Phillipes_Fablab/Assets/Scripts/MovableFurniturePart.cs

48 lines
833 B
C#

using UnityEngine;
public class MovableFurniturePart : MonoBehaviour
{
public MovableFurniture parent;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void OnPointerClickDown()
{
parent.OnPointerClickDown();
}
public void OnPointerEnter()
{
parent.OnPointerEnter();
}
public void OnPointerExit()
{
parent.OnPointerExit();
}
private void OnTriggerEnter(Collider other)
{
parent.OnFurnitureCollisionEnter(other);
}
private void OnTriggerExit(Collider other)
{
parent.OnFurnitureCollisionExit(other);
}
private void OnTriggerStay(Collider other)
{
parent.OnFurnitureCollisionStay(other);
}
}