Phillipes_Fablab/Assets/Oculus/Interaction/Editor/UnityCanvas/CanvasMeshRendererEditor.cs
2023-01-09 11:46:20 +01:00

65 lines
2.1 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Oculus.Interaction.Editor;
using UnityEditor;
using props = Oculus.Interaction.UnityCanvas.CanvasMeshRenderer.Properties;
namespace Oculus.Interaction.UnityCanvas.Editor
{
[CustomEditor(typeof(CanvasMeshRenderer))]
public class CanvasMeshRendererEditor : EditorBase
{
public new CanvasMeshRenderer target
{
get
{
return base.target as CanvasMeshRenderer;
}
}
protected override void OnEnable()
{
var renderingModeProp = serializedObject.FindProperty(props.RenderingMode);
Draw(props.RenderingMode, (modeProp) =>
{
RenderingMode value = (RenderingMode)modeProp.intValue;
value = (RenderingMode)EditorGUILayout.EnumPopup("Rendering Mode", value);
modeProp.intValue = (int)value;
});
Draw(props.UseAlphaToMask, props.AlphaCutoutThreshold, (maskProp, cutoutProp) =>
{
if (renderingModeProp.intValue == (int)RenderingMode.AlphaCutout)
{
EditorGUILayout.PropertyField(maskProp);
if (maskProp.boolValue == false)
{
EditorGUILayout.PropertyField(cutoutProp);
}
}
});
}
}
}