4917-847b-7b6761ec504a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody: Get Position
haystackProgrammer: Rigidbody.position (get)
favoriteKey: UnityEngine.Rigidbody.position@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a97e6a9-3fb4-441e-9688-0983899c2f65","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody: Set Position
haystackProgrammer: Rigidbody.position (set)
favoriteKey: UnityEngine.Rigidbody.position@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d04b800a-af35-4e83-98d3-d8c1b1339ecb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody: Get Rotation
haystackProgrammer: Rigidbody.rotation (get)
favoriteKey: UnityEngine.Rigidbody.rotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"314e6cb3-7b7d-4d5b-858b-2c5f2b510a94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody: Set Rotation
haystackProgrammer: Rigidbody.rotation (set)
favoriteKey: UnityEngine.Rigidbody.rotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0fa5796-d66f-4a8d-b76f-f1251437e6af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody: Get Interpolation
haystackProgrammer: Rigidbody.interpolation (get)
favoriteKey: UnityEngine.Rigidbody.interpolation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26180fc3-41f0-4a33-b289-404bd12aa7b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody: Set Interpolation
haystackProgrammer: Rigidbody.interpolation (set)
favoriteKey: UnityEngine.Rigidbody.interpolation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"}},"position":{"x":0.0,"y":0.0},"guid":"741319ed-211a-4820-9b7d-a20ff921899a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Rigidbody: Get Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4829aaa1-534b-4a0f-af42-98ec2b4cf8eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Rigidbody: Set Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3b2ef602-85ca-4783-958d-2aaf6e79d664","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Rigidbody: Get Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (get)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fbe22cd-22d9-4371-ba30-8925d79c3dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Rigidbody: Set Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (set)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"91b8f74c-f776-4718-ab10-3df3579dfdaf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Rigidbody: Get Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40f38667-9687-4c97-a7f6-46799a65a88d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Rigidbody: Set Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fea86ee8-3865-47f7-b75d-42ffcfbd4c56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Rigidbody: Get Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Rigidbody: Set Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody: Get Transform
haystackProgrammer: Rigidbody.transform (get)
favoriteKey: UnityEngine.Rigidbody.transform@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody: Get Game Object
haystackProgrammer: Rigidbody.gameObject (get)
favoriteKey: UnityEngine.Rigidbody.gameObject@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody: Get Tag
haystackProgrammer: Rigidbody.tag (get)
favoriteKey: UnityEngine.Rigidbody.tag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody: Set Tag
haystackProgrammer: Rigidbody.tag (set)
favoriteKey: UnityEngine.Rigidbody.tag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody: Get Name
haystackProgrammer: Rigidbody.name (get)
favoriteKey: UnityEngine.Rigidbody.name@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody: Set Name
haystackProgrammer: Rigidbody.name (set)
favoriteKey: UnityEngine.Rigidbody.name@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody: Get Hide Flags
haystackProgrammer: Rigidbody.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody.hideFlags@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody: Set Hide Flags
haystackProgrammer: Rigidbody.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody.hideFlags@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Collider: Closest Point
haystackProgrammer: Collider.ClosestPoint
favoriteKey: UnityEngine.Collider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Collider: Raycast
haystackProgrammer: Collider.Raycast
favoriteKey: UnityEngine.Collider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Collider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Collider: Closest Point On Bounds
haystackProgrammer: Collider.ClosestPointOnBounds
favoriteKey: UnityEngine.Collider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider: Get Component
haystackProgrammer: Collider.GetComponent
favoriteKey: UnityEngine.Collider.GetComponent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Collider: Try Get Component
haystackProgrammer: Collider.TryGetComponent
favoriteKey: UnityEngine.Collider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider: Get Component
haystackProgrammer: Collider.GetComponent
favoriteKey: UnityEngine.Collider.GetComponent(System.String)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Collider: Get Component In Children
haystackProgrammer: Collider.GetComponentInChildren
favoriteKey: UnityEngine.Collider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Collider: Get Component In Children
haystackProgrammer: Collider.GetComponentInChildren
favoriteKey: UnityEngine.Collider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Collider: Get Components In Children
haystackProgrammer: Collider.GetComponentsInChildren
favoriteKey: UnityEngine.Collider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Collider: Get Components In Children
haystackProgrammer: Collider.GetComponentsInChildren
favoriteKey: UnityEngine.Collider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Collider: Get Component In Parent
haystackProgrammer: Collider.GetComponentInParent
favoriteKey: UnityEngine.Collider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Collider: Get Component In Parent
haystackProgrammer: Collider.GetComponentInParent
favoriteKey: UnityEngine.Collider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Collider: Get Components In Parent
haystackProgrammer: Collider.GetComponentsInParent
favoriteKey: UnityEngine.Collider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Collider: Get Components In Parent
haystackProgrammer: Collider.GetComponentsInParent
favoriteKey: UnityEngine.Collider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Collider: Get Components
haystackProgrammer: Collider.GetComponents
favoriteKey: UnityEngine.Collider.GetComponents(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Collider: Get Components
haystackProgrammer: Collider.GetComponents
tag1: UnityEngine.Collider
favoriteKey:
UnityEngine.Collider.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Collider: Find Objects Of Type
haystackProgrammer: Collider.FindObjectsOfType
favoriteKey: UnityEngine.Collider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Collider: Find Objects Of Type
haystackProgrammer: Collider.FindObjectsOfType
favoriteKey: UnityEngine.Collider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Collider: Dont Destroy On Load
haystackProgrammer: Collider.DontDestroyOnLoad
favoriteKey: UnityEngine.Collider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Collider: Find Object Of Type
haystackProgrammer: Collider.FindObjectOfType
favoriteKey: UnityEngine.Collider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Collider: Find Object Of Type
haystackProgrammer: Collider.FindObjectOfType
favoriteKey: UnityEngine.Collider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider: To String
haystackProgrammer: Collider.ToString
favoriteKey: UnityEngine.Collider.ToString()@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ac791c5-6f27-42d6-938c-686036ec1b02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider: Equals
haystackProgrammer: Collider.Equals
favoriteKey: UnityEngine.Collider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"63059b72-b74c-4a70-964e-5e65d23133f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider: Get Type
haystackProgrammer: Collider.GetType
favoriteKey: UnityEngine.Collider.GetType()@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider: Reference Equals
haystackProgrammer: Collider.ReferenceEquals
favoriteKey: UnityEngine.Collider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f11ff1d8-b6b4-4359-bb33-d7f4779cb75c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider: Get Enabled
haystackProgrammer: Collider.enabled (get)
favoriteKey: UnityEngine.Collider.enabled@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1466c01b-23e6-4be5-9259-462f418cdcfe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider: Set Enabled
haystackProgrammer: Collider.enabled (set)
favoriteKey: UnityEngine.Collider.enabled@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;enabled
tag3: UnityEngine.Collider;enabled
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f9a09d57-25cd-48b4-b429-27a8f2abd637","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider: Get Attached Rigidbody
haystackProgrammer: Collider.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider.attachedRigidbody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedRigidbody
tag3: UnityEngine.Collider;attachedRigidbody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6d95e19-65a3-4eb9-8a99-1810a5113cf1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Collider: Get Attached Articulation Body
haystackProgrammer: Collider.attachedArticulationBody (get)
favoriteKey: UnityEngine.Collider.attachedArticulationBody@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;attachedArticulationBody
tag3: UnityEngine.Collider;attachedArticulationBody
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6bba963-99bd-48c1-854a-ec60d9a960df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider: Is Trigger
haystackProgrammer: Collider.isTrigger (get)
favoriteKey: UnityEngine.Collider.isTrigger@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18977ed3-a918-407e-a992-f7bedb54f357","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider: Set Trigger
haystackProgrammer: Collider.isTrigger (set)
favoriteKey: UnityEngine.Collider.isTrigger@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;isTrigger
tag3: UnityEngine.Collider;isTrigger
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b1bc97d4-8e07-4564-a003-6adc44634b92","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Collider: Get Contact Offset
haystackProgrammer: Collider.contactOffset (get)
favoriteKey: UnityEngine.Collider.contactOffset@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1d720c4-d7c5-4576-bb65-047ec4477190","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Collider: Set Contact Offset
haystackProgrammer: Collider.contactOffset (set)
favoriteKey: UnityEngine.Collider.contactOffset@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"aeeff6cf-1ced-4268-97bc-5ed12ca9138b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider: Get Bounds
haystackProgrammer: Collider.bounds (get)
favoriteKey: UnityEngine.Collider.bounds@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;bounds
tag3: UnityEngine.Collider;bounds
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80499487-d94b-49e3-8a73-4d53522cd1b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Collider: Has Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (get)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87bd6b50-fb87-47f8-be90-b053e5f613e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Collider: Set Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (set)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider: Get Shared Material
haystackProgrammer: Collider.sharedMaterial (get)
favoriteKey: UnityEngine.Collider.sharedMaterial@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider: Set Shared Material
haystackProgrammer: Collider.sharedMaterial (set)
favoriteKey: UnityEngine.Collider.sharedMaterial@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3f0acf09-7d0d-4205-b412-3d98b1be93a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Collider: Get Material
haystackProgrammer: Collider.material (get)
favoriteKey: UnityEngine.Collider.material@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Collider: Set Material
haystackProgrammer: Collider.material (set)
favoriteKey: UnityEngine.Collider.material@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"41f8c604-92f6-4ae1-9d01-a251f0d5380d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider: Get Transform
haystackProgrammer: Collider.transform (get)
favoriteKey: UnityEngine.Collider.transform@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16e11e1f-fd37-4047-8714-3b57eca4c14f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider: Get Game Object
haystackProgrammer: Collider.gameObject (get)
favoriteKey: UnityEngine.Collider.gameObject@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7db9848-d7d1-4d56-86ea-a0fb0faddb24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider: Get Tag
haystackProgrammer: Collider.tag (get)
favoriteKey: UnityEngine.Collider.tag@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b740d67b-2f0d-4038-ab3c-ceb9d5f6da67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider: Set Tag
haystackProgrammer: Collider.tag (set)
favoriteKey: UnityEngine.Collider.tag@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7a7984c4-94c4-4e36-a0e8-3b1998751465","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider: Get Name
haystackProgrammer: Collider.name (get)
favoriteKey: UnityEngine.Collider.name@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cb31bbd-553e-4d5d-9880-44cc89b62d0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
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labelProgrammer: name (set)
haystackHuman: Collider: Set Name
haystackProgrammer: Collider.name (set)
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tag2: UnityEngine.Collider;name
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labelProgrammer: hideFlags (set)
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labelHuman: Simple Move (Speed)
labelProgrammer: SimpleMove (speed)
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labelProgrammer: ClosestPoint (position)
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labelProgrammer: ClosestPointOnBounds (position)
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labelProgrammer: GetComponent (type)
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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labelHuman: Get Component In Children (T, Include Inactive)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SendMessageUpwards (methodName, options)
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labelProgrammer: GetInstanceID ()
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"15191565-3519-41ad-abcc-bf0d432238cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Character Controller: To String
haystackProgrammer: CharacterController.ToString
favoriteKey: UnityEngine.CharacterController.ToString()@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"22fe272c-57de-47f5-9a41-59b0c8123e93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Character Controller: Equals
haystackProgrammer: CharacterController.Equals
favoriteKey: UnityEngine.CharacterController.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"935cd233-91f9-4ef6-9311-e13ff3735411","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Character Controller: Get Type
haystackProgrammer: CharacterController.GetType
favoriteKey: UnityEngine.CharacterController.GetType()@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d23e5db7-2457-4bd5-be68-c5ef7faa6b67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Character Controller: Reference Equals
haystackProgrammer: CharacterController.ReferenceEquals
favoriteKey: UnityEngine.CharacterController.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"82d8a538-367b-4846-89e4-a949d1b3269f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Character Controller: Get Velocity
haystackProgrammer: CharacterController.velocity (get)
favoriteKey: UnityEngine.CharacterController.velocity@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;velocity
tag3: UnityEngine.CharacterController;velocity
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f2e6506-b029-48b9-ab71-558207f86356","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Grounded
labelProgrammer: isGrounded (get)
haystackHuman: Character Controller: Is Grounded
haystackProgrammer: CharacterController.isGrounded (get)
favoriteKey: UnityEngine.CharacterController.isGrounded@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isGrounded
tag3: UnityEngine.CharacterController;isGrounded
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isGrounded","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1470cc9a-28da-42fc-aa60-3131d158dae0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Flags
labelProgrammer: collisionFlags (get)
haystackHuman: Character Controller: Get Collision Flags
haystackProgrammer: CharacterController.collisionFlags (get)
favoriteKey: UnityEngine.CharacterController.collisionFlags@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;collisionFlags
tag3: UnityEngine.CharacterController;collisionFlags
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.CollisionFlags
unit:
{"member":{"name":"collisionFlags","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"463a7665-4859-4cfe-9cc7-ad2a9012dfe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Character Controller: Get Radius
haystackProgrammer: CharacterController.radius (get)
favoriteKey: UnityEngine.CharacterController.radius@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11c3fa35-f6f3-431e-a2cd-f229ce8bac24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Character Controller: Set Radius
haystackProgrammer: CharacterController.radius (set)
favoriteKey: UnityEngine.CharacterController.radius@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c64521d1-0518-4ed9-9af9-7bb7b8d2ad13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Character Controller: Get Height
haystackProgrammer: CharacterController.height (get)
favoriteKey: UnityEngine.CharacterController.height@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88ae8d8b-cfa3-45eb-8ece-f4f742b4454d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Character Controller: Set Height
haystackProgrammer: CharacterController.height (set)
favoriteKey: UnityEngine.CharacterController.height@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"43f73e22-83e2-4463-b5af-040266ad6a69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Character Controller: Get Center
haystackProgrammer: CharacterController.center (get)
favoriteKey: UnityEngine.CharacterController.center@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b48113d-01e9-4e2b-b481-94aec473b041","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Character Controller: Set Center
haystackProgrammer: CharacterController.center (set)
favoriteKey: UnityEngine.CharacterController.center@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"336178cd-b4a9-489f-aca1-ee67c0b7455f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Slope Limit
labelProgrammer: slopeLimit (get)
haystackHuman: Character Controller: Get Slope Limit
haystackProgrammer: CharacterController.slopeLimit (get)
favoriteKey: UnityEngine.CharacterController.slopeLimit@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e3b71d7-a0e9-4ee1-be0e-3cf54c5e6178","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Slope Limit
labelProgrammer: slopeLimit (set)
haystackHuman: Character Controller: Set Slope Limit
haystackProgrammer: CharacterController.slopeLimit (set)
favoriteKey: UnityEngine.CharacterController.slopeLimit@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"86736f60-1904-417e-9c76-092143afb9bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Step Offset
labelProgrammer: stepOffset (get)
haystackHuman: Character Controller: Get Step Offset
haystackProgrammer: CharacterController.stepOffset (get)
favoriteKey: UnityEngine.CharacterController.stepOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1668a7e4-0aaf-4162-9164-c0aab3f75926","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Step Offset
labelProgrammer: stepOffset (set)
haystackHuman: Character Controller: Set Step Offset
haystackProgrammer: CharacterController.stepOffset (set)
favoriteKey: UnityEngine.CharacterController.stepOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0e99ddd1-7f28-41ad-96d0-b79c8263d2fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Width
labelProgrammer: skinWidth (get)
haystackHuman: Character Controller: Get Skin Width
haystackProgrammer: CharacterController.skinWidth (get)
favoriteKey: UnityEngine.CharacterController.skinWidth@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93d8503a-d992-4c50-a805-57a45a68b5dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Width
labelProgrammer: skinWidth (set)
haystackHuman: Character Controller: Set Skin Width
haystackProgrammer: CharacterController.skinWidth (set)
favoriteKey: UnityEngine.CharacterController.skinWidth@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1152f6fa-39c0-4307-9f2c-8ff5ce901865","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Move Distance
labelProgrammer: minMoveDistance (get)
haystackHuman: Character Controller: Get Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (get)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7c1fd06-957a-4963-9c5d-eae7f51f8968","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Move Distance
labelProgrammer: minMoveDistance (set)
haystackHuman: Character Controller: Set Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (set)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"901aeedc-5a17-47d8-8730-ecb050a56e91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Character Controller: Get Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (get)
favoriteKey: UnityEngine.CharacterController.detectCollisions@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb8441f0-92e6-49f9-846b-e36e3a79b46c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Character Controller: Set Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (set)
favoriteKey: UnityEngine.CharacterController.detectCollisions@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d8d6443-f145-4797-ba4f-83da5b7926d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (get)
haystackHuman: Character Controller: Get Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (get)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f9cde4a-d390-4cac-b021-64541b1431ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (set)
haystackHuman: Character Controller: Set Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (set)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cccd8717-c38f-45bd-b11e-91c106674718","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Character Controller: Get Enabled
haystackProgrammer: CharacterController.enabled (get)
favoriteKey: UnityEngine.CharacterController.enabled@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"240fa64f-a2c2-4ecd-adf0-3f4fb022604b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Character Controller: Set Enabled
haystackProgrammer: CharacterController.enabled (set)
favoriteKey: UnityEngine.CharacterController.enabled@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dac5d5f9-5335-4bbe-9c53-0c8313fead63","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Character Controller: Get Attached Rigidbody
haystackProgrammer: CharacterController.attachedRigidbody (get)
favoriteKey: UnityEngine.CharacterController.attachedRigidbody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedRigidbody
tag3: UnityEngine.CharacterController;attachedRigidbody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"651760eb-9b28-45a8-8622-5c1a297c3a79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Character Controller: Get Attached Articulation Body
haystackProgrammer: CharacterController.attachedArticulationBody (get)
favoriteKey: UnityEngine.CharacterController.attachedArticulationBody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedArticulationBody
tag3: UnityEngine.CharacterController;attachedArticulationBody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73fc37de-57b2-4626-b986-aad3f66cb4a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Character Controller: Is Trigger
haystackProgrammer: CharacterController.isTrigger (get)
favoriteKey: UnityEngine.CharacterController.isTrigger@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4aa0f7d5-aa02-4ee8-9cb7-0149e64931a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Character Controller: Set Trigger
haystackProgrammer: CharacterController.isTrigger (set)
favoriteKey: UnityEngine.CharacterController.isTrigger@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Character Controller: Get Contact Offset
haystackProgrammer: CharacterController.contactOffset (get)
favoriteKey: UnityEngine.CharacterController.contactOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a86d6e0-64aa-42f3-8089-127e0a7ca45f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Character Controller: Set Contact Offset
haystackProgrammer: CharacterController.contactOffset (set)
favoriteKey: UnityEngine.CharacterController.contactOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Character Controller: Get Bounds
haystackProgrammer: CharacterController.bounds (get)
favoriteKey: UnityEngine.CharacterController.bounds@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;bounds
tag3: UnityEngine.CharacterController;bounds
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0485946f-f666-45c7-b88a-c0508c0e5d14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Character Controller: Has Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (get)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Character Controller: Set Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (set)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Character Controller: Get Shared Material
haystackProgrammer: CharacterController.sharedMaterial (get)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"045fd3e8-9ddb-4ec3-af4a-e2e257383680","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Character Controller: Set Shared Material
haystackProgrammer: CharacterController.sharedMaterial (set)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b6966a60-498e-4192-8e10-a38b13bfc6d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Character Controller: Get Material
haystackProgrammer: CharacterController.material (get)
favoriteKey: UnityEngine.CharacterController.material@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7843a5a2-9e01-41c0-aa5a-e215b27f0eed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Character Controller: Set Material
haystackProgrammer: CharacterController.material (set)
favoriteKey: UnityEngine.CharacterController.material@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"04756090-ce15-46a3-a133-abf0e1f6e2eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Character Controller: Get Transform
haystackProgrammer: CharacterController.transform (get)
favoriteKey: UnityEngine.CharacterController.transform@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34023970-1b3b-4cdb-9af4-916850fd3136","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Character Controller: Get Game Object
haystackProgrammer: CharacterController.gameObject (get)
favoriteKey: UnityEngine.CharacterController.gameObject@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"43e303ca-c89f-458c-98ea-57e8913c4392","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Character Controller: Get Tag
haystackProgrammer: CharacterController.tag (get)
favoriteKey: UnityEngine.CharacterController.tag@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23e5c32d-9605-475c-955f-ed10dcd43227","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Character Controller: Set Tag
haystackProgrammer: CharacterController.tag (set)
favoriteKey: UnityEngine.CharacterController.tag@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"06f1f739-af9d-45bd-b24c-8fc2f2f547dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Character Controller: Get Name
haystackProgrammer: CharacterController.name (get)
favoriteKey: UnityEngine.CharacterController.name@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b728cfb-852e-481e-b5f2-1f75e165dd9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Character Controller: Set Name
haystackProgrammer: CharacterController.name (set)
favoriteKey: UnityEngine.CharacterController.name@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a1965c2d-8e3d-45bc-a6a8-dff769dafca1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Character Controller: Get Hide Flags
haystackProgrammer: CharacterController.hideFlags (get)
favoriteKey: UnityEngine.CharacterController.hideFlags@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56a10800-1578-40c3-baa1-b3fcca613547","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Character Controller: Set Hide Flags
haystackProgrammer: CharacterController.hideFlags (set)
favoriteKey: UnityEngine.CharacterController.hideFlags@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Mesh Collider: Closest Point
haystackProgrammer: MeshCollider.ClosestPoint
favoriteKey: UnityEngine.MeshCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Mesh Collider: Raycast
haystackProgrammer: MeshCollider.Raycast
favoriteKey: UnityEngine.MeshCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Mesh Collider: Closest Point On Bounds
haystackProgrammer: MeshCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.MeshCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Collider: Try Get Component
haystackProgrammer: MeshCollider.TryGetComponent
favoriteKey: UnityEngine.MeshCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.String)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e6bdbf9a-ea5e-4647-9969-22bfccbd2f5c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
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tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Mesh Collider: Instantiate
haystackProgrammer: MeshCollider.Instantiate
favoriteKey: UnityEngine.MeshCollider.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Mesh Collider: Instantiate
haystackProgrammer: MeshCollider.Instantiate
favoriteKey: UnityEngine.MeshCollider.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Mesh Collider: Instantiate
haystackProgrammer: MeshCollider.Instantiate
favoriteKey: UnityEngine.MeshCollider.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Mesh Collider: Destroy
haystackProgrammer: MeshCollider.Destroy
favoriteKey: UnityEngine.MeshCollider.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Mesh Collider: Destroy
haystackProgrammer: MeshCollider.Destroy
favoriteKey: UnityEngine.MeshCollider.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"3228f64b-189a-41c3-95cf-73176fec6bc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Collider: Dont Destroy On Load
haystackProgrammer: MeshCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"40365118-881f-43db-a7df-4d198e55bfb7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ef97a54e-7479-46f1-b0e9-cbd4182c5245","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Collider: To String
haystackProgrammer: MeshCollider.ToString
favoriteKey: UnityEngine.MeshCollider.ToString()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9933358f-f4e0-4489-9623-db6185fe6ae2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Collider: Equals
haystackProgrammer: MeshCollider.Equals
favoriteKey: UnityEngine.MeshCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eadc942d-fe1c-4055-be53-3977ce598bab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Collider: Get Type
haystackProgrammer: MeshCollider.GetType
favoriteKey: UnityEngine.MeshCollider.GetType()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38125d1d-ee32-4ab3-b5fd-9b8c078b2960","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Collider: Reference Equals
haystackProgrammer: MeshCollider.ReferenceEquals
favoriteKey: UnityEngine.MeshCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Collider: Get Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (get)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Collider: Set Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (set)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Convex
labelProgrammer: convex (get)
haystackHuman: Mesh Collider: Get Convex
haystackProgrammer: MeshCollider.convex (get)
favoriteKey: UnityEngine.MeshCollider.convex@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Convex
labelProgrammer: convex (set)
haystackHuman: Mesh Collider: Set Convex
haystackProgrammer: MeshCollider.convex (set)
favoriteKey: UnityEngine.MeshCollider.convex@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cooking Options
labelProgrammer: cookingOptions (get)
haystackHuman: Mesh Collider: Get Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (get)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
{"member":{"name":"cookingOptions","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d18a3b1c-5cac-4150-a980-1dd65ed354aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cooking Options
labelProgrammer: cookingOptions (set)
haystackHuman: Mesh Collider: Set Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (set)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Collider: Get Enabled
haystackProgrammer: MeshCollider.enabled (get)
favoriteKey: UnityEngine.MeshCollider.enabled@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Collider: Set Enabled
haystackProgrammer: MeshCollider.enabled (set)
favoriteKey: UnityEngine.MeshCollider.enabled@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Mesh Collider: Get Attached Rigidbody
haystackProgrammer: MeshCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.MeshCollider.attachedRigidbody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedRigidbody
tag3: UnityEngine.MeshCollider;attachedRigidbody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f7f0bce-93ad-4fe4-a7ec-a1528c178e05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Mesh Collider: Get Attached Articulation Body
haystackProgrammer: MeshCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.MeshCollider.attachedArticulationBody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedArticulationBody
tag3: UnityEngine.MeshCollider;attachedArticulationBody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c97f1d93-6b51-4f59-919d-c7e31ce80b3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Mesh Collider: Is Trigger
haystackProgrammer: MeshCollider.isTrigger (get)
favoriteKey: UnityEngine.MeshCollider.isTrigger@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf55058b-658f-4f75-9052-8c970e40b0e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Mesh Collider: Set Trigger
haystackProgrammer: MeshCollider.isTrigger (set)
favoriteKey: UnityEngine.MeshCollider.isTrigger@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"acdf9698-ac21-429c-a2e3-4704629d66b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Mesh Collider: Get Contact Offset
haystackProgrammer: MeshCollider.contactOffset (get)
favoriteKey: UnityEngine.MeshCollider.contactOffset@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3500cf8-649a-4ab0-bbbc-a8e4707e50b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Mesh Collider: Set Contact Offset
haystackProgrammer: MeshCollider.contactOffset (set)
favoriteKey: UnityEngine.MeshCollider.contactOffset@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3ce2b3ae-c7ec-4f11-a136-b3d8a26b70ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Collider: Get Bounds
haystackProgrammer: MeshCollider.bounds (get)
favoriteKey: UnityEngine.MeshCollider.bounds@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;bounds
tag3: UnityEngine.MeshCollider;bounds
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b328daf-f1df-4a6a-80dc-4f1ae5be517f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Mesh Collider: Has Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57c324c3-d7ee-4968-aa30-53bf8cc96736","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Mesh Collider: Set Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4ef09332-24d8-45ee-9d84-e7c54373d1a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Collider: Get Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (get)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba1dff89-9b2c-4b20-84bd-eb47e3facf9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Collider: Set Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (set)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2d615e5c-d200-4d4c-813c-d497c20d82fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Collider: Get Material
haystackProgrammer: MeshCollider.material (get)
favoriteKey: UnityEngine.MeshCollider.material@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33a19300-f741-4b78-bd67-3054126146f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Collider: Set Material
haystackProgrammer: MeshCollider.material (set)
favoriteKey: UnityEngine.MeshCollider.material@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"51ecc6d1-20de-4a87-a61c-239dc95114fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Collider: Get Transform
haystackProgrammer: MeshCollider.transform (get)
favoriteKey: UnityEngine.MeshCollider.transform@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ecab084-0623-4c2d-b4cc-bf9dda3c3136","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Collider: Get Game Object
haystackProgrammer: MeshCollider.gameObject (get)
favoriteKey: UnityEngine.MeshCollider.gameObject@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1aa9f38f-9269-4c78-ae37-03f22d73db13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Collider: Get Tag
haystackProgrammer: MeshCollider.tag (get)
favoriteKey: UnityEngine.MeshCollider.tag@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb1df2cd-83b4-4421-bead-46d2d43a70cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Collider: Set Tag
haystackProgrammer: MeshCollider.tag (set)
favoriteKey: UnityEngine.MeshCollider.tag@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c43a89d1-73b2-4577-9aa3-487ddff08ac5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Collider: Get Name
haystackProgrammer: MeshCollider.name (get)
favoriteKey: UnityEngine.MeshCollider.name@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ea78899-3f7a-4cc9-8a01-ed8857dae0b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Collider: Set Name
haystackProgrammer: MeshCollider.name (set)
favoriteKey: UnityEngine.MeshCollider.name@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2ec64b00-2e4b-4f04-914f-a7236d25ae37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Collider: Get Hide Flags
haystackProgrammer: MeshCollider.hideFlags (get)
favoriteKey: UnityEngine.MeshCollider.hideFlags@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39931f19-b24a-46c3-a7a7-8dfd2a37815e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Collider: Set Hide Flags
haystackProgrammer: MeshCollider.hideFlags (set)
favoriteKey: UnityEngine.MeshCollider.hideFlags@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c41a3c1a-f135-48ff-a0b0-bc2021e95d0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Capsule Collider: Closest Point
haystackProgrammer: CapsuleCollider.ClosestPoint
favoriteKey: UnityEngine.CapsuleCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"335229cf-4680-4708-bb8e-1d405e94a383","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Capsule Collider: Raycast
haystackProgrammer: CapsuleCollider.Raycast
favoriteKey: UnityEngine.CapsuleCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Capsule Collider: Closest Point On Bounds
haystackProgrammer: CapsuleCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.CapsuleCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5983c18f-f970-4e6f-b7a0-0057b9669b11","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Capsule Collider: Try Get Component
haystackProgrammer: CapsuleCollider.TryGetComponent
favoriteKey: UnityEngine.CapsuleCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.String)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CapsuleCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e3b6d362-2181-48b1-b79d-3102c95bc6f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7041834b-5272-4032-8d3f-a32637be781d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"74b84e21-a14c-421b-9d73-440bdd9a737e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Components In Children
haystackProgrammer: CapsuleCollider.GetComponentsInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
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