Phillipes_Fablab/Assets/Oculus/Platform/Scripts/IMicrophone.cs
2023-01-09 11:46:20 +01:00

16 lines
188 B
C#

using UnityEngine;
using System.Collections;
using System;
namespace Oculus.Platform
{
public interface IMicrophone
{
void Start();
void Stop();
float[] Update();
}
}