generated from VR-Sexe/Unity3DTemplate
54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
/*
|
|
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
* All rights reserved.
|
|
*
|
|
* Licensed under the Oculus SDK License Agreement (the "License");
|
|
* you may not use the Oculus SDK except in compliance with the License,
|
|
* which is provided at the time of installation or download, or which
|
|
* otherwise accompanies this software in either electronic or hard copy form.
|
|
*
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* https://developer.oculus.com/licenses/oculussdk/
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#if UNITY_EDITOR
|
|
using UnityEditor;
|
|
|
|
[InitializeOnLoadAttribute]
|
|
public class OculusSampleFrameworkUtil
|
|
{
|
|
static OculusSampleFrameworkUtil()
|
|
{
|
|
#if UNITY_2017_2_OR_NEWER
|
|
EditorApplication.playModeStateChanged += HandlePlayModeState;
|
|
#else
|
|
EditorApplication.playmodeStateChanged += () =>
|
|
{
|
|
if (EditorApplication.isPlaying)
|
|
{
|
|
OVRPlugin.SendEvent("load", OVRPlugin.wrapperVersion.ToString(), "sample_framework");
|
|
}
|
|
};
|
|
#endif
|
|
}
|
|
|
|
#if UNITY_2017_2_OR_NEWER
|
|
private static void HandlePlayModeState(PlayModeStateChange state)
|
|
{
|
|
if (state == PlayModeStateChange.EnteredPlayMode)
|
|
{
|
|
OVRPlugin.SendEvent("load", OVRPlugin.wrapperVersion.ToString(), "sample_framework");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#endif
|