swipe
This commit is contained in:
parent
b27fecb9d1
commit
8cea51f47f
@ -655,8 +655,8 @@ MonoBehaviour:
|
|||||||
- {fileID: 21300000, guid: 16a85829eb6fea243b045f6d00d2e5a3, type: 3}
|
- {fileID: 21300000, guid: 16a85829eb6fea243b045f6d00d2e5a3, type: 3}
|
||||||
numberImage: 0
|
numberImage: 0
|
||||||
lengthTexts: 3
|
lengthTexts: 3
|
||||||
arrowLeft: {fileID: 1856408476}
|
arrowLeft: {fileID: 1856408478}
|
||||||
arrowRight: {fileID: 1728270320}
|
arrowRight: {fileID: 1728270322}
|
||||||
--- !u!1 &1248988450
|
--- !u!1 &1248988450
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -10,8 +10,8 @@ public class SwipeScript : MonoBehaviour
|
|||||||
public int numberImage;
|
public int numberImage;
|
||||||
public int lengthTexts;
|
public int lengthTexts;
|
||||||
|
|
||||||
public GameObject arrowLeft;
|
public Button arrowLeft;
|
||||||
public GameObject arrowRight;
|
public Button arrowRight;
|
||||||
|
|
||||||
|
|
||||||
private Vector2 startTouchPosition;
|
private Vector2 startTouchPosition;
|
||||||
@ -20,7 +20,10 @@ public class SwipeScript : MonoBehaviour
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
Button btnLeft = arrowLeft.GetComponent<Button>();
|
||||||
|
Button btnRight = arrowRight.GetComponent<Button>();
|
||||||
|
btnLeft.onClick.AddListener(PreviousText);
|
||||||
|
btnRight.onClick.AddListener(NextText);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
@ -43,9 +46,9 @@ public class SwipeScript : MonoBehaviour
|
|||||||
private void NextText(){
|
private void NextText(){
|
||||||
numberImage ++;
|
numberImage ++;
|
||||||
if(numberImage == lengthTexts){
|
if(numberImage == lengthTexts){
|
||||||
arrowRight.SetActive(false);
|
arrowRight.gameObject.SetActive(false);
|
||||||
}else{
|
}else{
|
||||||
arrowRight.SetActive(true);
|
arrowRight.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
imageText.sprite = lengths[numberImage];
|
imageText.sprite = lengths[numberImage];
|
||||||
}
|
}
|
||||||
@ -53,9 +56,9 @@ public class SwipeScript : MonoBehaviour
|
|||||||
private void PreviousText(){
|
private void PreviousText(){
|
||||||
numberImage --;
|
numberImage --;
|
||||||
if(numberImage == 0){
|
if(numberImage == 0){
|
||||||
arrowLeft.SetActive(false);
|
arrowLeft.gameObject.SetActive(false);
|
||||||
}else{
|
}else{
|
||||||
arrowLeft.SetActive(true);
|
arrowLeft.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
imageText.sprite = lengths[numberImage];
|
imageText.sprite = lengths[numberImage];
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user