Phillipes_Fablab/Assets/Oculus/Platform/Editor/OculusStandalonePlatformResponse.cs
2023-01-09 11:46:20 +01:00

11 lines
159 B
C#

namespace Oculus.Platform
{
using System;
[Serializable]
public sealed class OculusStandalonePlatformResponse
{
public string access_token;
}
}