Phillipes_Fablab/Assets/Oculus/Platform/Scripts/AvatarEditorOptions.cs
2023-01-09 11:46:20 +01:00

35 lines
856 B
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class AvatarEditorOptions {
public AvatarEditorOptions() {
Handle = CAPI.ovr_AvatarEditorOptions_Create();
}
/// Optional: Override for where the request is coming from.
public void SetSourceOverride(string value) {
CAPI.ovr_AvatarEditorOptions_SetSourceOverride(Handle, value);
}
/// For passing to native C
public static explicit operator IntPtr(AvatarEditorOptions options) {
return options != null ? options.Handle : IntPtr.Zero;
}
~AvatarEditorOptions() {
CAPI.ovr_AvatarEditorOptions_Destroy(Handle);
}
IntPtr Handle;
}
}